This document provides guidance on developing architectural concepts. It explains that concepts translate a design problem into a physical solution by responding to critical issues and themes. To develop concepts, a designer must first understand their design philosophy and values, then analyze the design problem by considering factors like function, form, and human needs. A concept is built by breaking down the problem, sketching ideas, researching precedents that address similar issues, and developing tentative solutions that are evaluated and improved through criticism. Well-developed concepts clearly demonstrate an understanding of the problem and present coherent solutions.
This document contains information about design concepts presented by Satu Miettinen and colleagues from Kuopio Academy of Design in Finland. It discusses what a design concept is, how it can be verbal or visual, and provides guidance on developing a design concept including defining the problem, researching the client and industry, and asking questions to understand brand, customers, and goals. The document stresses listening to clients' descriptive words to form the verbal concept and researching competitors to identify consistent and unique aspects of the client's market.
VDIS10011 Restoration Interiors 2 Lecture 4: Concept DevelopmentVirtu Institute
The document discusses concept development for interior design projects. It explains that a design concept is the underlying idea or framework that guides design decisions. The lecturer outlines several key steps to developing a concept, including defining the design problem, researching the project, brainstorming ideas, and sketching. Verbal and visual aspects of concepts are discussed. Generating ideas through techniques like brainstorming, sketching, and mind mapping is also covered. The concept becomes the roadmap that leads to choices in areas like color, materials, and layout.
VDIS10006 Restoration Interiors 1 Lecture 3: Concept DevelopmentVirtu Institute
The document discusses concept development for interior design projects. It explains that a design concept is the underlying idea or framework that guides design decisions. The lecturer outlines several key steps to developing a concept, including defining the design problem, researching the project, brainstorming ideas, and sketching. Verbal and visual concepts are discussed as two ways to think about a design concept. The importance of a well-developed concept in directing color choices, layouts, aesthetics and other design elements is emphasized.
This document discusses business model design techniques, focusing on customer insights. It emphasizes that understanding customers is essential for designing successful business models. Customer insights should inform value propositions, distribution channels, customer relationships, and revenue streams. The document provides examples of how companies like Apple developed business models based on deep customer understanding. It also discusses techniques for gaining customer insights, such as empathy mapping and customer profiling, to guide business model design choices.
The document discusses techniques for business model design, including customer insights, ideation, visual thinking, prototyping, and storytelling.
1) Customer insights involve developing an understanding of customers to inform business model choices regarding value propositions, distribution channels, customer relationships, and revenue streams. Customer profiling tools like empathy maps can help gain insights.
2) Ideation is a creative process for generating business model ideas through techniques like brainstorming, "what if" questions, and visual tools to represent concepts.
3) Visual thinking uses visual representations like diagrams and sketches to explore, discuss, and communicate business models in a concrete way.
4) Prototyping business models allows exploring different design
Agile Inception Strategies : Presented by Khaarthigha SubramanianoGuild .
Agile Inception using Innovative and Collaborative techniques & Gamification came for rescue, But now this is also diluted a lot and becoming in-effective. But used well, this is highly effective even to discover more than what we are focusing and help channel the investments for the clients.
We took a real world problem that is meaningful to all attendees and used the following techniques as a real inception
– Describing the objectives of inception and inception outcomes
– Setting the vision
– Identify Competing constraints and decouple them
– Understand nuances of client relationship and being dynamic in modelling the solution
– Stakeholder mapping and communication plan
– Assumption mapping and hypotheses prioritisation
– Traceability of user needs to business goals through impact mapping.
How to create a portfolio for M . Design Admission? Surya Konijeti
Tips to design your portfolio for admission into Masters in Design. Based on Experience in India. Mostly viable for Transportation, Product , Industry, UI, UX Design.
Sorry for not including examples.
May be updated as my view and perception for Design changes.
Mail me for any queries and discussions.
