SlideShare a Scribd company logo
1 of 18
Download to read offline
See discussions, stats, and author profiles for this publication at: https://www.researchgate.net/publication/273609867
Customer Experience Model: Social Environment, Retail Brand and Positive
WOM
Article in Research in Business and Management · August 2014
DOI: 10.5296/rbm.v2i1.5823
CITATIONS
6
READS
1,318
4 authors, including:
Erna Andajani
Universitas Surabaya
8 PUBLICATIONS 51 CITATIONS
SEE PROFILE
Djumilah Hadiwidjojo
Brawijaya University
49 PUBLICATIONS 479 CITATIONS
SEE PROFILE
All content following this page was uploaded by Erna Andajani on 23 July 2020.
The user has requested enhancement of the downloaded file.
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
25
Customer Experience Model: Social Environment,
Retail Brand and Positive WOM
Erna Andajani (Corresponding Author)
Doctoral Candidate in Management Post Graduate Program
Faculty of Economics and Business, Brawijaya University, Malang, Indonesia
Lecturer Faculty of Business and Economics, Surabaya University
Raya kalirungkut Street, Surabaya-60293, East Java, Indonesia
Tel: 62-899-388-3705. Email: ernajani@ubaya.ac.id, worldnot2013@gmail.com
Djumilah Hadiwidjojo
Faculty of Economics and Business, Brawijaya University, Malang,Indonesia
Veteran Malang Street, Malang 65145, Indonesia
E-mail: Djumilah@ub.ac.id
Mintarti Rahayu
Faculty of Economics and Business, Brawijaya University, Malang,Indonesia
Veteran Malang Street, Malang 65145, Indonesia
E-mail: mintarti@ub.ac.id
Djumahir
Faculty of Economics and Business, Brawijaya University, Malang,Indonesia
Veteran Malang Street, Malang 65145, Indonesia
E-mail: djumahir@ub.ac.id, djumahir@gmail.com
Received: June 19, 2014 Accepted: July 21, 2014 Published: August 17, 2014
doi:10.5296/rbm.v2i1.5823 URL: http://dx.doi.org/10.5296/rbm.v2i1.5823
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
26
Abstract
Competitive advantage today can be achieved not only through selling the products or
services to consumers, but also emphasizing the creation of customer experience. On the
other hand, the company does not merely orient to customer satisfaction as customer
satisfaction will stagnate at some points. Companies need to find new formulations to retain
their customers by creating customer experience. The customer experience can occur through
the stimulations which some are controllable whereas some others are uncontrollable by the
company. Social environment and retail brand image can influence the creation of customer
experience. Unpleasant emotions experienced by customers will support their positive WOM.
Customers who spread positive WOM tend to be loyal to the company. This article provides
some ideas related to retail companies in retaining their customers through the creation of
customer experience.
Keyword: customer experience, social environment, retail brand, positive WOM
1. Introduction
In facing increasing competition, every company should try to find the right business strategy
to win the competition. In this case, marketing strategy is the focal point of the company's
business strategy. All companies utilize marketing strategy in delivering their products (goods
and services) offering to meet what consumers demand and expect. Marketing strategy
development today requires companies to create a unique characteristic of the products and
services offered to its customers. According to Kotler (2002) distinctive factor or
differentiation factor can be a tool for the company to win the competition as well as a source
of competitive advantage. Through the differentiation factor, customers will get easier to
recognize and remember the products and services offered by the company.
Marketing strategy for the service product is different from goods. Service characteristics
which are intangible and perishable make service difficult to be evaluated before consumers
consume (Lovelock & Wirtz, 2010). Lovelock and Wirtz (2010) state that determining the
quality of service is more difficult, both before and after purchase since service is intangible.
In the process of service delivery, service providers and buyers must meet which then the
service delivery process occurs. There are three things to be considered in marketing strategy
including process of services delivery, reliability of service providers during service delivery,
and tangible facilities that come along with the service delivery process. Therefore, the
process of delivering service products is more complex than tangible goods.
Pine and Gilmore (1999) demonstrate (see the appendix, Table 1.1) that changes in the
characteristics of products and services occur in line with the growth of the economy over
time. Starting from the type of commodities in the era of agricultural economy during XVII
to XVIII centuries, the characteristics of product and service during that time are:
commodities were offered were based on the basic functions of the goods, it could not be
distinguished from one to another, merchants sold goods in large packs, and the prices
depended on the demand and supply of the market. In the industrial era during the middle of
19th
century, factories used machinery to increase productivity. This utilization of machinery
caused those factories capable of producing more goods in particular standard as well as they
started to build their inventory.
Technological innovation that occurred gradually during production process resulted in
greater efficiency of goods production since it was replaced by better machinery. This
phenomenon led to the reduction on the number of labor force that was needed in the
production process. Along with the decrease on the needs of labor force in the manufacturing
sector, there was an increase on the service market (during late 19th century); thus, it
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
27
enhanced the need on the workers for service sector. Companies used service as the
differentiating factor in facing and winning the competition during that era. Service is
intangible activity and tailored to meet customer’s wants. Service providers deliver services
when customer needs. Several companies combined between products and services in their
offering. Later on, more and more companies are doing similar things so that the
distinguishing factor among companies becomes less distinct.
In twentieth century, it emerges different output requirement from prior era. The
differentiating factor by combining goods and services is no longer applicable for XX century.
Companies should look for other type of distinctive factors that are difficult for competitors
to imitate. The recent identification to distinguish one firm from another is by offering an
experience. Experience occurs when a company uses its services as a mean of delivering
products and goods to bond individual customers. Commodities are seen as the basic function
of the product; yet goods and service are compared based on their tangibility and intangibility;
and, experience is a memory (memorable). Buyers will gain experience, for instance, when
they enjoy a game at Disneyland. Pine and Gilmore (1999) state that two people at the same
moment will not acquire similar experience, since every experience that occurs derived from
the interaction between the company and each individual.
Company’s competitive advantage derived from differentiating factor by creating a delightful
experience for the customer is one of the powerful marketing strategies nowadays. Shaw
(2007) mentions that the creation of customer experience gets more and more advanced and
become the standard in business. According to Consumer Experience survey by Temkin
Group in Q1 of 2011 in the United States, it showed that there were 27 American companies
which had conducted survey on customer experience. Amazon.com company is able to
achieve the highest customer experience score by attaining 81% (excellent). There are 16
American companies (Kohl's, Costco, Lowe's, Sam's Club, BJs Wholesale Club, Walgreen's,
Old Navy, Target, Rite Aid, JC Penney, Wal-Mart, CVS, Macy's, Home Depot, Sears) that get
customer experience creation score higher than 70% (experiencematters.wordpress.com).
This suggests that experience creates a unique value to the customer, difficult to be imitated
by competitors, and provide a strong effect on satisfaction, loyalty and recommendations
behavior of the consumers (Berry, Carbone, & Haeckel, 2002; Pine & Gilmore, 1999).
The concept of customer experience emerged in several disciplines (Wall et al., 2011:11). In
the perspective of sociology and psychology, peak experience is a real subjectivity, very
attractive, rich and complete experience that has been experienced by a person (Thorne,
quoted in Wall et al., 2011:11). From the perspective of anthropology and ethnology,
experience means a medium to deliver culture on individuals through an event that is realized
by those individuals themselves (Caru & Cova, 2003) and others, society and the world
(Abrahams, quoted in Wall et al., 2011:11). Pine and Gilmore (1999) states that successful
experience occurs when consumers get something unique, memorable, continuous, eager to
repeat and build upon, as well as make consumers enthusiastic to do WOM. Schmitt (1999)
perceives from economic and marketing perspective that experience is personal; it is an
individual response that occurs to some stimuli and involvement in particular setting or
background. Marketers should offer facilities and environment in order to create the desired
customer experience. Lewis and Chambers (2000) quoted in Wall et al. (2011:11) define
customer experience as the total implication of the combination of environmental, goods and
services bought by the customer.
The concept of customer experience itself has been discussed in several studies. Holbrook &
Hirschmann (1982) and Babin et al. (1994) have stated that consumption has experiential
aspect. Schmitt (1999) in his book describes how companies create experiential marketing so
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
28
that customers can recognize through their senses, feeling, thinking, action, and correlate
those things to the company and the brand. Berry, Carbone, and Haeckel (2002) show in
handling competition, a firm should provide complete facilities to encourage purchasing
process to occur so that the customers get satisfying experience. Puccinelli et al. (2008)
mention that experience occurs at the every stage of the consumer decision process. Palmer
(2010) exhibits a conceptual framework that can shape customer experience. Customer
experience management is the key to create a successful customer relationship management.
Verhoef et al. (2009:31) state that there are several publications in journals and books on
customer experience realm in the context of managerial actions and its practical implication
(Berry, Carbone, & Haeckel, 2002; Meyer & Schwager, 2007; Shaw & Ivens, 2005); yet,
theoretical review which underlies the supporting factor and the consequence of experience
customer itself is not yet widely explored.
The description of the following studies indicates the contributing factors and consequences
of customer experience as stated by Verhoef et al. (2009:31). Gentile et al. (2007); Sheng and
Teo (2012) explain that hedonic value and utilitarian value are the antecedents of customer
experience. Sheng and Teo (2012) conclude that customer experience results in brand equity.
Naylor et al. (2008) demonstrate the influence of advertising on hedonic experiences,
symbolic and functional functions. Grewal et al. (2009) present a research conceptual
framework which experience becomes the antecedents and consequences. The antecedents
intended by the research framework of Grewal et al. (2009) consist of promotion, price,
merchandise, supply chain, place, and macro environment. The result of the Grewal’s et al.
research framework (2009) finds that customer experience is derived from marketing
performance and financial performance. Hsu and Tsou (2011) state that the factor which
contributes to the consumer experience is the credibility of information. Nasermoadeli et al.
(2013) mention that social environment affects the sensory experience, emotional experience
and societal experience. Gopalan and Narayan (2010), Klaus and Maklan (2011) and
Ferguson et al. (2012) emphasize on the consequences of customer experience to WOM.
Verhoef et al. (2009) present a model related to how to create customer experience (see Fig.1)
based on a literature review of previous studies. Contributing factors in the model of
customer experience creation from Verhoef et al. (2009) includes the supporting factors that
can be controlled and cannot be controlled company. The model of customer experience
creation by Verhoef et al. (2009) consists of 9 contributing factors suitable for retail. The nine
variables are: the social environment, self-service technology, retail atmosphere, assortment,
price, customer experience in alternative channels, retail brand and customer experience (t-1)
and two moderating variables including situation and consumer. The concept of customer
experience creation model combines controllable contributing factors such as self-service
technology, retail atmosphere, assortment, price, customer experience in alternative channels,
retail brand, and customer experience (t-1) as well as uncontrollable contributing factor
which is social environment factor.
Consumer experience creation model by Verhoef et al. (2009) exhibits a complete comparison
among the contributing factors compared to Gentile et al. (2007), Naylor et al. (2008),
Grewal et al. (2009), Hsu and Tsou (2011), Sheng and Teo (2012), Nasermoadeli et al. (2013)
models which have been described above. Verhoef et al. (2009) proposes a holistic customer
experience construct and involves cognitive, affective, emotional and physical response
aspects for retail business. Verhoef et al. (2009) also present a gap for further research to
empirically examine the two variables, namely social environment and the retail brand
variables. The other variables such as self-service technology, retail atmosphere, assortment,
price, customer experience in alternative channels, customer experience (t-1) and customer
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
29
experience management strategy are not recommended for further study because those have
been explored in prior studies (Neslin et al., 2006; Dorotic, Verhoef, & Bijmolt, 2008,
Ailawadi et al., 2009; Kopalle et al., 2009; Mantrala et al., 2009 as adapted from Verhoef et
al., 2009).
Based on the description above, there is an interesting theme to be explored regarding to
customer experience. This study examines the contributing factors and consequences of
customer experience that is not yet widely discussed. The contributing factors to customer
experience are researched and empirically tested a model by referring to the model of
customer experience creation by Verhoef et al. (2009), particularly for the recommended
variables: social environment variables and retail brand variables. Customer experience
creation model by Verhoef et al. (2009) does not discuss the consequences of the customer
experience itself. This study also modifies Verhoef’s et al. (2009) model of customer
experience creation by adding customer experience’s consequence namely WOM variable.
The social environment described by Verhoef et al. (2009) includes the interaction between
consumers and employees, as well as the interactions among consumers in a community.
Verhoef et al. (2009) state that the interaction between consumers influences the experience
of each consumer. For instance, when a consumer A feels annoyed by the loud voice of
consumer B at a cinema, consumer C asks B to calm down his voice. It will affect the
experience of each consumer. Employee interaction with customers occurs when a transaction
takes place. The attitude of employees in delivering services will have an impact on the
customer experience. A community or a group in a society can provide information to
members of the group /the community which then have an impact on the experience attained
by its members.
Nasermoadeli et al. (2013) analyze the direct relationship between the social environment
with customer experience as sensory experience, emotional experience and societal
experience. The results show that social environment significantly influences the sensory
experience. Nasermoadeli et al. (2013) research supports the concept of customer experience
creation model by Verhoef et al. (2009) regarding the relationship between social
environment and customer experience.
Retail brand variable is interesting to study because each retailer has a unique retail brand or
the private label. Ailawadi and Keller (2004) state that retail is an ideal place to create
customer experience. Customer experience not only involves the retailer brand or trademarks
of the manufacturers but the whole of retail. Retail brand will also describe the significance
of the retail brand meaning in the mind of consumers be able to create customer experience.
Fitzsimons et al. (2008) conclude that exposure to brand influences consumer perceptions on
the brand. Consumer perception will influence consumer behavior. Consumer behavior
reflects the experience received and perceived by the consumers. Fitzsimons et al. (2008)
give an example of Apple brand exposure which is perceived to be more creative than IBM
brand exposure. Therefore, it concludes that consumer perception of a brand will affect the
experience that will be gained. Based on this description, the Verhoef’s et al. (2009) model
concludes that retail brand is the factors which contributes the creation of customer
experience.
Retail with famous brand has an advantage every day from its loyal consumers as those
consumers go shopping for goods and services at the retail store. Consumers expect that they
will be better served than in particular store compared to the competitor. The value-added
perception of the customers is attained through brand image which is offered and this
becomes a tool to win the competition nowadays. Martenson (2007) proposes that consumers
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
30
who have tried the store brand will result in potential effect on store image; but it is more
likely that the store image affects the willingness of consumers to try the store brand. It
means store image can affect a consumer to visit the store.
Measurements retail brands used in this study is based on the brand image concept.
Consumers will achieve the description of the consumer product when it is initialized by the
brand image. This study uses retail brand image measurement concept (Ailawadi & Keller,
2004) since it is explicitly adjusted to Verhoef’s et al. (2009) the concept of customer
experience creation model for retail.
Wardah Fazriyati (2012) explains mall reflects the lifestyle among urban society as well as a
