The Ghana Rugby Football Union (GRFU) at this stage of its development and given resource constraints uses the following two programmes as basis for its long term Player Development Plan & Framework.
World Rugby “Get Into Rugby Programme”
Irish Rugby Football Union Long Term Player Development Model
The two frameworks are being implemented in practice and where necessary adjustments will be made.
The document outlines the Irish Rugby Football Union's Long Term Player Development model. The model provides an integrated framework to facilitate rugby development for players of all levels from ages 6 to senior international level. It is based on 5 stages of player development that take a player-centered approach and focus on developing players' technical, tactical, physical, mental and lifestyle capacities appropriate for their age and experience. The goal is to provide all participants with an enjoyable rugby experience while maximizing player potential according to their ability and ambition.
LBGF Coaching development program manualLee Bromley
The document outlines the Lee Bromley Golf Foundation (LBGF) coaching program. It introduces LBGF and its mission to introduce disadvantaged children to golf to build character and life skills. The coaching philosophy is based on the Long Term Athlete Development model with 10 stages of skill progression. It details the "Steps", which are 10 basic steps to teach golf fundamentals through movement. The document provides an overview of coaching approaches, skills development, session planning and LBGF policies.
The document is the 2014-2020 strategic plan for the Ghana Rugby Football Union (GRFU). It outlines the GRFU's vision, mission, core values, and seven strategic goals. For each strategic goal, it lists specific key performance indicators and strategies that will be implemented by the GRFU's various functions, including finance, legal, commercial, development/performance, communication, technical, and external/member relations. The overall aim is to grow participation in rugby across Ghana through development programs while also improving sustainability, competitiveness, and international participation.
The document outlines the Lee Bromley Golf Foundation (LBGF) coaching development program. It discusses LBGF's coaching philosophy which is based on the Long Term Athlete Development model and focuses on building character through golf. It then covers various aspects of the program including life skills development, the coaching model, health and safety, skills development, session planning, and the LBGF coaching structure. A key part of the coaching is the "LBGF Steps" which breaks down golf fundamentals into 10 sequential steps as a way to teach children the game.
So Good Football Academy operates a successful youth academy focused on developing local talent in Matero, Zambia. The academy has five departments that oversee coaching, scouting, sport science, education, and administration. Players progress through different age groups from ages 9-22, mastering skills and fine-tuning their technical, physical, mental, and lifestyle abilities according to "The So Good Way" philosophy. The academy aims to support Zambia's national teams and premier clubs by developing players and maximizing financial returns from academy graduates.
This document provides information about the "Aim for Greatness" coaching and training program for aspiring golfers aged 13-18 led by Jim Estes, a top-ranked golf teacher in Maryland. The 4-week program in September and October costs $500 per person and is limited to 6 participants. It involves weekly instruction at a golf park and on-course focusing on skills assessment, video analysis, fitness, and practice planning to help players mature into champions on and off the course. The year-long program costs $300 per month and provides weekly group training plus bi-weekly private lessons to support players' development as golfers, students, and people.
This document provides an overview of Ontario Soccer Association's Grassroots Soccer Provincial Curriculum for coaches of young players aged 4-12. It outlines their player development philosophy focusing on physical literacy, technical skills, and the four corner development model addressing physical, technical, psychological and social-emotional development. The curriculum provides stage-specific guidelines and recommendations for coaches on practice activities and player development across the Active Start, FUNdamentals, and Learn to Train stages.
This document discusses trainability in rugby union players. It covers several developmental models for athletes including the Long Term Athlete Development Model, Developmental Model for Sport Participation, and Psycho-behavioral Model. It also discusses periods of increased trainability like windows of trainability and sensitive periods that occur during puberty. While developmental models suggest increased trainability during certain periods, recent research finds this inconclusive. The complex interplay of physiology, psychology, and social factors on human development makes increased responsiveness difficult to attribute solely to physiology. Overall, all physical training components are trainable throughout development, so training should be adapted based on athlete objectives and developmental stage.
The document outlines the Irish Rugby Football Union's Long Term Player Development model. The model provides an integrated framework to facilitate rugby development for players of all levels from ages 6 to senior international level. It is based on 5 stages of player development that take a player-centered approach and focus on developing players' technical, tactical, physical, mental and lifestyle capacities appropriate for their age and experience. The goal is to provide all participants with an enjoyable rugby experience while maximizing player potential according to their ability and ambition.
LBGF Coaching development program manualLee Bromley
The document outlines the Lee Bromley Golf Foundation (LBGF) coaching program. It introduces LBGF and its mission to introduce disadvantaged children to golf to build character and life skills. The coaching philosophy is based on the Long Term Athlete Development model with 10 stages of skill progression. It details the "Steps", which are 10 basic steps to teach golf fundamentals through movement. The document provides an overview of coaching approaches, skills development, session planning and LBGF policies.
The document is the 2014-2020 strategic plan for the Ghana Rugby Football Union (GRFU). It outlines the GRFU's vision, mission, core values, and seven strategic goals. For each strategic goal, it lists specific key performance indicators and strategies that will be implemented by the GRFU's various functions, including finance, legal, commercial, development/performance, communication, technical, and external/member relations. The overall aim is to grow participation in rugby across Ghana through development programs while also improving sustainability, competitiveness, and international participation.
The document outlines the Lee Bromley Golf Foundation (LBGF) coaching development program. It discusses LBGF's coaching philosophy which is based on the Long Term Athlete Development model and focuses on building character through golf. It then covers various aspects of the program including life skills development, the coaching model, health and safety, skills development, session planning, and the LBGF coaching structure. A key part of the coaching is the "LBGF Steps" which breaks down golf fundamentals into 10 sequential steps as a way to teach children the game.
So Good Football Academy operates a successful youth academy focused on developing local talent in Matero, Zambia. The academy has five departments that oversee coaching, scouting, sport science, education, and administration. Players progress through different age groups from ages 9-22, mastering skills and fine-tuning their technical, physical, mental, and lifestyle abilities according to "The So Good Way" philosophy. The academy aims to support Zambia's national teams and premier clubs by developing players and maximizing financial returns from academy graduates.
This document provides information about the "Aim for Greatness" coaching and training program for aspiring golfers aged 13-18 led by Jim Estes, a top-ranked golf teacher in Maryland. The 4-week program in September and October costs $500 per person and is limited to 6 participants. It involves weekly instruction at a golf park and on-course focusing on skills assessment, video analysis, fitness, and practice planning to help players mature into champions on and off the course. The year-long program costs $300 per month and provides weekly group training plus bi-weekly private lessons to support players' development as golfers, students, and people.
This document provides an overview of Ontario Soccer Association's Grassroots Soccer Provincial Curriculum for coaches of young players aged 4-12. It outlines their player development philosophy focusing on physical literacy, technical skills, and the four corner development model addressing physical, technical, psychological and social-emotional development. The curriculum provides stage-specific guidelines and recommendations for coaches on practice activities and player development across the Active Start, FUNdamentals, and Learn to Train stages.
This document discusses trainability in rugby union players. It covers several developmental models for athletes including the Long Term Athlete Development Model, Developmental Model for Sport Participation, and Psycho-behavioral Model. It also discusses periods of increased trainability like windows of trainability and sensitive periods that occur during puberty. While developmental models suggest increased trainability during certain periods, recent research finds this inconclusive. The complex interplay of physiology, psychology, and social factors on human development makes increased responsiveness difficult to attribute solely to physiology. Overall, all physical training components are trainable throughout development, so training should be adapted based on athlete objectives and developmental stage.
This document provides information about Long-Term Athlete Development (LTAD) for parents. It discusses the 7 stages of LTAD, from Active Start to Train to Win to Active for Life. For each stage, it outlines the intended ages and provides tips for parents on activities, training, and competition that are developmentally appropriate for children in that stage. The overall message is that LTAD aims to match a child's activities and training to their stage of growth and development in order to help them reach their athletic potential and enjoy sports participation.
This document provides details on the junior soccer programs for FC Carolina Alliance, including the Munchkin program for ages 4-6 and Pre-Academy for ages 7-8. The programs aim to develop players' technical skills like dribbling, passing and shooting through fun practices and games. Sessions focus heavily on individual technique at young ages and introduce basic tactics for older groups. If players progress through both programs, they will spend around 44% of time on dribbling, 25% on passing/receiving and 25% on shooting. The goal is to prepare players to succeed at higher levels of soccer through long-term development rather than short-term results.
The document outlines the Long Term Athlete Development (LTAD) model for cricket in England. It describes 6 stages of development from fundamentals to retirement. The goal is to provide the right training, competition, and recovery over a player's career to help them reach their potential. If coaches understand the model, it can help players develop skills at the appropriate ages and progress through competitive levels from school to international play.
