On June 27 in St. Petersburg, networking event Finnish Game Day is targeting game development professionals in Russia, Belarus and Ukraine that want to do business in Finland and beyond.
This document profiles Oleg Paliy, a business advisor based in Finland who has experience establishing operations for companies in Russia. It provides details on Oleg's background, education, current role advising game development and advertising technology companies, and past experience at Nokia and helping Finnish companies enter the Russian market. The document also provides information on KAATO, the business community Oleg works with in Finland to help international companies establish operations there. It discusses Oleg's lessons learned from helping a Finnish accessories brand enter retail in Russia, including the importance of localizing, building trust with customers, accepting local payment methods, engaging on social media and with bloggers/YouTubers, and eventually establishing a local retail or pickup presence.
This document outlines the steps for a company to get started with a project in Finland, including an introductory info session, signing a memorandum of understanding, developing a project brief and plan over 1-2 months, executing the project over 3-6 months with preparation, kick-off, launch, and wrap-up stages, and working with a Kaato team and steering team throughout led by an identified contact.
Коллективные инвестиции в недвижимость ФинляндииOlga Bogdanova
Как начать инвестировать в недвижимость на наиболее выгодных условиях? Какие есть инструменты для частных инвесторов? Каким образом новые технологиии позволяют частным инвесторам участвовать в проектах по недвижимости, ранее доступных только крупным инвесторам? Что такое краудфандинг недвижимости и как он работает? На эти вопросы Вы найдете ответы в данной презентации. Остались вопросы? Обращайтесь!
This document profiles Oleg Paliy, a business advisor based in Finland who has experience establishing operations for companies in Russia. It provides details on Oleg's background, education, current role advising game development and advertising technology companies, and past experience at Nokia and helping Finnish companies enter the Russian market. The document also provides information on KAATO, the business community Oleg works with in Finland to help international companies establish operations there. It discusses Oleg's lessons learned from helping a Finnish accessories brand enter retail in Russia, including the importance of localizing, building trust with customers, accepting local payment methods, engaging on social media and with bloggers/YouTubers, and eventually establishing a local retail or pickup presence.
This document outlines the steps for a company to get started with a project in Finland, including an introductory info session, signing a memorandum of understanding, developing a project brief and plan over 1-2 months, executing the project over 3-6 months with preparation, kick-off, launch, and wrap-up stages, and working with a Kaato team and steering team throughout led by an identified contact.
Коллективные инвестиции в недвижимость ФинляндииOlga Bogdanova
Как начать инвестировать в недвижимость на наиболее выгодных условиях? Какие есть инструменты для частных инвесторов? Каким образом новые технологиии позволяют частным инвесторам участвовать в проектах по недвижимости, ранее доступных только крупным инвесторам? Что такое краудфандинг недвижимости и как он работает? На эти вопросы Вы найдете ответы в данной презентации. Остались вопросы? Обращайтесь!
Challenge winners at Games Job Fair Sprign 2023.pptxKAATO Gaming
This document lists several game studio challenges related to programming, art, and UX for Space Invaders using Unreal Engine and Unity, as well as art challenges for Metacore and Savage Game Studios on Playstation. Redhill Games and Savage Game Studios have multiple challenges listed for both programming and art.
Play stack helsinki-gamefactory-investorday-2019-june-vs2KAATO Gaming
PlayStack is a publishing group that reinvents the traditional publisher model by providing equity investment, full publishing services, and additional support like development help, tools, and guidance to game studios. Rather than the standard revenue share, PlayStack offers game developers access to a team of 20 experienced advisors from major game companies, assistance with tasks like localization, marketing, and analytics, as well as tools and funding. PlayStack is seeking innovative games that could become big hits and help advance the industry, and encourages interested developers to contact them with details about their game, team, and progress so far.
Challenge winners at Games Job Fair Sprign 2023.pptxKAATO Gaming
This document lists several game studio challenges related to programming, art, and UX for Space Invaders using Unreal Engine and Unity, as well as art challenges for Metacore and Savage Game Studios on Playstation. Redhill Games and Savage Game Studios have multiple challenges listed for both programming and art.
