Karina Barron is an artist from Phoenix, Arizona seeking a position creating artistic assets for visual media. She has a Bachelor's degree in Game Art and Animation from the University of Advancing Technology. Her skills include 3D modeling, texturing, animation, and concept art using software such as 3ds Max, Maya, Blender, Photoshop and Unity. Her experience includes working as a lead artist at Socent Studios and completing internships at Game CoLab and the University of Advancing Technology.
Adel Regragui is a creative and extremely talented animator who creates 2D and 3D images in motion for video games, cartoons, animated films, commercials and music videos.
I'm Bahram Kiani graduate of Capital University of Science and Technology, Islamabad. Detailed portfolio is shared for sharing with others and for job purpose.
Adel Regragui is a creative and extremely talented animator who creates 2D and 3D images in motion for video games, cartoons, animated films, commercials and music videos.
I'm Bahram Kiani graduate of Capital University of Science and Technology, Islamabad. Detailed portfolio is shared for sharing with others and for job purpose.
Using Sketch in Your Workflow – From Idea to Finished ProductBrian Louis Ramirez
This presentation goes over what Sketch is, why you should use it for wireframing, UI design and prototyping, and how to incorporate it in your software development workflow.
Using Sketch in Your Workflow – From Idea to Finished ProductBrian Louis Ramirez
This presentation goes over what Sketch is, why you should use it for wireframing, UI design and prototyping, and how to incorporate it in your software development workflow.
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1. Karina Barron
Phoenix, AZ, 85042
(540)903-9074|karbarro@uat.edu
Kbarron10158.artstation.com
OBJECTIVE
Aspiring artist looking to create a future of artistic assets for the visual media industry.
EDUCATION
University of Advancing Technology (UAT) Sept. 2013 - Aug. 2016
Bachelor of Fine Arts in Game Art and Animation
SKILLS
Software
3ds Max, Maya & Blender
Photoshop & Sketchbook
Adobe Illustrator
Unity, Unreal Engine 4 & UDK
Cortex
Autodesk Motion Builder
Adobe After Effects
Crazy Bump
Microsoft Office
Design Skills
Texturing & UV Unwrapping
3D Character & Environment Modeling &
Rigging
2D & 3D Animation
Motion Capture
Character Design & Anatomy
Storyboarding
Digital Painting & Concepts
Engine Integration
Video Editing & Composition
Professional Skills
Strong Leader
Customer Service
Problem Solving
Punctual
Trustworthy
Self- Motivated
Good Communication
Well Organized
EXPERIENCE
Socent Studios Lead Artist Dec. 2015 – Aug. 2016
The Deadliest War (In progress)
Working with a team of designers, programmers and artists to create a prototype game for a client to
show to investors.
Game CoLab Art Internship Sept. 2014 – Dec. 2014
RMF
Created 3D Assets, Concept art, and textures while working in an independent game developer
environment
The University of Advancing Technology Job May 2014 - Aug. 2016
Student Ambassador
Worked part-time at the University doing tours, secretary duties, data entry, and admission tasks
while attending school.
The Whispering Creek B&B Graphic Designer January 2015
Logo artist
Worked directly with a client to create a logo that would be used for their upcoming business.