This document outlines principles of age appropriate development for soccer players organized into four stages: initial, basic, intermediate, and advanced. The initial stage for U6-U8 focuses on fun games with lots of ball contact. The basic stage for U9-U12 emphasizes developing technique through small-sided games. The intermediate stage for U13-U14 adds more tactics while considering puberty. The advanced stage for U15-U18 integrates all components with a focus on the physical aspect of the game.
The document provides information on developing a long term development plan for Welsh squash players aged 16-19 years old. It discusses factors to consider like developmental age versus chronological age and periods of increased trainability. The objective for this age group is to produce athletic squash players with a high level of fitness. A sample training plan is provided that focuses on developing physical abilities like strength, speed and stamina alongside squash skills. Players are given a training diary to log their weekly sessions which include various strength, stamina and squash training options.
The document discusses a swimmer development model with four periods:
1) Ages 8-10 focusing on technique, motor skills, and enjoyment
2) Ages 10-12 adding racing skills, endurance, and more complex training
3) Ages 12-14 for girls and 13-15 for boys emphasizing technique, strength, and increased training intensity and volume
4) Ages 14-18 for girls and 15-21 for boys focusing on perfecting skills and specialization through periodized training
The model aims to develop swimmers holistically by focusing on physical, technical, and psychological skills appropriate for their age and maturation level.
The document discusses strategies for developing elite athletes and increasing participation in sports. It describes the sports development continuum model which includes foundation, participation, performance, and excellence stages that athletes can progress through. Encouraging more participation at the foundation level is believed to increase the number of athletes reaching the excellence stage. The document also outlines funding that sports received for the 2012 London Olympics and the roles of organizations like UK Sport and Sport England in developing athletes and encouraging participation.
This document provides a long term development plan for Welsh squash players aged 12-16. It outlines the objectives, key points, and skills to develop during this stage. Players are encouraged to participate in other sports to develop a broad base of physical skills. A sample training plan includes sessions for squash, general fitness, and matches. Progress is tracked using a training diary to monitor workload and communicate with coaches. The plan aims to develop well-rounded athletes prior to a focus on squash skills and competition.
Game Sense is an approach to teaching games and sports that focuses on participation, enjoyment, and developing tactical skills rather than competition and winning. It encourages modifying rules and using small-sided games to maximize participation and skill development. The goal is to develop positive attitudes towards physical activity and teamwork. Game Sense has been shown to be an effective way to engage all students in physical education classes regardless of skill level.
USJGA Golf - Parent Training Presentationjordanebarnes
This document provides guidance for parents of competitive junior golfers. It emphasizes that parents should provide unconditional love, food/shelter, and communicate respectfully with coaches. Common pitfalls for parents include living vicariously through their child, coaching them improperly, and only rewarding success. Coaches are responsible for developing a success strategy with athletes, providing feedback, and supporting athletes' development both on and off the course. Their focus includes establishing goals, measuring skills, and facilitating long-term planning for college or beyond.
This document provides guidance for coaches running 4v4 football matches for children aged 6-8. It discusses Scotland's national player pathway, the role of the coach for this age group, and the coach development pathway. The key aspects are to make the experience fun, safe, and focused on developing fundamental skills through games and ball work, while ensuring all players are actively involved and learning to love the game.
The document provides guidance for parents of competitive junior golfers. It emphasizes that parents should provide unconditional love, food/shelter, and communicate respectfully with coaches. Common pitfalls for parents include living vicariously through their child, improper coaching, and only rewarding success. A coach's role is to facilitate success strategies, provide feedback, and support athletes' development both on and off the course.
The document discusses reasons why children and youth drop out of sports. Some key reasons identified include lack of enjoyment, lack of perceived competence, feelings of pressure from important others, lack of opportunity, and alternative attractions. The study suggests that promoting enjoyment, developing competence, reducing pressure, increasing opportunities, and limiting alternative attractions could help reduce dropout rates in youth sports.
The document provides an overview of coaching the under 19 player, noting that this age group is in
the last stage of adolescence before adulthood where they want more independence in decision
making while still needing guidance from coaches and role models. It discusses the social and
emotional development tasks of establishing an identity and future plans while experimenting with
different roles. Coaches are advised to provide leadership while allowing players to learn from their
own experiences as they transition into adulthood.
The document provides guidance for organizing youth athletics competitions called "IAAF KIDS' ATHLETICS". It is designed for three age groups: 7-8 years old, 9-10 years old, and 11-12 years old. The concept focuses on team-based events and scoring to encourage participation, social engagement, and an adventurous spirit. A variety of running, jumping, and throwing events are outlined that are developmentally appropriate for each age group. The goal is to introduce children to basic athletic movements in a fun, inclusive, and non-specialized manner.
Ritchie Wilson, the presenter, has worked for the Scottish FA for many years in various coaching roles. The workshop will cover long term player development, its impact on coach education, and developing players through fun ("child's play"). Long term player development focuses on doing activities at the right developmental stage for each player. Coach education levels in Scotland are designed to match players' stages of development. Developing players requires making activities enjoyable while also providing structure, repetition, and encouragement to help players improve and work towards their goals.
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This document provides information about Long-Term Athlete Development (LTAD) for parents. It discusses the 7 stages of LTAD, from Active Start to Train to Win to Active for Life. For each stage, it outlines the intended ages and provides tips for parents on activities, training, and competition that are developmentally appropriate for children in that stage. The overall message is that LTAD aims to match a child's activities and training to their stage of growth and development in order to help them reach their athletic potential and enjoy sports participation.
This document provides details on the junior soccer programs for FC Carolina Alliance, including the Munchkin program for ages 4-6 and Pre-Academy for ages 7-8. The programs aim to develop players' technical skills like dribbling, passing and shooting through fun practices and games. Sessions focus heavily on individual technique at young ages and introduce basic tactics for older groups. If players progress through both programs, they will spend around 44% of time on dribbling, 25% on passing/receiving and 25% on shooting. The goal is to prepare players to succeed at higher levels of soccer through long-term development rather than short-term results.
The document outlines the Long Term Athlete Development (LTAD) model for cricket in England. It describes 6 stages of development from fundamentals to retirement. The goal is to provide the right training, competition, and recovery over a player's career to help them reach their potential. If coaches understand the model, it can help players develop skills at the appropriate ages and progress through competitive levels from school to international play.
This document outlines principles of age appropriate development for soccer players organized into four stages: initial, basic, intermediate, and advanced. The initial stage for U6-U8 focuses on fun games with lots of ball contact. The basic stage for U9-U12 emphasizes developing technique through small-sided games. The intermediate stage for U13-U14 adds more tactics while considering puberty. The advanced stage for U15-U18 integrates all components with a focus on the physical aspect of the game.
The document provides information on developing a long term development plan for Welsh squash players aged 16-19 years old. It discusses factors to consider like developmental age versus chronological age and periods of increased trainability. The objective for this age group is to produce athletic squash players with a high level of fitness. A sample training plan is provided that focuses on developing physical abilities like strength, speed and stamina alongside squash skills. Players are given a training diary to log their weekly sessions which include various strength, stamina and squash training options.
The document discusses a swimmer development model with four periods:
1) Ages 8-10 focusing on technique, motor skills, and enjoyment
2) Ages 10-12 adding racing skills, endurance, and more complex training
3) Ages 12-14 for girls and 13-15 for boys emphasizing technique, strength, and increased training intensity and volume
4) Ages 14-18 for girls and 15-21 for boys focusing on perfecting skills and specialization through periodized training
The model aims to develop swimmers holistically by focusing on physical, technical, and psychological skills appropriate for their age and maturation level.
The document discusses strategies for developing elite athletes and increasing participation in sports. It describes the sports development continuum model which includes foundation, participation, performance, and excellence stages that athletes can progress through. Encouraging more participation at the foundation level is believed to increase the number of athletes reaching the excellence stage. The document also outlines funding that sports received for the 2012 London Olympics and the roles of organizations like UK Sport and Sport England in developing athletes and encouraging participation.
This document provides a long term development plan for Welsh squash players aged 12-16. It outlines the objectives, key points, and skills to develop during this stage. Players are encouraged to participate in other sports to develop a broad base of physical skills. A sample training plan includes sessions for squash, general fitness, and matches. Progress is tracked using a training diary to monitor workload and communicate with coaches. The plan aims to develop well-rounded athletes prior to a focus on squash skills and competition.
Game Sense is an approach to teaching games and sports that focuses on participation, enjoyment, and developing tactical skills rather than competition and winning. It encourages modifying rules and using small-sided games to maximize participation and skill development. The goal is to develop positive attitudes towards physical activity and teamwork. Game Sense has been shown to be an effective way to engage all students in physical education classes regardless of skill level.
