This document provides course information for a BTEC First Diploma in Art and Design (Multimedia Pathway) including an overview of the course content and units, requirements for entry, and details on the course tutor and when the course runs. The course aims to provide education and training in art and design with a focus on graphic design and interactive media. It includes both mandatory core units and optional specialist units and can lead to further qualifications in areas like graphic design, multimedia, and game development.
This document provides biographical information about Bruno Rienzi and details his work experience and education. It summarizes his role as co-founder and interior designer at Portland & Rienzi DesignGroup. The document also outlines some of his technical skills in drawing, design programs, and techniques. Projects he has worked on are listed, including remodeling a restaurant in Madrid called BRIX. Details are provided about the architecture studio Portland & Rienzi which was founded in 2012 in London and Madrid.
This document provides an assignment brief for a digital video production project. Learners will [1] produce a proposal for using digital video technology in college promotional materials across various platforms, [2] research working to a brief and produce a report, and [3] negotiate a brief with a client to produce a promotional video for a college department. Learners must document all communication and will conduct a SWOT analysis. The goal is for learners to experience the full process of working to a brief from start to finish.
This document provides an assignment brief for a digital video production project. Learners will [1] produce a proposal for using digital video technology in college promotional materials across various platforms, [2] research and write a report on different types of project briefs, and [3] work with a client to negotiate a brief, produce a SWOT analysis, and generate ideas for a promotional video. The assignment aims to take learners through the process of working to a brief, developing ideas, and managing a video production project from start to finish.
This document provides an assignment brief for a digital video production project. Learners will plan and create a promotional video for a college department and prepare it for various platforms. The tasks involve producing a proposal on using digital video technology, writing a report demonstrating understanding of working to a brief, negotiating a brief with the client, and doing a SWOT analysis. All communication with the client must be documented. The overall goals are to introduce learners to digital video production and management of working to a brief.
Learners are tasked with creating a promotional video for a college department that can be used across various platforms. They must negotiate a brief with their client, documenting all communication. Tasks include producing a proposal on using digital video technology, writing a report on brief structures, negotiating a brief with the client, and doing a SWOT analysis. Learners will plan, create and prepare a digital video sequence for an interactive media product while following the brief and conventions of digital video production. All work must be documented on their blog for assessment.
Creating a sample_library_brief_updated_27.03.12AkiTenshi
The assignment brief tasks the student with analyzing sound design in computer games, creating a sample sound library for different game genres using field recordings and VST plugins, and providing an analysis of how sound design enhances games. The student must complete tasks on their unit 73 blog and the assignment aims to develop their ability to discuss sound in games and produce a sample library for a games company. The deadline for completion is March 30th, 2012.
Creating a sample_library_brief_updated_27.03.12samgh1995
The assignment brief tasks the student with analyzing sound design in computer games, creating a sample sound library for different game genres using field recordings and VST plugins, and providing an analysis of how sound design enhances games. The student must complete two tasks - an analysis of sound design in examples and the creation of sound samples for genres like action, sci-fi, retro, fantasy and puzzle games. The samples and analysis will be graded based on criteria for the Level 3 Extended Diploma in Creative Media Production units for Sound for Computer Games and Communication Skills.
Creating a sample_library_brief_updated_27.03.12WildOakForrest
The assignment brief tasks the student with analyzing sound design in computer games, creating a sample sound library for different game genres using field recordings and VST plugins, and providing an analysis of how sound design enhances games. The student must complete two tasks - an analysis of sound design in examples and the creation of sound samples for genres like action, sci-fi, retro, fantasy and puzzle games. The samples and analysis will be graded based on criteria for the Level 3 Extended Diploma in Creative Media Production units for Sound for Computer Games and Communication Skills.
This document provides biographical information about Bruno Rienzi and details his work experience and education. It summarizes his role as co-founder and interior designer at Portland & Rienzi DesignGroup. The document also outlines some of his technical skills in drawing, design programs, and techniques. Projects he has worked on are listed, including remodeling a restaurant in Madrid called BRIX. Details are provided about the architecture studio Portland & Rienzi which was founded in 2012 in London and Madrid.
