Convoy Operations and TTPs
Lessons Learned during
Operation Iraqi Freedom
HHC, Task Force 2-69 Armor
Threat
• Unconventional (Irregular) Forces
• 1-2% of the Population
• Cannot identify until they attack
• They want to kill Americans
• Looking for soft (easy) targets to attack
• Will avoid hard targets
– Not seeking his or her own death
Threat (cont.)
• They are always watching and assessing
every moment of every day
• They are intelligent
– Know U.S. patches, designators, and equipment
• Use this knowledge to adapt their own TTPs
Enemy TTPs
• Sniper fire from building
• Random fire from building or clusters of
buildings
• Buildings sometimes (often) near other
civilians not involved in the attack
• RPG fire against convoys of soft skinned
vehicles
Enemy TTPs (cont.)
• Explosive Devices
– Command detonated on roads, bridges, intersections,
overpasses or tunnels (choke points)
– Pressure activated on roads in plastic bags or buried
– Manually thrown
• From same direction vehicles
• From overpasses
• From side of road
– Suicide Bombers
• Personnel
• Vehicle
Enemy TTPs (cont.)
• Disrupt U.S. convoys with vehicles
– Prior to attack to slow us down
• Civilians block traffic in the road
• They know where we need to slow down
– Hard Ball Road to Unimproved Surface
– Intersections
• Linear Ambushes (command executed)
– Observers advise ambush
– Flares to trigger
Enemy TTPs (cont.)
• Small arms and RPG fire generally directed
at lead or trail vehicle
– RPG usually directed at trail vehicle
Enemy Goals
• Stop Your Movement
• Isolate Soft Targets From Hard Targets
• Kill Americans
– Try to break our resolve
– Make a political statement
Considerations
• Individual discipline at all times
• Weapon Orientation
• Security is everyone’s business
• Security at halts and work sites
– Mounted vs. Dismounted OP’s and Security
• Vigilance on security and OP’s
• 360 degree security during movement, halts
and work sites.
Considerations (cont.)
• Likely forms of contact
– Direct Fire (Sniper, RPG, Ambush)
– Indirect Fire (Mortars)
– Obstacles (Man Made or Human)
– Explosive Devices
– Visual Contact
• THE ENEMY UNDERSTANDS AND
RESPECTS FORCE!
Our TTPs
• Convoy Configuration
– Support Platoon Leader or Scout Section Leader
– Crew Served Weapon (Mounted)
– Company Commander (Convoy Commander)
– Element
– Element Leader
– 1SG (Asst. Convoy Commander)
– Element
– Element Leader
– Recovery
– Recovery/Maint. OIC/NCOIC (XO, BMO, or BMS)
– Rear Security
Our TTPs (cont.)
• Distribute crew served weapons throughout
the convoy
– Heavy toward front and rear
• Weapon Orientation
• If vehicle has hatch or ring mount, USE IT!
– Even if you do not have crew served weapon
– TC out of hatch with personal weapon
Our TTPs (cont.)
• Uniform Standards at all times
– DCU Complete
– LBV/E Complete
– Flak Jacket/OTV
– Helmet
– Weapon at the ready
Our TTPs (cont.)
• Trail vehicle will provide rear security
– M998 or M35 with personnel in the back
– Orient weapon systems to the rear
• Each vehicle watches the “6” of the vehicle
they are following
Our TTPs (cont.)
• Actions with a Breakdown
– Key leader ID’s breakdown and reports to CO
– CO halts or slows convoy based on situation
– Key leader remains with breakdown
– Recovery moves forward and assesses the situation
with breakdown
– If mission/tactical situation warrants, continue
movement, then key leader becomes responsible for
security, recovery, and continued movement to
destination
Our TTPs (cont.)
• Actions at Short Halt
– Halt in column or herringbone based on the
situation (typically column in Iraq)
– Driver remains in vehicle with engine running
– TC dismounts and pulls local security
(staggered)
– If TC has crew served weapon, stay mounted
and stagger orientation with other crew served
weapon systems in convoy
Our TTPs (cont.)
– Trail Element Pulls Rear Security
– When resuming movement, TC re-mounts and
maintains movement standards
Our TTPs (cont.)
• Actions on Direct Contact
– RETURN FIRE - Extremely effective
– Continue to move
– Do Not Stop!! They want you to do this
– If vehicle or personnel are hit, continue to move out of
kill sack
– Do not be afraid to shoot
– Considerations
• Surface Danger Zones (SDZs)
– 3500+ m max range of 5.56mm
– 6000m max range of .50 cal
Our TTPs
– Target area - anyone not stopping enemy
activity is enabling that activity
• This makes returning fire morally right
– RAMP principles:
• Return Fire with Aimed Fire
• Anticipate Attack
• Measured Response (Proportionality)
• Protect US Lives and Mission Essential Property
with deadly force
Our TTPs (cont.)