place to shop; further, mall is also a gathering, meeting, and recreation place with mates,
friends, family, relatives, and colleagues. Several activities can also be held at a mall such as
exhibitions, competitions, fashion shows, and so on (Kompas.com). Markplus Insight survey
on malls in 2012 emphasizes on the two main points, namely physical facilities and
hospitality (non-physical aspect) of the mall’s staffs when they interact with visitors. The
physical aspect includes the conditions around the shopping mall, work environment at the
helpdesk (customer service), parking lot, atrium, visual merchandising, elevators and
escalators for visitors, ATM centers, green areas, signage, room for nursing mothers, places of
worship, toilet, children's playground, and a food court area. For hospitality aspect, it
includes the evaluation of mall visitors on the safety, customer service counters, janitors,
elevator attendants, parking attendants, toilet attendants, and food court attendants. Based on
the description above, it shows that customers who visit the mall will get a number of
benefits and involved in physical activities that will build an experience during spending their
time at the mall. Those aspects do not exist in a self-service technology.
Service marketing strategy will be more effective if it is done through WOM communication.
Consumers who have experienced the service will be easier to do WOM communication.
Consumers will have a greater trust when the service information is delivered by other
consumers who have got the services from former experience. Based on previous research,
there are a lot of factors that influence WOM such as trusts (Augustus and Rossi, 2008),
loyalty (Augustus & Rossi, 2008; Roy, Butaney, & Bhutaney, 2009; Sohail, 2012;
Bahri-Ammari, 2012), quality (Ennew, Banerjee, & Li, 2000; Augustus & Rosii, 2008; Ng,
David, & Dagger, 2011), customer satisfaction (Augustus & Rosii, 2008; Lang, 2011;
Komunda & Osarekhoe, 2012; Ha & Im, 2012; Bahri-Ammari, 2012), customer relationship
(Ennew, Banerjee, & Li, 2000; Dithan, 2009), service recovery (Komunda & Osarekhoe,
2012), as well as commitment and perceived value (Augustus & Rosii, 2008). Research
which uses experience as the antecedent of WOM is still a few; therefore, it is interesting to
observe further.
Gopalan and Narayan (2010), Klaus and Maklan (2011) and Ferguson et al. (2012) observe
different research object but similar service sector – hospital - conclude that experience
significantly influences WOM. The results of those studies confirm the importance of the
consumer experience to encourage WOM in the service sector. Customer experience is an
event which is individual and natural that directly occurs to the customer; thus, experience is
highly possible to influence WOM. Customers will share their experience either intentionally
or unintentionally to others. Affirmed by Solomon (2011), word-of-mouth communication
(WOM) is a powerful tool to be used when consumers are not familiar with the product
category.
WOM is an interpersonal communication between two or more individuals such as among
the members of a reference group or between consumers and sales force (Assael, 1995). A
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
31
positive WOM phenomenon that occurs among consumers cannot happen inevitably without
the role of the company or service provider. The company provides all facilities and products
which meet the needs and expectation of consumers. The company expects that by offering
better product and services, it will result in positive WOM communication among consumers.
Katz and Lazarsfeld in Assael (1995:635) state that WOM is two-times more effective than
radio advertising. WOM is four-times more effective than sales force. WOM also is
seven-times more effective than newspapers and magazines. Satisfied consumers will do
positive WOM (Sweeney et al., 2012; Ha & Im, 2012). When positive WOM happens, the
company will attain greater benefits. The Company will acquire new customers without
going establishing costly marketing communication effort. The product image of the
company gets increased through positive WOM. The company also will get greater revenue
from its new consumers. Further, consumers will have higher trust become loyal due to
positive WOM (Zeithaml, 2009: 550).
Kasali (2003), says that Indonesian society is in habit of spreading news by WOM;
Indonesian uses their verbal communication more frequent than use their hands to write or
use their sight to read. The form of word of mouth communication which comes from
satisfied customer can be a recommendation for other potential consumers, an encouragement
to other consumers to do business with particular service providers (Zeithmal, 1996).
Marketers can encourage positive WOM communication of a product through new product
information and positive publicity about the product. Positive WOM can occur through
personal joyful experience of consumers (Assael, 1998). WOM communication is mostly
important for the reference group since it can be a source of information and an influence.
WOM communication is very important for a product that can be identified through style,
taste and other norms. WOM can occur for products that have been introduced already by
company but not yet got consumer’s attention.
The purpose of this study refine the research gap which is suggested by Verhoef et al. (2009)
for making empirical testing on customer experience creation model. Empirical test is
conducted on the contributing factors which cannot be controlled by company namely social
environment variables with customer experience. Empirical test is also run to the contributing
factors that can be controlled namely retail brand company. Social environment and retail
brand variables are still rarely explored; further, it also aims to prove and support the concept
of Verhoef’s et al. (2009) customer experience creation model. This study also modifies
Verhoef’s et al. (2009) customer experience creation model by adding positive WOM
variable. .
Theoretically, this research can enrich knowledge, especially in marketing realm regarding
consumer decision-making concept. The topic of customer experience has not been widely
discussed as a research topic, particularly in Indonesia which has different characteristics of
consumers compared to consumers in other countries. The selected research object of retail
business is based on the Verhoef’s et al., (2009) research recommendation.
2. Literature Review
Levy et al. (2012) define retailing as a set of business activities that add value to the products
and services sold to consumers for personal or family use. Based on the definition of retailing
above, it can be concluded that the concept of mall is a group of retails in a single building unit.
The group of retail can be a set of retails which sell products in store, services, sales via the
internet, direct selling, and sales via catalog.
In general, shopping center, or shopping mall can be described as a collection of diverse
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
32
varieties of goods and services and are arranged strategically to draw the attention of
consumers (Agustina, 2005). The shopping mall is a place where there are various shops that
can meet all the needs of society, ranging from the primary, secondary, and tertiary needs. At
shopping mall, people can shop, walk around, and enjoy the entertainment, banking, dining,
and various other activities. Shopping mall becomes a place of recreation and a place to spend
leisure time which is important for today's society, especially for those living in big cities.
Mall in such description is known as "one-stop shopping mall", which is a mall that provides
everything so that visitors do not need to go anywhere else. Visitors can shop, play, and spend
leisure time; thus, mall becomes an important element in modern urban society lifestyle labeled
as "a cultural phenomenon" (Agustina, 2005).
2.1 Customer Experience
The concept of customer experience was initially emerged in the middle of 1980’s, along
with the mainstream of consumer behavior literature that considers customer as rational
decision makers. A new approach explains that experience as the origin of consumer behavior
(Holbrook & Hirschman, 1982).
Hedonic term implies that customer experience focuses on customer attitudes such as surprise,
delight, and excitement (Oliver et al., 1997). In the hedonistic perspective, customer implies a
non-linear effect when the first stimulus is much perceived for its to-date or first impression;
however, the next stimulus is less perceived for lack of to-date impression. . The role of emotion
as a distinguishing feature of customer experience and the stimuli which generate positive effect
to a consumer may generate negative affect for other consumers (Oliver et al., 1997).
The concept of customer experience is more relevant Experiential Economics by Pine and
Gilmore (1999). The authors present experience as an offering on the new economy which
emerges after commodity. Experience is called as economic value development. In this case, it
arises emerges a term namely memorable' in every stage of the event. Company does not sell
experience (Pine & Gilmore, 1999); yet, company gives artifacts and acceptable experience
context that can be done well by consumers to make their experience and uniqueness.
Broader definition of customer experience is emphasized on the hedonic aspect which is
more varied. The definition of hedonic in customer experience means various stimuli to
create value for customers. The stimulating effect may be in the form of physical control
when having an interaction during delivering service (Grove et al., 1992; Gupta & Vajic,
2000), focusing on customers and expected product design quality (Price, Arnould and Tierney,
1995), service delivery process (Harris et al., 2001), aspiration and brand utilitarian
(Chernatony & McDonald, 2003), as well as relationship support (Gummesson, 1997).
O'Shaughnessy and O'Shaughnessy (2003) note that what can make a person get emotional is
an indication of what they perceive as a very important thing. A new way to approach
customer experience is by considering the concept of consumption as holistic experience
which involves others in every interaction among people and between a person and a
company or a company's offer (LaSalle and Britton, 2003). Contributions that is provided to
create values which exceeds consumer expectations in a good way will result in memorable
experience of the customer with the company (LaSalle & Britton, 2003); in other words,
according to Prahalad and Ramaswamy viewpoint (2004) it will create a unique experience of
the customer with the company.
The various scientific contributions with different interpretations and conceptualizations of
the customer experience offered by several authors results in different perspectives and
numerous proposed models. In general, the core characteristics of the customer experience
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
33
derived from those concepts are:
1. Customer experience has temporal dimension derived from the overall contact points
between customers and a company or between customers and the company's offering
(Addis & Holbrook, 2001; Caru & Cova, 2003, LaSalle & Britton, 2003).
2. Customers experience is very personal and involves different customers regarding their
level of rational, emotional, sensory, physical and spiritual well so that it creates a
holistic gestalt (Schmitt, 1999).
2.2 Social Environment
In a broad definition, social environment includes all of the social interaction between and
around the people (Peter & Olson, 2008, p.258). Consumers can directly interact with others or
observing people or something. Social environment consists of macro and micro social
environment. Macro social environment will influence micro social environment influence
which then affects individual consumer. Macro social environment refers to the indirect
interaction and represent social environment in a very large group of people. Macro social
environment includes culture, sub-culture and social class. All of those three aspects have major
impact on the values, beliefs, attitudes, emotions and behavior of individuals in the group.
Differences that occur in the macro social environment are useful for segmenting the market.
The micro social environment includes face-to-face social interaction among smaller groups
such as family and reference group. Direct social interaction can provide a substantial influence
on consumer knowledge and impressions around a product, store or advertising and
consumption behavior. For example, the influence of the family is continuous and sustained
over several years to adult consumers since they were little will have an impact on purchasing
the same brand, subscribing to the same store and shopping in the same manner as their parents.
The indicators of social environment include: consumer interaction with employees (Baker et
al., 2002), education group and shopping companions (Haytko & Baker, 2004), peer group,
family and group cohesiveness (Lou, 2005), age and reference group (White & Dahl, 2006),
expression of employee’s emotion and customer climate (Lin & Liang, 2011), and a social
community around, friends and acquaintances as well as media instruments (Nasermoadeli et
al., 2013).
2.3 Retail Brand
Brand is name, term, sign, symbol or design, or a combination there of, which is intended to
identify the goods and services of a seller or group of sellers and to differentiate those goods
and services from competitors (Keller, 2008). Based on these definitions, the keys to create
brand is based on the choices of names, logos, symbols, packaging design or other
characteristics that can identify and differentiate the product from other products.
Retail brand is measured by using brand image measurement. Keller (1993) states that brand
image is consumer’s perception and preference for particular brand, which is measured by a
variety of brand associations that are remembered by consumers. Associations are all forms
that reflect the characteristics of the product. Consumers can establish brand associations in a
various ways, such as through direct experience, information, WOM, consumers’s own
assumptions or conclusions about the stigma. Imagery refers to the intangibility aspect of the
brand. Customers may establish imagery directly from the customer experience or indirectly
through advertising or from multiple sources of information such as word of mouth (WOM).
According to the American Marketing Association's definition of a brand Associations in
Ailawadi and Keller (2004), retail brand retailers identify the goods and services and
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
34
distinguish it from competitors. Retail brand, in practice, is different from product brand.
Consumers who utilize the retail brand will take a full and deep experience as retail brand is
more touching to the multi-sensory of the consumers naturally than product brand. Retailers
can also create retail brand image in different ways, such as through a unique association for
service quality, diversity of products, pricing and payment policies and etc.
Perceptions and preferences of consumers in the retail brand image are obtained from retail
brand associations remembered by consumers. Based on the research discussing retail brand
image, retail brand associations can be described through retail environment. Retail
environment includes physical environment, price (Ailawadi & Keller, 2004; Martenson, 2007;
Jara & Cliquet, 2012), promotion (Ailawadi & Keller, 2004), merchandise (Semeijn et al., 2004;
Ailawadi & Keller, 2004; Martenson, 2007; DA Silva & Syed Alwi, 2008) and services
(Semeijn et al., 2004; Ailawadi & Keller, 2004; Martenson, 2007; Jara & Cliquet, 2012). The
physical environment includes physical layout (Semeijn et al., 2004; Da Silva and Syed Alwi,
2008), access, store atmosphere (Ailawadi & Keller, 2004), and neat (Martenson, 2007).
2.4 Word-of-Mouth
Word of mouth is an interpersonal communication between two or more individuals as a
reference group member or between customers and sales force (Assael, 1995).
Recommendation from word of mouth is one of the important factors that influence a
person's decision to buy a product. In the study of Richins and Root-Shaffer in Assael (1995),
they describe three types of WOM communication, among others, due to new products, the
provision of news (response or opinion), and personal experience (comments about the
performance of the product or reasons why consumers buy). WOM communication can be
either significantly positive or negative.
There are several researches which examine WOM variable as the dependent variable.
Ferguson and Paulin (2009), Gopalan and Narayan (2010), Bell et al. (2005) adapted in Ng et
al. (2011), Klaus and Maklan (2011) and Cetin and Dincer (2013) examine the relationship
between experience as the independent variable and WOM as the dependent variable. This
indicates that there is still a few of research which explore the relationship between
experience and WOM. WOM variable that will be examined in this study is the consequence
of the of the customer experience creation model (Verhoef et al., 2009).
3. Proposed Framework
The conceptual framework in this study is based on theoretical studies and empirical studies
on the relationship among social environment, retail brand, customer experience and positive
WOM. The creation of customer experience becomes the attention of many companies
nowadays to win the competition. The customer experience can be created through social
environment and retail brand. A pleasant customer experience will have an impact on the
emergence of positive WOM. Positive WOM will benefit both company and its customers.
Figure 2. Proposed Framework
3
1
2
Social
Environment
Customer
Experience
WOM
positif
Retail
Brand
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
35
The direction of the relationship on the research framework is cited from the following
references:
1. Verhoef et al. (2009), Nasermoadeli et al. (2013).
2. Verhoef et al. (2009), Mitchell et al. (2012).
3. Ferguson and Paulin (2009), Gopalan and Narayan (2010), Klaus and Maklan
(2012), Cetin and Dincer (2013).
In the conceptual framework of the relationship between social environment and customer
experience proposed by Verhoef et al. (2009), social environment is not interpreted as role of
the marketer to create a relationship with customers but it is about the strength of the bond
among consumers in a group or family. Social environment is expressed as the interaction
among consumers, between consumer and the employee of a firm, and consumers
observation on advertising or information media of a company. Consumer interactions can
affect other consumers both directly and indirectly. Direct interaction occurs, for example,