This document provides guidance on developing architectural concepts. It explains that concepts translate a design problem into a physical solution by responding to critical issues and themes. To develop concepts, a designer must first understand their design philosophy and values, then analyze the design problem by considering factors like function, form, and human needs. A concept is built by breaking down the problem, sketching ideas, researching precedents that address similar issues, and developing tentative solutions that are evaluated and improved through criticism. Well-developed concepts clearly demonstrate an understanding of the problem and present coherent solutions.
This document contains information about design concepts presented by Satu Miettinen and colleagues from Kuopio Academy of Design in Finland. It discusses what a design concept is, how it can be verbal or visual, and provides guidance on developing a design concept including defining the problem, researching the client and industry, and asking questions to understand brand, customers, and goals. The document stresses listening to clients' descriptive words to form the verbal concept and researching competitors to identify consistent and unique aspects of the client's market.
VDIS10011 Restoration Interiors 2 Lecture 4: Concept DevelopmentVirtu Institute
The document discusses concept development for interior design projects. It explains that a design concept is the underlying idea or framework that guides design decisions. The lecturer outlines several key steps to developing a concept, including defining the design problem, researching the project, brainstorming ideas, and sketching. Verbal and visual aspects of concepts are discussed. Generating ideas through techniques like brainstorming, sketching, and mind mapping is also covered. The concept becomes the roadmap that leads to choices in areas like color, materials, and layout.
VDIS10006 Restoration Interiors 1 Lecture 3: Concept DevelopmentVirtu Institute
The document discusses concept development for interior design projects. It explains that a design concept is the underlying idea or framework that guides design decisions. The lecturer outlines several key steps to developing a concept, including defining the design problem, researching the project, brainstorming ideas, and sketching. Verbal and visual concepts are discussed as two ways to think about a design concept. The importance of a well-developed concept in directing color choices, layouts, aesthetics and other design elements is emphasized.
This document discusses business model design techniques, focusing on customer insights. It emphasizes that understanding customers is essential for designing successful business models. Customer insights should inform value propositions, distribution channels, customer relationships, and revenue streams. The document provides examples of how companies like Apple developed business models based on deep customer understanding. It also discusses techniques for gaining customer insights, such as empathy mapping and customer profiling, to guide business model design choices.
The document discusses techniques for business model design, including customer insights, ideation, visual thinking, prototyping, and storytelling.
1) Customer insights involve developing an understanding of customers to inform business model choices regarding value propositions, distribution channels, customer relationships, and revenue streams. Customer profiling tools like empathy maps can help gain insights.
2) Ideation is a creative process for generating business model ideas through techniques like brainstorming, "what if" questions, and visual tools to represent concepts.
3) Visual thinking uses visual representations like diagrams and sketches to explore, discuss, and communicate business models in a concrete way.
4) Prototyping business models allows exploring different design
Agile Inception Strategies : Presented by Khaarthigha SubramanianoGuild .
Agile Inception using Innovative and Collaborative techniques & Gamification came for rescue, But now this is also diluted a lot and becoming in-effective. But used well, this is highly effective even to discover more than what we are focusing and help channel the investments for the clients.
We took a real world problem that is meaningful to all attendees and used the following techniques as a real inception
– Describing the objectives of inception and inception outcomes
– Setting the vision
– Identify Competing constraints and decouple them
– Understand nuances of client relationship and being dynamic in modelling the solution
– Stakeholder mapping and communication plan
– Assumption mapping and hypotheses prioritisation
– Traceability of user needs to business goals through impact mapping.
How to create a portfolio for M . Design Admission? Surya Konijeti
Tips to design your portfolio for admission into Masters in Design. Based on Experience in India. Mostly viable for Transportation, Product , Industry, UI, UX Design.
Sorry for not including examples.
May be updated as my view and perception for Design changes.
Mail me for any queries and discussions.
The document provides guidance on how to develop a winning proposal, including how to plan the proposal, market your company, analyze the client's needs, design and estimate the project, and publish the final proposal. It recommends starting with an executive summary that briefly outlines the problem, solution, and your company's expertise. The proposal should clearly communicate how your solution will meet the client's needs and be presented in a well-organized, easy to understand format.
