The builder pattern is a design pattern used to separate the construction of a complex object from its representation. It allows the same construction process to create different representations. The document describes the builder pattern using the example of building computers. It defines classes for components like CPU, motherboard, drives, and their assembly into computer objects using either a general ComputerBuilder or specialized builders for desktop and laptop computers. The builder pattern participants are the builder, concrete builders, director and product, and their collaboration is described.