when there are customers who talk to other customers or to the employees of a company.
Indirect interaction occurs through the observation of consumers on something, through
observation on attitudes, behavior (gesture) of other consumers or employees of the company
on particular event. The observation will build particular impression which influences the
experience that a consumer receives.. Either positive or negative impression that occurs
depends on the behavioral observations. Observations and interactions that happen during the
process of service delivery will affect consumer experience.
Verhoef et al. (2009) also state that social environment is built from company’s information
addressed to consumers. Company information can be obtained from the mass media
(electronic/non-electronic), group/family and consumer communities to where a consumer
joins. Peter and Olson (2008) also assert that the media includes TV programs, newspapers,
magazines, movies, literature and music. Information can be distributed by consumers
through virtual communities and through face-to-face meeting. Information received by
consumers builds consumer perception which then affects consumer experience.
Nasermoadeli (2013) states that social environment affects the sensory experience of
customers; further, social environment also affects the emotional feedback on the customer
experience. Measurement of social environment variables according to Nasermoadeli (2013)
views, are measured from the surrounding social community, friends and acquaintances as
well as the media instruments (Verhoef et al., 2009). The interaction that occurs in a social
community, friends and acquaintances is an interaction among consumers which will
influence the sensory experience of the consumers. Sensory experience of the customers is
the experience that can be perceived through the five senses (sight, smell, hearing, taste and
touch). Consumers in social communities and observation of consumers in this media will
affect consumers’ sensory to achieve their sensory experience. Through the strength of
consumer’s sensory, it will build the experience of the consumer. Based on the description
above, it leads to the following hypothesis:
Hypothesis 1: Social environment significantly influences customer experience.
Keller (1993:48) states that the basic model of customer-based brand equity (CBBE) concept
proposes that the strength of the brand lies on what customers have learned, felt, seen and
heard about particular brand as the result of customer knowledge from time to time. CBBE
occurs when customers have a high level of awareness and familiarity with the brand.
Customers have the memory of a strong brand association, suitability and uniqueness (Keller,
1993:53). CBBE model is used as a reference for building a strong brand. Building strong
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
36
brand is done through 4 stages. In phase 1, it discusses brand salience to measure brand
awareness. Phase 2 is related to brand performance and brand imagery to measure product
performance and brand image associations based on customer experience of the brand. Phase
3 consists of brand judgments and brand feelings that discuss the personal opinions and
feelings of consumers toward the brand. The last stage is brand resonance which illustrates
the psychological aspects of consumer on a brand which encourage brand engagement and
loyalty. Building a brand (Keller, 1993) is a reflection of Aaker’s (1991) brand equity
consisting of 5 components: brand loyalty brand awareness, perceived quality, brand
associations, and other proprietary brand assets.
Grewal, Levy, and Lehmann (2004) say that to understand the role of retail brands on
creating customer experience is important. The use of a brand in a certain period of time will
cause emotional engagement to the brand that a consumer uses. The stronger the emotional
bond formed with the consumer results in stronger perception of the consumer on the brand
(Keller, 2008). Victoria's Secret, Wal-Mart and Best Buy brands are the brands which have
strong emotional bond with their customers. Customers who use the product of the retail
brand will feel that they get something different, proud and excitement. Ambler et al. (2002)
suggest the relationship between brand and experience. The experience is gained when
consumers buy and use the brand. The use of the brand in a certain period of time will
encourage brand equity on the consumers. Brand equity should be managed by a company
through its marketing channels.
The role of a brand to shape brand experience is not only in the form of brand use. Retail brand
implementation can be achieved by arranging customer experience management (Mitchell et al.,
2012). Retail brand can describe the direction and uniqueness that consumers will obtain. In
retail business, retail brand image is built through consumers experience as they visit and shop
at the retail store. The tangibility aspect of retail greatly influences retail brand image. Physical
environment, service, merchandise and price are able to describe retail brand image (Semeijn et
al., 2004; Da Silva and Syed Alwi, 2008; Jara and Cliquet, 2012). Physical environment aspect
includes the tangible facilities in the retail store which affect the transaction process. Service
occurs when consumers visit and make direct transactions. Retail brand image can be perceived
and received through the experience of the consumer himself. In the model of customer
experience creation by Verhoef et al. (2009), it is stated that retail brand is the antecedent of
experience creation. The description above underlies the following hypothesis:
Hypothesis 2: retail brand significantly influences customer experience
Gopalan and Narayan (2010) mention that customer experience will cause positive consumer
behavior if the experience attained by the customer is delighting; on the contrary, it will result
in negative behavior when consumer has unpleasant experience. Positive behavior becomes
as the promoter of positive customer experience with positive WOM communication.
Ferguson et al. (2009) state that the sum of service experience has a positive significant effect
on positive WOM. Klaus and Maklan (2012) find that service experience significantly affects
WOM intentions. Cetin and Dincer (2013) conducted a research on a five-star hotel in
Istanbul found that customer experience has a significant positive effect on customer loyalty
and WOM both partially and simultaneously. It can be concluded that the impact of
experience is WOM. The model of this research framework only discusses the emergence of
WOM. According to Zeithaml (2009:550), the effect of positive WOM is customer loyalty.
This study only discusses the impact of a pleasant experience on the occurrence of positive
WOM. Regarding the description above, it leads to the following hypothesis:
Hypothesis 3: customer experience significant affects positive WOM.
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
37
Tabel 1. Economic Distinctions
Economy
Offering
Commodities Goods Services Experiences
Economic Agrarian Industrial Service Experience
Economic
Function
Extract Make Deliver Stage
Nature of
Offering
Fungible Tangible Intangible Memorable
Key Attribute Natural Standardized Customized Personal
Method of
Supply
Stored in Bulk Inventoried after
production
Delivered on
demand
Revealed over a
duration
Seller Trader Manufacturer Provider Stager
Buyer Market User Client Guest
Factors of
demands
Characteristics Features Benefits Sensations
Source: Pine and Gilmore (1999:6).
Figure 2. Conceptual Model of Customer Experience Creation
Source: Verhoef et al. (2009).
References
Aaker, D. (1991). Managing Brand Equity; Capitalizing on the Value of a Brand Name. The
Free Press, New York.
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
38
Addis, M., & Holbrook, M. B. (2001). On the conceptual link between mass customisation
and experiential consumption: An explosion of subjectivity. Journal of Consumer Behaviour,
1(1), 50–66.
Agustina, I. (2005). Gambaran Gaya Hidup Remaja yang Memiliki Keterlibatan Tinggi
terhadap Shopping Mall. Skripsi. Fakultas Psikologi Universitas Atmajaya, Jakarta.
Ailawadi, K. L., & Keller, K. L. (2004). Review Understanding Retail Branding: Conceptual
Insights and Research Priorities. Journal of Retailing, 80, 331–342.
Ambler, T., Bhattacharya, C. B., Edell, J., Keller, K. L., Lemon, K. N., & Mittal, V. (2002).
Relating brandand customer perspectives on marketing management. Journal of Service
Research, 5(1), 13-25.
Anonymous. (2012). Temkin Experience Rating. Retrieved September 18, 2012, from
http://experiencematters.wordpress.com/tag/old-navy/
Assael, H. (1995). Consumer Behavior and Marketing Action (5th ed.). Cincinnatti, Ohio:
South-Western College Publishing.
Babin, B. J., Darden, W. R., & Griffin, M. (1994). Work and/or fun: measuring hedonic and
utilitarian shopping value. Journal of consumer research, 644-656.
Bahri-Ammari, N. (2012). The Effects of Loyalty Program Quality on Word -of -Mouth
Recommendations Intentions. World Academy of Science, Engineering and Technology 64.
Baker, J., Parasuraman, A., Grewal, D., & Voss, G. B. (2002). The influence of multiple store
environment cues on perceived merchandise value and patronage intentions. Journal of
marketing, 66(2), 120-141.
Berry, L. L., Carbone, L. P., & Haeckel, S. H. (2002). Managing the total customer
experience. Sloan Manajemen review, 43 (Spring), 85-9.
Carù, A., & Cova, B. (2003). Revisiting consumption experience a more humble but
complete view of the concept. Marketing theory, 3(2), 267-286.
Cetin, G., & Dincer, F. I. (2013). Influence of customer experience on loyalty and
word-of-mouth in hospitality operations. Journal of Tourism and Hospitality Research.
http://dx.doi.org/10.1080/13032917.2013.841094.
Da Silva, R. V., & Alwi, S. F. S. (2008). The link between offline brand attributes and
corporate brand image in bookstores. Journal of Product & Brand Management, 17(3),
175-187.
De Matos, C. A., & Rossi, C. A. V. (2008). Word-of-mouth communications in marketing: a
meta-analytic review of the antecedents and moderators. Journal of the Academy of
Marketing Science, 36(4), 578-596.
Dithan, N. P. (2009). Relationship Marketing, Word of Mouth Communication and Customer
Loyalty in The Telecommunication Industry of Uganda. A Dissertation Report submitted in
partial fulfilment of the requirement of the award od the degree of master of science
marketing of Makerere University, Kampala-Uganda.
Ennew C. T., Banerjee A. K., & Li, D. (2000). Managing word of mouth communication:
empirical evidence from India. International Journal of Bank Marketing, 18(2), 75 – 83.
Ferguson, R. J., & Michele, P. (2009). Customer Sociability dan The Total Service
Experience Antecedents of Positive Word-of-Mouth intentions. Journal of Service
Management, 21(1), 25-44.
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
39
Fitzsimons, G. M., Chartrand, T. L., & Fitzsimons, G. J. (2008). Automatic effects of brand
exposure on motivated behavior: how apple makes you “think different”. Journal of
consumer research, 35(1), 21-35.
Gentile, C., Spiller, N., & Noci, G. (2007). How to Sustain the Customer Experience:: An
Overview of Experience Components that Co-create Value With the Customer. European
Management Journal, 25(5), 395-410.
Gilmore, J. H., & Pine II, B. J. (2002). Differentiating hospitality operations via experiences:
why selling services is not enough. The Cornell Hotel and Restaurant Administration
Quarterly, 43(3), 87-96.
Gopalan, R., & Narayan, B. (2010). Improving customer experience in tourism: A framework
for stakeholder collaboration. Socio-Economic Planning Sciences, 44(2), 100-112.
Grewal, D., Levy, M., & Kumar, V. (2009). Customer experience management in retailing: an
organizing framework. Journal of Retailing, 85(1), 1-14.
Grewal, D., Levy, M., & Lehmann, D. R. (2004). Retail branding and customer loyalty: an
overview. Journal of retailing, 80(4), ix-xii.
Ha, Y., & Im, H. (2012). Role of web site design quality in satisfaction and word of mouth
generation. Journal of Service Management, 23(1), 79-96.
Haytko, D. L., & Baker, J. (2004). It’s all at the mall: exploring adolescent girls’ experiences.
Journal of Retailing, 80(1), 67-83.
Holbrook, M. B., & Hirschman, E. C. (1982). The experiential aspects of consumption:
consumer fantasies, feelings, and fun. Journal of consumer research, 132-140.
Hsu, H. Y., & Tsou, H. T. (2011). Understanding customer experiences in online blog
environments. International Journal of Information Management, 31(6), 510-523.
Jara, M., & Cliquet, G. (2012). Retail brand equity: Conceptualization and measurement.
Journal of Retailing and Consumer services, 19(1), 140-149.
Kasali, R. (2003). Manajemen Public Retalation dan Aplikasinya di Indonesia. PT. Grafiti,
Jakarta.
Keller, K. L. (1993). Conceptualizing, measuring, and managing customer-based brand equity.
The Journal of Marketing, 1-22.
Keller, K. L. (2008). Strategic Brand Management Building, Measuring, and Managing
Brand Equity (3rd ed.). Pearson International Edition. Pearson Education Inc., Upper Saddle
River, New Jersey.
Komunda, M., & Osarenkhoe, A. (2012). Remedy or cure for service failure?: Effects of
service recovery on customer satisfaction and loyalty. Business Process Management Journal,
18(1), 82-103.
Kotler, P. (2002). Manajemen Pemasaran I. Millenium Edition Jakarta. PT. Prenhall,
Indonesia.
Lang, B. (2011). How word of mouth communication varies across service encounters.
Managing Service Quality, 21(6), 583 – 598.
LaSalle, D. & Britton, T. A. (2003). Priceless: Turning ordinary products into extraordinary
experiences Boston: Harvard Business School Press.
Levy, M.. W., Barton, A., & Beitelspacher, L. S. (2012). Retailing Management (8th ed.).
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
40
New York, NY: McGraw-Hill Comapnies, Inc.
Lin, J. S. C., & Liang, H. Y. (2011). The influence of service environments on customer
emotion and service outcomes. Managing Service Quality, 21(4), 350-372.
Lou, X. M. (2005). How does Shopping With Others Influence Impulsive Purchasing?
Journal of Consumer Psychology, 15(4), 288-294
Lovelock, C. H., & Wirtz, J. (2010). Service Marketing: People, Technology, Strategy (7th
ed.). Prentice Hall. USA.
Maklan, S. (2012). EXQ: a multiple-item scale for assessing service experience. Journal of
Service Management, 23(1), 5-33.
Martenson, R. (2007). Corporate brand image, satisfaction and store loyalty A study of the
store as a brand, store brands and manufacturer brands. International Journal of Retail &
Distribution Management, 35(7), 544-555.
Meyer, C., & Andre, S. (2007). Understanding Customer Experience. Harvard Business
Review, February 117–26.
Mitchell, R., Hutchinson, K., & Bishop, S. (2012). Interpretation of the retail brand: an SME
perspective. International Journal of Retail & Distribution Management, 40(2), 157-175.
Nasermoadeli, A., Ling, K. C., & Severi, E. (2012). Exploring the Relationship between
Sosial Environment and Customer Experience. Asian Sosial Sciences, 9(1).
Naylor, G., Kleiser, S. B., Baker, J., & Yorkston, E. (2008). Using transformational appeals to
enhance the retail experience. Journal of Retailing, 84(1), 49-57.
Ng, S., David, M. E., & Dagger, T. S. (2011). Generating positive word-of-mouth in the
service experience. Managing Service Quality, 21(2), 133-151.
Oliver, R. L. (1997). Satisfaction: A Behavioural Perspective on the Consumer. London:
McGraw-Hill, McGraw-Hill.
Pine, J., & Gilmore, J. H. (1999). The Experience Economy: Work is Theatre and Every
Business a Stage. Harvard Business School Press, Boston.
Prahalad, C. K., & Ramaswamy, V. (2004). Co-Creation Experiences: The Next Practice in
Value Creation. Journal of Interactive Marketing, 18(3), 5–14.
Puccinelli, N. M., Goodstein, R. C., Grewal, D., Price, R., Raghubir, P., & Stewart, D. (2009).
Customer Experience Management in Retailing: Understanding the Buying Process. Journal
of Retailing, 85, 15–30.
Roy, S. K., Butaney, G., & Bhutaney, B. (2009). Examining The Effecr of The Customer
Loyalty States on the Word of Mouth about Reatil Web-sites. Proceedings of Pacific Asia
Conference on Information Systems (PACIS).
Schmitt, B. H. (1999). Experiential Marketing. The Free Press, New York.
Semeijn, J., Van Riel, A. C., & Ambrosini, A. B. (2004). Consumer evaluations of store
brands: effects of store image and product attributes. Journal of Retailing and Consumer
Services, 11(4), 247-258.
Shaw, C. & Ivens, J. (2002). Building Great Customer Experiences. Palgrave Macmillan,
Basingstoke.
Shaw, C. (2007). The DNA of Customer Experience How Emotions Drive Value. Palgrave
Macmillan.
Research in Business and Management
ISSN 2330-8362
2015, Vol. 2, No. 1
www.macrothink.org/rbm
41
Sheng, M. L., & Teo, T. S. H. (2012). Product attributes and brand equity in the mobile
domain: The mediating role of customer experience. International Journal of Information
Management, 32, 139– 146.
Sheth, J. N., Mittal, B., & Newman, B. I. (1999). Customer Behaviour: Consumer Behaviour
and Beyon. New York. NY: Dryden Press.
Sohail, M. S. (2012). The Antecedents of Relationship Marketing and Customer Loyalty: A
Conceptual Framework to Determine Outcomes. International Conference on Economics,
Business Innovation IPEDR vol.38. IACSIT Press. Singapore.
Solomon, M. R. (2011). Consumer Bahevior buying, having and being (9th ed.). New Jersey:
Prentice Hall.
Sweeney, J. C., Soutar, G. N., & Mazzarol, T. (2012). Word of mouth: measuring the power of
individual messages. European Journal of Marketing, 46(1/2), 237-257.
Verhoef, P. C., Lemon, K. N., Parasuraman, A., Roggeveen, A., Tsiros, M., & Schlesinger, L.
A. (2009). Customer experience creation: Determinants, dynamics and management
strategies. Journal of Retailing, 85(1), 31-41.
Walls, A. R., Okumus, F., Wang, Y. R., & Kwun, D. J. W. (2011). An epistemological view of
consumer experiences. International Journal of Hospitality Management, 30(1), 10-21.
Wardah, F. (2012). Mengapa Orang Betah Beraktivitas di Mal. Retrieved Agust 9, 2012, from
http://female.kompas.com/read/2012/08/09/13432287/Mengapa.Orang.Betah.Beraktivitas.di.
Mal.
White, K., & Darren, W. D. (2006). To BE or Not Be? The Influence of Dissociative
Refenrence Groups on Consumer Preferences. Journal of Consumer Psychology, 16(4),
404-1.
Zeithaml, V. A., & Bitner, M. J. (1996). Delivering and Performing Service. Part Five.
Service Marketing. International Edition. The McGraw-Hill Companies, Inc.
Zeithaml, V. A., Bitner, M. J., & Gremler, D. D. (2009). Service Marketing Intergrating
Customer Focus Across the Firm (Internationsl ed.). Singapore: McGraw Hill.
Copyright Disclaimer
Copyright reserved by the author(s).
This article is an open-access article distributed under the terms and conditions of the
Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/).
View publication stats

