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1
Roberto Di Bernardo
Engineering Ingegneria informatica SpA
roberto.dibernardo@eng.it
www.eng.it
Enhanced Urban Planning through
Disruptive Technologies for more Age Friendly Cities
2
Europe is getting older…
3
Creating age
friendly cities is
an URGENT
policy problem…
4
Presenting unique challenges
around health, mobility, and
the physical environment
5
Yet urban planning
processes can
struggle to
effectively engage
older people
6
Decision Support
Ecosystem
Big Data
Artificial Intelligence
Simulations
New technologies
can help accelerate
a shift towards
more inclusive and
co-created services
7
Digital Twin technology provides a virtual representation of the
real world for collaborative decision making
8
Research Topics and Challenges
 Adapting urban environments to current challenges requires
a multidisciplinary understanding of interrelated and
complex phenomena.
 In the context of the digital-era massive data production and
enhanced analytical capacities, there is enormous untapped
potential in the use of disruptive technologies to support
evidence-based decision-making processes in the field of
urban planning:
• Artificial intelligence and Big Data analytics
• Urban digital twins
 Risk of excluding vulnerable population; in particular, older
adults, who are less digitally literate and might show distrust
of decisions and engagement based on technology.
9
Research Topics and Challenges
 Urban Planning and management in the Smart City era: How do we leverage the power of Big
Data analytics and AI simulation to tackle complexity and facilitate multi-stakeholder decision-
making?
 Age-friendly environments: How do we make sure older people are engaged and decisions help
shape friendlier environments for them?
 Stakeholder engagement in decision-making and technology acceptance: How do we foster
engagement and measure acceptance, considering ethical challenges, while stimulating adoption
of disruptive technologies among public servants and older people?
 Data management: How do we capture, fuse and cure data from various sources?
 Artificial Intelligence - Algorithms & Simulations: What AI Techniques are better suited to
enhance modelling and scenario development for better decision making in urban planning and
management?
 Urban Digital Twin: How do we connect City Information Models to multiple data sources and AI
algorithms to develop scenarios?
10
Approach
Urban planning and
management
Data-driven short-term
management and long-term
planning Support Systems, with
simulation capacities and
accessible interfaces to inform
and enable active public
participation in decision making
for age-friendly cities.
11
Technology Platform
Urbanage Ecosystem
Platform adopts a secure,
multi module approach:
 Big Data Analytics
 Vizualisations
 Predictive Algorithms
 Artificial Intelligence
 Simulations
12
Use cases
Santander
 Accessibility facilities information
 Neighborhood assessment for Land Use Plan review
 No previous digital twin
 Large amount of data from people and city sensors
 Age-friendly route planner, Simulation tool for long-term urban planning
Flanders Region
 Interest in management of obstacles on public areas
 Evaluation of services and equipment for the elderly population
 Previous digital twin of the region (DUET)
 Green comfort, City services planning for older people
Helsinki
 Real-time information provided by citizens, active participation
 Application with accessibility map in real time
 Previous digital twin in the Kalatasama district.
 Feedback on accessibility issues, Point of Interest
13
Use cases - Santander
Short-term Medium-long-term,
• tool for civil servants
• improve the age friendliness neighbourhood index of a
specific neighbourhood( urban accessibility, access to
public services….)
• make decision about which are the optimal places to
• install a mechanical ramp or a lift
• specific public infrastructure (civic center, library …)
• public space (parks or green areas) .
MULTI-CRITERIA ANALYSES
DECISION MAKING TOOL
Pilot Case 1: Age friendly router planner Pilot Case 2: Simulation tool for long-term urban planning
14
Use cases - Flanders (Use Case 1: Green Comfort Index)
Green Comfort Index score in public domain
 GOAL = Find green & comfortable spots for older people in the
city
• Air quality, noise levels
• Heat stress and shadow maps + 3D visualisation shadow-rich zones
• Green infrastructure (trees)
• Blue infrastructure (water/ponds/rivers)
• POIs (benches, tables, public toilets, street lights)
• Accessibility and reachability (surface, sidewalk quality, reachability)
 TARGET GROUPS
• Policy makers (planning, prioritisation, improve accessibility)
• Older citizens (information, co-creation by app & community building)
• Experts (co-creation by app, simulation & analyses, dissemination (scenarios)
15
Use cases – Flanders (Use Case 1: Green Comfort Index)
Tools
 Map viewer, citytwin.eu for 2D & 3D maps
 Feedback app to correct/calibrate GCI
 Gamification, cocreation, dissemination tools
 Artificial intelligence (AI)
1. Map the public domain
2. Measurement/calibration of the GCI + corrections by older citizens and experts +
customised settings + parameter interactions
3. Analysis of orthophotos, satellite data and street view service(s) to recognise POIs in the
landscape.
