Presentation slides for the workshop on UX failure done at the conference UX Scotland 2014 from Edinburgh.
First we look at some famous failures from the IT world, some with grave UX problems.
In the second part the participants will do various exercises focusing on failure in UX.
DISCLAIMER
All the websites analysed here were used only for presenting a method/technique, not to grade (truly analyse) the websites.
As these were chosen randomly and we do not know the business objectives that drives these websites we can not evaluate objectively the UX of the presented pages, but we can use them to present testing methods for UX.
The F-Word Why Failure May Be the Best Thing to Happen to YouKristus Ratliff
Everyone has experienced that project, where everything that could go wrong, went wrong. It was easy to look around and find people to blame. No one wanted to say aloud just how bad it was – because that would have made it real.
Like it or not, when things go south, it is the job of the project manager to help the team assess, pivot, and move forward. Offering insight, humor and tangible action items; this session will provide attendees with a new perspective about their roles as Digital PMs, and the dreaded F-Word.
Design and Designed Failures: From Observing Failurs To Provoking Themnicolas nova
Failures and flops are often overlooked in design research. The talk addressed this issue by describing two approaches: observing design flops and identify symptoms of failures OR provoking failures to document user behavior... as a design tactic
Is the grass greener in ireland? A comparison of UX in Dublin and MelbourneCory-Ann Joseph
Blockbuster movie premieres. Beyonce's Formation World Tour. Amazon Prime.
Ever get the feeling Australia is a little left out?
As designers, we spend a lot of time identifying and discussing what’s wrong with the UX industry. Sometimes we become trapped in wistful thinking—someone somewhere else surely has it better than we do here.
But what challenges are UX designers facing overseas? How are our problems the same, and how are they different? Could Australia even be...ahead in some ways?
Independent UX Lead Cory-Ann Joseph recently returned to Melbourne after 8 years in Dublin, Ireland, and will take UX Gatherings on a deep dive into the UX scene there. She’ll compare the highs and lows, and share her insight on what’s next for UX practitioners, agencies and in-house teams
Fail Fast, Learn Fast, Move Fast: My UX journey to move fasterJeremy Johnson
We've all heard about the Lean Startup, and now Lean UX. This is a intro into how I've been using these methods to speed up the UX process, and work better within product teams.
The F-Word Why Failure May Be the Best Thing to Happen to YouKristus Ratliff
Everyone has experienced that project, where everything that could go wrong, went wrong. It was easy to look around and find people to blame. No one wanted to say aloud just how bad it was – because that would have made it real.
Like it or not, when things go south, it is the job of the project manager to help the team assess, pivot, and move forward. Offering insight, humor and tangible action items; this session will provide attendees with a new perspective about their roles as Digital PMs, and the dreaded F-Word.
Design and Designed Failures: From Observing Failurs To Provoking Themnicolas nova
Failures and flops are often overlooked in design research. The talk addressed this issue by describing two approaches: observing design flops and identify symptoms of failures OR provoking failures to document user behavior... as a design tactic
Is the grass greener in ireland? A comparison of UX in Dublin and MelbourneCory-Ann Joseph
Blockbuster movie premieres. Beyonce's Formation World Tour. Amazon Prime.
Ever get the feeling Australia is a little left out?
As designers, we spend a lot of time identifying and discussing what’s wrong with the UX industry. Sometimes we become trapped in wistful thinking—someone somewhere else surely has it better than we do here.
But what challenges are UX designers facing overseas? How are our problems the same, and how are they different? Could Australia even be...ahead in some ways?
Independent UX Lead Cory-Ann Joseph recently returned to Melbourne after 8 years in Dublin, Ireland, and will take UX Gatherings on a deep dive into the UX scene there. She’ll compare the highs and lows, and share her insight on what’s next for UX practitioners, agencies and in-house teams
Fail Fast, Learn Fast, Move Fast: My UX journey to move fasterJeremy Johnson
We've all heard about the Lean Startup, and now Lean UX. This is a intro into how I've been using these methods to speed up the UX process, and work better within product teams.
We have a lot of talent here in Octalysis Prime, and each Challenge we are impressed with your work. The level of submissions by our trusted veterans is now often so high that new Primers can feel intimidated to participate.
We also noticed that we’ve been focusing on one aspect of Gamification: Brainstorming.
There are many more important aspects of human-focused design: user research, analyzing, game looping, battle-planning, visual design... After all, a good idea only yield results if it’s implemented
in the right place, for the right people, in the right way. So, we decided to do something different.
