Valeria wants to become a doctor like her mother. She enjoys taking care of people and played doctor-themed board games as a child. In the future, Valeria hopes to help people recover as a doctor working at the largest hospital in Sanchinarro. She believes the doctor degree is less difficult than an engineering degree and that doctors help more people than engineers.
This document provides a summary of functions for input and output, data creation and manipulation, indexing, and getting help in R. Key functions covered include read.table() and read.csv() for reading data, c(), seq(), and rep() for data creation, [ and [[ for indexing vectors, lists and data frames, and help(), ? and apropos() for getting help documentation in R.
This document introduces several community helpers - doctor, firefighter, teacher, mailman, and police officer - and provides a brief 1-2 sentence description of what each does to help people in the community. The doctor helps sick or hurt people feel better. The firefighter rescues people from fires. The teacher helps people learn in school. The mailman delivers mail to houses. The police officer protects community members.
Valeria wants to become a doctor like her mother. She enjoys taking care of people and played doctor-themed board games as a child. In the future, Valeria hopes to help people recover as a doctor working at the largest hospital in Sanchinarro. She believes the doctor degree is less difficult than an engineering degree and that doctors help more people than engineers.
This document provides a summary of functions for input and output, data creation and manipulation, indexing, and getting help in R. Key functions covered include read.table() and read.csv() for reading data, c(), seq(), and rep() for data creation, [ and [[ for indexing vectors, lists and data frames, and help(), ? and apropos() for getting help documentation in R.
This document introduces several community helpers - doctor, firefighter, teacher, mailman, and police officer - and provides a brief 1-2 sentence description of what each does to help people in the community. The doctor helps sick or hurt people feel better. The firefighter rescues people from fires. The teacher helps people learn in school. The mailman delivers mail to houses. The police officer protects community members.
This document provides examples and steps for performing addition, subtraction, and multiplication through mental math and process math. It includes modeling addition and subtraction with carrying and regrouping, as well as examples for students to practice. The key strategies emphasized are adding and subtracting by tens and ones, counting differences by tens then ones, and trying mental math before using algorithms.
The document contains a series of math problems involving telling time, counting money, addition, subtraction, and identifying numeric patterns. Specifically, it asks the reader to identify times on a clock, the total value of coins, the sum or difference of numbers, and the next two numbers in several ascending patterns. It provides practice with basic math skills.
This document provides setup directions for a vocabulary review activity game. Students take turns facing away from the presentation while their classmates provide clues for a vocabulary word on each slide within a time limit, trying to guess the word before the buzzer sounds. The presentation instructs the teacher to type one vocabulary word on each of 10 slides and run the slideshow for students to play the guessing game.
This document introduces several community helpers - doctor, firefighter, teacher, mailman, and police officer - and provides a brief 1-2 sentence description of what each does to help people in the community. The doctor helps sick or hurt people feel better. The firefighter rescues people from fires. The teacher helps people learn in school. The mailman delivers mail to houses. The police officer protects community members.
This document outlines the rules for a trivia game or quiz competition between two teams. It lists the scoring rules, which are that each correct answer gains a point and incorrect answers gain no points. No students are eliminated. Students have 5 seconds to answer. Incorrect answers include exceeding the time limit, two students answering at the same time, answering out of turn, or a wrong answer. The rest of the document consists of a series of numbers that appear to record the scores between the two teams throughout the game.
This document provides information on various text features used in non-fiction books to help readers understand and navigate content. It describes features such as bold, italics and font styles that draw attention to important information. Diagrams, drawings, illustrations, timelines and maps are also discussed as visual aids. Captions, bulleted lists, tables, charts, graphs, tables of contents and indexes are highlighted as organizational tools that make information easier to find and comprehend.
This document contains a series of math problems involving time, money, addition, subtraction and patterns. The problems progress from telling time to adding and subtracting amounts of money to identifying the next numbers in ascending numerical patterns. The document asks "What is" or "What are" the answers to each individual math problem presented.
This document provides setup directions for a vocabulary review activity game. Students take turns facing away from the presentation while their classmates provide clues for a vocabulary word on each slide within a time limit, trying to guess the word before the buzzer sounds. The presentation instructs the teacher to type one vocabulary word on each of 10 slides and run the slideshow for students to play the guessing game.
This document provides examples and steps for performing addition, subtraction, and multiplication through mental math and process math. It includes modeling addition and subtraction with carrying and regrouping, as well as subtraction examples. The key steps shown are thinking in tens and ones, counting on or back by tens and ones, and using fingers to represent quantities. Practice problems with answers are provided for addition and subtraction.