The document provides guidance on writing an effective project proposal. It explains that a proposal should briefly outline the project's objectives, technical approach, and anticipated results. It should convince the donor to invest in the project by clearly answering questions about the problem being solved, who benefits and how, and the methodology. The proposal should demonstrate the ability to analyze and solve the problem and produce the intended deliverables. It should also consider alternative solutions and promote effective communication with the donor.
Back to basics: Creative brief workshop
Becky McOwen-Banks
Before great creative work can be done it's key to create the environment in which creative work can be produced.
In this pres we look at the processes and provide a few tips for those with a hankering for effective creative work. Skewed for the in-house relationships but applicable for anyone involved in the creative process.
Covers: structure, department relationships, Briefs, idea generation, evaluating creative work and feedback
Graphic design involves solving problems visually through creative and technical means. The process considers the target audience and evaluates designs based on criteria like budget, message, and client satisfaction. A design team may include roles like art directors, producers, and programmers. Research and development begins by defining the problem through brainstorming words, sketches, and inspiration. The target market and motivational psychology inform the design approach. Effective collaboration ensures the client's ideas and direction are incorporated.
The document provides guidance on creating a design brief for addressing a new problem statement. It instructs to gather necessary information from various sources and learn required skills. The design brief should also include goals, target audience, constraints, and criteria. It should describe how the solution will be created and tested with examples of similar products and images for reference.
The document outlines a human-centered design process that is collaborative, iterative, and focuses on the end user. It discusses forming multidisciplinary teams to work through problem finding, research, invention of solutions, prototyping, and implementation. The process is non-linear and iterative, with user research and testing occurring at various stages to refine solutions that meet user needs. A case study example demonstrates how the process can help organizations better understand themselves and communicate their mission.
what is fashion design brief and its importancemezgebutesfaye1
design brief contain a set of instruction to work with creating the design. it is a document that outlines the core details of expectation design project
This document provides guidance and questions for planning and designing a magazine cover. It prompts the reader to consider the genre, target audience, title, masthead designs, cover photo ideas, sell lines, cover layout sketches, and completed cover design. It also includes questions for self-evaluation on audience targeting, stereotypes, fonts, and justifying design choices. The reader is asked to plan elements of a magazine cover, sketch layout ideas, design their preferred cover, and reflect on how well it meets its intended audience.
Design thinking is a user-centered, creative, and collaborative methodology for solving problems. It involves cross-functional teams representing technology, business, and users. The design thinking process includes researching user needs and technological/business factors, ideating potential solutions, prototyping the top ideas, and getting feedback through iterative testing. The goal is to produce solutions that meet user needs while also considering feasibility and business objectives.
Managing The Design Process oleh Terry Lee Stones
Mengoptimalkan penggunaan design grafis dalam cara yang praktis dan nyata. Memahami bagaimana proses kolaborasi yang berlangsung akan perlu mempelajari beberapa bahasa baru, juga tools dan teknik, dalam mengaplikasikan menejemen design dan hubungannya dengan konsep kepemimpinan design
Explore this presentation to comprehend the essential design theories, popular concepts, methodologies, and ideologies of UX Design. To explore more about UX, you can visit our UX/UI Design courses page - https://www.admecindia.co.in/ui-and-ux-courses
The engineering design process consists of 8 steps: 1) define the problem, 2) do background research, 3) brainstorm solutions, 4) choose the best solution, 5) develop the solution, 6) build a prototype, 7) test and redesign, and 8) repeat the process as needed until the best solution is found. Engineers follow these steps to systematically solve problems by researching user needs, generating ideas, testing solutions, and improving designs.
This document provides guidance on creating a design brief to address a new problem statement. It instructs the writer to outline how they will gather necessary information from various sources and learn required skills. The design brief should also include the goal of the design, its target audience, any constraints, and the criteria a good design should meet such as being informative and captivating. Examples should be included to illustrate similar existing products and their desirable characteristics.