USJGA Golf - Parent Training Presentationjordanebarnes
This document provides guidance for parents of competitive junior golfers. It emphasizes that parents should provide unconditional love, food/shelter, and communicate respectfully with coaches. Common pitfalls for parents include living vicariously through their child, coaching them improperly, and only rewarding success. Coaches are responsible for developing a success strategy with athletes, providing feedback, and supporting athletes' development both on and off the course. Their focus includes establishing goals, measuring skills, and facilitating long-term planning for college or beyond.
This document provides guidance for coaches running 4v4 football matches for children aged 6-8. It discusses Scotland's national player pathway, the role of the coach for this age group, and the coach development pathway. The key aspects are to make the experience fun, safe, and focused on developing fundamental skills through games and ball work, while ensuring all players are actively involved and learning to love the game.
The document provides guidance for parents of competitive junior golfers. It emphasizes that parents should provide unconditional love, food/shelter, and communicate respectfully with coaches. Common pitfalls for parents include living vicariously through their child, improper coaching, and only rewarding success. A coach's role is to facilitate success strategies, provide feedback, and support athletes' development both on and off the course.
The document discusses reasons why children and youth drop out of sports. Some key reasons identified include lack of enjoyment, lack of perceived competence, feelings of pressure from important others, lack of opportunity, and alternative attractions. The study suggests that promoting enjoyment, developing competence, reducing pressure, increasing opportunities, and limiting alternative attractions could help reduce dropout rates in youth sports.
The document provides an overview of coaching the under 19 player, noting that this age group is in
the last stage of adolescence before adulthood where they want more independence in decision
making while still needing guidance from coaches and role models. It discusses the social and
emotional development tasks of establishing an identity and future plans while experimenting with
different roles. Coaches are advised to provide leadership while allowing players to learn from their
own experiences as they transition into adulthood.
The document provides guidance for organizing youth athletics competitions called "IAAF KIDS' ATHLETICS". It is designed for three age groups: 7-8 years old, 9-10 years old, and 11-12 years old. The concept focuses on team-based events and scoring to encourage participation, social engagement, and an adventurous spirit. A variety of running, jumping, and throwing events are outlined that are developmentally appropriate for each age group. The goal is to introduce children to basic athletic movements in a fun, inclusive, and non-specialized manner.
Ritchie Wilson, the presenter, has worked for the Scottish FA for many years in various coaching roles. The workshop will cover long term player development, its impact on coach education, and developing players through fun ("child's play"). Long term player development focuses on doing activities at the right developmental stage for each player. Coach education levels in Scotland are designed to match players' stages of development. Developing players requires making activities enjoyable while also providing structure, repetition, and encouragement to help players improve and work towards their goals.
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Italy vs Albania Soul and sacrifice' are the keys to success for Albania at E...Eticketing.co
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Hesan Soufi's Legacy: Inspiring the Next GenerationHesan Soufi
Hesan Soufi's impact on the game extends far beyond his on-field exploits. With his humility, sportsmanship, and unwavering commitment to excellence, Soufi has become a role model for aspiring footballers worldwide. His legacy lies not only in his achievements but also in the inspiration he provides to the next generation of talented players.
Psaroudakis: Family and Football – The Psaroudakis Success StoryPsaroudakis
Psaroudakis, a name that resonates with football fans around the globe, is a testament to the powerful synergy between familial support and individual passion. Born on March 10, 1992, in the historic city of Heraklion, Crete, Psaroudakis’ journey to international football stardom is a compelling narrative of dedication, perseverance, and unwavering family support. His story not only highlights his athletic prowess but also underscores the crucial role his family played in shaping his career and character.
Psaroudakis’ early life in Heraklion was deeply influenced by a supportive and nurturing family environment. His father, a former semi-professional footballer, recognized Psaroudakis’ potential from an early age. Acting as his first coach, his father’s guidance was instrumental in igniting Psaroudakis’ passion for football. This paternal influence instilled in him a strong work ethic and fundamental skills that would become the foundation of his future success. His mother, a dedicated homemaker, provided a stable and nurturing environment, ensuring that Psaroudakis could pursue his dreams without any hindrances.
From a young age, Psaroudakis showed an innate talent for football. Growing up in Heraklion, he spent countless hours playing football in local parks and streets with friends and family. His natural ability was evident even in these informal settings, and his enthusiasm for the game was infectious. By the age of five, Psaroudakis had joined a local youth football club, where his skills began to flourish. His father’s role as his first coach during these formative years was crucial, as he emphasized not only technical skills but also the importance of discipline and teamwork.
The transition from playing in local parks to joining a structured football environment marked a significant step in Psaroudakis’ journey. At the age of ten, he joined the youth academy of OFI Crete, one of Greece’s most esteemed football clubs. This move marked the beginning of a more rigorous and professional approach to his training. The academy environment was demanding, focusing on honing technical abilities and instilling values of sportsmanship and dedication. Psaroudakis’ dedication to his craft was evident as he quickly rose through the ranks, becoming a standout player in the youth teams.
The support of Psaroudakis’ family was unwavering during this critical period. His father continued to be a source of guidance and mentorship, while his mother ensured that he had everything he needed to succeed. Their collective efforts created a balanced environment where Psaroudakis could focus entirely on his development as a footballer. This familial support was not just about providing the basics; it was about creating an environment where Psaroudakis felt encouraged and motivated to pursue his dreams relentlessly.
As Psaroudakis transitioned from the youth academy to professional football, the challenges became more significant.
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Belgium coach Domenico Tedesco will wait for several key players to recover from injury. Even if it means they miss the opening Euro Cup Germany stages of the European Championship in Germany this month. Veteran defender Jan Vertonghen, midfielder Youri Tielemans and defender Arthur. Theate are being given time to play in the tournament because they are considered vital to Belgium’s cause, Tedesco said on Tuesday.
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UEFA Euro 2024 Tickets | Euro 2024 Tickets | Euro Cup Germany Tickets | Belgium vs Romania Tickets
"Of course, you prefer to take players who are fully fit, but that's okay. We want to wait and be patient for some players even if they cannot play in those first matches," he told a press conference. The 37-year-old Vertonghen, Belgium’s Euro Cup 2024 most-capped international with 154 appearances, is struggling to shake off a groin injury.
"He will be there normally. This also applies to Youri Tielemans and Arthur Theate. The latter's position is very sensitive. We don't have many choices at left back. "It will only change if it turns out that they will only be available when, say, the final of the Euro 2024 Championship comes around. That's too long to wait. "However, I am confident that the injured boys are on track for the Euros.
Belgium vs Romania: Radu Dragusin Prepares for Crucial Role in Euro Cup Germany
Some of them have taken not one but two steps forward in their rehabilitation," he said. None of the injured players will feature in this week’s warm-up friendlies against Montenegro and Luxembourg. Romania centre-back Radu Dragusin found chances limited at Tottenham Hotspur in the second half of the 2023-24 season.
But is crucial to his country's cause at UEFA Euro 2024 where his aerial ability, physicality and hard graft make him a standout player. The 22-year-old moved to North London from Italian side Genoa in January but was kept on the sidelines by the form of another new arrival for the season, Mickey van de Ven, something Romania coach Edward Iordanescu admitted was a concern.
It will mean limited game-time going into the finals, but Dragusin, who cites Netherlands defender Virgil van Dijk as a role model, started every Euro Cup Germany qualifier as Romania went through the campaign unbeaten in their 10 games. He will be among their most important players in their first game in Germany against Ukraine in Munich on June 17, taking the right centre-back role in what is likely to be a back four.
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According to the report, the consumption of video content related to IPL 2024 has seen significant growth, nearly 3 times more than the previous season, reflecting an increasing interest of fans.
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Match By Match Detailed Schedule Of The ICC Men's T20 World Cup 2024.pdfmouthhunt5
20 Teams, One Trophy: What to Expect from the ICC Men's T20 World Cup 2024
The ICC Men's T20 World Cup 2024 is set to be an exciting event, co-hosted by the West Indies and the USA from June 1 to June 29, 2024. This edition of the tournament will feature a record 20 teams divided into four groups, competing across 55 matches for the prestigious title.
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1. From Eaglets to Eagles
Ghana Rugby Player Development Framework
2. From Eaglets to Eagles
The Ghana Rugby Football Union (GRFU)
at this stage of its development and given
resource constraints uses the following two
programmes as basis for its long term
Player Development Plan & Framework.
World Rugby “Get Into Rugby
Programme”
Irish Rugby Football Union Long Term
Player Development Model
The two frameworks are being
implemented in practice and where
necessary adjustments will be made.
