This document provides specifications for the 2009 Sequoia SUV, including details about its engine, dimensions, safety features, cargo space, towing capacity and more. Some key details are:
- It has a 381-horsepower 5.7-liter V8 engine and comes with features like ABS, EBD, BA, VSC and TRAC.
- Dimensions include an overall length of 203.7 inches and wheelbase of 120 inches.
- Cargo space behind the third row allows 8 cubic feet of storage. It can tow up to 7,400 pounds.
Este documento detalla los pasos para configurar una nueva red inalámbrica. Explica cómo conectar el enrutador a la fuente de alimentación, conectarlo al módem, asignarle una dirección IP y nombre de red, e instalar el software necesario para que los dispositivos puedan conectarse a la red inalámbrica recién creada.
This document provides specifications for the 2009 Sequoia SUV, including details about its engine, dimensions, safety features, cargo space, towing capacity and more. Some key details are:
- It has a 381-horsepower 5.7-liter V8 engine and comes with features like ABS, EBD, BA, VSC and TRAC.
- Dimensions include an overall length of 203.7 inches and wheelbase of 120 inches.
- Cargo space behind the third row allows 8 cubic feet of storage. It can tow up to 7,400 pounds.
Este documento detalla los pasos para configurar una nueva red inalámbrica. Explica cómo conectar el enrutador a la fuente de alimentación, conectarlo al módem, asignarle una dirección IP y nombre de red, e instalar el software necesario para que los dispositivos puedan conectarse a la red inalámbrica recién creada.
This document provides an overview and history of screens in various contexts:
1. It summarizes the key points from a seminar discussing different conceptions and uses of screens, including their evolving forms and how artists have depicted "breaking" or moving beyond the confines of the screen.
2. It then gives a brief and incomplete history of the graphical user interface (GUI) and important milestones in the development of screen-based interfaces from Ivan Sutherland's Sketchpad program in 1962 to modern devices like smartphones.
3. Finally, it examines how science fiction films have portrayed future screen technologies, citing examples of atypical screen designs and interfaces shown in movies from the late 20th century to present day.
This document provides information about several of Rosa Menkman's artworks and projects involving glitch art and data compression. It summarizes her 2011 publication "The Collapse of PAL" which reflects on the termination of the PAL television standard. It also describes her 2010 work "A Vernacular of File Formats" where she compresses images using different file formats to expose the compression languages. Additionally, it outlines her 2011 software "Monglot" which generates glitches by adding errors to images during compression. The document gives brief overviews of several other glitch-related video, installation, and software works by Menkman from 2011-2015.
This document provides summaries of Rosa Menkman's artworks and writings about glitch art and data compression. It describes her 2011 publication "The Collapse of PAL" reflecting on the termination of the PAL television standard. It also summarizes her 2010 text "A Vernacular of File Formats" about choosing image file formats and intentionally adding errors to expose compression. Additionally, it outlines her 2011 software "Monglot" which generates glitches by adding errors to encoded images.
Rosa Menkman's solo exhibition "Behind White Shadows" will be on view at TRANSFER gallery from September 9th to October 7th, 2017. The exhibition features Menkman's virtual reality piece "DCT:SYPHONING. The 1000000th (64th) interval" which takes viewers on a journey through the historical progression of image complexity. Menkman extends this piece into the physical gallery by projecting it on sculptural forms. The show examines the compromises of image processing technologies and questions conventions of sight in virtual reality. An opening reception with the artist will be held on September 9th.
This document provides a walking tour guide of 15 km in Trondheim, Norway, highlighting various points of historical and natural interest along the route. It describes several stops including two hidden cabins from World War II, the Gråkallen radar dome, remains of Nazi German submarine bunkers, the island fortress of Munkholmen, and the scenic viewpoint of St. Olavsspranget. Detailed directions and maps are included to guide visitors through the full walking route.
The institutions of Resolution Disputes [iRD]Rosa ɯǝukɯɐn
The institutions of Resolution Disputes (iRD) studies how technological resolutions shape human and machine perception. Resolutions determine what can be seen through established standards, and obscure alternative possibilities. The iRD believes resolutions embed cultural values and priorities, conditioning users through "technological hyperopia". It serves as a space to examine governing resolutions and explore alternatives through "vernacular resistance" along "bootleg trails" that challenge norms. By reflecting on resolutions, the iRD aims to expand literacy and bring more authorship to the process of setting standards.
