For more information, contact:
Sarah Briggs, AT&T Public Affairs Sherry Mercurio, Franklin Public Relations
614-223-7641 614-947-6581
sb3642@att.com sherry.mercurio@franklin.edu
AT&T and Franklin University Announce the CBusStudentHack
Coding for Community: Health and Wellness Contest Finale
12-week programming contest for central Ohio high school students concludes
during Hour of Code & Computer Science Education Week
COLUMBUS, Ohio, Dec. 9, 2015 – AT&T*, Franklin University and central Ohio area high school students
will conclude the CBusStudentHack Coding for Community: Health and Wellness – a 12-week computer
programming contest – on Friday, Dec. 11.
Throughout the last several weeks students learned how to navigate and create apps using Microsoft Touch
Develop. The apps must be focused on improving health and wellness and will be judged on software
quality, the potential impact on the central Ohio region, execution and creativity.
A team of central Ohio area leaders will judge the students’ work, and winners will be announced at the
finale on Dec. 11. The judges are from the following central Ohio organizations: AT&T, Basecraft, Choose
Ohio First/Ohio Board of Regents, Code.org, Connect Ohio, Franklin University, Microsoft, Nationwide
Children’s Hospital, Ohio Health, Past Foundation, and Rev 1 Ventures.
The CBusStudentHack engaged various central Ohio high school students who learned 21st
century skills
via computer science education, prepared for college and career readiness, solved real world problems and
opened the doors of opportunity and creativity. Teams of 2 to 4 students participated in the
CBusStudentHack from the following central Ohio high schools: Gahanna Lincoln, Marburn Academy, Metro
Early College, Metro Institute of Technology, Reynoldsburg Encore Academy, Reynoldsburg eSTEM
Academy, Upper Arlington and Whetstone.
Students will meet on Dec. 11 at Franklin University to wrap up the CBusStudentHack and will have the
opportunity to present their project ideas, hear from the panel of community judges and learn about “Coding
for Life” from Jenna Garcia, District Manager for Code.org.
“AT&T's commitment to technology innovation and high school students in central Ohio grows out of our
company's $1.6 billion investment in our wireless and wireline networks between 2012 and 2014,” said
Adam Grzybicki, President, AT&T Ohio. “By encouraging students in Columbus to learn to code and explore
mobile app development we are spotlighting the enormous demand for developers and engineers needed to
create the software that will drive our mobile economy.”
“Universities and companies need to partner to introduce non-traditional methods to stimulate interest and
talent in tech fields,” said Christopher Washington, Provost and Senior Vice President, Franklin
University. “The CBusStudentHack is one way that AT&T and Franklin are working together to promote
computer science education, prepare high school students for college and careers, and enable them to
express their creativity. Participants have worked on creative health and wellness app development projects
as diverse as improving blood drives, helping people deal with anxiety and stress in a more positive way,
identifying allergens in food products, and inspiring families and kids to eat vegetables."
To learn more about the CBusStudentHack visit http://cbusstudenthack.org/ and to continue the
conversation on social media please use the hashtag #CBusStudentHack.
*AT&T products and services are provided or offered by subsidiaries and affiliates of AT&TInc. under the AT&T brand and not by AT&T Inc.
About AT&T
AT&T Inc. (NYSE:T) helps millions around the globe connect w ith leading entertainment, mobile, high speed Internet and voice services. We’re the
w orld’s largest provider of pay TV. We have TV customers in the U.S. and 11 Latin American countries. In the U.S., our w irelessnetworkhas the
nation’s strongest 4GLTE signal and most reliable 4G LTE. We offer the best global coverage of any U.S. w ireless provider*. And w e help
businesses worldwide serve their customers better with our mobility and highly secure cloud solutions.
Additional information about AT&T products and servicesis available at http://about.att.com. Follow our new s on Tw itter at @ATT, on Facebook at
http://www.facebook.com/att and YouTube at http://www.youtube.com/att.
© 2015 AT&T Intellectual Property. All rights reserved. AT&T, the Globe logo and other marks are trademarks and service marks of AT&T
Intellectual Property and/or AT&T affiliated companies. All other marks contained herein are the property of their respective owners.
Signal strength and reliability claims based on nationw ide carriers’4GLTE. Signal strength claim based ONLY on avg. 4G LTE signal strength. 4G
LTE not available everywhere.
*Global coverage claim based on offering discounted voice and data roaming; LTE roaming; voice roaming; and w orld-capable smartphone and
tablets in more countries than any other U.S. based carrier. International servicerequired. Coverage not available in all areas. Coverage may vary per
country and be limited/restricted in some countries.

