The document proposes a mobile application called coolT that would provide cultural, educational, and fun interactive content to students, with the goal of increasing graduation rates. coolT would feature search tools to find local events, reminders, social media integration, and an e-payment system to purchase tickets and content. The purpose would be to promote education and social values while providing a one-stop app to satisfy users' needs. The business case projects that coolT could have an overall positive impact of 182,000 euros over multiple years as app downloads and revenues increase, with costs focused on design, content updates, and integration. The proposed project plan is 11-12 months for deployment.