3. CONTENT
Development Frameworks
Introduction to Ruby - “Get
Into Rugby” (GIR)
Framework
Ghana Rugby Player
Development Framework
(GRPDF) based on IRFU
LTDP
PRIORITIES
A - GROUP 1 - 3 (AGE GRADE)
BROADEN THE BASE IN EXISTING ZONES 1 & 2
EXTEND THE GAME TO NEW ZONES 3 & 4
ACQUISITION OF RESOURCE
B - GROUP 4 DEVELOPMENT PRIORITIES
NATIONAL TEAMS
> Both 15s & 7s
> Both male & female
C - GROUP 5 (SENIORS) DEVELOPMENT PRIORITIES
INTERNATIONAL
From Eaglets to Eagles
4. CONTENT
Development Frameworks
Introduction to Ruby - “Get
Into Rugby” (GIR)
Framework
Ghana Rugby Player
Development Framework
(GRPDF) based on IRFU
LTDP
PRIORITIES
A - GROUP 1 - 3 (AGE GRADE)
BROADEN THE BASE IN EXISTING ZONES 1 & 2
EXTEND THE GAME TO NEW ZONES 3 & 4
ACQUISITION OF RESOURCE
B - GROUP 4 DEVELOPMENT PRIORITIES
NATIONAL TEAMS
> Both 15s & 7s
> Both male & female
C - GROUP 5 (SENIORS) DEVELOPMENT PRIORITIES
INTERNATIONAL
From Eaglets to Eagles
5. From Eaglets to Eagles - Get Into Rugby
The Get Into Rugby programme is part of
the World Rugby strategy to grow the
Game globally in partnership with our
member Regions and Unions. The
programme is a central part of the World
Rugby initiative to grow Rugby as we rejoin
the Olympic Games in Rio de Janeiro in
2016 and move towards the Rugby World
Cup 2019 in Japan.
The aim of the programme is to encourage
players of all ages to Try, Play and Stay in
Rugby. Get Into Rugby will promote the
values of the Game and ensure children
are encouraged to try Rugby in a safe and
progressive environment.
9. CONTENT
Development Frameworks
Introduction to Ruby - “Get
Into Rugby” (GIR)
Framework
Ghana Rugby Player
Development Framework
(GRPDF) based on IRFU
LTDP
PRIORITIES
A - GROUP 1 - 3 (AGE GRADE)
BROADEN THE BASE IN EXISTING ZONES 1 & 2
EXTEND THE GAME TO NEW ZONES 3 & 4
ACQUISITION OF RESOURCE
B - GROUP 4 DEVELOPMENT PRIORITIES
NATIONAL TEAMS
> Both 15s & 7s
> Both male & female
C - GROUP 5 (SENIORS) DEVELOPMENT PRIORITIES
INTERNATIONAL
From Eaglets to Eagles
10. From Eaglets to Eagles - Ghana Rugby Player
Development Framework
The Ghana Rugby Player Development
Framework (GRPDF)is based on the IRFU
Long Term Player Development model and
is intended to provide a common reference
point for all participants in Ghana Rugby
with the aim of ensuring a more enjoyable
and productive experience for all (players,
coaches, parents, spectators, referees &
officials).
11. From Eaglets to Eagles - Ghana Rugby Player
Development Framework
The three key principles underlying the IRFU LTPD are:
1. The model is Player-centred - all aspects of the model are appropriate to
the capacities of participants at each stage.
These capacities are: Lifestyle, Physical, Tactical, Mental and Technical.
2. The model is Long-term - the reality is there are no short-cuts in developing
competencies to levels of excellence.
A widely accepted belief is that it takes ten years of proper coaching to
produce a world-class athlete or player.
3. Collective alignment between relevant people & structures throughout a
player’s rugby playing experience is the final principle behind the LTPD. This
requires all participants who contribute to the development and experience of
players to co-operate ensuring that all aspects of the LTPD are aligned.
12. “From Eaglets to Eagles” STAGES
FUNDAMENTAL
LEARN TO PLAY
AND PRACTICE
TRAIN TO TRAIN
TRAIN TO
COMPETE
TRAIN TO WIN
RETIREMENT/
RETENTION
CHRONOLOGICAL AGE (approx)
12-14
15-17 & ADULT TO
JUNIOR 2
18-21 & ADULT
JUNIOR 1
21 & SENIOR
REPRESENTATIVE
ENTER AT ANY
STAGE
DEVELOPMENT STAGE
EARLY CHILDHOOD
- LATE CHILDHOOD
LATE CHILDHOOD -
EARLY PUBERTY
EARLY PUBERTY -
LATE PUBERTY
LATE PUBERTY -
EARLY ADULTHOOD
EARLY ADULTHOOD
- ADULTHOOD
ENTER AT ANY
STAGE
1 2 3 4 5 6
ESSENCE & CHARACTERISTICS OF
THE PLAYER
PLAYS EXPLORES FOCUSES SPECIALISES INNOVATES SUPPORT
THE COACH
GUIDES TEACHES CHALLENGES FACILITATES EMPOWERS PROMOTE
THE GAME
FUN STRUCTURED PERFORMANCE OUTCOME RESULT ENJOY
5-7 7-10 10-12
13. DEFINITIONS
PLAYER
CAPACITIES
TECHNICAL Knowledge and understanding of rugby specific skills necessary to play
the game efficiently.
TACTICAL Knowledge and understanding of the game and application of its
principles to achieve goals.
PHYSICAL Knowledge and understanding of the physical components specifically
related to maturation and development.
MENTAL Knowledge and understanding of the psychological skills and strategies
related to effective performance.
LIFESTYLE /
PERSONAL
Knowledge and understanding of issues related to self-awareness, self-
development and establishing a balanced perspective.
From Eaglets to Eagles - Definitions
14. “From Eaglets to Eagles” STAGES
FUNDAMENTAL
Players in this category are age-grade players (5 - 12 approx)
LEARN TO PLAY AND PRACTICE
Players in this category are age-grade players (12-14 approx).
ESSENCE & CHARACTERISTICS OF
THE PLAYER
PLAYS
The capacities of young players dictate that most learning activities
are best promoted through the medium of play. This theme does not
just apply to modified games but also to reduced exercises and drill
activities. Specific techniques and corrections can be integrated
throughout the activity while still maintaining maximum
participation and enjoyment. This will also ensure that players
receive a positive and motivating experience.
EXPLORES
At this stage the players’ capacities allow them to learn through
exploring. Trying out new approaches, pursuing solutions and new
experiences in a controlled environment will facilitate the
development of the player. Individuals are capable of problem-
solving and should be encouraged to express their opinions.
THE COACH
GUIDES
To facilitate the needs and capacities of younger players the coach
should act as a Guide, providing the environment for players to
explore in a safe and exciting way. Corrections and guidance
should be subtle and simple, dealing with issues in a broad rather
than detailed perspective.
TEACHES
Due to maturation, the players are now capable of longer periods of
concentration and attention; therefore teaching rather than guiding
is more appropriate for accelerating learning. Knowledge of how to
facilitate learning through understanding is critical together with
skill development and progressions.
THE GAME
FUN
The end product should be a fun and safe experience. The
emphasis is placed on open play (general movement) with all
players running, passing and tackling. Younger players will
continue to participate in activities that are enjoyable and
rewarding. As players mature and develop greater capacities their
needs and the demands of the game will also change.
STRUCTURED
With the capacity for greater understanding and technical
competence the game develops from open play to a more
structured format to include the development of basic unit play
(restarts - forwards & three-quarters). The game is still fun, safe and
enjoyable with ample running, passing and tackling.
15. STAGE FUNdamental LEARN TO PLAY
AND PRACTICE
CHRONOLOGICAL AGE 5-7 | 7-10 | 10-12 12 - 14
DEVELOPMENTAL STAGE Early Childhood -
Late Childhood
Late Childhood
Early Puberty
SUMMARY “Fun. Safety, Basic Skills and
Understanding”
“Safe and Enjoyable experience of the15-a-side
game”
Windows of Optimal Trainability FUNdamental Movement Skills
First Speed Window
F ; 6-8; M: 7-9
FUNdamental Sports Skill
Major Motor Learning Window
PLAYER
CAPACITIES
TECHNICAL • Individual Skills • Intro. to Unit Skills • Intro. to
Tackling at Phase 2 • Intro. to Continuity Skills
• Further development of Individual and Unit Skills
• Intro. to Position Specific Skills
TACTICAL • Pass backwards • Offside • Go Forward
• Support • Continuity
• Identify with Positional role • Basic Attack and
Defence principles • Basic Tactical preparation –
awareness of Opposition
PHYSICAL • ABCs of movement • Co-ordination and
Manipulation • Flexibility • Speed and
Locomotion • Warm-up / Cool Down
• Agility • Flexibility • Co-ordination and Manipulation •
Balance – static and dynamic
MENTAL • Self-confidence • Self-esteem • Positive
attitude to sport • Tolerance
• Goal setting- short term • Patience • Control •
Concentration
LIFESTYLE /
PERSONAL
• Social skills • Fairness • Self-control •
Creative thinking
• Personal responsibility • Interpersonal skills •
Ambition to improve
16. “From Eaglets to Eagles” STAGES
TRAIN TO TRAIN TRAIN TO COMPETE
ESSENCE & CHARACTERISTICS OF
THE PLAYER
FOCUSES
Players in this category are two-fold; age-grade players (15-17
approx) & adult ‘junior’ players. Age-grade players have the
capacity to focus and therefore can increase their competencies
radically with the correct attention & application. Greater self-
awareness and responsibility are characteristics of players at this
stage, which if nurtured will form the foundations for future
realization and success. Players are highly competitive and foster a
greater awareness of team spirit and common goals and values.