More Related Content

Similar to Customer_Experience_Model_Social_Environ.pdf

Determinants of consumer purchase decisions in zero rated hotels in eldoret
Determinants of consumer purchase decisions in zero rated hotels in eldoretDeterminants of consumer purchase decisions in zero rated hotels in eldoret
Determinants of consumer purchase decisions in zero rated hotels in eldoretJoseph Musyoki
 
IRJET- A Study on the different Elements of Customer Loyalty and its Impact o...
IRJET- A Study on the different Elements of Customer Loyalty and its Impact o...IRJET- A Study on the different Elements of Customer Loyalty and its Impact o...
IRJET- A Study on the different Elements of Customer Loyalty and its Impact o...IRJET Journal
 
2014 Customer Relations Trends to Watch. By: Gesner Filoso, Sitel WW
2014 Customer Relations Trends to Watch. By: Gesner Filoso, Sitel WW2014 Customer Relations Trends to Watch. By: Gesner Filoso, Sitel WW
2014 Customer Relations Trends to Watch. By: Gesner Filoso, Sitel WWGesnerf
 
Running head Researching the Market .docx
Running head Researching the Market                            .docxRunning head Researching the Market                            .docx
Running head Researching the Market .docxtoltonkendal
 
1. Experiential Marketing.pdf
1. Experiential Marketing.pdf1. Experiential Marketing.pdf
1. Experiential Marketing.pdfTanmayPednekar3
 
Salesperson Role Model in Creating Customer Loyalty at Department Store
Salesperson Role Model in Creating Customer Loyalty at Department StoreSalesperson Role Model in Creating Customer Loyalty at Department Store
Salesperson Role Model in Creating Customer Loyalty at Department Storeinventionjournals
 
The Effect of CSR on Brand Equity in the IT Solutions Industry; the Case of A...
The Effect of CSR on Brand Equity in the IT Solutions Industry; the Case of A...The Effect of CSR on Brand Equity in the IT Solutions Industry; the Case of A...
The Effect of CSR on Brand Equity in the IT Solutions Industry; the Case of A...frank acheampong
 
Perceptions of Market Orientation from a Consumer and Retailer Perspective
Perceptions of Market Orientation from a Consumer and Retailer PerspectivePerceptions of Market Orientation from a Consumer and Retailer Perspective
Perceptions of Market Orientation from a Consumer and Retailer PerspectiveTony Kynes
 
The Impact of Co-Creation with Customers on Service Innovation in the Morocca...
The Impact of Co-Creation with Customers on Service Innovation in the Morocca...The Impact of Co-Creation with Customers on Service Innovation in the Morocca...
The Impact of Co-Creation with Customers on Service Innovation in the Morocca...Dr. Amarjeet Singh
 
THE IMPACT OF SERVICE QUALITY AND BRAND AWARENESS ON BRAND LOYALTY: (A STUDY ...
THE IMPACT OF SERVICE QUALITY AND BRAND AWARENESS ON BRAND LOYALTY: (A STUDY ...THE IMPACT OF SERVICE QUALITY AND BRAND AWARENESS ON BRAND LOYALTY: (A STUDY ...
THE IMPACT OF SERVICE QUALITY AND BRAND AWARENESS ON BRAND LOYALTY: (A STUDY ...paperpublications3
 
MBM 6109 Revision Qns and Answers.docx Guiding quaestions and answers
MBM 6109 Revision Qns and Answers.docx Guiding quaestions and answersMBM 6109 Revision Qns and Answers.docx Guiding quaestions and answers
MBM 6109 Revision Qns and Answers.docx Guiding quaestions and answersahimbisibwelamed
 
MBM 6109 Revision Qns and Answers.docx final
MBM 6109 Revision Qns and Answers.docx finalMBM 6109 Revision Qns and Answers.docx final
MBM 6109 Revision Qns and Answers.docx finalahimbisibwelamed
 
Editorial: User Innovation and the Role of Creative Consumers
Editorial: User Innovation and the Role of Creative ConsumersEditorial: User Innovation and the Role of Creative Consumers
Editorial: User Innovation and the Role of Creative ConsumersIan McCarthy
 
MKT 4800Fall 2022Tesla Answer FormStudent Name Grad
MKT 4800Fall 2022Tesla Answer FormStudent Name GradMKT 4800Fall 2022Tesla Answer FormStudent Name Grad
MKT 4800Fall 2022Tesla Answer FormStudent Name GradIlonaThornburg83
 
Customer experience in supermarkets and hypermarkets – A comparative study
Customer experience in supermarkets and hypermarkets – A comparative studyCustomer experience in supermarkets and hypermarkets – A comparative study
Customer experience in supermarkets and hypermarkets – A comparative studyiosrjce
 
Business_Research_Project
Business_Research_ProjectBusiness_Research_Project
Business_Research_Projectzain Lala
 

Similar to Customer_Experience_Model_Social_Environ.pdf (20)

Determinants of consumer purchase decisions in zero rated hotels in eldoret
Determinants of consumer purchase decisions in zero rated hotels in eldoretDeterminants of consumer purchase decisions in zero rated hotels in eldoret
Determinants of consumer purchase decisions in zero rated hotels in eldoret
 
Lean co creation paper !!!
Lean co creation paper !!!Lean co creation paper !!!
Lean co creation paper !!!
 
IRJET- A Study on the different Elements of Customer Loyalty and its Impact o...
IRJET- A Study on the different Elements of Customer Loyalty and its Impact o...IRJET- A Study on the different Elements of Customer Loyalty and its Impact o...
IRJET- A Study on the different Elements of Customer Loyalty and its Impact o...
 
2014 Customer Relations Trends to Watch. By: Gesner Filoso, Sitel WW
2014 Customer Relations Trends to Watch. By: Gesner Filoso, Sitel WW2014 Customer Relations Trends to Watch. By: Gesner Filoso, Sitel WW
2014 Customer Relations Trends to Watch. By: Gesner Filoso, Sitel WW
 
Final Group Paper
Final Group PaperFinal Group Paper
Final Group Paper
 
Running head Researching the Market .docx
Running head Researching the Market                            .docxRunning head Researching the Market                            .docx
Running head Researching the Market .docx
 
Baron2010
Baron2010Baron2010
Baron2010
 
1. Experiential Marketing.pdf
1. Experiential Marketing.pdf1. Experiential Marketing.pdf
1. Experiential Marketing.pdf
 
Salesperson Role Model in Creating Customer Loyalty at Department Store
Salesperson Role Model in Creating Customer Loyalty at Department StoreSalesperson Role Model in Creating Customer Loyalty at Department Store
Salesperson Role Model in Creating Customer Loyalty at Department Store
 
The Effect of CSR on Brand Equity in the IT Solutions Industry; the Case of A...
The Effect of CSR on Brand Equity in the IT Solutions Industry; the Case of A...The Effect of CSR on Brand Equity in the IT Solutions Industry; the Case of A...
The Effect of CSR on Brand Equity in the IT Solutions Industry; the Case of A...
 
Perceptions of Market Orientation from a Consumer and Retailer Perspective
Perceptions of Market Orientation from a Consumer and Retailer PerspectivePerceptions of Market Orientation from a Consumer and Retailer Perspective
Perceptions of Market Orientation from a Consumer and Retailer Perspective
 
The Impact of Co-Creation with Customers on Service Innovation in the Morocca...
The Impact of Co-Creation with Customers on Service Innovation in the Morocca...The Impact of Co-Creation with Customers on Service Innovation in the Morocca...
The Impact of Co-Creation with Customers on Service Innovation in the Morocca...
 
THE IMPACT OF SERVICE QUALITY AND BRAND AWARENESS ON BRAND LOYALTY: (A STUDY ...
THE IMPACT OF SERVICE QUALITY AND BRAND AWARENESS ON BRAND LOYALTY: (A STUDY ...THE IMPACT OF SERVICE QUALITY AND BRAND AWARENESS ON BRAND LOYALTY: (A STUDY ...
THE IMPACT OF SERVICE QUALITY AND BRAND AWARENESS ON BRAND LOYALTY: (A STUDY ...
 