This document provides an assignment brief for a digital video production project. Learners will [1] produce a proposal for using digital video technology in college promotional materials across various platforms, [2] research working to a brief and produce a report, and [3] negotiate a brief with a client to produce a promotional video for a college department. Learners must document all communication and will conduct a SWOT analysis. The goal is for learners to experience the full process of working to a brief from start to finish.
This document provides an assignment brief for a digital video production project. Learners will [1] produce a proposal for using digital video technology in college promotional materials across various platforms, [2] research and write a report on different types of project briefs, and [3] work with a client to negotiate a brief, produce a SWOT analysis, and generate ideas for a promotional video. The assignment aims to take learners through the process of working to a brief, developing ideas, and managing a video production project from start to finish.
This document provides an assignment brief for a digital video production project. Learners will plan and create a promotional video for a college department and prepare it for various platforms. The tasks involve producing a proposal on using digital video technology, writing a report demonstrating understanding of working to a brief, negotiating a brief with the client, and doing a SWOT analysis. All communication with the client must be documented. The overall goals are to introduce learners to digital video production and management of working to a brief.
Learners are tasked with creating a promotional video for a college department that can be used across various platforms. They must negotiate a brief with their client, documenting all communication. Tasks include producing a proposal on using digital video technology, writing a report on brief structures, negotiating a brief with the client, and doing a SWOT analysis. Learners will plan, create and prepare a digital video sequence for an interactive media product while following the brief and conventions of digital video production. All work must be documented on their blog for assessment.
Creating a sample_library_brief_updated_27.03.12AkiTenshi
The assignment brief tasks the student with analyzing sound design in computer games, creating a sample sound library for different game genres using field recordings and VST plugins, and providing an analysis of how sound design enhances games. The student must complete tasks on their unit 73 blog and the assignment aims to develop their ability to discuss sound in games and produce a sample library for a games company. The deadline for completion is March 30th, 2012.
Creating a sample_library_brief_updated_27.03.12samgh1995
The assignment brief tasks the student with analyzing sound design in computer games, creating a sample sound library for different game genres using field recordings and VST plugins, and providing an analysis of how sound design enhances games. The student must complete two tasks - an analysis of sound design in examples and the creation of sound samples for genres like action, sci-fi, retro, fantasy and puzzle games. The samples and analysis will be graded based on criteria for the Level 3 Extended Diploma in Creative Media Production units for Sound for Computer Games and Communication Skills.
Creating a sample_library_brief_updated_27.03.12WildOakForrest
The assignment brief tasks the student with analyzing sound design in computer games, creating a sample sound library for different game genres using field recordings and VST plugins, and providing an analysis of how sound design enhances games. The student must complete two tasks - an analysis of sound design in examples and the creation of sound samples for genres like action, sci-fi, retro, fantasy and puzzle games. The samples and analysis will be graded based on criteria for the Level 3 Extended Diploma in Creative Media Production units for Sound for Computer Games and Communication Skills.
This assignment brief outlines tasks for students to complete 2D and 3D visual artworks, as well as sound recordings, based on Manchester's urban architecture. Students will research buildings, draw and photograph locations, and record ambient sounds. They will then create 2D illustrations and 3D sculptures representing the architecture. Finally, students will edit sound recordings with their visuals into a video to present on their blogs. The assignment aims to develop students' 2D and 3D art skills, as well as field recording techniques for sounds. It is assessed based on criteria for the relevant level 2 and 3 units in creative media production.
This assignment brief outlines tasks for students to complete 2D and 3D visual artworks, as well as sound recordings, based on Manchester's urban architecture. Students will research buildings, draw and photograph locations, and record ambient sounds. They will then create 2D illustrations and 3D sculptures representing the architecture. Finally, students will edit sound recordings with their visuals into a video to present on their blogs. The assignment aims to develop students' 2D and 3D art skills, as well as field recording techniques for sounds. It is assessed based on criteria for the relevant level 2 and 3 units in creative media production.