• Indirect Fire/Explosive Devices
– Continue to Move
– Area is probably targeted by mortars, other
explosive devices, or enemy personnel
• Look for M203 type grenade launchers, command
detonation of devices, etc.
– If you ID a target, engage it with accurate and
deadly fire
Our TTPs (cont.)
• Obstacles (Man made)
– ID as far away as possible
• Halt outside of kill sack
– ID bypass or enemy activity in area
– Determine if it is possible to pass thru or bypass
– Anticipate and prepare for an attack either way
– If you ID enemy, engage with aimed fire
– Do Not Breech - Not your mission
Our TTPs (cont.)
• Obtacles (Human - Civilian or Protestors)
– ID as far away as possible
– If no bypass, then short halt
– Based on size, execute call forward drill
– CO moves forward with appropriate number of
TCs, based on situation
– TCs responsible for maintaining security and
stand-off distance with human obstacle
Our TTPs (cont.)
– Key Leader or CO directs ONE civilian (the
leader) to approach the security line, ALONE
• Ensure all friendly personnel clear of crew served
weapons and other lines of fire
– CO gets Human Obstacle to displace or
determines to force the convoy thru
– You are not PSYOPS or CA - it is not your job
to meet their demands - your job is to get them
to displace, then keep moving
Our TTPs (cont.)
– Remember, you are working to get them out of
your way
– Do not appease, feed, or give them anything
– If they do not disband, you must force your way
thru - tough to execute, but it is feasible
– Warning shots may help, but they could incite a
riot.
– Smoke Grenades have worked very well so far
– Remember - this obstacle may be linked to
enemy activity - They want you to stop!
Our TTPs
• Visual Contact
– If enemy poses a threat, anticipate an attack.
Engage with aimed and deadly fires
– Person on the Gun/Weapon System makes the
decision to shoot or not. If they perceive a
threat, they eliminate that threat
Other Considerations
• Ammunition Status
– Red – rounds loaded
– Yellow – magazine loaded, chamber clear
– Green – magazines out, chamber clear
• Weapons Control Status
– Hold – Engage only if engaged (threat) or ordered to do so
– Tight – Engage if target is positively identified as enemy
– Free – Engage unless target is positively identified as friendly
• .50 Cal, M240B, M249 TTP
– Belt inserted, feed tray closed, bolt forward
• Do not carry weapons on anything but safe - you
will transition at the moment of truth

Convoy ll

  • 1.
    Convoy Operations andTTPs Lessons Learned during Operation Iraqi Freedom HHC, Task Force 2-69 Armor
  • 2.
    Threat • Unconventional (Irregular)Forces • 1-2% of the Population • Cannot identify until they attack • They want to kill Americans • Looking for soft (easy) targets to attack • Will avoid hard targets – Not seeking his or her own death
  • 3.
    Threat (cont.) • Theyare always watching and assessing every moment of every day • They are intelligent – Know U.S. patches, designators, and equipment • Use this knowledge to adapt their own TTPs
  • 4.
    Enemy TTPs • Sniperfire from building • Random fire from building or clusters of buildings • Buildings sometimes (often) near other civilians not involved in the attack • RPG fire against convoys of soft skinned vehicles
  • 5.
    Enemy TTPs (cont.) •Explosive Devices – Command detonated on roads, bridges, intersections, overpasses or tunnels (choke points) – Pressure activated on roads in plastic bags or buried – Manually thrown • From same direction vehicles • From overpasses • From side of road – Suicide Bombers • Personnel • Vehicle
  • 6.
    Enemy TTPs (cont.) •Disrupt U.S. convoys with vehicles – Prior to attack to slow us down • Civilians block traffic in the road • They know where we need to slow down – Hard Ball Road to Unimproved Surface – Intersections • Linear Ambushes (command executed) – Observers advise ambush – Flares to trigger
  • 7.
    Enemy TTPs (cont.) •Small arms and RPG fire generally directed at lead or trail vehicle – RPG usually directed at trail vehicle
  • 8.
    Enemy Goals • StopYour Movement • Isolate Soft Targets From Hard Targets • Kill Americans – Try to break our resolve – Make a political statement
  • 9.
    Considerations • Individual disciplineat all times • Weapon Orientation • Security is everyone’s business • Security at halts and work sites – Mounted vs. Dismounted OP’s and Security • Vigilance on security and OP’s • 360 degree security during movement, halts and work sites.
  • 10.
    Considerations (cont.) • Likelyforms of contact – Direct Fire (Sniper, RPG, Ambush) – Indirect Fire (Mortars) – Obstacles (Man Made or Human) – Explosive Devices – Visual Contact • THE ENEMY UNDERSTANDS AND RESPECTS FORCE!
  • 11.