Play stack helsinki-gamefactory-investorday-2019-june-vs2KAATO Gaming
PlayStack is a publishing group that reinvents the traditional publisher model by providing equity investment, full publishing services, and additional support like development help, tools, and guidance to game studios. Rather than the standard revenue share, PlayStack offers game developers access to a team of 20 experienced advisors from major game companies, assistance with tasks like localization, marketing, and analytics, as well as tools and funding. PlayStack is seeking innovative games that could become big hits and help advance the industry, and encourages interested developers to contact them with details about their game, team, and progress so far.
Play ventures at investors games demo dayKAATO Gaming
The document discusses a venture capital fund that invests specifically in video game companies. The fund only invests in the top 0.01% most promising gaming teams that have big ambitions and amazing products. They provide value adds to portfolio companies such as help with contracts, sales decks, revenue models, branding, and negotiations. The fund invests in 6-8 gaming companies each year and was founded by experienced game industry professionals.
Flaregames is creating a scalable gaming ecosystem by supercharging individual game developers through its 7 years of publishing expertise. It supports game developers in original IP creation, game projects, and live operations, and plans to further leverage the ecosystem by acquiring complementary skills and business models related to traffic generation and communities. The ecosystem provides operational leverage through machine learning user acquisition, centralized user data analysis and technology, production expertise, monetization through in-app purchases and ads, strategic brand development, and centralized service and resource management.
Mail.Ru Group is a large internet company with over 100 million active accounts across its portal, email, e-commerce, social network, and messaging services. It also has 70 million media and advertising visitors monthly. Mail.Ru Games Ventures is the company's corporate venture capital arm focused on strategic investments in the fast-growing video game industry, having helped accelerate the growth of 18+ game studios since 2017. As an investment partner, it provides full access to Mail.Ru Group's technology, marketing platforms, and other resources to help portfolio companies succeed.
Braavo provides automated working capital advances to revenue-generating mobile app businesses based on their current and projected earnings from app stores and ad networks. Braavo offers lump sum advances that can be used to fund user acquisition campaigns, with repayment collected weekly as a percentage of future platform earnings over time. Fees are generally 10-15% of the advance amount depending on duration. The advances do not require equity stakes, due diligence, reporting, or control provisions. Braavo was launched in late 2015 and has originated over $100 million in advances, with offices in San Francisco, New York and Minsk.
The Finnish game industry grew significantly in 2015, with more games published, employees hired, and total revenue generated than previous years. The majority of revenue comes from exports, and the industry is Finland's most important export sector. There are now over 200 game studios in Finland, mostly young companies and start-ups. The number of employees in the industry grew to 2,700 in 2015. Mobile games remain the primary driver of sales, though PC and console games on platforms like Steam saw increased popularity. The overall revenue of the Finnish game industry in 2015 was estimated to be €2.4 billion, a 33% increase from 2014.
Cyril Barrow discusses setting up a game studio in Finland for Rovio in 3 sentences:
The studio was established in January 2014 with 3 employees and grew to a team of 17 people by February 2015, hiring people from various countries who needed assistance with visas and relocation to Finland. Setting up the office, hiring staff, and negotiating contracts was challenging but they were integrated into the local game community; expectations for the studio were high which added pressure and the team had to understand Rovio's culture and production processes.
Fundraising for finnish gaming startupsKAATO Gaming
This document provides advice for fundraising for Finnish gaming startups. It discusses:
1. The types of investors in Finland including angels, early stage, and growth investors. Early stage funding has been available but expectations for traction are growing.
2. Things investors care about including opportunity, team, and traction.
3. Tips for pitching to investors including intriguing them, introducing your team and product, and iterating your pitch.
4. Currently hot areas for investors include esports, VR, live/community features, and platforms, while game studios and ad networks are less attractive. The author recommends Finnish startups pursue public TEKES funding and raise early funding in Europe before seeking growth funding from strategic