This assignment brief outlines tasks for students to create 2D artwork, 3D models, and sound recordings based on Manchester's urban architecture to be used in a games concept, including producing drawings and photos from site visits, sculpting 3D models, and editing recorded sounds into a video to present on a blog. The tasks are mapped to grading criteria for the Level 2 and 3 units in 2D and 3D Visual Communication and Sound for Computer Games, and the assignment must be completed by November 10th, 2011.
This document provides the details of an assignment to manage a creative media production project. The assignment tasks include developing initial ideas, pitching a proposal, and managing the full production process from pre-production through post-production. The production must relate to video, audio, motion graphics, photography or graphic design. Students must plan all stages in advance and adapt to any changes or difficulties during production. The assignment will be graded based on criteria mapping to qualification levels for originating ideas, pitching a proposal, and managing the production process.
This document provides the details of an assignment for a Creative Media Production course. Learners will work in groups to research current reality TV shows and E4's target audience, develop an original reality TV show concept, and pitch their idea to a panel. They will document their work in a blog with three posts covering genre research, show planning, and their pitch. The assignment aims to improve communication skills like pitching and will be assessed based on criteria mapping to course learning outcomes and personal, learning, and thinking skills.
This document provides the details of an assignment for a student named Joshua Whipday to complete units from his Level 3 Extended Diploma in Creative Media Production. The assignment requires Joshua to design digital graphics in response to a brief for a project called "Hip Hop Shakespeare". The assignment outlines the criteria and standards that Joshua needs to meet to achieve a pass, merit, or distinction for the units. It also indicates where in Joshua's submitted work the assessor can find evidence that addresses each criteria.
This document provides the brief for a creative media production project assignment. The assignment tasks the student with originating, developing, and researching a media product idea. They must then produce a proposal and manage the production process to create the media product. This includes planning pre-production, production, and post-production stages. The student will evaluate the success of their completed media production. The project must relate to video, audio, motion graphics, photography, or graphic design. The assignment is to be completed individually between March 18th and May 23rd, 2013 for assessor Iain Goodyear.
This document provides the brief for a creative media production project assignment. The assignment tasks the student with originating, developing, and researching a media product idea. They must then produce a proposal and manage the production process to create the media product. This includes pre-production, production, and post-production stages. The student must plan in advance for all stages of production and adhere to a self-devised schedule. They will be evaluated on their ability to manage the independently devised production and demonstrate the skills acquired during their one-year diploma program. Good luck is wished to the student in completing the assignment by the specified deadline of May 23, 2013.
This document provides the brief for a creative media production project assignment. The deadline for completion is May 23, 2013. The assessor is Iain Goodyear. Students must originate, develop, and research an idea for a media product. They must then produce a proposal and manage the production process to create the media product. This includes planning pre-production, production, and post-production stages. Students will be graded based on their preparation of the written proposal, pre-production materials, execution of the media product, and review of the project work.
This document provides the brief for a creative media production project assignment. The assignment tasks the student with originating, developing, and researching a media product idea. They must then produce a proposal and manage the production process to create the media product. This includes pre-production, production, and post-production stages. The student must plan in advance for all stages of production and adhere to a self-devised schedule. They will be evaluated on their ability to manage the independently devised production and demonstrate the skills acquired during their one-year diploma program. Good luck is wished to the student in completing the assignment by the specified deadline of May 23, 2013.
This document provides the brief for a creative media production project assignment. The deadline for completion is May 23, 2013. The purpose of the assignment is for the student to originate, develop, research, and produce a media product idea. This includes writing a proposal, managing the production process through pre-production, production, and post-production stages, and evaluating the success of the final product. The student must independently devise and complete their own media production project relating to video, audio, motion graphics, photography or graphic design by the deadline.
This document provides the brief for a creative media production project assignment. The assignment tasks the student with originating, developing, and researching a media product idea. They must then produce a proposal and manage the production process to create the media product. This includes pre-production, production, and post-production stages. The student must plan in advance for all stages of production and adhere to a self-devised schedule. They will be evaluated on their ability to manage the independently devised production and demonstrate the skills acquired during their one-year diploma program. Good luck is wished to the student in completing the assignment by the specified deadline of May 23, 2013.