For this Challenge you will produce a concise finished deliverable.
The story - The goMo is a first-of-its-kind universal controller for your smartphone and tablet. It lets you control a variety of apps on your mobile devices, and provides a new way to discover, enjoy and share streaming music and video.
Our plug-and-play technology interfaces with several popular mobile apps and Internet-based multimedia streaming services like YouTube, Spotify, etc. We are unlike other Bluetooth controllers in the market which just provide basic playback controls for local multimedia files.
2016 Nov - World Usability Day Prague - Planet Friendly Digital DesignChris Adams
This is the deck I presented at World Usability Day in Prague, Czech Republic in 2016. It's loosely based around the 4 pillars of sustainable design as described in Tim Frick's book, Design for Sustainability and was followed by a short workshop.
Framer for the win - Using Framer prototypes for your app project. (For Melbo...Jinju Jang
This presentation is made for Melbourne Cocoaheads, where all iOS developers in town meets up once a month.
Since there are lots of prototyping tools released recently, I thought it would be helpful to share some benefits about using Framer for helping communications around design mock-ups better.
Special thanks for my client who gave me permission to showcase the work.
There has been a lot of discussion during the last 50 years about the nature of programming: Is it an art like poetry? Is it craftsmanship like pottery? Is it an exact science like physics? Or a non exact science like medicine? Is it engineering like bridge building?
Whatever the nature of software development is: during this time, a lot of tools and techniques have appeared to make your lazy-developer life more difficult: Coding conventions, OOP, FP, SOLID, Design Patterns, Tests, TDD, UML, Use-cases, CASE tools, Refactoring, RUP, Agile, SCRUM, Continuous Integration, Code Complexity Metrics, Emergent Architecture, DevOps, SCM... and whatnot!
But, sometimes, being a lazy developer makes you do things that seemed counterintuitive, in order to pursue your main objective: WORK LESS.
January 2016 Event: UX Strategy & SimplificationUXPA MN
Have you ever worked a project where the size of scope and size of support are imbalanced? Many projects end up this way and many don’t know how to overcome the obstacles created by this situation.
Time Leisio and James Schmittler from Thomson Reuters take a look at what happens when scope gets out of control, the benefits of keeping a manageable scope, and how designers can employ strategy and simplification to get a project back on track.
User Experience Doesn't Equal User InterfaceBrad Nunnally
Presentation given at the Day of .Net 2009 in St. Louis at the Ameristar Casino Conference Center.
For a pseudo-transcript of the presentation please visit my blog. http://bradsramblings.com/blog/2009/09/user-experience-doesnt-equal-user-interface-presentation/
User Experience 1: What is User Experience?Marc Miquel
This is an introduction to this course on User Experience in video games and web.
These slides were prepared by Dr. Marc Miquel. All the materials used in them are referenced to their authors.
A tiny bit of happiness in healthcare. How Information Architecture can impro...Adrian Iacomi
How can we improve the healthcare system by using Information Architecture (IA) methods and techniques. My presentation at WIAD (World Information Architecture Day) Bucharest 2015.
Note: the images from hospitals are taken from various Romanian Hospitals, but the methods used can be easily applied anywhere. There are some extreme example of design faults, but it is not the norm overall.
Designing for survival. Developing healthcare apps for cancer survivors.Adrian Iacomi
How to design user experiences (UX) for Oncology. My presentation made for UX Poland 2015.
Healthcare itself has a very complex eco-system with medical staff, legislation, patients and pharma companies being just a small part of it. And if we focus on deadly diseases, like cancer, things are getting even more complicated. So how can we create compelling user experiences for cancer survivors?
Disclaimer.
Some slides presented at the conference were taken away due to privacy reasons.
There are not images of real patients and doctors, due to confidentiality reasons. During the research we have made many of these, I do not have permission to use them in a public presentation.
The story of Elise is true, but I have changed the details for privacy reasons.
We have a lot of talent here in Octalysis Prime, and each Challenge we are impressed with your work. The level of submissions by our trusted veterans is now often so high that new Primers can feel intimidated to participate.
We also noticed that we’ve been focusing on one aspect of Gamification: Brainstorming.
There are many more important aspects of human-focused design: user research, analyzing, game looping, battle-planning, visual design... After all, a good idea only yield results if it’s implemented
in the right place, for the right people, in the right way. So, we decided to do something different.
For this Challenge you will produce a concise finished deliverable.