MBM 6109 Revision Qns and Answers.docx Guiding quaestions and answers
MBM 6109 Revision Qns and Answers.docx Guiding quaestions and answersMBM 6109 Revision Qns and Answers.docx Guiding quaestions and answers
MBM 6109 Revision Qns and Answers.docx Guiding quaestions and answers
 
MBM 6109 Revision Qns and Answers.docx final
MBM 6109 Revision Qns and Answers.docx finalMBM 6109 Revision Qns and Answers.docx final
MBM 6109 Revision Qns and Answers.docx final
 
Editorial: User Innovation and the Role of Creative Consumers
Editorial: User Innovation and the Role of Creative ConsumersEditorial: User Innovation and the Role of Creative Consumers
Editorial: User Innovation and the Role of Creative Consumers
 
Becoming a citizen brands
Becoming a citizen brandsBecoming a citizen brands
Becoming a citizen brands
 
MKT 4800Fall 2022Tesla Answer FormStudent Name Grad
MKT 4800Fall 2022Tesla Answer FormStudent Name GradMKT 4800Fall 2022Tesla Answer FormStudent Name Grad
MKT 4800Fall 2022Tesla Answer FormStudent Name Grad
 
Customer experience in supermarkets and hypermarkets – A comparative study
Customer experience in supermarkets and hypermarkets – A comparative studyCustomer experience in supermarkets and hypermarkets – A comparative study
Customer experience in supermarkets and hypermarkets – A comparative study
 
Business_Research_Project
Business_Research_ProjectBusiness_Research_Project
Business_Research_Project
 

Recently uploaded

How videos can elevate your Google rankings and improve your EEAT - Benjamin ...
How videos can elevate your Google rankings and improve your EEAT - Benjamin ...How videos can elevate your Google rankings and improve your EEAT - Benjamin ...
How videos can elevate your Google rankings and improve your EEAT - Benjamin ...Benjamin Szturmaj
 
Cost-effective tactics for navigating CPC surges
Cost-effective tactics for navigating CPC surgesCost-effective tactics for navigating CPC surges
Cost-effective tactics for navigating CPC surgesPushON Ltd
 
Call Us ➥9654467111▻Call Girls In Delhi NCR
Call Us ➥9654467111▻Call Girls In Delhi NCRCall Us ➥9654467111▻Call Girls In Delhi NCR
Call Us ➥9654467111▻Call Girls In Delhi NCRSapana Sha
 
The Pitfalls of Keyword Stuffing in SEO Copywriting
The Pitfalls of Keyword Stuffing in SEO CopywritingThe Pitfalls of Keyword Stuffing in SEO Copywriting
The Pitfalls of Keyword Stuffing in SEO CopywritingJuan Pineda
 
9654467111 Call Girls In Mahipalpur Women Seeking Men
9654467111 Call Girls In Mahipalpur Women Seeking Men9654467111 Call Girls In Mahipalpur Women Seeking Men
9654467111 Call Girls In Mahipalpur Women Seeking MenSapana Sha
 
marketing strategy of tanishq word PPROJECT.pdf
marketing strategy of tanishq word PPROJECT.pdfmarketing strategy of tanishq word PPROJECT.pdf
marketing strategy of tanishq word PPROJECT.pdfarsathsahil
 
The Impact of Digital Technologies
The Impact of Digital Technologies The Impact of Digital Technologies
The Impact of Digital Technologies bruguardarib
 
Russian Call Girls Nagpur Swara 8617697112 Independent Escort Service Nagpur
Russian Call Girls Nagpur Swara 8617697112 Independent Escort Service NagpurRussian Call Girls Nagpur Swara 8617697112 Independent Escort Service Nagpur
Russian Call Girls Nagpur Swara 8617697112 Independent Escort Service NagpurCall girls in Ahmedabad High profile
 
SORA AI: Will It Be the Future of Video Creation?
SORA AI: Will It Be the Future of Video Creation?SORA AI: Will It Be the Future of Video Creation?
SORA AI: Will It Be the Future of Video Creation?Searchable Design
 
BrightonSEO - Addressing SEO & CX - CMDL - Apr 24 .pptx
BrightonSEO -  Addressing SEO & CX - CMDL - Apr 24 .pptxBrightonSEO -  Addressing SEO & CX - CMDL - Apr 24 .pptx
BrightonSEO - Addressing SEO & CX - CMDL - Apr 24 .pptxcollette15
 
DGTLmart : Digital Solutions for 4X Growth
DGTLmart  : Digital Solutions for 4X GrowthDGTLmart  : Digital Solutions for 4X Growth
DGTLmart : Digital Solutions for 4X Growthcsear2019
 
GreenSEO April 2024: Join the Green Web Revolution
GreenSEO April 2024: Join the Green Web RevolutionGreenSEO April 2024: Join the Green Web Revolution
GreenSEO April 2024: Join the Green Web RevolutionWilliam Barnes
 
How To Utilize Calculated Properties in your HubSpot Setup
How To Utilize Calculated Properties in your HubSpot SetupHow To Utilize Calculated Properties in your HubSpot Setup
How To Utilize Calculated Properties in your HubSpot Setupssuser4571da
 
Snapshot of Consumer Behaviors of March 2024-EOLiSurvey (EN).pdf
Snapshot of Consumer Behaviors of March 2024-EOLiSurvey (EN).pdfSnapshot of Consumer Behaviors of March 2024-EOLiSurvey (EN).pdf
Snapshot of Consumer Behaviors of March 2024-EOLiSurvey (EN).pdfEastern Online-iSURVEY
 
How To Quickly Create Your Affiliate Site with Artificial Intelligence!.pdf
How To Quickly Create Your Affiliate Site with Artificial Intelligence!.pdfHow To Quickly Create Your Affiliate Site with Artificial Intelligence!.pdf
How To Quickly Create Your Affiliate Site with Artificial Intelligence!.pdfSOFTTECHHUB
 
Netflix Ads The Game Changer in Video Ads – Who Needs YouTube.pptx (Chester Y...
Netflix Ads The Game Changer in Video Ads – Who Needs YouTube.pptx (Chester Y...Netflix Ads The Game Changer in Video Ads – Who Needs YouTube.pptx (Chester Y...
Netflix Ads The Game Changer in Video Ads – Who Needs YouTube.pptx (Chester Y...ChesterYang6
 
VIP 7001035870 Find & Meet Hyderabad Call Girls Film Nagar high-profile Call ...
VIP 7001035870 Find & Meet Hyderabad Call Girls Film Nagar high-profile Call ...VIP 7001035870 Find & Meet Hyderabad Call Girls Film Nagar high-profile Call ...
VIP 7001035870 Find & Meet Hyderabad Call Girls Film Nagar high-profile Call ...aditipandeya
 
Influencer Marketing Power point presentation
Influencer Marketing  Power point presentationInfluencer Marketing  Power point presentation
Influencer Marketing Power point presentationdgtivemarketingagenc
 
2024 SEO Trends for Business Success (WSA)
2024 SEO Trends for Business Success (WSA)2024 SEO Trends for Business Success (WSA)
2024 SEO Trends for Business Success (WSA)Jomer Gregorio
 

Recently uploaded (20)

How videos can elevate your Google rankings and improve your EEAT - Benjamin ...
How videos can elevate your Google rankings and improve your EEAT - Benjamin ...How videos can elevate your Google rankings and improve your EEAT - Benjamin ...
How videos can elevate your Google rankings and improve your EEAT - Benjamin ...
 
Cost-effective tactics for navigating CPC surges
Cost-effective tactics for navigating CPC surgesCost-effective tactics for navigating CPC surges
Cost-effective tactics for navigating CPC surges
 
BUY GMAIL ACCOUNTS PVA USA IP INDIAN IP GMAIL
BUY GMAIL ACCOUNTS PVA USA IP INDIAN IP GMAILBUY GMAIL ACCOUNTS PVA USA IP INDIAN IP GMAIL
BUY GMAIL ACCOUNTS PVA USA IP INDIAN IP GMAIL
 
Call Us ➥9654467111▻Call Girls In Delhi NCR
Call Us ➥9654467111▻Call Girls In Delhi NCRCall Us ➥9654467111▻Call Girls In Delhi NCR
Call Us ➥9654467111▻Call Girls In Delhi NCR
 
The Pitfalls of Keyword Stuffing in SEO Copywriting
The Pitfalls of Keyword Stuffing in SEO CopywritingThe Pitfalls of Keyword Stuffing in SEO Copywriting
The Pitfalls of Keyword Stuffing in SEO Copywriting
 
9654467111 Call Girls In Mahipalpur Women Seeking Men
9654467111 Call Girls In Mahipalpur Women Seeking Men9654467111 Call Girls In Mahipalpur Women Seeking Men
9654467111 Call Girls In Mahipalpur Women Seeking Men
 
marketing strategy of tanishq word PPROJECT.pdf
marketing strategy of tanishq word PPROJECT.pdfmarketing strategy of tanishq word PPROJECT.pdf
marketing strategy of tanishq word PPROJECT.pdf
 
The Impact of Digital Technologies
The Impact of Digital Technologies The Impact of Digital Technologies
The Impact of Digital Technologies
 
Russian Call Girls Nagpur Swara 8617697112 Independent Escort Service Nagpur
Russian Call Girls Nagpur Swara 8617697112 Independent Escort Service NagpurRussian Call Girls Nagpur Swara 8617697112 Independent Escort Service Nagpur
Russian Call Girls Nagpur Swara 8617697112 Independent Escort Service Nagpur
 
SORA AI: Will It Be the Future of Video Creation?
SORA AI: Will It Be the Future of Video Creation?SORA AI: Will It Be the Future of Video Creation?
SORA AI: Will It Be the Future of Video Creation?
 
BrightonSEO - Addressing SEO & CX - CMDL - Apr 24 .pptx
BrightonSEO -  Addressing SEO & CX - CMDL - Apr 24 .pptxBrightonSEO -  Addressing SEO & CX - CMDL - Apr 24 .pptx
BrightonSEO - Addressing SEO & CX - CMDL - Apr 24 .pptx
 
DGTLmart : Digital Solutions for 4X Growth
DGTLmart  : Digital Solutions for 4X GrowthDGTLmart  : Digital Solutions for 4X Growth
DGTLmart : Digital Solutions for 4X Growth
 
GreenSEO April 2024: Join the Green Web Revolution
GreenSEO April 2024: Join the Green Web RevolutionGreenSEO April 2024: Join the Green Web Revolution
GreenSEO April 2024: Join the Green Web Revolution
 
How To Utilize Calculated Properties in your HubSpot Setup
How To Utilize Calculated Properties in your HubSpot SetupHow To Utilize Calculated Properties in your HubSpot Setup
How To Utilize Calculated Properties in your HubSpot Setup
 
Snapshot of Consumer Behaviors of March 2024-EOLiSurvey (EN).pdf
Snapshot of Consumer Behaviors of March 2024-EOLiSurvey (EN).pdfSnapshot of Consumer Behaviors of March 2024-EOLiSurvey (EN).pdf
Snapshot of Consumer Behaviors of March 2024-EOLiSurvey (EN).pdf
 
How To Quickly Create Your Affiliate Site with Artificial Intelligence!.pdf
How To Quickly Create Your Affiliate Site with Artificial Intelligence!.pdfHow To Quickly Create Your Affiliate Site with Artificial Intelligence!.pdf
How To Quickly Create Your Affiliate Site with Artificial Intelligence!.pdf
 
Netflix Ads The Game Changer in Video Ads – Who Needs YouTube.pptx (Chester Y...
Netflix Ads The Game Changer in Video Ads – Who Needs YouTube.pptx (Chester Y...Netflix Ads The Game Changer in Video Ads – Who Needs YouTube.pptx (Chester Y...
Netflix Ads The Game Changer in Video Ads – Who Needs YouTube.pptx (Chester Y...
 
VIP 7001035870 Find & Meet Hyderabad Call Girls Film Nagar high-profile Call ...
VIP 7001035870 Find & Meet Hyderabad Call Girls Film Nagar high-profile Call ...VIP 7001035870 Find & Meet Hyderabad Call Girls Film Nagar high-profile Call ...
VIP 7001035870 Find & Meet Hyderabad Call Girls Film Nagar high-profile Call ...
 
Influencer Marketing Power point presentation
Influencer Marketing  Power point presentationInfluencer Marketing  Power point presentation
Influencer Marketing Power point presentation
 
2024 SEO Trends for Business Success (WSA)
2024 SEO Trends for Business Success (WSA)2024 SEO Trends for Business Success (WSA)
2024 SEO Trends for Business Success (WSA)
 

