The document is a resume for Marion Kapferer, a 28-year-old graphic artist from Germany. It summarizes her education, including a Master of Arts degree focusing on advanced computer animation and games from Salzburg University, as well as relevant work experience at companies like CipSoft GmbH and House of Tales Entertainment. It also lists her skills such as concept art, 3D modeling, and experience with software like Maya, Photoshop, and Unreal Development Kit.
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Creative leadership essential information pack is about the fundamentals of practicing creativity for leaders and managers in current competitive business and work environment
Creative leadership essential information packLearningade
Creative leadership essential information pack is about the fundamentals of practicing creativity for leaders and managers in current competitive business and work environment
1. Contact Singapore Travel Scholarship
Visiting Singapore-based digital media companies in October 2010
Since March 2012
Position: Graphic Artist, Assistant Team Lead
CipSoft GmbH
Conferences & Workshops
Siggraph 2014, Troian Horse was a Unicorn 2014 & 2015
International Art and Design Symposium London 2013
Siggraph Asia Singapore 2012
Figure Drawing Courses Fall 2013 & 2014
Games: Tibia, TibiaME, Fiction Fighters, div. Prototypes
Concept Art, Pixel Sprites, 2D Animation, Illustration, Planning
FiveStrokes Art & Design
Freelance Art Studio
Since September 2014
marion
kapferer
Am Pfaffensteiner Hang 45 marionkapferer.de
D-93059 Regensburg
mail@marionkapferer.de
+49 15146336696
female, 28
EDUCATIONEXPERIENCESKILLS
2009 - 2012
Focus on Advanced Computeranimation & Games
Achieved Degree: Master of Arts
Accomplished Student Project: SIDELIVES [Action Game]
art direction, concept art & 3D-graphics, FX, lighting
Thesis Subject: Light Aesthetics in Games, was released in paperback
Head of Student‘s Union
July 2010 - October 2010
Games: Warstory (Browsergame), Word Wizards (Puzzle Game)
Concept Art, 3D-graphics (modeling, texturing, FX), User Interface
Autodesk Maya, Adobe After Effects, ZBrush, Adobe Edge Animate
Unreal Development Kit, traditional frame animation
Salzburg University of Applied Sciences
House of Tales Entertainment Bremen
August 2008 - December 2008
Games: 15 Days (Adventure Game)
Concepts, 3D-graphics (modeling, texturing, lighting)
Software & Media
Course of Studies: Multi Media Art Master
Internship
Internship
Course of Studies: Multi Media Art Bachelor
2006 - 2009
Focus on Computeranimation & Games
Achieved Degree: Bachelor of Arts
3D modeling, texturing, lighting, concept art, graphic design
Thesis Subject: Antagonists in Games
Chimera Entertainment Munich
Computer Graphics & Animation
Art & Design
Adobe Photoshop, Adobe Illustrator, Adobe InDesign
Corel Paint Shop Pro, Watercolors, Markers, Acryl, Ink
Languages
English, German (fluent written & spoken)
French, Japanese (basics)
RESUME