    Our TTPs • ConvoyConfiguration – Support Platoon Leader or Scout Section Leader – Crew Served Weapon (Mounted) – Company Commander (Convoy Commander) – Element – Element Leader – 1SG (Asst. Convoy Commander) – Element – Element Leader – Recovery – Recovery/Maint. OIC/NCOIC (XO, BMO, or BMS) – Rear Security
  • 12.
    Our TTPs (cont.) •Distribute crew served weapons throughout the convoy – Heavy toward front and rear • Weapon Orientation • If vehicle has hatch or ring mount, USE IT! – Even if you do not have crew served weapon – TC out of hatch with personal weapon
  • 13.
    Our TTPs (cont.) •Uniform Standards at all times – DCU Complete – LBV/E Complete – Flak Jacket/OTV – Helmet – Weapon at the ready
  • 14.
    Our TTPs (cont.) •Trail vehicle will provide rear security – M998 or M35 with personnel in the back – Orient weapon systems to the rear • Each vehicle watches the “6” of the vehicle they are following
  • 15.
    Our TTPs (cont.) •Actions with a Breakdown – Key leader ID’s breakdown and reports to CO – CO halts or slows convoy based on situation – Key leader remains with breakdown – Recovery moves forward and assesses the situation with breakdown – If mission/tactical situation warrants, continue movement, then key leader becomes responsible for security, recovery, and continued movement to destination
  • 16.
    Our TTPs (cont.) •Actions at Short Halt – Halt in column or herringbone based on the situation (typically column in Iraq) – Driver remains in vehicle with engine running – TC dismounts and pulls local security (staggered) – If TC has crew served weapon, stay mounted and stagger orientation with other crew served weapon systems in convoy
  • 17.
    Our TTPs (cont.) –Trail Element Pulls Rear Security – When resuming movement, TC re-mounts and maintains movement standards
  • 18.
    Our TTPs (cont.) •Actions on Direct Contact – RETURN FIRE - Extremely effective – Continue to move – Do Not Stop!! They want you to do this – If vehicle or personnel are hit, continue to move out of kill sack – Do not be afraid to shoot – Considerations • Surface Danger Zones (SDZs) – 3500+ m max range of 5.56mm – 6000m max range of .50 cal
  • 19.
    Our TTPs – Targetarea - anyone not stopping enemy activity is enabling that activity • This makes returning fire morally right – RAMP principles: • Return Fire with Aimed Fire • Anticipate Attack • Measured Response (Proportionality) • Protect US Lives and Mission Essential Property with deadly force
  • 20.
    Our TTPs (cont.) •Indirect Fire/Explosive Devices – Continue to Move – Area is probably targeted by mortars, other explosive devices, or enemy personnel • Look for M203 type grenade launchers, command detonation of devices, etc. – If you ID a target, engage it with accurate and deadly fire
  • 21.
    Our TTPs (cont.) •Obstacles (Man made) – ID as far away as possible • Halt outside of kill sack – ID bypass or enemy activity in area – Determine if it is possible to pass thru or bypass – Anticipate and prepare for an attack either way – If you ID enemy, engage with aimed fire – Do Not Breech - Not your mission
  • 22.
    Our TTPs (cont.) •Obtacles (Human - Civilian or Protestors) – ID as far away as possible – If no bypass, then short halt – Based on size, execute call forward drill – CO moves forward with appropriate number of TCs, based on situation – TCs responsible for maintaining security and stand-off distance with human obstacle
  • 23.
    Our TTPs (cont.) –Key Leader or CO directs ONE civilian (the leader) to approach the security line, ALONE • Ensure all friendly personnel clear of crew served weapons and other lines of fire – CO gets Human Obstacle to displace or determines to force the convoy thru – You are not PSYOPS or CA - it is not your job to meet their demands - your job is to get them to displace, then keep moving
  • 24.
    Our TTPs (cont.) –Remember, you are working to get them out of your way – Do not appease, feed, or give them anything – If they do not disband, you must force your way thru - tough to execute, but it is feasible – Warning shots may help, but they could incite a riot. – Smoke Grenades have worked very well so far – Remember - this obstacle may be linked to enemy activity - They want you to stop!
  • 25.
    Our TTPs • VisualContact – If enemy poses a threat, anticipate an attack. Engage with aimed and deadly fires – Person on the Gun/Weapon System makes the decision to shoot or not. If they perceive a threat, they eliminate that threat
  • 26.
    Other Considerations • AmmunitionStatus – Red – rounds loaded – Yellow – magazine loaded, chamber clear – Green – magazines out, chamber clear • Weapons Control Status – Hold – Engage only if engaged (threat) or ordered to do so – Tight – Engage if target is positively identified as enemy – Free – Engage unless target is positively identified as friendly • .50 Cal, M240B, M249 TTP – Belt inserted, feed tray closed, bolt forward • Do not carry weapons on anything but safe - you will transition at the moment of truth