The story - The goMo is a first-of-its-kind universal controller for your smartphone and tablet. It lets you control a variety of apps on your mobile devices, and provides a new way to discover, enjoy and share streaming music and video.
Our plug-and-play technology interfaces with several popular mobile apps and Internet-based multimedia streaming services like YouTube, Spotify, etc. We are unlike other Bluetooth controllers in the market which just provide basic playback controls for local multimedia files.
2016 Nov - World Usability Day Prague - Planet Friendly Digital DesignChris Adams
This is the deck I presented at World Usability Day in Prague, Czech Republic in 2016. It's loosely based around the 4 pillars of sustainable design as described in Tim Frick's book, Design for Sustainability and was followed by a short workshop.
Framer for the win - Using Framer prototypes for your app project. (For Melbo...Jinju Jang
This presentation is made for Melbourne Cocoaheads, where all iOS developers in town meets up once a month.
Since there are lots of prototyping tools released recently, I thought it would be helpful to share some benefits about using Framer for helping communications around design mock-ups better.
Special thanks for my client who gave me permission to showcase the work.
There has been a lot of discussion during the last 50 years about the nature of programming: Is it an art like poetry? Is it craftsmanship like pottery? Is it an exact science like physics? Or a non exact science like medicine? Is it engineering like bridge building?
Whatever the nature of software development is: during this time, a lot of tools and techniques have appeared to make your lazy-developer life more difficult: Coding conventions, OOP, FP, SOLID, Design Patterns, Tests, TDD, UML, Use-cases, CASE tools, Refactoring, RUP, Agile, SCRUM, Continuous Integration, Code Complexity Metrics, Emergent Architecture, DevOps, SCM... and whatnot!
But, sometimes, being a lazy developer makes you do things that seemed counterintuitive, in order to pursue your main objective: WORK LESS.
January 2016 Event: UX Strategy & SimplificationUXPA MN
Have you ever worked a project where the size of scope and size of support are imbalanced? Many projects end up this way and many don’t know how to overcome the obstacles created by this situation.
Time Leisio and James Schmittler from Thomson Reuters take a look at what happens when scope gets out of control, the benefits of keeping a manageable scope, and how designers can employ strategy and simplification to get a project back on track.
User Experience Doesn't Equal User InterfaceBrad Nunnally
Presentation given at the Day of .Net 2009 in St. Louis at the Ameristar Casino Conference Center.
For a pseudo-transcript of the presentation please visit my blog. http://bradsramblings.com/blog/2009/09/user-experience-doesnt-equal-user-interface-presentation/
User Experience 1: What is User Experience?Marc Miquel
This is an introduction to this course on User Experience in video games and web.
These slides were prepared by Dr. Marc Miquel. All the materials used in them are referenced to their authors.
A tiny bit of happiness in healthcare. How Information Architecture can impro...Adrian Iacomi
How can we improve the healthcare system by using Information Architecture (IA) methods and techniques. My presentation at WIAD (World Information Architecture Day) Bucharest 2015.
Note: the images from hospitals are taken from various Romanian Hospitals, but the methods used can be easily applied anywhere. There are some extreme example of design faults, but it is not the norm overall.
Designing for survival. Developing healthcare apps for cancer survivors.Adrian Iacomi
How to design user experiences (UX) for Oncology. My presentation made for UX Poland 2015.
Healthcare itself has a very complex eco-system with medical staff, legislation, patients and pharma companies being just a small part of it. And if we focus on deadly diseases, like cancer, things are getting even more complicated. So how can we create compelling user experiences for cancer survivors?
Disclaimer.
Some slides presented at the conference were taken away due to privacy reasons.
There are not images of real patients and doctors, due to confidentiality reasons. During the research we have made many of these, I do not have permission to use them in a public presentation.
The story of Elise is true, but I have changed the details for privacy reasons.
The workshop will present various discount methods of UX testing for eCommerce websites, which can be adapted to any web or mobile app. For all methods we will show an applied example of the technique.
In the second part the participants will choose randomly a known website to which we will apply the methods and at the end we will compare and discuss the results.
The goal is to present easy methods of testing websites from an UX perspective and how can we establish measurable variables. These are important elements especially working with clients, so that we can present them better our results and how to sustain our design decisions.
DISCLAIMER
All the websites analysed here were used only for presenting a method/technique, not to grade (truly analyse) the websites.
As these were chosen randomly and we do not know the business objectives that drives these websites we can not evaluate objectively the UX of the presented pages, but we can use them to present testing methods for UX.