Adult players (junior) have similar technical and tactical
competencies due to limited development, but have greater
physical, mental and lifestyle capacities due to greater maturation
and experience/achievement.
SPECIALISES
Players in this category are two-fold; players (18-21 approx) &
‘junior 1 & above’ players. Players have now committed themselves
to rugby as their chief sport and are willing to invest a significant
amount of time and energy to become successful. They are driven
and are fiercely competitive with a greater capacity for all game
related competencies. Players pay more attention to developing
themselves as positional specialists in order to undertake their
functional roles.
With their increase in knowledge and maturity, players are capable
of strong opinions and of taking greater responsibility while also
contributing more towards problem solving.
THE COACH
CHALLENGES
Given the greater capacities of players, the requirement for the
coach is to go beyond teaching and challenge players to become
more proficient and achieve higher standards of performance.
Therefore the coach extracts a higher level of performance through
appropriate challenges and application of pressure.
FACILITATES
Since the characteristics of players are such that they have the
capacity for greater input, the role of the coach shifts towards
facilitation. Allowing opportunity for opinions and problem-solving
is critical if players are to develop confidence and relative
autonomy.
The coach will still need to employ teaching, challenging and
guiding skills where appropriate, the emphasis should be on
developing players’ ability to ‘navigate’ rather than ‘replicate’.
17. “From Eaglets to Eagles” STAGES
TRAIN TO TRAIN TRAIN TO COMPETE
ESSENCE & CHARACTERISTICS OF
THE GAME
PERFORMANCE
Even though players are now highly competitive and play in league
& cup competitions the essence at this stage is precise
performance of the individual, units and team in the pursuit of
achieving goals. The game is clearly structured and cohesive, with
a greater emphasis on the role of the units. However, to maximise
development, the focus should be on performance in the pursuit of
desired outcomes and results.
OUTCOME
The game is fiercely competitive with positional specialists clearly
influencing events, mini units & units well synchronised and team
play concentrated on reducing error and maximising success. The
focus is on achieving desired outcomes in respect to attack &
defence goals (team, unit, mini-unit).
For example, winning the lineout is more important now than
thinking about the performance; however the essences of the
previous stages (performance, structured, fun) are all brought to
bear in the pursuit of achieving the ‘outcomes’.
18. STAGE TRAIN TO TRAIN TRAIN TO COMPETE
CHRONOLOGICAL AGE 15 – 17 +/- & ADULT to JUNIOR 2 ADULT JUNIOR 1 AND ABOVE
DEVELOPMENTAL STAGE Early Puberty Late Puberty Late Puberty Early Adulthood
SUMMARY “The performance of Rugby Skills to achieve
the Principles of Play in a match”
“The performance of Multi Functional Roles under
Windows of Optimal Trainability Build the Engine Endurance with the on-set of
PHV Strength with the on-set of menarchie for
females And 12-18 month after PHV for males
Second Speed Window F: 11-13; M: 13-16
Individualise and optimise fitness
PLAYER
CAPACITIES
TECHNICAL •Unit and Ind. Skills used to achieve Team
Play • Development of Position Specific Skills
• Development of Functional Roles and problem-
solving abilities within Individual, Unit and Team skills
TACTICAL • Understanding “Game Plan” • Implement
Patterns of Play • Selection of Tactical options
• Pressure – achieving the Principles of Play
• Implement problem-solving strategies • Identities of
Rugby • Develop Mini-unit strategies • Game
Appreciation
PHYSICAL • Strength • Power • Speed and Acceleration •
Pre-habilitation • Sports specific multi-activity
endurance • Individual specific flexibility due to
PHV
• Multi-sprint Endurance • Strength and Power •
Speed, Agility & Quickness • Position specific
conditioning • Periodised training • Recovery routines
MENTAL • Motivation • Goal setting – medium term •
Determination
• Pre-match preparation • Controlled breathing •
Coping with Arousal and Anxiety • Goal setting – long
term
LIFESTYLE /
PERSONAL
• Independent thinking • Ambition – career
options • Self-identity • Role model role
• Principle-centred values • Life management • Self-
reliance • Coping with failure
19. “From Eaglets to Eagles” STAGES
TRAIN TO WIN RETIREMENT/ RETENTION
ESSENCE & CHARACTERISTICS OF
THE PLAYER
INNOVATES
Players in this category are adult representative players.
These players have the capacity to go beyond the rehearsed
repertoires, strategies and tactical solutions and innovate when the
situation demands. Highly competitive and driven they should be
excellent in their positional & functional roles as well as have the
capacity to fulfil multiple roles in general movement play.
They must have the ability to deal with the pressure of public
expectation, interest and intrusion together with self-management
and self-development.
SUPPORT
Potential roles open to ex-players include:
• Official/administrator - become an active member of a club, region,
branch, union or group either as a volunteer or paid position.
• Development - become involved in player and/or coach development by
undertaking education as a coach, tutor or mentor.
• Referee - become involved in refereeing/officiating and or referee
development by undertaking education as a referee, coach or assessor.
THE COACH
EMPOWERS
The principles of adult learning together with the characteristics of
champion athletes imply that coaches must release rather than
restrict the potential of the players and other coaching staff,
otherwise the potential for creativity and responsibility will be
stifled. With player accountability comes player responsibility and
relevant player control. For this to occur the coach must create an
environment where trust and respect between all squad members is
established while still maintaining ultimate responsibility for team
performance and results.
PROMOTE
• Promote rugby by relaying positive personal experiences and
highlighting the ‘spirit of rugby’ as a parent, friend, relative, teacher,
sponsor etc.., .
20. “From Eaglets to Eagles” STAGES
TRAIN TO WIN RETIREMENT/ RETENTION
ESSENCE & CHARACTERISTICS OF
THE GAME
RESULT
This is the ‘business end’ of rugby, elite/professional sport is about
winning and there’s not much consolation in losing. Analysing &
exploiting opponents weaknesses while hiding and protecting your
own weaknesses is a main characteristic of this stage.
However, by consistently improving performance and achieving
desired outcomes the incidents of winning will ultimately increase.
ENJOY
• Enjoy rugby as a supporter, contributing to the identity and social
aspects of rugby at all levels.
21. STAGE TRAIN TO WIN RETIREMENT/ RETENTION
CHRONOLOGICAL AGE 21 +/- & SENIOR REPRESENTATIVE Enter at any stage
DEVELOPMENTAL STAGE Early Adulthood Adulthood
SUMMARY “Improvisation and Problem-solving under
match conditions”
‘To enjoy a healthy lifestyle & retain participants for
administrative, coaching, officiating, mentoring or
supporting roles’
Windows of Optimal Trainability Individualise and maximize fitness
PLAYER
CAPACITIES
TECHNICAL • Mastery of Individual and Position Specific
skills at a High-Performance level.
• Retain appropriate recreational interest • Apply
knowledge in coaching / mentoring / tutoring capacity.
TACTICAL • Implement Performance Analysis • Ability to
Adapt Tactical strategies during a match •
Prioritise Pressure – Possession / Position /
Points • Identify Opposition tactical strengths
and weaknesses
• Retain appropriate recreational interest • Apply
knowledge in coaching / mentoring
PHYSICAL • Multi-sprint Endurance • Strength and Power
• Speed, Agility & Quickness • Position specific
conditioning • Periodised training • Recovery
routines • Individualised programs
• Keep active through recreational and other sporting
activities • Flexibility, endurance, strength training
MENTAL • Mental relaxation • Imagery • Coping
strategies • Self-Awareness • Profiling
• Adjustment to non-participation environment
LIFESTYLE /
PERSONAL
• Self-reliance • Patience to achieve long-term
goals • Positive use of Power / Influence • Life
management
• Pursue personal & family goals • Pursue further self-
development • Possible engagement in rugby
development initiatives • Appropriate nutrition
22. The Integrated Pathway Model illustrates
the placement of players and/or teams in
relation to the Player Development Model,
the Coaching Pathway and the various
grades of club/school teams.