Final finale release 151208

  • 1.
    For more information,contact: Sarah Briggs, AT&T Public Affairs Sherry Mercurio, Franklin Public Relations 614-223-7641 614-947-6581 sb3642@att.com sherry.mercurio@franklin.edu AT&T and Franklin University Announce the CBusStudentHack Coding for Community: Health and Wellness Contest Finale 12-week programming contest for central Ohio high school students concludes during Hour of Code & Computer Science Education Week COLUMBUS, Ohio, Dec. 9, 2015 – AT&T*, Franklin University and central Ohio area high school students will conclude the CBusStudentHack Coding for Community: Health and Wellness – a 12-week computer programming contest – on Friday, Dec. 11. Throughout the last several weeks students learned how to navigate and create apps using Microsoft Touch Develop. The apps must be focused on improving health and wellness and will be judged on software quality, the potential impact on the central Ohio region, execution and creativity. A team of central Ohio area leaders will judge the students’ work, and winners will be announced at the finale on Dec. 11. The judges are from the following central Ohio organizations: AT&T, Basecraft, Choose Ohio First/Ohio Board of Regents, Code.org, Connect Ohio, Franklin University, Microsoft, Nationwide Children’s Hospital, Ohio Health, Past Foundation, and Rev 1 Ventures. The CBusStudentHack engaged various central Ohio high school students who learned 21st century skills via computer science education, prepared for college and career readiness, solved real world problems and opened the doors of opportunity and creativity. Teams of 2 to 4 students participated in the CBusStudentHack from the following central Ohio high schools: Gahanna Lincoln, Marburn Academy, Metro Early College, Metro Institute of Technology, Reynoldsburg Encore Academy, Reynoldsburg eSTEM Academy, Upper Arlington and Whetstone. Students will meet on Dec. 11 at Franklin University to wrap up the CBusStudentHack and will have the opportunity to present their project ideas, hear from the panel of community judges and learn about “Coding for Life” from Jenna Garcia, District Manager for Code.org.
  • 2.
    “AT&T's commitment totechnology innovation and high school students in central Ohio grows out of our company's $1.6 billion investment in our wireless and wireline networks between 2012 and 2014,” said Adam Grzybicki, President, AT&T Ohio. “By encouraging students in Columbus to learn to code and explore mobile app development we are spotlighting the enormous demand for developers and engineers needed to create the software that will drive our mobile economy.” “Universities and companies need to partner to introduce non-traditional methods to stimulate interest and talent in tech fields,” said Christopher Washington, Provost and Senior Vice President, Franklin University. “The CBusStudentHack is one way that AT&T and Franklin are working together to promote computer science education, prepare high school students for college and careers, and enable them to express their creativity. Participants have worked on creative health and wellness app development projects as diverse as improving blood drives, helping people deal with anxiety and stress in a more positive way, identifying allergens in food products, and inspiring families and kids to eat vegetables." To learn more about the CBusStudentHack visit http://cbusstudenthack.org/ and to continue the conversation on social media please use the hashtag #CBusStudentHack. *AT&T products and services are provided or offered by subsidiaries and affiliates of AT&TInc. under the AT&T brand and not by AT&T Inc. About AT&T AT&T Inc. (NYSE:T) helps millions around the globe connect w ith leading entertainment, mobile, high speed Internet and voice services. We’re the w orld’s largest provider of pay TV. We have TV customers in the U.S. and 11 Latin American countries. In the U.S., our w irelessnetworkhas the nation’s strongest 4GLTE signal and most reliable 4G LTE. We offer the best global coverage of any U.S. w ireless provider*. And w e help businesses worldwide serve their customers better with our mobility and highly secure cloud solutions. Additional information about AT&T products and servicesis available at http://about.att.com. Follow our new s on Tw itter at @ATT, on Facebook at http://www.facebook.com/att and YouTube at http://www.youtube.com/att. © 2015 AT&T Intellectual Property. All rights reserved. AT&T, the Globe logo and other marks are trademarks and service marks of AT&T Intellectual Property and/or AT&T affiliated companies. All other marks contained herein are the property of their respective owners. Signal strength and reliability claims based on nationw ide carriers’4GLTE. Signal strength claim based ONLY on avg. 4G LTE signal strength. 4G LTE not available everywhere. *Global coverage claim based on offering discounted voice and data roaming; LTE roaming; voice roaming; and w orld-capable smartphone and tablets in more countries than any other U.S. based carrier. International servicerequired. Coverage not available in all areas. Coverage may vary per country and be limited/restricted in some countries.