This document summarizes the process of developing a collaborative game called "Cloyne Court - Silence and Peace in an Insane World" to promote cooperation and reduce noise levels during crowded dinner times at Cloyne Court. The team interviewed diners, brainstormed ideas, and designed a game using Raspberry Pis where players work together by passing colored leaves through a forest to earn points. User testing showed the game successfully encouraged cooperation but had technical issues around button presses and latency. The team aims to address these issues and better integrate the game with room attributes in future iterations.