The art and craft of writing successful proposalsAmjad Idries
The document provides guidance on writing successful grant proposals. It discusses important elements like clearly outlining the proposal idea, needs statement, objectives, budget, and following guidelines. Key recommendations include starting with a good idea aligned with funder priorities, improving packaging through logical organization and clear writing, and obtaining feedback from others. Common mistakes involve poorly addressing reviewer criteria, inconsistent sections, and weak justification. The document emphasizes conveying a proposal's significance and developing specific, measurable goals to convince reviewers of its merits.
Graphic designers follow a specific process to create effective visual solutions that meet client needs. This includes:
1) Understanding the design brief to learn the project details, target audience, and client requirements.
2) Conducting research by analyzing other similar designs and gathering descriptive information.
3) Creating thumbnail sketches that explore various layouts, styles, and design elements to solve the problem.
4) Developing rough drafts and selecting the strongest ideas to present to the client for feedback.
5) Creating a final comprehensive design based on client feedback and presenting the solution.
Initial ideas are generated through brainstorming and documented through sketches, models, and notes. At this early stage, all ideas are considered valid and useful. Key aspects of initial ideas include visualizing concepts in 2D sketches and 3D models to communicate creative thinking, and relating ideas back to research. A reflective evaluation of initial ideas prepares the designer for the next stage of the design process.
The document provides information for a student project to create a welcome leaflet for Brentwood Guesthouse clients visiting York. It includes brainstorming ideas, developing two concepts, and assessing them against the client's requirements. The student chooses the first concept - a 4-page A4 leaflet with sections on attractions, food/drink, and shopping. Further development is shown including mood boards and treatments before outlining production timescales.
Dynamic4 & The Big Idea Webinar. Introducing The Business Model CanvasBen Pecotich
I was invited to present a thought leader webinar as part of the The Big Idea competition coordinated by The Big Issue. These are the slides from the 40 minute webinar where I introduce the Business Model Canvas and provide some guidance on how it can be used in a social enterprise context to quickly capture and prototype business model concepts on paper so you can create experiments to test them - and your assumptions!
http://dynamic4.com/ideas/big-idea-webinar-introducing-business-model-canvas
The document provides guidance on how to develop a winning proposal, including how to plan the proposal, market your company, analyze the client's needs, design and estimate the project, and publish the final proposal. It recommends starting with an executive summary that briefly outlines the problem, solution, and your company's expertise. The proposal should clearly communicate how your solution will meet the client's needs and be presented in a well-organized, easy to understand format.
The document provides guidance on writing an effective project proposal. It explains that a proposal should briefly outline the project's objectives, technical approach, and anticipated results. It should convince the donor to invest in the project by clearly answering questions about the problem being solved, who benefits and how, and the methodology. The proposal should demonstrate the ability to analyze and solve the problem and produce the intended deliverables. It should also consider alternative solutions and promote effective communication with the donor.
Back to basics: Creative brief workshop
Becky McOwen-Banks
Before great creative work can be done it's key to create the environment in which creative work can be produced.
In this pres we look at the processes and provide a few tips for those with a hankering for effective creative work. Skewed for the in-house relationships but applicable for anyone involved in the creative process.
Covers: structure, department relationships, Briefs, idea generation, evaluating creative work and feedback
Graphic design involves solving problems visually through creative and technical means. The process considers the target audience and evaluates designs based on criteria like budget, message, and client satisfaction. A design team may include roles like art directors, producers, and programmers. Research and development begins by defining the problem through brainstorming words, sketches, and inspiration. The target market and motivational psychology inform the design approach. Effective collaboration ensures the client's ideas and direction are incorporated.
The document provides guidance on creating a design brief for addressing a new problem statement. It instructs to gather necessary information from various sources and learn required skills. The design brief should also include goals, target audience, constraints, and criteria. It should describe how the solution will be created and tested with examples of similar products and images for reference.