Kanye West color channel de-sync effectRosa ɯǝukɯɐn
The document appears to be a Facebook post and comments discussing different terms used to describe a video effect where the red, green, and blue color channels are shifted or misaligned from one another. Some of the terms discussed include RGB shift, channel shift, chromatic aberration, color registration error, and RGB delay. Later comments discuss how the effect has been used and explored in different contexts over time, possibly dating back to the 1930s.
GLI.TC/H2112 was a 4-day festival in Chicago celebrating glitch art and bringing together artists, thinkers, and technologists from December 6-9. The festival featured glitch art exhibitions, video screenings, panel discussions, performances, workshops on topics like creative coding and hardware hacking. GLI.TC/H has adopted a free and open ethos since 2010, with no submission fees or ticket sales. The 2021 event focused on creative community building and open collaboration through activities like an open website design event and open repository for glitch artworks. Over 100 people attended discussions across 6 topic threads on issues in glitch art and technology.
Interview for mexican creditcard magazin 'club credomatic'Rosa ɯǝukɯɐn
This document discusses a gamer's experience playing the classic first-person shooter game Quake 1. While the game is over 20 years old, the player still found it enjoyable despite some technical glitches, showing that well-designed games can remain fun even after many years. The simple but addictive gameplay of moving through levels and battling monsters still provided entertainment and nostalgia for the player.
The document announces an art exhibition and festival called GLI.TC/H taking place from November 3-12 in Chicago and Amsterdam. It includes schedules of gallery openings, lectures, workshops, screenings, and live performances centered around glitch and error art. Events will be held at venues like MBLABS, Enemy, theNIGHTINGALE, STEIM, and PLANETART and will feature artists working with glitch, error, and digital media.
//STEIM Workshop: A Vernacular of File FormatsRosa ɯǝukɯɐn
This document provides definitions and explanations of various file formats and compression techniques, including:
- Lossless vs lossy data compression
- Raster images and how color depth affects stored color values
- Image glitching techniques like imagebending and databending
- How bytes and binary files are structured
- Components of image files like headers, channels, and interleaved vs non-interleaved formats
- Explanations of formats like BMP, GIF, PNG, PSD, JPG, TIFF, and others
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against developing mental illness and improve symptoms for those who already suffer from conditions like anxiety and depression.
This document announces an exhibition titled "Filtering Failure" taking place from February 28th to April 1st. The exhibition investigates the concepts of "filtering" and "failure" in digital arts, and how artists are re-inventing and re-using these terms in lo-fi works. It will feature pieces from various artists that explore how filtering and failure co-exist and influence each other. The opening event on February 25th will include live visuals from several video jockeys.
I am happy to announce my new solo show at the Fabio Paris Art Gallery in Brescia, Italy, curated by Domenico Quaranta. It is a small but very nice gallery that also hosts artists like UBERMORGEN.COM, Eva e Franco Mattes aka 0100101110101101.ORG and my friends Nullsleep and Tonylight - so I am in realy good company.
This is the Catalogue written by Domenico Quaranta.
Glitch art uses technological glitches or errors in digital systems in a conceptual or aesthetic way. It can showcase a medium in an unwanted or accidental state to critique the politics and expectations of that medium. The Glitch Studies Manifesto celebrates glitch artifacts and using glitches as a metaphor for difference and progress, employing breaks as a way to dispute genres and interfaces. It argues glitches inevitably lead to the development of new standards and can move from being "cool" glitches that emphasize process to "hot" glitches focused more on a static end product.
Catalogue of tipping point of failure exhibition by rosa menkmanRosa ɯǝukɯɐn
This document provides information about an exhibition titled "The Tipping Point of Failure / Pomyłka" curated by Michał Brzeziński at the NT Gallery in Łódź, Poland from October 29 to December 5, 2010. The exhibition featured video and artwork by Dutch artist Rosa Menkman focusing on visual artifacts created by digital glitches, errors, and failures. The curator discusses how glitch art explores the inherent qualities and imperfections of media and technologies. Artists working with glitches aim to reveal the inner workings of systems by pushing them past their limits. The exhibition sought to examine glitches as an aesthetic phenomenon in contemporary art through various artistic practices that intentionally damage or modify hardware
GLI.TC/H is an international gathering of noise and new media artists in Chicago from September 29 to October 3, 2010. It will feature live audio and video performances, screenings, workshops, and a gallery exhibition exploring glitches as artistic processes. Glitch art intentionally uses and exhibits technological errors and defects. However, some argue that standardized glitch-making tools domesticate the glitch and remove its subversive potential. GLI.TC/H aims to critically discuss definitions of glitch art and the relationships between procedural glitches and their aesthetic outcomes.
