The traditional tasks of the IT professional role centered around configuration and administration. Going forward, one must evolve to meet the rapidly changing technology landscape, where public and private cloud, mobile, and hybrid options come into play. IT pros, today, require skill expansion on top of core infrastructure management capabilities, including technology advisory, business analysis, technical and business support, and evangelism functions. In a Microsoft environment, the IT pro role does not go away – it becomes even more essential. In this session, we discuss the transformation of the IT pro, outline some of the new opportunities, and provide much needed perspectives for businesses and individuals to prepare for the future. Presented at Microsoft Ignite 2015 in Chicago to a standing room only audience of 1000+. You can find the recording on Channel 9 at http://channel9.msdn.com/Events/Ignite/2015/BRK2139
The document outlines 5 common problems with co-op game design and possible solutions:
1) Knowledge mismatch between players can make the game less fun; the solution is to encourage players to keep some information private.
2) Skill mismatches between highly skilled and less skilled players can also make the game less fun; balancing rewards for all skill levels can help.
3) Public humiliation of weaker players should be avoided by ensuring a minimum skill rating so players are not too discouraged.
4) Players may feel like they lose their sense of being the protagonist; customization options can help players feel differentiated.
5) Toxic players, or "jerks," can ruin cooperation; players should be able to
The traditional tasks of the IT professional role centered around configuration and administration. Going forward, one must evolve to meet the rapidly changing technology landscape, where public and private cloud, mobile, and hybrid options come into play. IT pros, today, require skill expansion on top of core infrastructure management capabilities, including technology advisory, business analysis, technical and business support, and evangelism functions. In a Microsoft environment, the IT pro role does not go away – it becomes even more essential. In this session, we discuss the transformation of the IT pro, outline some of the new opportunities, and provide much needed perspectives for businesses and individuals to prepare for the future. Presented at Microsoft Ignite 2015 in Chicago to a standing room only audience of 1000+. You can find the recording on Channel 9 at http://channel9.msdn.com/Events/Ignite/2015/BRK2139
The document outlines 5 common problems with co-op game design and possible solutions:
1) Knowledge mismatch between players can make the game less fun; the solution is to encourage players to keep some information private.
2) Skill mismatches between highly skilled and less skilled players can also make the game less fun; balancing rewards for all skill levels can help.
3) Public humiliation of weaker players should be avoided by ensuring a minimum skill rating so players are not too discouraged.
4) Players may feel like they lose their sense of being the protagonist; customization options can help players feel differentiated.
5) Toxic players, or "jerks," can ruin cooperation; players should be able to
This document discusses social games. [1] Social games are games played on social networks like Facebook that allow users to play with their friends and family. [2] Key features include being based on users joining from a social network and having asynchronous access and easy interfaces. [3] The document presents various views on social games, such as their economic potential but fierce competition, the need for continuous updates but short advantage of older versions, and the marketing benefits but also risks of internet bullying.
Cloud computing allows users to access applications and data over the internet from any device rather than storing information locally. It offers benefits like remote access from any device, lower maintenance costs, and improved security since data is not stored on individual devices. However, cloud computing relies on a stable internet connection and network, and data could be unavailable if a hacker attacks the hosting server.
This document discusses social games. [1] Social games are games played on social networks like Facebook that allow users to play with their friends and family. [2] Key features include being based on users joining from a social network and having asynchronous access and easy interfaces. [3] The document presents various views on social games, such as their economic potential but fierce competition, the need for continuous updates but short advantage of older versions, and the marketing benefits but also risks of internet bullying.
Cloud computing allows users to access applications and data over the internet from any device rather than storing information locally. It offers benefits like remote access from any device, lower maintenance costs, and improved security since data is not stored on individual devices. However, cloud computing relies on a stable internet connection and network, and data could be unavailable if a hacker attacks the hosting server.