Considering the capacities of the players at
each stage of the GRPDF, coupled with the
content and processes of each coaching
course provides an essentially accurate
overview of the relationship between these
components.
From Eaglets to Eagles - Integrated Pathway
23. Phase 1 “Fun and Enjoyment” (age 6-8) Development
through structured Play
Phase 2 “Fun, Safety and Basic Skills” (age 8-10)
Consolidate and Develop Phase 1 Skills
1 EVASION SKILLS
• Change of Pace
1 Evasion Skills
• Side Step
2 HANDLING SKILLS
• Throwing • Catching • Lateral Pass • Picking Ball off the Ground •
Placing the Ball on the Ground
2 Handling Skills
• Lateral Pass/Decision Making (2v1 and 3v2) • Pick and Pass •
Sweep Pass
3 CONTACT SKILLS
• Confidence in contact • Modified tackling
3 Contact Skills
• Side Tackle • Front Tackle • Falling and Placing the Ball • Getting
Back on your feet – rejoin the game
4 SCRUM SKILLS
• Individual Body Positions - Safety • Feeding the Scrum • Striking the
Ball
4 Maul Skills
• Ball Carrier – Stability and Ball Presentation • Link Player – Body
Position, Secure and Deliver Ball • Support Players – Bind and Protect
5 LINEOUT SKILLS
• Throwing • Jumping and Catching • Delivery of the Ball
5 Ruck Skills
• Ball Carrier – Ball Presentation • Link Player – Body Position & Ball
Protection • Support Players – Bind and Drive
6 BACKLINE ATTACK
• Alignment • Running and Passing
6 Scrum Skills (up to 5-man)
• Formation • Engagement • Striking and Channelling • Delivery
7 Lineout Skills
• Formation – Supports and Catcher • Support and Protect the Catcher
8 Backline Attack
• Re-Alignment • Support Running
FUNDAMENTAL - Technical I
24. Phase 3 “Basic Skills and Understanding” (age 10-12) Consolidate and Develop Phase 2 Skills
1 Evasion Skills
• Swerve • Hand-Off
6 Scrum Skills( 5-man)
• Individual Body Positions – Stability • Develop Co-ordination of the
Unit • Safety – Managing a collapsed Scrum
2 Handling Skills
• Switch • Loop • Decision Making-Creating Space
7 Lineout Skills
• Catcher and Supports – Lineout to Maul
3 Contact Skills
• Tackle from Behind • Passing out of the Tackle • Gaining
Possession in the Tackle
8 Backline Attack
• Identify and Attack Space • Using Patterns of Attack
4 Maul Skills
• Support Players-Bend, Bind and Drive
9 Kicking and Catching
• Grubber • Chip • Punt • Fielding of the Ball in the air
5 Ruck Skills
• Ball Carrier – Drive and Place • Link/Support Players –Bend, Bind
and Drive
FUNDAMENTAL - Technical II
25. FUNDAMENTAL - Tactical
Phase 1 “Fun and Enjoyment” (age 6-8) Development through structured Play
1 Laws/Ethics
• Knowledge of Touch Rugby/Tag Laws - Pass backwards - Offside - “Tackle” •
Concepts of Fair Play and Friendly ‘competition’
2 The Game
• Play Modified Contact Rugby (up to 8-a-side)
3 Principles
• Go Forward – Running and Evasion (attack) & modified tackling (defence) •
Support – Pass Backwards to Support (attack) & assist to regain possession
(defence)
Phase 2 “Fun, Safety and Basic Skills” (age 8-10) Consolidate and Develop Phase 1
Skills
1 Laws/Ethics
• Knowledge of Touch / Tag Laws - Lineout - Scrum - Ruck and Maul -
Advantage • Concepts of Honesty and Responsibility
2 The Game
• Play Full tackle – small sided games (up to 10-a-side)
3 Principles
• Possession – Units as sources of possession • Continuity – maintain
Possession
Phase 3 “Basic Skills and Understanding” (age 10-12)
Consolidate and Develop Phase 2 Skills
1 Laws/ Ethics
• The Tackle situation • Concepts of Sporting Conduct
& Perspective on Sport
2 TheGame
• Play up to 12-a-side • Awareness of Basic Positional
roles at set-piece
3 Principles
• Defence-regaining Possession • Introduction to Team
Play (collective action in Attack & Defence)
26. FUNDAMENTAL - Physical
Phase 1 “Fun and Enjoyment” (age 6-8) Development through
structured Play
1 Agility
2 Awareness of Body in Space
3 Balance– Static and Dynamic
4 Co-ordination and Manipulation
5 Speed and Locomotion
Phase 2 “Fun, Safety and Basic Skills” (age 8-10) Consolidate
and Develop Phase 1 Skills
6 Agility
7 Awareness of Body in Space
8 Balance– Static and Dynamic
9 Co-ordination and Manipulation
10 Speed and Locomotion
Phase 3 “Basic Skills and Understanding” (age 10-12) Consolidate and
Develop Phase 2 Skills
11 Agility
12 Awareness of Body in Space
13 Balance– Static and Dynamic
14 Co-ordination and Manipulation
15 Speed and Locomotion
16 Warm-up and Cool-down
17 Triple Extension (Introduction)
27. FUNDAMENTAL
Mental
Phase 1 “Fun and Enjoyment” (age 6-8)
Development through Structured Play
1 Self Confidence
2 Positive Attitude to Sport
3 Self Esteem
Phase 2 “Fun, Safety and Basic Skills” (age 8-
10) Consolidate and Develop Phase 1 Skills
4 Tolerance
5 Focus and Concentration
Phase 3 “Basic Skills and Understanding” (age
10-12) Consolidate and Develop Phase 2 Skills
6 Development of Self-Image
7 Social Confidence– response to positive
reinforcement
8 Enthusiasm and Commitment
Personal & Lifestyle Capacities
Phase 1 “Fun and Enjoyment” (age 6-8) Development through structured Play
1 Co-operation
2 Basic Socialisation Skills
3 Sharing
4 Fairness
Phase 2 “Fun, Safety and Basic Skills” (age 8-10) Consolidate and Develop Phase 1 Skills
5 Positive response to Discipline and Structure
6 Self-Control – balance personal needs/wants with others
7 Self Expression
Phase 3 “Basic Skills and Understanding” (age 10-12) Consolidate and Develop Phase 2
Skills
8 Identification with Positive Role Models
9 Creative thinking
10 Communication Skills
11 Work as part of a “Team”
12 Awareness of Health and Safety issues
28. LEARN TO PLAY AND PRACTICE - Technical
1 Evasion Skills - 1v1
• Change of Pace • Side Step • Swerve • Hand Off
2 Handling Skills - Maintaining Continuity of Attack
• Throwing and Catching • Lateral Passing and Receiving •
Decision Making – Preserving Space • Decision Making –
Creating Space • Spin Pass • Pick and Place
3 Contact Skills– Defence
• Gaining Possession in the Tackle • Front, Side and Rear
Tackles • Contact Skills – Attack • Placing the Ball in the Tackle
• Passing Around the Tackle • Passing Out of the Tackle
4 Maul Skills - maintain Continuity in a “Standing“ Tackle
• Ball Carrier – establish strong base and protect Ball • Link
Player –Secure Possession and deliver Ball • Support Players –
Bend, Bind and Drive
5 Ruck Skills – Recycle quick Possession in the Tackle
• Ball Carrier – Ball Presentation • Link/Support Players –
Protect Ball Carrier and Secure Ball Ruck Skills – Creating a
Ruck to maintain Continuity • Ball Carrier – goes to
ground/places ball while driving • Link/Support Players – Protect
Ball Carrier & Secure Ball.