Customer_Experience_Model_Social_Environ.pdf

  • 1. See discussions, stats, and author profiles for this publication at: https://www.researchgate.net/publication/273609867 Customer Experience Model: Social Environment, Retail Brand and Positive WOM Article in Research in Business and Management · August 2014 DOI: 10.5296/rbm.v2i1.5823 CITATIONS 6 READS 1,318 4 authors, including: Erna Andajani Universitas Surabaya 8 PUBLICATIONS 51 CITATIONS SEE PROFILE Djumilah Hadiwidjojo Brawijaya University 49 PUBLICATIONS 479 CITATIONS SEE PROFILE All content following this page was uploaded by Erna Andajani on 23 July 2020. The user has requested enhancement of the downloaded file.
  • 2. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 25 Customer Experience Model: Social Environment, Retail Brand and Positive WOM Erna Andajani (Corresponding Author) Doctoral Candidate in Management Post Graduate Program Faculty of Economics and Business, Brawijaya University, Malang, Indonesia Lecturer Faculty of Business and Economics, Surabaya University Raya kalirungkut Street, Surabaya-60293, East Java, Indonesia Tel: 62-899-388-3705. Email: ernajani@ubaya.ac.id, worldnot2013@gmail.com Djumilah Hadiwidjojo Faculty of Economics and Business, Brawijaya University, Malang,Indonesia Veteran Malang Street, Malang 65145, Indonesia E-mail: Djumilah@ub.ac.id Mintarti Rahayu Faculty of Economics and Business, Brawijaya University, Malang,Indonesia Veteran Malang Street, Malang 65145, Indonesia E-mail: mintarti@ub.ac.id Djumahir Faculty of Economics and Business, Brawijaya University, Malang,Indonesia Veteran Malang Street, Malang 65145, Indonesia E-mail: djumahir@ub.ac.id, djumahir@gmail.com Received: June 19, 2014 Accepted: July 21, 2014 Published: August 17, 2014 doi:10.5296/rbm.v2i1.5823 URL: http://dx.doi.org/10.5296/rbm.v2i1.5823
  • 3. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 26 Abstract Competitive advantage today can be achieved not only through selling the products or services to consumers, but also emphasizing the creation of customer experience. On the other hand, the company does not merely orient to customer satisfaction as customer satisfaction will stagnate at some points. Companies need to find new formulations to retain their customers by creating customer experience. The customer experience can occur through the stimulations which some are controllable whereas some others are uncontrollable by the company. Social environment and retail brand image can influence the creation of customer experience. Unpleasant emotions experienced by customers will support their positive WOM. Customers who spread positive WOM tend to be loyal to the company. This article provides some ideas related to retail companies in retaining their customers through the creation of customer experience. Keyword: customer experience, social environment, retail brand, positive WOM 1. Introduction In facing increasing competition, every company should try to find the right business strategy to win the competition. In this case, marketing strategy is the focal point of the company's business strategy. All companies utilize marketing strategy in delivering their products (goods and services) offering to meet what consumers demand and expect. Marketing strategy development today requires companies to create a unique characteristic of the products and services offered to its customers. According to Kotler (2002) distinctive factor or differentiation factor can be a tool for the company to win the competition as well as a source of competitive advantage. Through the differentiation factor, customers will get easier to recognize and remember the products and services offered by the company. Marketing strategy for the service product is different from goods. Service characteristics which are intangible and perishable make service difficult to be evaluated before consumers consume (Lovelock & Wirtz, 2010). Lovelock and Wirtz (2010) state that determining the quality of service is more difficult, both before and after purchase since service is intangible. In the process of service delivery, service providers and buyers must meet which then the service delivery process occurs. There are three things to be considered in marketing strategy including process of services delivery, reliability of service providers during service delivery, and tangible facilities that come along with the service delivery process. Therefore, the process of delivering service products is more complex than tangible goods. Pine and Gilmore (1999) demonstrate (see the appendix, Table 1.1) that changes in the characteristics of products and services occur in line with the growth of the economy over time. Starting from the type of commodities in the era of agricultural economy during XVII to XVIII centuries, the characteristics of product and service during that time are: commodities were offered were based on the basic functions of the goods, it could not be distinguished from one to another, merchants sold goods in large packs, and the prices depended on the demand and supply of the market. In the industrial era during the middle of 19th century, factories used machinery to increase productivity. This utilization of machinery caused those factories capable of producing more goods in particular standard as well as they started to build their inventory. Technological innovation that occurred gradually during production process resulted in greater efficiency of goods production since it was replaced by better machinery. This phenomenon led to the reduction on the number of labor force that was needed in the production process. Along with the decrease on the needs of labor force in the manufacturing sector, there was an increase on the service market (during late 19th century); thus, it
  • 4. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 27 enhanced the need on the workers for service sector. Companies used service as the differentiating factor in facing and winning the competition during that era. Service is intangible activity and tailored to meet customer’s wants. Service providers deliver services when customer needs. Several companies combined between products and services in their offering. Later on, more and more companies are doing similar things so that the distinguishing factor among companies becomes less distinct. In twentieth century, it emerges different output requirement from prior era. The differentiating factor by combining goods and services is no longer applicable for XX century. Companies should look for other type of distinctive factors that are difficult for competitors to imitate. The recent identification to distinguish one firm from another is by offering an experience. Experience occurs when a company uses its services as a mean of delivering products and goods to bond individual customers. Commodities are seen as the basic function of the product; yet goods and service are compared based on their tangibility and intangibility; and, experience is a memory (memorable). Buyers will gain experience, for instance, when they enjoy a game at Disneyland. Pine and Gilmore (1999) state that two people at the same moment will not acquire similar experience, since every experience that occurs derived from the interaction between the company and each individual. Company’s competitive advantage derived from differentiating factor by creating a delightful experience for the customer is one of the powerful marketing strategies nowadays. Shaw (2007) mentions that the creation of customer experience gets more and more advanced and become the standard in business. According to Consumer Experience survey by Temkin Group in Q1 of 2011 in the United States, it showed that there were 27 American companies which had conducted survey on customer experience. Amazon.com company is able to achieve the highest customer experience score by attaining 81% (excellent). There are 16 American companies (Kohl's, Costco, Lowe's, Sam's Club, BJs Wholesale Club, Walgreen's, Old Navy, Target, Rite Aid, JC Penney, Wal-Mart, CVS, Macy's, Home Depot, Sears) that get customer experience creation score higher than 70% (experiencematters.wordpress.com). This suggests that experience creates a unique value to the customer, difficult to be imitated by competitors, and provide a strong effect on satisfaction, loyalty and recommendations behavior of the consumers (Berry, Carbone, & Haeckel, 2002; Pine & Gilmore, 1999). The concept of customer experience emerged in several disciplines (Wall et al., 2011:11). In the perspective of sociology and psychology, peak experience is a real subjectivity, very attractive, rich and complete experience that has been experienced by a person (Thorne, quoted in Wall et al., 2011:11). From the perspective of anthropology and ethnology, experience means a medium to deliver culture on individuals through an event that is realized by those individuals themselves (Caru & Cova, 2003) and others, society and the world (Abrahams, quoted in Wall et al., 2011:11). Pine and Gilmore (1999) states that successful experience occurs when consumers get something unique, memorable, continuous, eager to repeat and build upon, as well as make consumers enthusiastic to do WOM. Schmitt (1999) perceives from economic and marketing perspective that experience is personal; it is an individual response that occurs to some stimuli and involvement in particular setting or background. Marketers should offer facilities and environment in order to create the desired customer experience. Lewis and Chambers (2000) quoted in Wall et al. (2011:11) define customer experience as the total implication of the combination of environmental, goods and services bought by the customer. The concept of customer experience itself has been discussed in several studies. Holbrook & Hirschmann (1982) and Babin et al. (1994) have stated that consumption has experiential aspect. Schmitt (1999) in his book describes how companies create experiential marketing so
  • 5. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 28 that customers can recognize through their senses, feeling, thinking, action, and correlate those things to the company and the brand. Berry, Carbone, and Haeckel (2002) show in handling competition, a firm should provide complete facilities to encourage purchasing process to occur so that the customers get satisfying experience. Puccinelli et al. (2008) mention that experience occurs at the every stage of the consumer decision process. Palmer (2010) exhibits a conceptual framework that can shape customer experience. Customer experience management is the key to create a successful customer relationship management. Verhoef et al. (2009:31) state that there are several publications in journals and books on customer experience realm in the context of managerial actions and its practical implication (Berry, Carbone, & Haeckel, 2002; Meyer & Schwager, 2007; Shaw & Ivens, 2005); yet, theoretical review which underlies the supporting factor and the consequence of experience customer itself is not yet widely explored. The description of the following studies indicates the contributing factors and consequences of customer experience as stated by Verhoef et al. (2009:31). Gentile et al. (2007); Sheng and Teo (2012) explain that hedonic value and utilitarian value are the antecedents of customer experience. Sheng and Teo (2012) conclude that customer experience results in brand equity. Naylor et al. (2008) demonstrate the influence of advertising on hedonic experiences, symbolic and functional functions. Grewal et al. (2009) present a research conceptual framework which experience becomes the antecedents and consequences. The antecedents intended by the research framework of Grewal et al. (2009) consist of promotion, price, merchandise, supply chain, place, and macro environment. The result of the Grewal’s et al. research framework (2009) finds that customer experience is derived from marketing performance and financial performance. Hsu and Tsou (2011) state that the factor which contributes to the consumer experience is the credibility of information. Nasermoadeli et al. (2013) mention that social environment affects the sensory experience, emotional experience and societal experience. Gopalan and Narayan (2010), Klaus and Maklan (2011) and Ferguson et al. (2012) emphasize on the consequences of customer experience to WOM. Verhoef et al. (2009) present a model related to how to create customer experience (see Fig.1) based on a literature review of previous studies. Contributing factors in the model of customer experience creation from Verhoef et al. (2009) includes the supporting factors that can be controlled and cannot be controlled company. The model of customer experience creation by Verhoef et al. (2009) consists of 9 contributing factors suitable for retail. The nine variables are: the social environment, self-service technology, retail atmosphere, assortment, price, customer experience in alternative channels, retail brand and customer experience (t-1) and two moderating variables including situation and consumer. The concept of customer experience creation model combines controllable contributing factors such as self-service technology, retail atmosphere, assortment, price, customer experience in alternative channels, retail brand, and customer experience (t-1) as well as uncontrollable contributing factor which is social environment factor. Consumer experience creation model by Verhoef et al. (2009) exhibits a complete comparison among the contributing factors compared to Gentile et al. (2007), Naylor et al. (2008), Grewal et al. (2009), Hsu and Tsou (2011), Sheng and Teo (2012), Nasermoadeli et al. (2013) models which have been described above. Verhoef et al. (2009) proposes a holistic customer experience construct and involves cognitive, affective, emotional and physical response aspects for retail business. Verhoef et al. (2009) also present a gap for further research to empirically examine the two variables, namely social environment and the retail brand variables. The other variables such as self-service technology, retail atmosphere, assortment, price, customer experience in alternative channels, customer experience (t-1) and customer
  • 6. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 29 experience management strategy are not recommended for further study because those have been explored in prior studies (Neslin et al., 2006; Dorotic, Verhoef, & Bijmolt, 2008, Ailawadi et al., 2009; Kopalle et al., 2009; Mantrala et al., 2009 as adapted from Verhoef et al., 2009). Based on the description above, there is an interesting theme to be explored regarding to customer experience. This study examines the contributing factors and consequences of customer experience that is not yet widely discussed. The contributing factors to customer experience are researched and empirically tested a model by referring to the model of customer experience creation by Verhoef et al. (2009), particularly for the recommended variables: social environment variables and retail brand variables. Customer experience creation model by Verhoef et al. (2009) does not discuss the consequences of the customer experience itself. This study also modifies Verhoef’s et al. (2009) model of customer experience creation by adding customer experience’s consequence namely WOM variable. The social environment described by Verhoef et al. (2009) includes the interaction between consumers and employees, as well as the interactions among consumers in a community. Verhoef et al. (2009) state that the interaction between consumers influences the experience of each consumer. For instance, when a consumer A feels annoyed by the loud voice of consumer B at a cinema, consumer C asks B to calm down his voice. It will affect the experience of each consumer. Employee interaction with customers occurs when a transaction takes place. The attitude of employees in delivering services will have an impact on the customer experience. A community or a group in a society can provide information to members of the group /the community which then have an impact on the experience attained by its members. Nasermoadeli et al. (2013) analyze the direct relationship between the social environment with customer experience as sensory experience, emotional experience and societal experience. The results show that social environment significantly influences the sensory experience. Nasermoadeli et al. (2013) research supports the concept of customer experience creation model by Verhoef et al. (2009) regarding the relationship between social environment and customer experience. Retail brand variable is interesting to study because each retailer has a unique retail brand or the private label. Ailawadi and Keller (2004) state that retail is an ideal place to create customer experience. Customer experience not only involves the retailer brand or trademarks of the manufacturers but the whole of retail. Retail brand will also describe the significance of the retail brand meaning in the mind of consumers be able to create customer experience. Fitzsimons et al. (2008) conclude that exposure to brand influences consumer perceptions on the brand. Consumer perception will influence consumer behavior. Consumer behavior reflects the experience received and perceived by the consumers. Fitzsimons et al. (2008) give an example of Apple brand exposure which is perceived to be more creative than IBM brand exposure. Therefore, it concludes that consumer perception of a brand will affect the experience that will be gained. Based on this description, the Verhoef’s et al. (2009) model concludes that retail brand is the factors which contributes the creation of customer experience. Retail with famous brand has an advantage every day from its loyal consumers as those consumers go shopping for goods and services at the retail store. Consumers expect that they will be better served than in particular store compared to the competitor. The value-added perception of the customers is attained through brand image which is offered and this becomes a tool to win the competition nowadays. Martenson (2007) proposes that consumers