Roles
• Visitor
• Visitor with login
• Expert with login
• Administration
16
Use cases – Flanders (Use Case 2: Service Planning Older People)
Focus on policy makers, city planners, civil
servants
 Creation of a map​
• Age distribution of the population​
• Distribution of people with a reduced mobility​
• Combination of both layers
 Overlay of these maps with existing maps​
• Example, Zorgatlas of Geopunt
 Show combined layers:​
• Where to add new services for older people​
• Where to improve the reachability and accessibility of
existing services + prioritisation?
17
Use cases – Helsinki
 Use Case 1: Feedback on accessibility issues
• Where issues occur? What factors affect (active) mobility? →
Better understanding of issues and data for decision making
• e.g., Helsinki accessibility guidelines for 2022-2025 (data
to evaluate the real accessibility)
 Use Case 2: Points of Interest
• Where people move? What routes they prefer? What kinds
of places/environments they enjoy? → Data can be used to
shape existing services and assist with long-term planning and
decision making
18
Use cases – Helsinki
 Use Case 3: Travel-time Matrix
• How well does the city work for older
people in terms of accessibility?
• Can they reach the locations of their
everyday activities?
• How does the situation differ
between neighbourhoods, how does it
differ with regards to personal challenges,
requirements, restrictions?​
• What and where should planners focus
on to improve older people’s lives?
19
Consortium
 12 partners from 6
European countries with
an excellent
complementary
background
 3 European cities/regions
 3 years project
(02/2021 - 01/2024)
20
Thank you!
www.urbanage.eu
Twitter:
@UrbanageH2020
Youtube:
@Urbanage
LinkedIn group:
@urbanage-eu
SlideShare:
@URBANAGEEU

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Enhanced Urban Planning through Disruptive Technologies for more Age Friendly Cities

  • 1. 1 Roberto Di Bernardo Engineering Ingegneria informatica SpA roberto.dibernardo@eng.it www.eng.it Enhanced Urban Planning through Disruptive Technologies for more Age Friendly Cities
  • 3. 3 Creating age friendly cities is an URGENT policy problem…
  • 4. 4 Presenting unique challenges around health, mobility, and the physical environment
  • 5. 5 Yet urban planning processes can struggle to effectively engage older people
  • 6. 6 Decision Support Ecosystem Big Data Artificial Intelligence Simulations New technologies can help accelerate a shift towards more inclusive and co-created services
  • 7. 7 Digital Twin technology provides a virtual representation of the real world for collaborative decision making
  • 8. 8 Research Topics and Challenges  Adapting urban environments to current challenges requires a multidisciplinary understanding of interrelated and complex phenomena.  In the context of the digital-era massive data production and enhanced analytical capacities, there is enormous untapped potential in the use of disruptive technologies to support evidence-based decision-making processes in the field of urban planning: • Artificial intelligence and Big Data analytics • Urban digital twins  Risk of excluding vulnerable population; in particular, older adults, who are less digitally literate and might show distrust of decisions and engagement based on technology.
  • 9. 9 Research Topics and Challenges  Urban Planning and management in the Smart City era: How do we leverage the power of Big Data analytics and AI simulation to tackle complexity and facilitate multi-stakeholder decision- making?  Age-friendly environments: How do we make sure older people are engaged and decisions help shape friendlier environments for them?  Stakeholder engagement in decision-making and technology acceptance: How do we foster engagement and measure acceptance, considering ethical challenges, while stimulating adoption of disruptive technologies among public servants and older people?  Data management: How do we capture, fuse and cure data from various sources?  Artificial Intelligence - Algorithms & Simulations: What AI Techniques are better suited to enhance modelling and scenario development for better decision making in urban planning and management?  Urban Digital Twin: How do we connect City Information Models to multiple data sources and AI algorithms to develop scenarios?
  • 10. 10 Approach Urban planning and management Data-driven short-term management and long-term planning Support Systems, with simulation capacities and accessible interfaces to inform and enable active public participation in decision making for age-friendly cities.