6 Scrum Skills – Attack (8 man) – Introduction of Back-Row
• Formation • Engagement • Put-in and Strike • Channelling –
Channel 1 and 2 • Delivery and Use of the Ball
Scrum Skills – Defence (8 man) • Formation • Engagement •
Contesting Possession
7 Lineout Skills–Attack– (8 man)
• Formation • Calls, Communication & Variations • Movement &
reaction • Throw, Jump, Catch and Bind • Delivery and Use of the
Ball Lineout Skills – Defence – (8 man) • Formation •
Movement/Reaction • Contest Possession • Prevent Territory Being
Gained
8 Backline Attack – From Scrum, Lineouts and Phase play
• Positioning and Alignment – (to allow range of options) •
Identification of Space – (selection of pattern) • Angles of run – (to
preserve/create Space) • Timing of Pass – (to hold defenders) •
Penetrating defence –(with an unmarked player) • Support Ball
Carrier (to continue Attack)
9 Kicking and Catching – to Go Forward and Exploit Space
• Grubber and Chip (1v1) • Punt (to gain ground) • Fielding the Ball-
gain/regain Possession
10 Defence-prevent penetration through initial Defence line
• Alignment (to one another) • Move Forward (maintain alignment) •
React to emerging threat (flexibility) • Tackle (to prevent territory
being gained)
11 Restarts– to gain/regain Possession of the Ball
Receiving team -
• Formation • Catch/Deflect the Ball • Protect and Deliver the Ball
Kicking Team -
• Drop-Kick • Move Forward in a Pattern (to apply Pressure) •
Contest Possession
29. LEARN TO PLAY AND PRACTICE
Tactical Capacities
1 Laws/Ethics
• Personal Responsibility for Behaviour and
Actions • Understand basic Laws of 15-a-side
game
2 The Game
• Play 15-a-side game • Basic Tactical
preparation – awareness of Opposition •
Introduction to structured Competition • Identify
with Positional Role
3 Principles
• Go Forward – include basic Kicking strategies
• Support – to maintain Continuity in Attack •
Team Play –Attack and Defence (collective
action in Attack & Defence)
Physical Capacities
1 Balance
2 Co-Ordination and Manipulation
3 Speed and Locomotion
4 Agility
5 Awareness of Body in Space
6 Flexibility and Mobility
7 Strength– (including Triple
Extension)
Mental Capacities
1 Goal Setting– Short Term
2 Patience
3 Self-Control
4 Concentration – focus on Key
Factors
Personal & Lifestyle
Capacities
1 Personal Responsibility
2 Ambition– commitment to
improve
3 Interpersonal Skills
4 Awareness and acceptance of
Pubescent developments
5 Social Responsibility
6 Good Health and Hygiene
practice
30. TRAIN TO TRAIN - Technical
1 Evasion Skills– modified games / match conditions
• Change of Pace • Side Step • Swerve • Hand off
2 Handling Skills- to beat Defenders
• Throwing and Catching • Lateral passing and Receiving • Decision
making – Preserving Space • Decision making – Creating Space •
Spin Pass
3 Contact Skills – Defence– (match conditions)
• Gaining Possession in the Tackle • Front, Side and Rear Tackles
Contact Skills – Attack –(select best option in match)
• Placing the Ball in the Tackle • Passing Around the Tackle •
Passing Out of the Tackle • Pick and Play
4 Maul Skills– develop platform for Attack
• Ball Carrier – establish strong base and protect Ball • Link Player –
secure Possession, perform best option • Support Players –
Support Link Player
5 Ruck Skills– Recycle quick Possession in the Tackle
• Ball Carrier – Ball presentation • Link/Support Players-Protect Ball
Carrier & secure Ball • Ruck Skills - Creating a Ruck to facilitate
Attack • Ball Carrier - goes to ground/places ball while driving
• Link/Support Players-Protect Ball Carrier & secure Ball/perform
best option
6 Scrum Skills - Attack - Develop platform for Attack
• Formation • Engagement • Application of Pressure • Put in and
Strike • Channelling – Channel 1 and 2v• Delivery and Use of the
Ball • Scrum Skills - Defence-Disruption of quality Possession •
Formation • Engagement • Application of Pressure • Contesting
Possession
7 Lineout Skills – Attack - Develop platform for Attack
• Formation • Calls, Communication & Variations • Movement & reaction
• Throw, Jump, Catch and Support • Delivery and Use of the Ball-best
option Lineout Skills - Defence-Disruption of quality Possession
• Formation • Movement/Reaction • Contest Possession • Prevent
Territory being gained
8 Backline Attack - multiple phases in match conditions
• Positioning and Alignment – (to allow range of options) • Identification
of Space – (selection of pattern) • Angles of run-(to preserve/create
Space) • Timing of Pass – (to hold defenders) • Penetrating defence-
(with an unmarked player) • Support Ball Carrier-(to continue Attack) •
Awareness of formal Role in a pattern
9 Kicking and Catching – to Go Forward and exploit Space
• Grubber and Chip (in game context) • Punt (to gain ground) • Fielding
the Ball – Gain/regain Possession
10 Defence - prevent penetration through initial Defence line and
attempt to regain Possession
• Alignment (to one another) • Move Forward (maintain alignment) •
React to emerging threat (flexibility) • Tackle (to prevent territory being
gained) • Support (to regain Possession)