  • 7. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 30 who have tried the store brand will result in potential effect on store image; but it is more likely that the store image affects the willingness of consumers to try the store brand. It means store image can affect a consumer to visit the store. Measurements retail brands used in this study is based on the brand image concept. Consumers will achieve the description of the consumer product when it is initialized by the brand image. This study uses retail brand image measurement concept (Ailawadi & Keller, 2004) since it is explicitly adjusted to Verhoef’s et al. (2009) the concept of customer experience creation model for retail. Wardah Fazriyati (2012) explains mall reflects the lifestyle among urban society as well as a place to shop; further, mall is also a gathering, meeting, and recreation place with mates, friends, family, relatives, and colleagues. Several activities can also be held at a mall such as exhibitions, competitions, fashion shows, and so on (Kompas.com). Markplus Insight survey on malls in 2012 emphasizes on the two main points, namely physical facilities and hospitality (non-physical aspect) of the mall’s staffs when they interact with visitors. The physical aspect includes the conditions around the shopping mall, work environment at the helpdesk (customer service), parking lot, atrium, visual merchandising, elevators and escalators for visitors, ATM centers, green areas, signage, room for nursing mothers, places of worship, toilet, children's playground, and a food court area. For hospitality aspect, it includes the evaluation of mall visitors on the safety, customer service counters, janitors, elevator attendants, parking attendants, toilet attendants, and food court attendants. Based on the description above, it shows that customers who visit the mall will get a number of benefits and involved in physical activities that will build an experience during spending their time at the mall. Those aspects do not exist in a self-service technology. Service marketing strategy will be more effective if it is done through WOM communication. Consumers who have experienced the service will be easier to do WOM communication. Consumers will have a greater trust when the service information is delivered by other consumers who have got the services from former experience. Based on previous research, there are a lot of factors that influence WOM such as trusts (Augustus and Rossi, 2008), loyalty (Augustus & Rossi, 2008; Roy, Butaney, & Bhutaney, 2009; Sohail, 2012; Bahri-Ammari, 2012), quality (Ennew, Banerjee, & Li, 2000; Augustus & Rosii, 2008; Ng, David, & Dagger, 2011), customer satisfaction (Augustus & Rosii, 2008; Lang, 2011; Komunda & Osarekhoe, 2012; Ha & Im, 2012; Bahri-Ammari, 2012), customer relationship (Ennew, Banerjee, & Li, 2000; Dithan, 2009), service recovery (Komunda & Osarekhoe, 2012), as well as commitment and perceived value (Augustus & Rosii, 2008). Research which uses experience as the antecedent of WOM is still a few; therefore, it is interesting to observe further. Gopalan and Narayan (2010), Klaus and Maklan (2011) and Ferguson et al. (2012) observe different research object but similar service sector – hospital - conclude that experience significantly influences WOM. The results of those studies confirm the importance of the consumer experience to encourage WOM in the service sector. Customer experience is an event which is individual and natural that directly occurs to the customer; thus, experience is highly possible to influence WOM. Customers will share their experience either intentionally or unintentionally to others. Affirmed by Solomon (2011), word-of-mouth communication (WOM) is a powerful tool to be used when consumers are not familiar with the product category. WOM is an interpersonal communication between two or more individuals such as among the members of a reference group or between consumers and sales force (Assael, 1995). A
  • 8. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 31 positive WOM phenomenon that occurs among consumers cannot happen inevitably without the role of the company or service provider. The company provides all facilities and products which meet the needs and expectation of consumers. The company expects that by offering better product and services, it will result in positive WOM communication among consumers. Katz and Lazarsfeld in Assael (1995:635) state that WOM is two-times more effective than radio advertising. WOM is four-times more effective than sales force. WOM also is seven-times more effective than newspapers and magazines. Satisfied consumers will do positive WOM (Sweeney et al., 2012; Ha & Im, 2012). When positive WOM happens, the company will attain greater benefits. The Company will acquire new customers without going establishing costly marketing communication effort. The product image of the company gets increased through positive WOM. The company also will get greater revenue from its new consumers. Further, consumers will have higher trust become loyal due to positive WOM (Zeithaml, 2009: 550). Kasali (2003), says that Indonesian society is in habit of spreading news by WOM; Indonesian uses their verbal communication more frequent than use their hands to write or use their sight to read. The form of word of mouth communication which comes from satisfied customer can be a recommendation for other potential consumers, an encouragement to other consumers to do business with particular service providers (Zeithmal, 1996). Marketers can encourage positive WOM communication of a product through new product information and positive publicity about the product. Positive WOM can occur through personal joyful experience of consumers (Assael, 1998). WOM communication is mostly important for the reference group since it can be a source of information and an influence. WOM communication is very important for a product that can be identified through style, taste and other norms. WOM can occur for products that have been introduced already by company but not yet got consumer’s attention. The purpose of this study refine the research gap which is suggested by Verhoef et al. (2009) for making empirical testing on customer experience creation model. Empirical test is conducted on the contributing factors which cannot be controlled by company namely social environment variables with customer experience. Empirical test is also run to the contributing factors that can be controlled namely retail brand company. Social environment and retail brand variables are still rarely explored; further, it also aims to prove and support the concept of Verhoef’s et al. (2009) customer experience creation model. This study also modifies Verhoef’s et al. (2009) customer experience creation model by adding positive WOM variable. . Theoretically, this research can enrich knowledge, especially in marketing realm regarding consumer decision-making concept. The topic of customer experience has not been widely discussed as a research topic, particularly in Indonesia which has different characteristics of consumers compared to consumers in other countries. The selected research object of retail business is based on the Verhoef’s et al., (2009) research recommendation. 2. Literature Review Levy et al. (2012) define retailing as a set of business activities that add value to the products and services sold to consumers for personal or family use. Based on the definition of retailing above, it can be concluded that the concept of mall is a group of retails in a single building unit. The group of retail can be a set of retails which sell products in store, services, sales via the internet, direct selling, and sales via catalog. In general, shopping center, or shopping mall can be described as a collection of diverse
  • 9. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 32 varieties of goods and services and are arranged strategically to draw the attention of consumers (Agustina, 2005). The shopping mall is a place where there are various shops that can meet all the needs of society, ranging from the primary, secondary, and tertiary needs. At shopping mall, people can shop, walk around, and enjoy the entertainment, banking, dining, and various other activities. Shopping mall becomes a place of recreation and a place to spend leisure time which is important for today's society, especially for those living in big cities. Mall in such description is known as "one-stop shopping mall", which is a mall that provides everything so that visitors do not need to go anywhere else. Visitors can shop, play, and spend leisure time; thus, mall becomes an important element in modern urban society lifestyle labeled as "a cultural phenomenon" (Agustina, 2005). 2.1 Customer Experience The concept of customer experience was initially emerged in the middle of 1980’s, along with the mainstream of consumer behavior literature that considers customer as rational decision makers. A new approach explains that experience as the origin of consumer behavior (Holbrook & Hirschman, 1982). Hedonic term implies that customer experience focuses on customer attitudes such as surprise, delight, and excitement (Oliver et al., 1997). In the hedonistic perspective, customer implies a non-linear effect when the first stimulus is much perceived for its to-date or first impression; however, the next stimulus is less perceived for lack of to-date impression. . The role of emotion as a distinguishing feature of customer experience and the stimuli which generate positive effect to a consumer may generate negative affect for other consumers (Oliver et al., 1997). The concept of customer experience is more relevant Experiential Economics by Pine and Gilmore (1999). The authors present experience as an offering on the new economy which emerges after commodity. Experience is called as economic value development. In this case, it arises emerges a term namely memorable' in every stage of the event. Company does not sell experience (Pine & Gilmore, 1999); yet, company gives artifacts and acceptable experience context that can be done well by consumers to make their experience and uniqueness. Broader definition of customer experience is emphasized on the hedonic aspect which is more varied. The definition of hedonic in customer experience means various stimuli to create value for customers. The stimulating effect may be in the form of physical control when having an interaction during delivering service (Grove et al., 1992; Gupta & Vajic, 2000), focusing on customers and expected product design quality (Price, Arnould and Tierney, 1995), service delivery process (Harris et al., 2001), aspiration and brand utilitarian (Chernatony & McDonald, 2003), as well as relationship support (Gummesson, 1997). O'Shaughnessy and O'Shaughnessy (2003) note that what can make a person get emotional is an indication of what they perceive as a very important thing. A new way to approach customer experience is by considering the concept of consumption as holistic experience which involves others in every interaction among people and between a person and a company or a company's offer (LaSalle and Britton, 2003). Contributions that is provided to create values which exceeds consumer expectations in a good way will result in memorable experience of the customer with the company (LaSalle & Britton, 2003); in other words, according to Prahalad and Ramaswamy viewpoint (2004) it will create a unique experience of the customer with the company. The various scientific contributions with different interpretations and conceptualizations of the customer experience offered by several authors results in different perspectives and numerous proposed models. In general, the core characteristics of the customer experience
  • 10. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 33 derived from those concepts are: 1. Customer experience has temporal dimension derived from the overall contact points between customers and a company or between customers and the company's offering (Addis & Holbrook, 2001; Caru & Cova, 2003, LaSalle & Britton, 2003). 2. Customers experience is very personal and involves different customers regarding their level of rational, emotional, sensory, physical and spiritual well so that it creates a holistic gestalt (Schmitt, 1999). 2.2 Social Environment In a broad definition, social environment includes all of the social interaction between and around the people (Peter & Olson, 2008, p.258). Consumers can directly interact with others or observing people or something. Social environment consists of macro and micro social environment. Macro social environment will influence micro social environment influence which then affects individual consumer. Macro social environment refers to the indirect interaction and represent social environment in a very large group of people. Macro social environment includes culture, sub-culture and social class. All of those three aspects have major impact on the values, beliefs, attitudes, emotions and behavior of individuals in the group. Differences that occur in the macro social environment are useful for segmenting the market. The micro social environment includes face-to-face social interaction among smaller groups such as family and reference group. Direct social interaction can provide a substantial influence on consumer knowledge and impressions around a product, store or advertising and consumption behavior. For example, the influence of the family is continuous and sustained over several years to adult consumers since they were little will have an impact on purchasing the same brand, subscribing to the same store and shopping in the same manner as their parents. The indicators of social environment include: consumer interaction with employees (Baker et al., 2002), education group and shopping companions (Haytko & Baker, 2004), peer group, family and group cohesiveness (Lou, 2005), age and reference group (White & Dahl, 2006), expression of employee’s emotion and customer climate (Lin & Liang, 2011), and a social community around, friends and acquaintances as well as media instruments (Nasermoadeli et al., 2013). 2.3 Retail Brand Brand is name, term, sign, symbol or design, or a combination there of, which is intended to identify the goods and services of a seller or group of sellers and to differentiate those goods and services from competitors (Keller, 2008). Based on these definitions, the keys to create brand is based on the choices of names, logos, symbols, packaging design or other characteristics that can identify and differentiate the product from other products. Retail brand is measured by using brand image measurement. Keller (1993) states that brand image is consumer’s perception and preference for particular brand, which is measured by a variety of brand associations that are remembered by consumers. Associations are all forms that reflect the characteristics of the product. Consumers can establish brand associations in a various ways, such as through direct experience, information, WOM, consumers’s own assumptions or conclusions about the stigma. Imagery refers to the intangibility aspect of the brand. Customers may establish imagery directly from the customer experience or indirectly through advertising or from multiple sources of information such as word of mouth (WOM). According to the American Marketing Association's definition of a brand Associations in Ailawadi and Keller (2004), retail brand retailers identify the goods and services and
  • 11. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 34 distinguish it from competitors. Retail brand, in practice, is different from product brand. Consumers who utilize the retail brand will take a full and deep experience as retail brand is more touching to the multi-sensory of the consumers naturally than product brand. Retailers can also create retail brand image in different ways, such as through a unique association for service quality, diversity of products, pricing and payment policies and etc. Perceptions and preferences of consumers in the retail brand image are obtained from retail brand associations remembered by consumers. Based on the research discussing retail brand image, retail brand associations can be described through retail environment. Retail environment includes physical environment, price (Ailawadi & Keller, 2004; Martenson, 2007; Jara & Cliquet, 2012), promotion (Ailawadi & Keller, 2004), merchandise (Semeijn et al., 2004; Ailawadi & Keller, 2004; Martenson, 2007; DA Silva & Syed Alwi, 2008) and services (Semeijn et al., 2004; Ailawadi & Keller, 2004; Martenson, 2007; Jara & Cliquet, 2012). The physical environment includes physical layout (Semeijn et al., 2004; Da Silva and Syed Alwi, 2008), access, store atmosphere (Ailawadi & Keller, 2004), and neat (Martenson, 2007). 2.4 Word-of-Mouth Word of mouth is an interpersonal communication between two or more individuals as a reference group member or between customers and sales force (Assael, 1995). Recommendation from word of mouth is one of the important factors that influence a person's decision to buy a product. In the study of Richins and Root-Shaffer in Assael (1995), they describe three types of WOM communication, among others, due to new products, the provision of news (response or opinion), and personal experience (comments about the performance of the product or reasons why consumers buy). WOM communication can be either significantly positive or negative. There are several researches which examine WOM variable as the dependent variable. Ferguson and Paulin (2009), Gopalan and Narayan (2010), Bell et al. (2005) adapted in Ng et al. (2011), Klaus and Maklan (2011) and Cetin and Dincer (2013) examine the relationship between experience as the independent variable and WOM as the dependent variable. This indicates that there is still a few of research which explore the relationship between experience and WOM. WOM variable that will be examined in this study is the consequence of the of the customer experience creation model (Verhoef et al., 2009). 3. Proposed Framework The conceptual framework in this study is based on theoretical studies and empirical studies on the relationship among social environment, retail brand, customer experience and positive WOM. The creation of customer experience becomes the attention of many companies nowadays to win the competition. The customer experience can be created through social environment and retail brand. A pleasant customer experience will have an impact on the emergence of positive WOM. Positive WOM will benefit both company and its customers. Figure 2. Proposed Framework 3 1 2 Social Environment Customer Experience WOM positif Retail Brand