  • 11. 11 Technology Platform Urbanage Ecosystem Platform adopts a secure, multi module approach:  Big Data Analytics  Vizualisations  Predictive Algorithms  Artificial Intelligence  Simulations
  • 12. 12 Use cases Santander  Accessibility facilities information  Neighborhood assessment for Land Use Plan review  No previous digital twin  Large amount of data from people and city sensors  Age-friendly route planner, Simulation tool for long-term urban planning Flanders Region  Interest in management of obstacles on public areas  Evaluation of services and equipment for the elderly population  Previous digital twin of the region (DUET)  Green comfort, City services planning for older people Helsinki  Real-time information provided by citizens, active participation  Application with accessibility map in real time  Previous digital twin in the Kalatasama district.  Feedback on accessibility issues, Point of Interest
  • 13. 13 Use cases - Santander Short-term Medium-long-term, • tool for civil servants • improve the age friendliness neighbourhood index of a specific neighbourhood( urban accessibility, access to public services….) • make decision about which are the optimal places to • install a mechanical ramp or a lift • specific public infrastructure (civic center, library …) • public space (parks or green areas) . MULTI-CRITERIA ANALYSES DECISION MAKING TOOL Pilot Case 1: Age friendly router planner Pilot Case 2: Simulation tool for long-term urban planning
  • 14. 14 Use cases - Flanders (Use Case 1: Green Comfort Index) Green Comfort Index score in public domain  GOAL = Find green & comfortable spots for older people in the city • Air quality, noise levels • Heat stress and shadow maps + 3D visualisation shadow-rich zones • Green infrastructure (trees) • Blue infrastructure (water/ponds/rivers) • POIs (benches, tables, public toilets, street lights) • Accessibility and reachability (surface, sidewalk quality, reachability)  TARGET GROUPS • Policy makers (planning, prioritisation, improve accessibility) • Older citizens (information, co-creation by app & community building) • Experts (co-creation by app, simulation & analyses, dissemination (scenarios)
  • 15. 15 Use cases – Flanders (Use Case 1: Green Comfort Index) Tools  Map viewer, citytwin.eu for 2D & 3D maps  Feedback app to correct/calibrate GCI  Gamification, cocreation, dissemination tools  Artificial intelligence (AI) 1. Map the public domain 2. Measurement/calibration of the GCI + corrections by older citizens and experts + customised settings + parameter interactions 3. Analysis of orthophotos, satellite data and street view service(s) to recognise POIs in the landscape. Roles • Visitor • Visitor with login • Expert with login • Administration
  • 16. 16 Use cases – Flanders (Use Case 2: Service Planning Older People) Focus on policy makers, city planners, civil servants  Creation of a map​ • Age distribution of the population​ • Distribution of people with a reduced mobility​ • Combination of both layers  Overlay of these maps with existing maps​ • Example, Zorgatlas of Geopunt  Show combined layers:​ • Where to add new services for older people​ • Where to improve the reachability and accessibility of existing services + prioritisation?
  • 17. 17 Use cases – Helsinki  Use Case 1: Feedback on accessibility issues • Where issues occur? What factors affect (active) mobility? → Better understanding of issues and data for decision making • e.g., Helsinki accessibility guidelines for 2022-2025 (data to evaluate the real accessibility)  Use Case 2: Points of Interest • Where people move? What routes they prefer? What kinds of places/environments they enjoy? → Data can be used to shape existing services and assist with long-term planning and decision making
  • 18. 18 Use cases – Helsinki  Use Case 3: Travel-time Matrix • How well does the city work for older people in terms of accessibility? • Can they reach the locations of their everyday activities? • How does the situation differ between neighbourhoods, how does it differ with regards to personal challenges, requirements, restrictions?​ • What and where should planners focus on to improve older people’s lives?
  • 19. 19 Consortium  12 partners from 6 European countries with an excellent complementary background  3 European cities/regions  3 years project (02/2021 - 01/2024)

Editor's Notes

  1. Europeans are living longer than ever, changing the societal make-up in our cities and regions. The number of older people living in urban environments is growing at an exponential scale, whilst working-age populations are shrinking. A quarter of the population of Europe is 60 years or older The number of people aged 85 years or more is projected to increase from 12.5 million in 2019 to 26.8 million by 2050 The number of centenarians (people aged 100 years or more) is projected to grow from 96k in 2019 to close to half a million (484k) by 2050.
  2. In the developed world, three-quarters of older persons live in cities. Therefore, making cities age-friendly is one of the most effective policy approaches for responding to demographic ageing. In an age-friendly community, policies, services and structures related to the physical and social environment are designed to support and enable older people to “age actively” Meaning to live in security, enjoy good health and continue to participate fully in society. Public and commercial settings and services are made accessible to accommodate varying levels of ability. This need to create age and gender friendly cities becomes an urgent policy problem. Urban planners are under pressure to create responsive, liveable cities that work for all
  3. Its clear to Governments everywhere that this demographic shift presents new multi-dimensional challenges around health, mobility, economics and the physical environment.
  4. Despite being the highest growing demographic in urban areas, older generations don’t engage with urban planning as they feel their views don’t matter They can struggle with the online world, and with bureaucratic city processes Other barriers to participation include illness/disability, loss of contact with friends/relatives and lack of a supportive peer community
  5. Urbanage project disrupts the status quo through its decision-support Ecosystem for urban planning Solution is co-created by urban planners and older people to ensure it meets the needs of everyone Integrates multidimensional Big Data analysis; modelling and simulation with Artificial Intelligence algorithms, visualization
  6. Ensures complex and systemic city processes can be better understood by everyone through easy-to-understand Digital Twins and adoption of gamified interfaces The Urbanage Digital Twins are a synchronised, virtual representation of the real word, connecting and mirroring what is happening in near real-time. Make understanding complex and systemic city processes easier to understand Provide a holistic understanding of specific situations and enable simulation modelling of the impact of different actions which can help both urban planners and policy makers, and older citizens, experiment safely with ideas and make optimal decisions about services, and policy actions.