This document discusses glitch art and glitch studies. It argues that glitches can be used to critique media and disrupt norms and expectations. Glitches show media in an accidental, unwanted state and reveal the "exoskeleton" of file formats. Both glitches and filters are connected, and glitches can be viewed as a metaphor for progress. The document advocates employing glitches and glitchspeak to challenge genres and move outside established knowledge. Glitch theory pushes what is just acceptable.
This document provides an overview and history of screens in various contexts:
1. It summarizes the key points from a seminar discussing different conceptions and uses of screens, including their evolving forms and how artists have depicted "breaking" or moving beyond the confines of the screen.
2. It then gives a brief and incomplete history of the graphical user interface (GUI) and important milestones in the development of screen-based interfaces from Ivan Sutherland's Sketchpad program in 1962 to modern devices like smartphones.
3. Finally, it examines how science fiction films have portrayed future screen technologies, citing examples of atypical screen designs and interfaces shown in movies from the late 20th century to present day.
This document provides information about several of Rosa Menkman's artworks and projects involving glitch art and data compression. It summarizes her 2011 publication "The Collapse of PAL" which reflects on the termination of the PAL television standard. It also describes her 2010 work "A Vernacular of File Formats" where she compresses images using different file formats to expose the compression languages. Additionally, it outlines her 2011 software "Monglot" which generates glitches by adding errors to images during compression. The document gives brief overviews of several other glitch-related video, installation, and software works by Menkman from 2011-2015.
This document provides summaries of Rosa Menkman's artworks and writings about glitch art and data compression. It describes her 2011 publication "The Collapse of PAL" reflecting on the termination of the PAL television standard. It also summarizes her 2010 text "A Vernacular of File Formats" about choosing image file formats and intentionally adding errors to expose compression. Additionally, it outlines her 2011 software "Monglot" which generates glitches by adding errors to encoded images.
Rosa Menkman's solo exhibition "Behind White Shadows" will be on view at TRANSFER gallery from September 9th to October 7th, 2017. The exhibition features Menkman's virtual reality piece "DCT:SYPHONING. The 1000000th (64th) interval" which takes viewers on a journey through the historical progression of image complexity. Menkman extends this piece into the physical gallery by projecting it on sculptural forms. The show examines the compromises of image processing technologies and questions conventions of sight in virtual reality. An opening reception with the artist will be held on September 9th.
This document provides a walking tour guide of 15 km in Trondheim, Norway, highlighting various points of historical and natural interest along the route. It describes several stops including two hidden cabins from World War II, the Gråkallen radar dome, remains of Nazi German submarine bunkers, the island fortress of Munkholmen, and the scenic viewpoint of St. Olavsspranget. Detailed directions and maps are included to guide visitors through the full walking route.
The institutions of Resolution Disputes [iRD]Rosa ɯǝukɯɐn
The institutions of Resolution Disputes (iRD) studies how technological resolutions shape human and machine perception. Resolutions determine what can be seen through established standards, and obscure alternative possibilities. The iRD believes resolutions embed cultural values and priorities, conditioning users through "technological hyperopia". It serves as a space to examine governing resolutions and explore alternatives through "vernacular resistance" along "bootleg trails" that challenge norms. By reflecting on resolutions, the iRD aims to expand literacy and bring more authorship to the process of setting standards.
Kanye West color channel de-sync effectRosa ɯǝukɯɐn
The document appears to be a Facebook post and comments discussing different terms used to describe a video effect where the red, green, and blue color channels are shifted or misaligned from one another. Some of the terms discussed include RGB shift, channel shift, chromatic aberration, color registration error, and RGB delay. Later comments discuss how the effect has been used and explored in different contexts over time, possibly dating back to the 1930s.
GLI.TC/H2112 was a 4-day festival in Chicago celebrating glitch art and bringing together artists, thinkers, and technologists from December 6-9. The festival featured glitch art exhibitions, video screenings, panel discussions, performances, workshops on topics like creative coding and hardware hacking. GLI.TC/H has adopted a free and open ethos since 2010, with no submission fees or ticket sales. The 2021 event focused on creative community building and open collaboration through activities like an open website design event and open repository for glitch artworks. Over 100 people attended discussions across 6 topic threads on issues in glitch art and technology.