The document outlines a human-centered design process that is collaborative, iterative, and focuses on the end user. It discusses forming multidisciplinary teams to work through problem finding, research, invention of solutions, prototyping, and implementation. The process is non-linear and iterative, with user research and testing occurring at various stages to refine solutions that meet user needs. A case study example demonstrates how the process can help organizations better understand themselves and communicate their mission.
what is fashion design brief and its importancemezgebutesfaye1
design brief contain a set of instruction to work with creating the design. it is a document that outlines the core details of expectation design project
This document provides guidance and questions for planning and designing a magazine cover. It prompts the reader to consider the genre, target audience, title, masthead designs, cover photo ideas, sell lines, cover layout sketches, and completed cover design. It also includes questions for self-evaluation on audience targeting, stereotypes, fonts, and justifying design choices. The reader is asked to plan elements of a magazine cover, sketch layout ideas, design their preferred cover, and reflect on how well it meets its intended audience.
Design thinking is a user-centered, creative, and collaborative methodology for solving problems. It involves cross-functional teams representing technology, business, and users. The design thinking process includes researching user needs and technological/business factors, ideating potential solutions, prototyping the top ideas, and getting feedback through iterative testing. The goal is to produce solutions that meet user needs while also considering feasibility and business objectives.
Managing The Design Process oleh Terry Lee Stones
Mengoptimalkan penggunaan design grafis dalam cara yang praktis dan nyata. Memahami bagaimana proses kolaborasi yang berlangsung akan perlu mempelajari beberapa bahasa baru, juga tools dan teknik, dalam mengaplikasikan menejemen design dan hubungannya dengan konsep kepemimpinan design
Explore this presentation to comprehend the essential design theories, popular concepts, methodologies, and ideologies of UX Design. To explore more about UX, you can visit our UX/UI Design courses page - https://www.admecindia.co.in/ui-and-ux-courses
The engineering design process consists of 8 steps: 1) define the problem, 2) do background research, 3) brainstorm solutions, 4) choose the best solution, 5) develop the solution, 6) build a prototype, 7) test and redesign, and 8) repeat the process as needed until the best solution is found. Engineers follow these steps to systematically solve problems by researching user needs, generating ideas, testing solutions, and improving designs.
This document provides guidance on creating a design brief to address a new problem statement. It instructs the writer to outline how they will gather necessary information from various sources and learn required skills. The design brief should also include the goal of the design, its target audience, any constraints, and the criteria a good design should meet such as being informative and captivating. Examples should be included to illustrate similar existing products and their desirable characteristics.
The art and craft of writing successful proposalsAmjad Idries
The document provides guidance on writing successful grant proposals. It discusses important elements like clearly outlining the proposal idea, needs statement, objectives, budget, and following guidelines. Key recommendations include starting with a good idea aligned with funder priorities, improving packaging through logical organization and clear writing, and obtaining feedback from others. Common mistakes involve poorly addressing reviewer criteria, inconsistent sections, and weak justification. The document emphasizes conveying a proposal's significance and developing specific, measurable goals to convince reviewers of its merits.
Graphic designers follow a specific process to create effective visual solutions that meet client needs. This includes:
1) Understanding the design brief to learn the project details, target audience, and client requirements.
2) Conducting research by analyzing other similar designs and gathering descriptive information.
3) Creating thumbnail sketches that explore various layouts, styles, and design elements to solve the problem.
4) Developing rough drafts and selecting the strongest ideas to present to the client for feedback.
5) Creating a final comprehensive design based on client feedback and presenting the solution.
Initial ideas are generated through brainstorming and documented through sketches, models, and notes. At this early stage, all ideas are considered valid and useful. Key aspects of initial ideas include visualizing concepts in 2D sketches and 3D models to communicate creative thinking, and relating ideas back to research. A reflective evaluation of initial ideas prepares the designer for the next stage of the design process.
The document provides information for a student project to create a welcome leaflet for Brentwood Guesthouse clients visiting York. It includes brainstorming ideas, developing two concepts, and assessing them against the client's requirements. The student chooses the first concept - a 4-page A4 leaflet with sections on attractions, food/drink, and shopping. Further development is shown including mood boards and treatments before outlining production timescales.
