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ASO
for Games
Overview 2020
ABOUT US
•6 years in GameDev sphere balancing around creative
and marketing jobs 
•In 2017 I joined Creative Mobile as a creative manager
•Now I'm responsible for BizDev and brand awareness
•5 years in Digital Marketing have extensive experience
with different ad networks and verticals
•In 2019 I joined Creative Mobile as a creative manager
•Now I'm responsible for ASO, SMM and marketing
activities
 ABOUT CREATIVE MOBILE
•9 years in the business
•Free-to-play mobile game-focused
developer
•More than 400 mil total
downloads
ABOUT THE GAME
● 2015 inittial release on Google Play
● Genre: casual tycoon
● Languages: EN, FR, IT, RU, SP +13 others
● Over 10 MILLION installs
● Players: Female 70% Male 30%
● DAU: ~ 70k
OUR MISSION
• Get to know ASO techniques for
mobile games
• Understand the key factors affecting
organic traffic in Google Play
• Explore Successful Cases
AGENDA
• Aso Intro
• ASO workflow
• ASO for games (Cases 🔥)
• Summary
• Q&A
Why ASO Matters
3M apps Google
Play
Crowded market
High CPI Costs
Improve ROI
Organic users
have higher
intent
Traffic Quality
Helps to
increase CR and
decrease costs
Supports UA
ASO Techniques
Search visibility
● Title <=50
● Short Description<=80
● Full Description<=4000
● Additional locales
Visual optimization
● Icon
● Feature Graphic
● Video
● Screenshoots
ASO Techniques
Browse channel 💪
Why you should pay most of
your attention on browse
channel:
1. >90% of all organic
downloads for games go
from browse channel
2. Limited keywords with
traffic for most game
genres
3. Huge competition
Why Graphic optimization is so important in 2020
RATINGS AND REVIEWS
Influence on CR
Important to get featured How to choose reviews to answer
1. Featured/Helpful reviews
2. Rating became worser
5*→ 1*
3. Long reviews
4. Updated reviews with the same rating
ASO WORKFLOW
ASO audit
ASO experiments
ASO reports
Repeat
ASO AUDIT
Why should you do competition research?
What are you looking at?
● Keywords rankings
● Descriptions, titles
● Graphics
● Changes with metadata
ASO EXPERIMENTS
1. One element to test
2. Identify your goal
3. Decide how significant your
results need to be
4. Reverse a/b testing
A/B Testing Checklist:
ASO REPORTS
Understand and improve your app’s power in Google Play with tracking your activities
1. Check positions
2. Check metrics (CR, install volume)
3. Log your experiments
WHERE IDEAS COME FROM
Regular inner brainstorms
ZERO PATIENT
OPTIONS
AND OSCAR GOES TO…
WHO FRAMED THE RABBIT?
AND EASTER OSCAR GOES TO…
A/B Testing Easter
+3 +6%
-12 - 16%
-8 - 15%
Variant A
Variant B
Variant C
Control Variation
MEANWHILE ON SCREENSHOTS FIELD
SCREENSHOTS ZERO PATIENT
CLEAR MESSAGE FOR EVERYONE
HALLOWEEN RESKIN
X-MAS
A/B Testing X-MAS
-0,3+12,3%
-0,5 - 10,6%
Variant A
Variant B
Control Variation
EN
RU
DE
FR
12,3%
-0,3%
8,4%
2%
EN
RU
DE
FR
10,6%
-0,5%
6,3%
0%
MEANWHILE IN JAPAN
FROM ESTONIA WITH LOVE
MOOAAR TESTS
BIG IN JAPAN
MAYBE MORE KINDS OF ANIMANLS?
MAYBE DIFFERENT LOGO STYLES?
MAYBE TYCOON FEATURE?
PEOPLE?
MOOAAR ANIMALS (NEW STYLE)
MEANWHILE IN UA…
SO, LET’S TRY SEA CREATURES!
TAIL OF SUCCESS
A/B Testing Sea Creatures
+16 - 42%
+1 + 20%
+6 +26,5%
Variant A
Variant B
Variant C
Control Variation
“CRAZY STUFF” IS COMING
“CRAZY STUFF” OF GODS
I HAVE AN APPLE, I HAVE A PEN…
THE SEA “CRAZY STUFF”
THE SCARY “CRAZY STUFF”
THE VALENTINE “CRAZY STUFF”
CHEATERS ELEMENTS
BLACK FRIDAY CRAZY STUFF
ANIMALS ELEMENTS
AND THE WINNER IS…
BACK TO (USSR) UA
WORKS IN ASO AS WELL
ADD MORE CRAZY PARTS
A/B Testing ASO Leader
-8 - 14%
+4 +20%
-5 - 10%
Variant A
Variant B
Variant C
Control Variation
KEY POINTS
● Listen to your players
● Communicate with other departments
● Reuse creatives
● Log all experiments
SUMMARY
● Basic text ASO for proper indexing
● Focus in Graphics and CR optimization
(Browse Traffic rules)
● Ratings and Reviews
● ASO Loop (🚀)
Happy optimizing!
CONTACTS
/ ZOOCRAFTGAME / ZOOCRAFTGAME / ZOOCRAFTGAME
SERGEI KHARCHENKO
EVANGELIST
SERGEI.KHARCHENKO@CREATIVE-MOBILE.COM
DENIS LARIONOV
CREATIVE MANAGER
DENIS.LARIONOV@CREATIVE-MOBILE.COM
www.zoocraft.online
THANK YOU

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