  • 12. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 35 The direction of the relationship on the research framework is cited from the following references: 1. Verhoef et al. (2009), Nasermoadeli et al. (2013). 2. Verhoef et al. (2009), Mitchell et al. (2012). 3. Ferguson and Paulin (2009), Gopalan and Narayan (2010), Klaus and Maklan (2012), Cetin and Dincer (2013). In the conceptual framework of the relationship between social environment and customer experience proposed by Verhoef et al. (2009), social environment is not interpreted as role of the marketer to create a relationship with customers but it is about the strength of the bond among consumers in a group or family. Social environment is expressed as the interaction among consumers, between consumer and the employee of a firm, and consumers observation on advertising or information media of a company. Consumer interactions can affect other consumers both directly and indirectly. Direct interaction occurs, for example, when there are customers who talk to other customers or to the employees of a company. Indirect interaction occurs through the observation of consumers on something, through observation on attitudes, behavior (gesture) of other consumers or employees of the company on particular event. The observation will build particular impression which influences the experience that a consumer receives.. Either positive or negative impression that occurs depends on the behavioral observations. Observations and interactions that happen during the process of service delivery will affect consumer experience. Verhoef et al. (2009) also state that social environment is built from company’s information addressed to consumers. Company information can be obtained from the mass media (electronic/non-electronic), group/family and consumer communities to where a consumer joins. Peter and Olson (2008) also assert that the media includes TV programs, newspapers, magazines, movies, literature and music. Information can be distributed by consumers through virtual communities and through face-to-face meeting. Information received by consumers builds consumer perception which then affects consumer experience. Nasermoadeli (2013) states that social environment affects the sensory experience of customers; further, social environment also affects the emotional feedback on the customer experience. Measurement of social environment variables according to Nasermoadeli (2013) views, are measured from the surrounding social community, friends and acquaintances as well as the media instruments (Verhoef et al., 2009). The interaction that occurs in a social community, friends and acquaintances is an interaction among consumers which will influence the sensory experience of the consumers. Sensory experience of the customers is the experience that can be perceived through the five senses (sight, smell, hearing, taste and touch). Consumers in social communities and observation of consumers in this media will affect consumers’ sensory to achieve their sensory experience. Through the strength of consumer’s sensory, it will build the experience of the consumer. Based on the description above, it leads to the following hypothesis: Hypothesis 1: Social environment significantly influences customer experience. Keller (1993:48) states that the basic model of customer-based brand equity (CBBE) concept proposes that the strength of the brand lies on what customers have learned, felt, seen and heard about particular brand as the result of customer knowledge from time to time. CBBE occurs when customers have a high level of awareness and familiarity with the brand. Customers have the memory of a strong brand association, suitability and uniqueness (Keller, 1993:53). CBBE model is used as a reference for building a strong brand. Building strong
  • 13. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 36 brand is done through 4 stages. In phase 1, it discusses brand salience to measure brand awareness. Phase 2 is related to brand performance and brand imagery to measure product performance and brand image associations based on customer experience of the brand. Phase 3 consists of brand judgments and brand feelings that discuss the personal opinions and feelings of consumers toward the brand. The last stage is brand resonance which illustrates the psychological aspects of consumer on a brand which encourage brand engagement and loyalty. Building a brand (Keller, 1993) is a reflection of Aaker’s (1991) brand equity consisting of 5 components: brand loyalty brand awareness, perceived quality, brand associations, and other proprietary brand assets. Grewal, Levy, and Lehmann (2004) say that to understand the role of retail brands on creating customer experience is important. The use of a brand in a certain period of time will cause emotional engagement to the brand that a consumer uses. The stronger the emotional bond formed with the consumer results in stronger perception of the consumer on the brand (Keller, 2008). Victoria's Secret, Wal-Mart and Best Buy brands are the brands which have strong emotional bond with their customers. Customers who use the product of the retail brand will feel that they get something different, proud and excitement. Ambler et al. (2002) suggest the relationship between brand and experience. The experience is gained when consumers buy and use the brand. The use of the brand in a certain period of time will encourage brand equity on the consumers. Brand equity should be managed by a company through its marketing channels. The role of a brand to shape brand experience is not only in the form of brand use. Retail brand implementation can be achieved by arranging customer experience management (Mitchell et al., 2012). Retail brand can describe the direction and uniqueness that consumers will obtain. In retail business, retail brand image is built through consumers experience as they visit and shop at the retail store. The tangibility aspect of retail greatly influences retail brand image. Physical environment, service, merchandise and price are able to describe retail brand image (Semeijn et al., 2004; Da Silva and Syed Alwi, 2008; Jara and Cliquet, 2012). Physical environment aspect includes the tangible facilities in the retail store which affect the transaction process. Service occurs when consumers visit and make direct transactions. Retail brand image can be perceived and received through the experience of the consumer himself. In the model of customer experience creation by Verhoef et al. (2009), it is stated that retail brand is the antecedent of experience creation. The description above underlies the following hypothesis: Hypothesis 2: retail brand significantly influences customer experience Gopalan and Narayan (2010) mention that customer experience will cause positive consumer behavior if the experience attained by the customer is delighting; on the contrary, it will result in negative behavior when consumer has unpleasant experience. Positive behavior becomes as the promoter of positive customer experience with positive WOM communication. Ferguson et al. (2009) state that the sum of service experience has a positive significant effect on positive WOM. Klaus and Maklan (2012) find that service experience significantly affects WOM intentions. Cetin and Dincer (2013) conducted a research on a five-star hotel in Istanbul found that customer experience has a significant positive effect on customer loyalty and WOM both partially and simultaneously. It can be concluded that the impact of experience is WOM. The model of this research framework only discusses the emergence of WOM. According to Zeithaml (2009:550), the effect of positive WOM is customer loyalty. This study only discusses the impact of a pleasant experience on the occurrence of positive WOM. Regarding the description above, it leads to the following hypothesis: Hypothesis 3: customer experience significant affects positive WOM.
  • 14. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 37 Tabel 1. Economic Distinctions Economy Offering Commodities Goods Services Experiences Economic Agrarian Industrial Service Experience Economic Function Extract Make Deliver Stage Nature of Offering Fungible Tangible Intangible Memorable Key Attribute Natural Standardized Customized Personal Method of Supply Stored in Bulk Inventoried after production Delivered on demand Revealed over a duration Seller Trader Manufacturer Provider Stager Buyer Market User Client Guest Factors of demands Characteristics Features Benefits Sensations Source: Pine and Gilmore (1999:6). Figure 2. Conceptual Model of Customer Experience Creation Source: Verhoef et al. (2009). References Aaker, D. (1991). Managing Brand Equity; Capitalizing on the Value of a Brand Name. The Free Press, New York.
  • 15. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 38 Addis, M., & Holbrook, M. B. (2001). On the conceptual link between mass customisation and experiential consumption: An explosion of subjectivity. Journal of Consumer Behaviour, 1(1), 50–66. Agustina, I. (2005). Gambaran Gaya Hidup Remaja yang Memiliki Keterlibatan Tinggi terhadap Shopping Mall. Skripsi. Fakultas Psikologi Universitas Atmajaya, Jakarta. Ailawadi, K. L., & Keller, K. L. (2004). Review Understanding Retail Branding: Conceptual Insights and Research Priorities. Journal of Retailing, 80, 331–342. Ambler, T., Bhattacharya, C. B., Edell, J., Keller, K. L., Lemon, K. N., & Mittal, V. (2002). Relating brandand customer perspectives on marketing management. Journal of Service Research, 5(1), 13-25. Anonymous. (2012). Temkin Experience Rating. Retrieved September 18, 2012, from http://experiencematters.wordpress.com/tag/old-navy/ Assael, H. (1995). Consumer Behavior and Marketing Action (5th ed.). Cincinnatti, Ohio: South-Western College Publishing. Babin, B. J., Darden, W. R., & Griffin, M. (1994). Work and/or fun: measuring hedonic and utilitarian shopping value. Journal of consumer research, 644-656. Bahri-Ammari, N. (2012). The Effects of Loyalty Program Quality on Word -of -Mouth Recommendations Intentions. World Academy of Science, Engineering and Technology 64. Baker, J., Parasuraman, A., Grewal, D., & Voss, G. B. (2002). The influence of multiple store environment cues on perceived merchandise value and patronage intentions. Journal of marketing, 66(2), 120-141. Berry, L. L., Carbone, L. P., & Haeckel, S. H. (2002). Managing the total customer experience. Sloan Manajemen review, 43 (Spring), 85-9. Carù, A., & Cova, B. (2003). Revisiting consumption experience a more humble but complete view of the concept. Marketing theory, 3(2), 267-286. Cetin, G., & Dincer, F. I. (2013). Influence of customer experience on loyalty and word-of-mouth in hospitality operations. Journal of Tourism and Hospitality Research. http://dx.doi.org/10.1080/13032917.2013.841094. Da Silva, R. V., & Alwi, S. F. S. (2008). The link between offline brand attributes and corporate brand image in bookstores. Journal of Product & Brand Management, 17(3), 175-187. De Matos, C. A., & Rossi, C. A. V. (2008). Word-of-mouth communications in marketing: a meta-analytic review of the antecedents and moderators. Journal of the Academy of Marketing Science, 36(4), 578-596. Dithan, N. P. (2009). Relationship Marketing, Word of Mouth Communication and Customer Loyalty in The Telecommunication Industry of Uganda. A Dissertation Report submitted in partial fulfilment of the requirement of the award od the degree of master of science marketing of Makerere University, Kampala-Uganda. Ennew C. T., Banerjee A. K., & Li, D. (2000). Managing word of mouth communication: empirical evidence from India. International Journal of Bank Marketing, 18(2), 75 – 83. Ferguson, R. J., & Michele, P. (2009). Customer Sociability dan The Total Service Experience Antecedents of Positive Word-of-Mouth intentions. Journal of Service Management, 21(1), 25-44.
  • 16. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 39 Fitzsimons, G. M., Chartrand, T. L., & Fitzsimons, G. J. (2008). Automatic effects of brand exposure on motivated behavior: how apple makes you “think different”. Journal of consumer research, 35(1), 21-35. Gentile, C., Spiller, N., & Noci, G. (2007). How to Sustain the Customer Experience:: An Overview of Experience Components that Co-create Value With the Customer. European Management Journal, 25(5), 395-410. Gilmore, J. H., & Pine II, B. J. (2002). Differentiating hospitality operations via experiences: why selling services is not enough. The Cornell Hotel and Restaurant Administration Quarterly, 43(3), 87-96. Gopalan, R., & Narayan, B. (2010). Improving customer experience in tourism: A framework for stakeholder collaboration. Socio-Economic Planning Sciences, 44(2), 100-112. Grewal, D., Levy, M., & Kumar, V. (2009). Customer experience management in retailing: an organizing framework. Journal of Retailing, 85(1), 1-14. Grewal, D., Levy, M., & Lehmann, D. R. (2004). Retail branding and customer loyalty: an overview. Journal of retailing, 80(4), ix-xii. Ha, Y., & Im, H. (2012). Role of web site design quality in satisfaction and word of mouth generation. Journal of Service Management, 23(1), 79-96. Haytko, D. L., & Baker, J. (2004). It’s all at the mall: exploring adolescent girls’ experiences. Journal of Retailing, 80(1), 67-83. Holbrook, M. B., & Hirschman, E. C. (1982). The experiential aspects of consumption: consumer fantasies, feelings, and fun. Journal of consumer research, 132-140. Hsu, H. Y., & Tsou, H. T. (2011). Understanding customer experiences in online blog environments. International Journal of Information Management, 31(6), 510-523. Jara, M., & Cliquet, G. (2012). Retail brand equity: Conceptualization and measurement. Journal of Retailing and Consumer services, 19(1), 140-149. Kasali, R. (2003). Manajemen Public Retalation dan Aplikasinya di Indonesia. PT. Grafiti, Jakarta. Keller, K. L. (1993). Conceptualizing, measuring, and managing customer-based brand equity. The Journal of Marketing, 1-22. Keller, K. L. (2008). Strategic Brand Management Building, Measuring, and Managing Brand Equity (3rd ed.). Pearson International Edition. Pearson Education Inc., Upper Saddle River, New Jersey. Komunda, M., & Osarenkhoe, A. (2012). Remedy or cure for service failure?: Effects of service recovery on customer satisfaction and loyalty. Business Process Management Journal, 18(1), 82-103. Kotler, P. (2002). Manajemen Pemasaran I. Millenium Edition Jakarta. PT. Prenhall, Indonesia. Lang, B. (2011). How word of mouth communication varies across service encounters. Managing Service Quality, 21(6), 583 – 598. LaSalle, D. & Britton, T. A. (2003). Priceless: Turning ordinary products into extraordinary experiences Boston: Harvard Business School Press. Levy, M.. W., Barton, A., & Beitelspacher, L. S. (2012). Retailing Management (8th ed.).
  • 17. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 40 New York, NY: McGraw-Hill Comapnies, Inc. Lin, J. S. C., & Liang, H. Y. (2011). The influence of service environments on customer emotion and service outcomes. Managing Service Quality, 21(4), 350-372. Lou, X. M. (2005). How does Shopping With Others Influence Impulsive Purchasing? Journal of Consumer Psychology, 15(4), 288-294 Lovelock, C. H., & Wirtz, J. (2010). Service Marketing: People, Technology, Strategy (7th ed.). Prentice Hall. USA. Maklan, S. (2012). EXQ: a multiple-item scale for assessing service experience. Journal of Service Management, 23(1), 5-33. Martenson, R. (2007). Corporate brand image, satisfaction and store loyalty A study of the store as a brand, store brands and manufacturer brands. International Journal of Retail & Distribution Management, 35(7), 544-555. Meyer, C., & Andre, S. (2007). Understanding Customer Experience. Harvard Business Review, February 117–26. Mitchell, R., Hutchinson, K., & Bishop, S. (2012). Interpretation of the retail brand: an SME perspective. International Journal of Retail & Distribution Management, 40(2), 157-175. Nasermoadeli, A., Ling, K. C., & Severi, E. (2012). Exploring the Relationship between Sosial Environment and Customer Experience. Asian Sosial Sciences, 9(1). Naylor, G., Kleiser, S. B., Baker, J., & Yorkston, E. (2008). Using transformational appeals to enhance the retail experience. Journal of Retailing, 84(1), 49-57. Ng, S., David, M. E., & Dagger, T. S. (2011). Generating positive word-of-mouth in the service experience. Managing Service Quality, 21(2), 133-151. Oliver, R. L. (1997). Satisfaction: A Behavioural Perspective on the Consumer. London: McGraw-Hill, McGraw-Hill. Pine, J., & Gilmore, J. H. (1999). The Experience Economy: Work is Theatre and Every Business a Stage. Harvard Business School Press, Boston. Prahalad, C. K., & Ramaswamy, V. (2004). Co-Creation Experiences: The Next Practice in Value Creation. Journal of Interactive Marketing, 18(3), 5–14. Puccinelli, N. M., Goodstein, R. C., Grewal, D., Price, R., Raghubir, P., & Stewart, D. (2009). Customer Experience Management in Retailing: Understanding the Buying Process. Journal of Retailing, 85, 15–30. Roy, S. K., Butaney, G., & Bhutaney, B. (2009). Examining The Effecr of The Customer Loyalty States on the Word of Mouth about Reatil Web-sites. Proceedings of Pacific Asia Conference on Information Systems (PACIS). Schmitt, B. H. (1999). Experiential Marketing. The Free Press, New York. Semeijn, J., Van Riel, A. C., & Ambrosini, A. B. (2004). Consumer evaluations of store brands: effects of store image and product attributes. Journal of Retailing and Consumer Services, 11(4), 247-258. Shaw, C. & Ivens, J. (2002). Building Great Customer Experiences. Palgrave Macmillan, Basingstoke. Shaw, C. (2007). The DNA of Customer Experience How Emotions Drive Value. Palgrave Macmillan.
  • 18. Research in Business and Management ISSN 2330-8362 2015, Vol. 2, No. 1 www.macrothink.org/rbm 41 Sheng, M. L., & Teo, T. S. H. (2012). Product attributes and brand equity in the mobile domain: The mediating role of customer experience. International Journal of Information Management, 32, 139– 146. Sheth, J. N., Mittal, B., & Newman, B. I. (1999). Customer Behaviour: Consumer Behaviour and Beyon. New York. NY: Dryden Press. Sohail, M. S. (2012). The Antecedents of Relationship Marketing and Customer Loyalty: A Conceptual Framework to Determine Outcomes. International Conference on Economics, Business Innovation IPEDR vol.38. IACSIT Press. Singapore. Solomon, M. R. (2011). Consumer Bahevior buying, having and being (9th ed.). New Jersey: Prentice Hall. Sweeney, J. C., Soutar, G. N., & Mazzarol, T. (2012). Word of mouth: measuring the power of individual messages. European Journal of Marketing, 46(1/2), 237-257. Verhoef, P. C., Lemon, K. N., Parasuraman, A., Roggeveen, A., Tsiros, M., & Schlesinger, L. A. (2009). Customer experience creation: Determinants, dynamics and management strategies. Journal of Retailing, 85(1), 31-41. Walls, A. R., Okumus, F., Wang, Y. R., & Kwun, D. J. W. (2011). An epistemological view of consumer experiences. International Journal of Hospitality Management, 30(1), 10-21. Wardah, F. (2012). Mengapa Orang Betah Beraktivitas di Mal. Retrieved Agust 9, 2012, from http://female.kompas.com/read/2012/08/09/13432287/Mengapa.Orang.Betah.Beraktivitas.di. Mal. White, K., & Darren, W. D. (2006). To BE or Not Be? The Influence of Dissociative Refenrence Groups on Consumer Preferences. Journal of Consumer Psychology, 16(4), 404-1. Zeithaml, V. A., & Bitner, M. J. (1996). Delivering and Performing Service. Part Five. Service Marketing. International Edition. The McGraw-Hill Companies, Inc. Zeithaml, V. A., Bitner, M. J., & Gremler, D. D. (2009). Service Marketing Intergrating Customer Focus Across the Firm (Internationsl ed.). Singapore: McGraw Hill. Copyright Disclaimer Copyright reserved by the author(s). This article is an open-access article distributed under the terms and conditions of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/). View publication stats