Tonya Murray gave a lunch & learn presentation on project management tips. She discussed her background in computer science, engineering, and software development. She then covered traditional waterfall development processes compared to agile development processes. She explained incremental development and elevator pitches. The presentation provided examples of tracking projects, parallel development, using version control with Git, and testing. Murray offered to help with dividing projects among teams, setting up simple tracking, version control, and career advice.
I learned about Final Cut Pro and PowerPoint through constructing my product. I used Final Cut Pro on my Mac to edit video and PowerPoint to create blog posts, helping transform my raw product into a final polished version. These technologies were essential to editing video smoothly and presenting my work neatly and efficiently.
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This document provides tips and guidelines for participating in a hackathon event. It explains that a hackathon is a timed event where participants work in teams to build working prototypes of software or digital products. The goals are to learn new skills, solve problems creatively, and have fun. Key advice includes scoping your project idea narrowly, planning your work in sprints or chunks, prioritizing functionality over polish, and taking breaks to stay productive throughout the event.
Overcoming Delay: How The Best Developers Increase ProductivityPaul Gower
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The document discusses effective tools for pharmaceutical sales and marketing. It argues that building relationships with physicians through developing interpersonal skills is the most important factor for sales success. While samples, gifts, and discounts can help, relationships are ultimately more vital because people will not listen to salespeople they do not have a connection with. For new products, the most important tools are medical information and clinical meetings, followed by product samples. Mature products are better served through samples, gifts, and commercial discounts, while discounts alone may work for tail products. A combination of tools is generally most effective depending on the marketing objectives.
Presentation delivered by Mr Shaun Flanagan, Corporate Pharmaceutical Unit, Health Service Executive at the Irish Pharmaceutical Healthcare Association Annual Meeting 2009.
Tonya Murray gave a lunch & learn presentation on project management tips. She discussed her background in computer science, engineering, and software development. She then covered traditional waterfall development processes compared to agile development processes. She explained incremental development and elevator pitches. The presentation provided examples of tracking projects, parallel development, using version control with Git, and testing. Murray offered to help with dividing projects among teams, setting up simple tracking, version control, and career advice.
I learned about Final Cut Pro and PowerPoint through constructing my product. I used Final Cut Pro on my Mac to edit video and PowerPoint to create blog posts, helping transform my raw product into a final polished version. These technologies were essential to editing video smoothly and presenting my work neatly and efficiently.
This document discusses the differences between simple and easy in software development. It argues that while ease provides initial speed, simplicity is better for long-term development and maintenance. Simple software uses single roles, tasks, concepts and dimensions, is objective, and is within our skills and capabilities. The document recommends writing simple code using constructs that generate simple artifacts, abstracting to simplify problems, and not over-engineering solutions. Overall it promotes composing simple components and modularity to achieve strong, maintainable software through simplicity rather than complexity.
This document provides tips and guidelines for participating in a hackathon event. It explains that a hackathon is a timed event where participants work in teams to build working prototypes of software or digital products. The goals are to learn new skills, solve problems creatively, and have fun. Key advice includes scoping your project idea narrowly, planning your work in sprints or chunks, prioritizing functionality over polish, and taking breaks to stay productive throughout the event.
Overcoming Delay: How The Best Developers Increase ProductivityPaul Gower
In the software industry, it’s common to be on a project with an aggressive timeline. Even if the schedule was correct, plans don’t always go the way you expect and become off track. Teams end up working more extended hours, try to add people to the project or make other heroic efforts to try and “save the day’ and finish on time. In my experience, rarely have those efforts worked and when it did, the team was so burned out it took several weeks to get motivated to tackle another project.
There should be a better way to complete projects on time, so teams feel a sense of accomplishment and are excited to take on the next project. In this session, we discuss three key behaviors you can do with your team, unlocking a better way to work to help the team succeed.
The document discusses effective tools for pharmaceutical sales and marketing. It argues that building relationships with physicians through developing interpersonal skills is the most important factor for sales success. While samples, gifts, and discounts can help, relationships are ultimately more vital because people will not listen to salespeople they do not have a connection with. For new products, the most important tools are medical information and clinical meetings, followed by product samples. Mature products are better served through samples, gifts, and commercial discounts, while discounts alone may work for tail products. A combination of tools is generally most effective depending on the marketing objectives.
Presentation delivered by Mr Shaun Flanagan, Corporate Pharmaceutical Unit, Health Service Executive at the Irish Pharmaceutical Healthcare Association Annual Meeting 2009.
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The document provides tips for improving productivity at work, including tracking tasks and setting deadlines, completing hard tasks first, scheduling important tasks, identifying productive periods, preparing to-do lists, taking advantage of commute time, eliminating distractions, sharing goals, learning to delegate, planning productive meetings, using productivity tools, and organizing references. It recommends identifying the most productive time of day, setting self-imposed deadlines, and utilizing tools that can automate repetitive tasks to save time.