11 Restarts - to gain / regain Possession of the Ball
Receiving team - • Formation • Catch/Deflect the Ball • Protect and
Deliver the Ball • Use platform to Attack Kicking Team- • Drop-Kick •
Move Forward in a Pattern –(to apply Pressure) • Contest
Possession/Prevent territory being gained
12 Support- to facilitate Attack and Defence patterns
• Anticipate how play will develop • Appropriate lines of running •
Appropriate Positioning-Depth and Width • Perform best option of
Support
31. TRAIN TO TRAIN
Tactical Capacities
1 Laws/Ethics
• Appreciation of the consequences of Actions • Knowledge of Law
‘penalties’/sanctions
2 The Game
• Effective set-piece play • Understand Game Plan • Choice/Selection of
Tactical Options - exploit Space • Develop Position Specific requirements
3 Principle
• Pressure-achieving Principles of Play
Physical Capacities
1 Fundamental Skills
2 Strength
3 Power (including Triple Extension)
4 Mobility
5 Speed, Acceleration
6 Multi-activity endurance - sports specific
7 Pre-Habilitation
Mental Capacities
1 Motivation
2 Goal Setting - Medium Term
3 Determination
4 Concentration on Key Tasks and Key Factors
Personal & Lifestyle Capacities
1 Independent thinking
2 Ambition- plan career options
3 Acceptance of Structure and Discipline
4 Role Model for younger children
5 Established self-identity
6 Life-Balance-coping with pressures
32. TRAIN TO COMPETE - Technical
1 Evasion Skills
• Change of Pace • Side Step • Swerve • Hand off
2 Handling Skills – to beat Defenders
• Throwing and Catching • Lateral Passing and Receiving • Decision
Making-Preserving Space • Decision Making-Creating Space • Spin
Pass
3 Contact Skills - Defence
• Gaining Possession in the Tackle • Front, Side and Rear Tackles •
Contact Skills-Attack –(perform Multi-Functional Roles) • Ball Carrier-
choose best option • 1st Support Player-react to Ball Carrier • Other
Supporting Players-react appropriately to the situation
4 Maul skills - (perform Multi-functional Roles)
• Ball Carrier-establish strong base and protect Ball • Link Player-
secure Possession, perform best option • Support Players-Support
Link Player
5 Ruck Skills - (perform Multi-Functional Roles)
• Ball Carrier-Choose best option • Link/Support Players-react to Ball
carrier/situation
6 Scrum Skills - Attack - React to Opposition pressure
• Formation • Engagement • Application of Pressure • Put in and
Strike • Channelling-Channel 1, 2 and 3 • Delivery and Use of the
Ball • Scrum Skills - Defence-Attacking Opposition weakness •
Formation • Engagement • Application of Pressure • Contesting
Possession
7 Lineout Skills- Attack – Perform Multi-Functional Roles
• Thrower-specialist role • Jumpers/Catchers • Decoys/Options •
Supports • Distributors Lineout Skills - Defence-Perform Multi-
Functional Roles • Jumpers/Catchers • Supports
8 Backline Attack – Perform Multi-Functional Roles
• Distributor • Decoy • Playmaker • Support • Striker
9 Kicking and Catching – to Go Forward and exploit Space
• Grubber and Chip (in game context) • Punt (to gain ground) •
Fielding the Ball-gain/regain Possession
10 Defence- Perform Multi-Functional Roles
• Tackler-prevent territory being gained/regain Possession • 1st
Support Player-react to Tackler • Other Supporting Players-react to
situation
11 Restarts- Perform Multi-Functional Roles
• Receiving Team • Catcher • Supports Kicking Team • Kicker-
specialist role • Jumper/Catcher • Supports
12 • Support-Perform Multi-Functional Roles
• 1st Support Player - choose best option • Other Supporting
Players - react appropriately to the situation
13 CounterAttack-Perform Multi-Functional Roles
• Catcher/Ball Carrier • Initiator • Supporting Player
33. TRAIN TO COMPETE
Tactical Capacities
1 Laws/Ethics
• Appreciation of Laws, Rulings and interpretations. •
Appreciation of ‘Role Model’ responsibilities
2 The Game
• Implement problem-solving strategies-Identities of Rugby
• Implement Tactical Options to achieve Game Plan •
Develop and Implement mini-unit/partnership strategies •
Awareness of Opposition tactical strengths/weaknesses •
Evolve Position Specific requirements
3 Principles
• Game Appreciation – Choosing best options
Physical Capacities
1 Multi-Sprint Endurance
2 Strength and Power
3 Speed, Agility & Quickness
4 Sports and Position Specific conditioning
5 Periodised Training Programme
6 Individualised Training Programme
7 Establish Recovery routes
34. TRAIN TO COMPETE
Mental Capacities
1 Pre-match preparation
2 Individualised Warm-up routines
3 Controlled Breathing
4 Physical Relaxation – P.M.R.
5 Understanding / Coping with Arousal and Anxiety
6 Goal Setting- Long Term
7 Concentration– Functional Roles
Personal & Lifestyle Capacities
1 Principle-centred values
2 Pursue further Education/ Development
3 Integration of Sport, Career and Life goals
4 Economic and Independence management
5 Awareness of Leadership demands and responsibilities
6 Coping with setbacks / failure
(Adult / Non-age-grade rugby)
1 Self-Reliance
2 Patience to achieve Long Term goals
3 Professional– Personal life management
4 Openness to further development opportunities
35. TRAIN TO WIN - Technical
1 Evasion Skills
• Change of Pace • Side Step • Swerve • Hand Off
2 Handling Skills– to beat Defenders
• Throwing and Catching • Lateral Passing and Receiving • Decision
Making – Preserving Space • Decision Making – Creating Space • Spin
Pass
3 Kicking and Catching– to Go Forward and exploit Space
• Grubber and Chip (in game context) • Punt (to gain ground) •
Catching/Fielding the Ball – gain/regain Possession
4 Contact Skills– Defence
• Gaining Possession in the Tackle • Front, Side and Rear Tackles •
Ability to Problem-solve through the application of Multi-functional roles
5 Contact Skills- Attack–(perform Multi-Functional roles)
• Ball Carrier-Choose best option • 1st Support Player-react to Ball
Carrier • Other Supporting players – react to situation.
6 • Maul Skills – (perform Multi-Functional Roles)
• Ball Carrier – establish strong base and protect Ball • Link Player –
secure Possession, perform best option • Support Players – Support
Link Player
7 Ruck Skills– (perform Multi-Functional Roles)
• Ball Carrier – Choose best option • Link/Support Players – react to
Ball carrier/situation
8 Scrum Skills– Attack– React to Opposition pressure
• Formation • Engagement • Application of Pressure • Put in and Strike
• Channelling – Channel 1, 2 and 3
• Delivery and Use of the Ball Scrum Skills – Defence –
Attacking Opposition weakness • Formation • Engagement •
Application of Pressure • Contesting Possession
9 Lineout Skills– Attack– Perform Multi-Functional Roles
• Thrower –specialist role • Jumpers/Catchers • Decoys / Options •
Supports • Distributors
Lineout Skills - Defence-Perform Multi-Functional Roles •
Jumpers/Catchers • Supporters
10 Backline Attack – Perform Multi-Functional Roles
• Distributor • Decoy • Playmaker • Support • Striker
11 Defence- Perform Multi-Functional Roles
• Tackler-prevent territory being gained/regain Possession • 1st
Support Player - react to Tackler • Other Supporting Players –
react to situation
12 Restarts-Perform Multi-Functional Roles
Receiving team • Catcher • Supports
Kicking Team • Kicker – specialist role • Jumper/Catcher •
Supports
13 Support- Perform Multi-Functional Roles
• 1st Support Player-choose best option • Other Supporting
Players-react to situation
14 Counter Attack- Perform Multi-Functional Roles
• Catcher/Ball Carrier • Initiator • Supporting Player
36. TRAIN TO WIN
Tactical Capacities
1 Laws / Ethics
• Utilisation of Laws/rulings to develop match strategies
• Fulfil “Role Model” responsibilities
2 The Game
• Implement Performance Analysis – Individual/Team •
Identification of Opposition tactical strengths / weaknesses •
Implement specific Game Plan(s) – based on Opposition • Ability
to Adapt Tactical strategies during a match • Consideration of
tactical developments in world rugby • Mastery of Position Specific
requirements
3 Principles
• Prioritise ‘Pressure’ – Possession/Position/Points
Physical Capacities
1 Multi-Sprint Endurance
2 Strength and Power
3 Speed, Agility & Quickness
4 Sports and Position Specific conditioning
5 Periodised Training Programme
6 Individualised Training Programme
7 Well-established Recovery routines
Mental Capacities
1 Mental Relaxation
2 Mental Imagery
3 Coping Strategies – match & pre-match strategies
4 Self Awareness- through profiling
5 Concentration-Strategies and Tactics
Personal & Lifestyle Capacities
1 Self Reliance
2 Patience to achieve Long Term goals
3 Professional and Personal Life management
4 Openness to further development opportunities
5 Positive use of Influence / Power
6 The pursuit of Excellence
37. CONTENT
Development Frameworks
Introduction to Ruby - “Get
Into Rugby” (GIR)
Framework
Ghana Rugby Player
Development Framework
(GRPDF) based on IRFU
LTDP
PRIORITIES
A - GROUP 1 - 3 (AGE GRADE)
BROADEN THE BASE IN EXISTING ZONES 1 & 2
EXTEND THE GAME TO NEW ZONES 3 & 4
ACQUISITION OF RESOURCE
B - GROUP 4 DEVELOPMENT PRIORITIES
NATIONAL TEAMS
> Both 15s & 7s
> Both male & female
C - GROUP 5 (SENIORS) DEVELOPMENT PRIORITIES
INTERNATIONAL
From Eaglets to Eagles
38. “From Eaglets to Eagles” - Development Priorities
FUNDAMENTAL
LEARN TO PLAY
AND PRACTICE
TRAIN TO TRAIN
TRAIN TO
COMPETE
TRAIN TO WIN
RETIREMENT/
RETENTION
DEVELOPMENT STAGE - CHRONOLOGICAL AGE (approx)
12-14
15-17 & ADULT TO
JUNIOR 2
18-21 & ADULT
JUNIOR 1
21 & SENIOR
REPRESENTATIVE
ENTER AT ANY
STAGE
1
EARLY CHILDHOOD
- LATE CHILDHOOD
2
LATE CHILDHOOD -
EARLY PUBERTY
3
EARLY PUBERTY -
LATE PUBERTY
4
LATE PUBERTY -
EARLY ADULTHOOD
5
EARLY ADULTHOOD
- ADULTHOOD
6
ENTER AT ANY
STAGE
5-7 7-10 10-12
BROADEN THE BASE IN EXISTING ZONES 1 & 2
> More schools > More age grades > Schools tournaments
EXTEND THE GAME TO NEW ZONES 3 & 4
> New schools > Trainer T&E > Schools tournaments
ACQUISITION OF RESOURCE
> Many more trainers > Funding
NATIONAL
TEAMS
> Both 15s & 7s
> Both male &
female
NATIONAL >
Female 15s
CLUBS >
Broaden base #
Age grade #
Female
SUPPORTER
CLUB
Community Teams Youth Academies
High Performance Unit
Regional WARS Tournaments
RESOURCE (Money, Men & Machines) ACQUISITION & DEVELOPMENT
39. Ghana Rugby Development Variables
Primary Level - TAG /
Touch Rugby
Secondary Level - TAG / Touch + 7s, 10s & 15s DOs
5-7 7-10 10-12 U13 U14 U15 U16 U17 U18 U19
Y1 4
Y2
Add
9
Y3
Add
10
Try & Play
Introduction to Rugby
Irrespective of Age Grade
Stay
Join GRPDF After
Completion of GIR
40. Ghana Rugby Development Targets
KPI Comments Now Next
Year
5 Years
Schools Adding a school will involve both the primary and secondary school. 29 40 120
School Teams Six per primary, 14 per secondary 5 80 1,200
Community Teams 1 4 16
Age Grade M 736 1,800 16,000
Age Grade F 1,557 1,200 11,000
Youth Academies 0 1 4
Senior M 400 1,200 1,500
Senior F 40 400 500
Clubs 11 16 20
High Performance Unit 0 0 1
Qualified Coaches 48 60 120
Development Officers 48 80 600
Qualified Refs 1 8 16
41. Ghana Rugby Football Union (GRFU)
46 Okodan Road, Osu, Accra, Ghana
Tel: +233 24 432 9888 / +27 83 885 1660
Acknowledgements
World Rugby - “Get Into Rugby” Programme
Irish Rugby Football Union - Long Term Player
Development Model
July 2016