This document provides the brief for a creative media production project assignment. The deadline for completion is May 23, 2013. The purpose of the assignment is for the student to originate, develop, research, and produce a media product idea. This includes writing a proposal, managing the production process through pre-production, production, and post-production stages, and evaluating the success of the final product. The student must independently devise and complete their own media production project relating to video, audio, motion graphics, photography or graphic design by the deadline.
This document provides the brief for a creative media production project assignment. The deadline for completion is May 23, 2013. The purpose of the assignment is for the student to originate, develop, research, and produce a media product idea. This includes writing a proposal, managing the production process through pre-production, production, and post-production stages, and evaluating the success of the final product. The student must independently devise a media production idea relating to video, audio, motion graphics, photography or graphic design and adhere to a self-developed production schedule, adapting to any changes.
This document provides the brief for a creative media production project assignment. The deadline for completion is May 23, 2013. The assessor is Iain Goodyear. Students must originate, develop, and research an idea for a media product. They must then produce a proposal and manage the production process to create the media product. This includes planning pre-production, production, and post-production stages. Students will be graded based on their ability to prepare proposals, complete pre-production, apply technology and techniques, and review their work.
This document provides the brief for a creative media production project assignment. The deadline for completion is May 23, 2013. The purpose of the assignment is for the student to originate, develop, research, and produce a media product idea. This includes writing a proposal, managing the production process through pre-production, production, and post-production stages, and evaluating the success of the final product. The student must independently devise and complete their own media production project relating to video, audio, motion graphics, photography or graphic design. Tasks involve generating initial ideas, writing a proposal, creating pre-production materials, producing the final media product, and reviewing the project's strengths and weaknesses.
This document outlines the requirements for a Level 3 Extended Diploma in Creative Media Production unit assignment, where the student must originate, develop, research, pitch and manage the production of an independently devised media project from pre-production through post-production while demonstrating acquired skills and adhering to a self-devised production schedule. The project must relate to video, audio, motion graphics, photography or graphic design and show idea generation, planning, adaptation to changes and overcoming difficulties. Students will be graded on criteria including creativity, flair, independence and work to a professional standard.
This document outlines the requirements for a Level 3 Extended Diploma in Creative Media Production unit assignment, where the student must originate, develop, research, pitch and manage the production of an independently devised media project from pre-production through post-production, demonstrating skills learned over their two-year study program and relating to video, audio, motion graphics, photography or graphic design. The assignment includes tasks to generate initial ideas, prepare a proposal and pitch, develop pre-production plans, and produce the final media product, and will be graded based on criteria mapping to pass, merit and distinction level qualifications.
This document outlines the requirements for a Level 3 Extended Diploma in Creative Media Production unit assignment, where the student must originate, develop, research, pitch and manage the production of an independently devised media project from pre-production through post-production while demonstrating acquired skills and adhering to a self-devised production schedule. The project must relate to video, audio, motion graphics, photography or graphic design and show idea generation, planning, adaptation to changes and overcoming difficulties. Students will be graded on criteria including creativity, flair, independence and work to a professional standard.
This document outlines an assignment for a Level 3 Extended Diploma in Creative Media Production. The assignment requires students to originate, develop, research, and pitch an idea for a media product. They must then manage the entire production process, from pre-production through production to post-production, to create their proposed media product. The assignment is due on April 15th and will be assessed based on criteria mapping to the relevant qualification units.
This assignment brief outlines tasks for students to complete 2D and 3D visual artworks, as well as sound recordings, based on Manchester's urban architecture. Students will research buildings, draw and photograph locations, and record ambient sounds. They will then create 2D illustrations and 3D sculptures representing the architecture. Finally, students will edit sound recordings with their visuals into a video to present on their blogs. The assignment aims to develop students' 2D and 3D art skills, as well as field recording techniques for sounds. It is assessed based on criteria for the relevant level 2 and 3 units in creative media production.