Dynamic4 & The Big Idea Webinar. Introducing The Business Model CanvasBen Pecotich
I was invited to present a thought leader webinar as part of the The Big Idea competition coordinated by The Big Issue. These are the slides from the 40 minute webinar where I introduce the Business Model Canvas and provide some guidance on how it can be used in a social enterprise context to quickly capture and prototype business model concepts on paper so you can create experiments to test them - and your assumptions!
http://dynamic4.com/ideas/big-idea-webinar-introducing-business-model-canvas
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2. A good design begins with a good design concept.
You’re trying to solve a problem and your concept will lead the
way and give you direction for your design decisions.
How do you form a concept?
What questions do you need to ask in order to develop one?
How does your concept become the roadmap for your design?
3. What is a Design Concept?
Concept: Definition
an abstract idea
a plan or intention
an idea or invention to help sell or advertise a commodity (product)
an idea, theory, opinion.
4. •Verbal – the verbal parts of your concept might be words you use to describe
the project.
For example your design concept might be one of sophisticated elegance word
or sentence.
Verbal concepts tend toward the plan. They’re focused on the message your design is to
communicate.
•Visual – the visual parts of your concept might be a specific image or color
scheme. It might be an idea to use circles, rectangles or geometrical shapes.
Visual concepts tend to be a little more tough. They should come from the verbal part of
your concept.
Visual concepts are focused more on the how of conveying your message.
We can think of design concepts in two ways.
Generally verbal concepts come before visual concepts as the visual is really about how
you’ll communicate the verbal, though it likely depends on the individual and how you
think best.
5. What to do Before Creating a Design Concept
Developing a design concept is something of an individual process. There’s no one right way to generate an
idea and what works for one won’t necessarily work for another. However there are parts to the process that
everyone should go through.
•Research –You’ll have to do your own research into their industry looking at competing sites and trying to
understand more about. The next part is finding ways you can gather inspiration and generate ideas,
•Defining the problem – You can’t solve a problem without knowing what that problem is. Before developing a
concept for a project you need to talk to your client and ask questions about the client’s brand, their customers,
their general market.
Questions you should be asking yourself and your client.
•What is your client’s brand?
•Who are your client’s customers?
•What are the requirements for the project?
•What is the objective of the project?
•What’s the budget for the project?
The answers to each of the above should give you ideas for your design concept.
6. For example BMW and Volkswagen have two different brands with different types of customers. The
goals of their showrooms might be the same (to sell cars) and different in others (history of the car vs
technical specs). Knowing these things should start to point you toward a concept.
You should be searching as many questions as you can in order to understand as much as possible
about your client, your client’s business, their customers.
7. How To Develop Architectural Concepts
Architectural concepts are the designers way of responding to the design
situation presented to them. They are a means of translating the non-physical
design problem into the physical building product. Every project will have
critical issues, central themes or problem essences, and the general issues of
designing a building can come under the following categories:
•Functional zoning
•Architectural space
•Circulation and building form
•Response to concept
•Building envelope
8. This diagram is a reaction to the brief for a cancer care centre to be built in the grounds of a
hospital. It addresses a few of the elements discussed above – it is not an extensive list but gives
you an idea of the sort of things to be thinking about.
9. Design Factor
How will you interpret the design problems and use your values and philosophies to come
up with the design solution?
How do you understand the design brief?
What are your responsibilities as a designer?
Some of the factors you will need to consider are:
•Function
•Form
•Space
•Geometry
•Context
•Human factors
•Economic constraints
•Enclosure
•Limits
•Opportunities
You need to break down the elements of the brief and give yourself a full understanding of the
requirements of the project. Consider all of the above in relation to your project. Draw out diagrams
10. Sketch
A useful way to develop your ideas, sketch out your concepts. Whether it is tiny elements
of design detail, or general form of your building. Keep referring back to your sketches,
as they may inspire a development of design.
13. It’s your idea for how you’ll solve the problem of communicating your client’s message.
While there is no one way to develop a concept the first necessary step is gathering
information.
You gather information by searching as you can for similar projects and try to read
between the lines.
THE BEST DESIGNS START WITH A GREAT CONCEPT.
Summary
The more information you have
The better you’ll be able to create different concepts
for the design.