This document provides information on various text features used in non-fiction books to help readers understand and navigate content. It describes features such as bold, italics and font styles that draw attention to important information. Diagrams, drawings, illustrations, timelines and maps are also discussed as visual aids. Captions, bulleted lists, tables, charts, graphs, tables of contents and indexes are highlighted as organizational tools that make information easier to find and comprehend.
The document contains a series of math problems involving telling time, counting money, addition, subtraction, and identifying numeric patterns. Specifically, it asks the reader to identify times on a clock, the total value of coins, the sum or difference of numbers, and the next two numbers in several ascending patterns. It provides practice with basic math skills.
This document provides examples and steps for performing addition, subtraction, and multiplication through mental math and process math. It includes modeling addition and subtraction with carrying and regrouping, as well as examples for students to practice. The key strategies emphasized are adding and subtracting by tens and ones, counting differences by tens then ones, and trying mental math before using algorithms.
This document provides examples and steps for performing addition, subtraction, and multiplication through mental math and process math. It includes modeling addition and subtraction with carrying and regrouping, as well as examples for students to practice. The key strategies emphasized are adding and subtracting by tens and ones, counting differences by tens then ones, and trying mental math before using algorithms.
The document contains a series of math problems involving telling time, counting money, addition, subtraction, and identifying numeric patterns. Specifically, it asks the reader to identify times on a clock, the total value of coins, the sum or difference of numbers, and the next two numbers in several ascending patterns. It provides practice with basic math skills.
This document provides setup directions for a vocabulary review activity game. Students take turns facing away from the presentation while their classmates provide clues for a vocabulary word on each slide within a time limit, trying to guess the word before the buzzer sounds. The presentation instructs the teacher to type one vocabulary word on each of 10 slides and run the slideshow for students to play the guessing game.
This document introduces several community helpers - doctor, firefighter, teacher, mailman, and police officer - and provides a brief 1-2 sentence description of what each does to help people in the community. The doctor helps sick or hurt people feel better. The firefighter rescues people from fires. The teacher helps people learn in school. The mailman delivers mail to houses. The police officer protects community members.
This document outlines the rules for a trivia game or quiz competition between two teams. It lists the scoring rules, which are that each correct answer gains a point and incorrect answers gain no points. No students are eliminated. Students have 5 seconds to answer. Incorrect answers include exceeding the time limit, two students answering at the same time, answering out of turn, or a wrong answer. The rest of the document consists of a series of numbers that appear to record the scores between the two teams throughout the game.
This document provides information on various text features used in non-fiction books to help readers understand and navigate content. It describes features such as bold, italics and font styles that draw attention to important information. Diagrams, drawings, illustrations, timelines and maps are also discussed as visual aids. Captions, bulleted lists, tables, charts, graphs, tables of contents and indexes are highlighted as organizational tools that make information easier to find and comprehend.
This document contains a series of math problems involving time, money, addition, subtraction and patterns. The problems progress from telling time to adding and subtracting amounts of money to identifying the next numbers in ascending numerical patterns. The document asks "What is" or "What are" the answers to each individual math problem presented.
This document provides setup directions for a vocabulary review activity game. Students take turns facing away from the presentation while their classmates provide clues for a vocabulary word on each slide within a time limit, trying to guess the word before the buzzer sounds. The presentation instructs the teacher to type one vocabulary word on each of 10 slides and run the slideshow for students to play the guessing game.
This document provides examples and steps for performing addition, subtraction, and multiplication through mental math and process math. It includes modeling addition and subtraction with carrying and regrouping, as well as subtraction examples. The key steps shown are thinking in tens and ones, counting on or back by tens and ones, and using fingers to represent quantities. Practice problems with answers are provided for addition and subtraction.
This document provides information on various text features used in non-fiction books to help readers understand and navigate content. It describes features such as bold, italics and font styles that draw attention to important information. Diagrams, drawings, illustrations, timelines and maps are also discussed as visual aids. Captions, bulleted lists, tables, charts, graphs, tables of contents and indexes are highlighted as organizational tools that make information easier to find and comprehend.
The document contains a series of math problems involving telling time, counting money, addition, subtraction, and identifying numeric patterns. Specifically, it asks the reader to identify times on a clock, the total value of coins, the sum or difference of numbers, and the next two numbers in several ascending patterns. It provides practice with basic math skills.
This document provides examples and steps for performing addition, subtraction, and multiplication through mental math and process math. It includes modeling addition and subtraction with carrying and regrouping, as well as examples for students to practice. The key strategies emphasized are adding and subtracting by tens and ones, counting differences by tens then ones, and trying mental math before using algorithms.