Interview for mexican creditcard magazin 'club credomatic'Rosa ɯǝukɯɐn
This document discusses a gamer's experience playing the classic first-person shooter game Quake 1. While the game is over 20 years old, the player still found it enjoyable despite some technical glitches, showing that well-designed games can remain fun even after many years. The simple but addictive gameplay of moving through levels and battling monsters still provided entertainment and nostalgia for the player.
The document announces an art exhibition and festival called GLI.TC/H taking place from November 3-12 in Chicago and Amsterdam. It includes schedules of gallery openings, lectures, workshops, screenings, and live performances centered around glitch and error art. Events will be held at venues like MBLABS, Enemy, theNIGHTINGALE, STEIM, and PLANETART and will feature artists working with glitch, error, and digital media.
//STEIM Workshop: A Vernacular of File FormatsRosa ɯǝukɯɐn
This document provides definitions and explanations of various file formats and compression techniques, including:
- Lossless vs lossy data compression
- Raster images and how color depth affects stored color values
- Image glitching techniques like imagebending and databending
- How bytes and binary files are structured
- Components of image files like headers, channels, and interleaved vs non-interleaved formats
- Explanations of formats like BMP, GIF, PNG, PSD, JPG, TIFF, and others
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against developing mental illness and improve symptoms for those who already suffer from conditions like anxiety and depression.
This document announces an exhibition titled "Filtering Failure" taking place from February 28th to April 1st. The exhibition investigates the concepts of "filtering" and "failure" in digital arts, and how artists are re-inventing and re-using these terms in lo-fi works. It will feature pieces from various artists that explore how filtering and failure co-exist and influence each other. The opening event on February 25th will include live visuals from several video jockeys.
I am happy to announce my new solo show at the Fabio Paris Art Gallery in Brescia, Italy, curated by Domenico Quaranta. It is a small but very nice gallery that also hosts artists like UBERMORGEN.COM, Eva e Franco Mattes aka 0100101110101101.ORG and my friends Nullsleep and Tonylight - so I am in realy good company.
This is the Catalogue written by Domenico Quaranta.
Glitch art uses technological glitches or errors in digital systems in a conceptual or aesthetic way. It can showcase a medium in an unwanted or accidental state to critique the politics and expectations of that medium. The Glitch Studies Manifesto celebrates glitch artifacts and using glitches as a metaphor for difference and progress, employing breaks as a way to dispute genres and interfaces. It argues glitches inevitably lead to the development of new standards and can move from being "cool" glitches that emphasize process to "hot" glitches focused more on a static end product.
Catalogue of tipping point of failure exhibition by rosa menkmanRosa ɯǝukɯɐn
This document provides information about an exhibition titled "The Tipping Point of Failure / Pomyłka" curated by Michał Brzeziński at the NT Gallery in Łódź, Poland from October 29 to December 5, 2010. The exhibition featured video and artwork by Dutch artist Rosa Menkman focusing on visual artifacts created by digital glitches, errors, and failures. The curator discusses how glitch art explores the inherent qualities and imperfections of media and technologies. Artists working with glitches aim to reveal the inner workings of systems by pushing them past their limits. The exhibition sought to examine glitches as an aesthetic phenomenon in contemporary art through various artistic practices that intentionally damage or modify hardware
GLI.TC/H is an international gathering of noise and new media artists in Chicago from September 29 to October 3, 2010. It will feature live audio and video performances, screenings, workshops, and a gallery exhibition exploring glitches as artistic processes. Glitch art intentionally uses and exhibits technological errors and defects. However, some argue that standardized glitch-making tools domesticate the glitch and remove its subversive potential. GLI.TC/H aims to critically discuss definitions of glitch art and the relationships between procedural glitches and their aesthetic outcomes.
This document discusses glitch art and glitch studies. It argues that glitches can be used to critique media and disrupt norms and expectations. Glitches show media in an accidental, unwanted state and reveal the "exoskeleton" of file formats. Both glitches and filters are connected, and glitches can be viewed as a metaphor for progress. The document advocates employing glitches and glitchspeak to challenge genres and move outside established knowledge. Glitch theory pushes what is just acceptable.