This document summarizes a talk given by "Jim" on becoming more productive as an Android developer at HotelQuickly. The talk discusses how IDE tools can save time through refactoring and code assistance, how custom components allow for greater control and solving specific problems, and how code review and CI integration help prevent bugs and ensure code quality. The document provides examples of tools and processes used at HotelQuickly to improve productivity for Android development.
Slash n: Technical Session 8 - Making Time - minute by minute - Janmejay Singhslashn
This document discusses techniques for maximizing productivity as a developer. It recommends automating tasks through testing, using version control and branching, customizing one's development environment and tools, and establishing routines and discipline when working. Specific tips include writing tests, using "personal builds", learning shell scripting and debugging tools, configuring shortcuts, optimizing hardware like using SSDs, and blocking distracting apps during core working hours. The overall message is that by automating work, customizing one's setup, and maintaining focus, developers can work more efficiently.
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Managing a team and project are quite synonymous. Especially, teams require effective distribution of responsibility / roles. Once that is setup, a proper process guides people to make progress. All this fits into a product lifecycle, which is essential to develop the right product, in the right way, and deliver it at the right time.
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After decades of development, in 2022, AI systems achieved a new level of popularity with the emergence of Generative AI, which is capable of producing high-quality images, texts, and speech from text-based prompts. OpenAI's ChatGPT product captured the imaginations of consumers and business alike, and seemed poised to change everything.
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OPTIMIZING PERFORMANCE USING CONTINUOUS PRODUCTION PROFILING ,YONATAN GOLDSCH...DevOpsDays Tel Aviv
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7. Why should I care?
Shave critical time
Reduce mental energy
Create consistent, organized code
Create breaks for mental/physical relief
without impacting project performance or
deadlines
9. Quick Math for efficiency
I only work for 50-60% of my work day
Remainder of time:
daydreaming,
emailing,
talking to coworkers(about work or play),
meetings,
app support, etc
10. Node.js is fun
Node.js uses the Google V8 engine to execute
event-driven, non-blocking I/O,
Lightweight, and efficient, and cross-platform!
11. Browser Usage
● Chrome Developer Tools/Firefox Developer Tools
● Sublime IDE Plugins:
o Package Manager
o Plain Tasks
o JS Format
o Sublime Linter (JSHint)
o GIT
o Flatland theme
o User Settings are the best to modify
● Pretzel or ctrl -F
12. More Tools….
● Stack Overflow
● Yeoman/Grunt/Bower
o Node.js based
● LastPass - Stop trying to remember pw’s and URLs
More is always better
13. Tools pt. 2
● Toggl: time management
● TypeIt4me(osx)/Phrase Express:Text Expansion
● Git
o SourceTree
o Github/bitbucket for repository usage, ideal for
sharing
14. …and more tools
● Filezilla for ftp file comparison
● Dropbox- multiple computer usage
● kaleidoscope(osx)/Beyond Compare(win)
● google play music/pandora/soundcloud :-)
● Coffee or Tea (buy some good joe every now
and then, you deserve it)
Tools are fun
Prepare you for tonight’s talk
Goal: create an overview for the presentation
Time: 60 mins
Try to limit to 30-45 to leave room for questions
Some small demos will be thrown in
Ask everyone’s comfort level
this talk assumes strong basics and no code specific sharing
This is what we don’t want
This is my goal emotion everyday.
Time management is an inherent part of our duties, so we need every trick possible to stay on track.
Determine and focus on critical areas
Don’t need to think about how to make code most efficient
Uniform code is easier for you and everyone else to read
Goes without saying we could all use a break here and there.
Used Toggl to track time usage.
Depending on the day or flow of projects, my body/brain will shut down or get easily distracted
We all need to be honest about our time usage, tracking is the only solution
V8 complies Javascript to native Machine code before executing it
The compiled code is optimized and re-optimized dynamically at runtime.
Sublime: IDE
Plugins(fewer plugins = greater speed):
Plain Tasks: great for note taking
JS Format: helps to clean up code periodically
Sublime Linter (JSHint)
helps to keep coding up to standard/compliant and reduce little errors.
Show the user settings and the importance of creating a user page(its not hars and helps to keep from corrupting the system)
Chrome Developer Tools/Firefox Developer Tools(The biggest)
Mozilla Developer Tools is a great resource for various syntax research and usage
Pretzel or ctrl -F (find in most)
Stack Overflow:
are you asking questions?
are you posting answers?
solve your own problems, post the results of your corrections
be a team player, this will pay off
Yeoman/Grunt/Bower: Project Build and Daily Tasks
-Node.js dependecy
lastpas: Stop trying to remember passwords, and site urls let them do everything including creating a more secure and robust password