UX basics. Testing methods - TechHub Bucharest oct 2014Adrian Iacomi
Presentation slides from the Workshop on UX basics and testing methods from October 2014 at TechHub Bucharest.
The presentation includes a small presentation of testing methods and how to apply them for real products.
The second part of the workshop included work with the participants on their own product, which they have tested together.
DISCLAIMER
All the websites analysed here were used only for presenting a method/technique, not to grade (truly analyse) the websites.
As these were chosen randomly and we do not know the business objectives that drives these websites we can not evaluate objectively the UX of the presented pages, but we can use them to present testing methods for UX.
Presentation slides for the workshop on UX discount testing for e-commerce websites done at the conference UX Scotland 2014 from Edinburgh.
During the workshop we look at two cheap testing methods: "User journey graph" and "Beat the leader" and we see them used for a random chosen website (in this case uk.burberry.com). In the second part of the workshop participants are going to apply the same methods to a random chosen website (Tesco during our workshop).
DISCLAIMER
All the websites analysed here were used only for presenting a method/technique, not to grade (truly analyse) the websites.
As these were chosen randomly and we do not know the business objectives that drives these websites we can not evaluate objectively the UX of the presented pages, but we can use them to present testing methods for UX.
Presentation on best practices in Information Architecture with a case study on the Romanian market of web shops. This is a translated version of the presentation from WIAD 2014 in Bucharest.
DISCLAIMER
All the websites analysed here were used only for presenting a method/technique, not to grade (truly analyse) the websites.
As these were chosen randomly and we do not know the business objectives that drives these websites we can not evaluate objectively the UX of the presented pages, but we can use them to present testing methods for UX.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Top 5 Indian Style Modular Kitchen DesignsFinzo Kitchens
Get the perfect modular kitchen in Gurgaon at Finzo! We offer high-quality, custom-designed kitchens at the best prices. Wardrobes and home & office furniture are also available. Free consultation! Best Quality Luxury Modular kitchen in Gurgaon available at best price. All types of Modular Kitchens are available U Shaped Modular kitchens, L Shaped Modular Kitchen, G Shaped Modular Kitchens, Inline Modular Kitchens and Italian Modular Kitchen.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
1. Fail by UX
Learning from Failing
Adrian Iacomi [Cactus Ideas Ltd] @adrianiacomi
2.
3. Agenda
✤ About me
✤ (UX) Failure
✤ Famous failures
✤ Let’s fail together [group work]
✤ Questions & Answers
4. About me
✤ Adrian Iacomi
15 years in the IT industry (UX Architect, Project Manager)
MSc in UX, IT University of Copenhagen
Experience with eCommerce, eLearning, HealthCare.
Other: tango, biking, snowboarding, photography and design
7. Failure
Why we fail by Victor Lombardi [Rosenfeld Media]
✤ Engineering failure - the product doesn’t work as designed
✤ Design Failure - it function, but it’s so badly designed, that
people can not use it
✤ Experience failure - the product physically works and
people can use it, but using an undesirable / perfectible
experience
10. Internet Explorer [1995- ...]
the most hated browser on the web
Engineering Failure: Slow, Freezes, Less Secure,
11. Improve The Product!
BMW iDrive [2002 - ...]
one button to rule them all
Design Failure: Radically New, Losing Focus On Driving, Testing On Different Markets?
12. Fail Fast And Cheap!
Google Wave [2010]
mail, chat, maps, browser, text, photos, projects, people, all !!!
Experience Failure: No Mvp, Too Many Features, Too Many Hats
15. 1. Pirates
A) Intro [5 min]
1. choose a pirate name (uX related)
2. write the name in front of you
3. present yourself
B) Work and pillaging [10 min]
1. Scenario: you are part of a pirate crew, but
you got payed off by the authorities to
sabotage the pirates
2. Brainstorm - as many ideas possible to
sabotage the boat
3. Present to your team members your
solution
[duration 15 min]
16. 2. Design failure
1. Split in two teams
Team A: sabotage
Team B: saviours
2. Check the project description on the table.
3. A team write down best ways to make the
project fail
4. B team write down possible solutions
!!! each for itself, hide them from the
opposing team
5. Fight! Team A show challenges, Team B
try to have the written solution
!!! Keep score
[duration: 20 min]
17. 3. Let’s fix it
How would you fix / prevent the major
failures proposed before:
A. IE
B. BMW iDrive
C. Google Wave
[duration: 15 min]