This assignment brief outlines tasks for students to complete 2D and 3D visual artworks, as well as sound recordings, based on Manchester's urban architecture. Students will research buildings, draw and photograph locations, and record ambient sounds. They will then create 2D illustrations and 3D sculptures representing the architecture. Finally, students will edit sound recordings with their visuals into a video to present on their blogs. The assignment aims to develop students' 2D and 3D art skills, as well as field recording techniques for sounds. It is assessed based on criteria for the relevant level 2 and 3 units in creative media production.
This assignment brief outlines tasks for students to create 2D artwork, 3D models, and sound recordings based on Manchester's urban architecture to be used in a games concept, including producing drawings and photos from site visits, sculpting 3D models, and editing recorded sounds into a video to present on a blog. The tasks are mapped to grading criteria for the Level 2 and 3 units in 2D and 3D Visual Communication and Sound for Computer Games, and the assignment must be completed by November 10th, 2011.
This document provides the details of an assignment to manage a creative media production project. The assignment tasks include developing initial ideas, pitching a proposal, and managing the full production process from pre-production through post-production. The production must relate to video, audio, motion graphics, photography or graphic design. Students must plan all stages in advance and adapt to any changes or difficulties during production. The assignment will be graded based on criteria mapping to qualification levels for originating ideas, pitching a proposal, and managing the production process.
This document provides the details of an assignment for a Creative Media Production course. Learners will work in groups to research current reality TV shows and E4's target audience, develop an original reality TV show concept, and pitch their idea to a panel. They will document their work in a blog with three posts covering genre research, show planning, and their pitch. The assignment aims to improve communication skills like pitching and will be assessed based on criteria mapping to course learning outcomes and personal, learning, and thinking skills.
This document provides the details of an assignment for a student named Joshua Whipday to complete units from his Level 3 Extended Diploma in Creative Media Production. The assignment requires Joshua to design digital graphics in response to a brief for a project called "Hip Hop Shakespeare". The assignment outlines the criteria and standards that Joshua needs to meet to achieve a pass, merit, or distinction for the units. It also indicates where in Joshua's submitted work the assessor can find evidence that addresses each criteria.
This document provides the brief for a creative media production project assignment. The assignment tasks the student with originating, developing, and researching a media product idea. They must then produce a proposal and manage the production process to create the media product. This includes planning pre-production, production, and post-production stages. The student will evaluate the success of their completed media production. The project must relate to video, audio, motion graphics, photography, or graphic design. The assignment is to be completed individually between March 18th and May 23rd, 2013 for assessor Iain Goodyear.
This document provides the brief for a creative media production project assignment. The assignment tasks the student with originating, developing, and researching a media product idea. They must then produce a proposal and manage the production process to create the media product. This includes pre-production, production, and post-production stages. The student must plan in advance for all stages of production and adhere to a self-devised schedule. They will be evaluated on their ability to manage the independently devised production and demonstrate the skills acquired during their one-year diploma program. Good luck is wished to the student in completing the assignment by the specified deadline of May 23, 2013.
This document provides the brief for a creative media production project assignment. The deadline for completion is May 23, 2013. The assessor is Iain Goodyear. Students must originate, develop, and research an idea for a media product. They must then produce a proposal and manage the production process to create the media product. This includes planning pre-production, production, and post-production stages. Students will be graded based on their preparation of the written proposal, pre-production materials, execution of the media product, and review of the project work.
This document provides the brief for a creative media production project assignment. The assignment tasks the student with originating, developing, and researching a media product idea. They must then produce a proposal and manage the production process to create the media product. This includes pre-production, production, and post-production stages. The student must plan in advance for all stages of production and adhere to a self-devised schedule. They will be evaluated on their ability to manage the independently devised production and demonstrate the skills acquired during their one-year diploma program. Good luck is wished to the student in completing the assignment by the specified deadline of May 23, 2013.
This document provides the brief for a creative media production project assignment. The deadline for completion is May 23, 2013. The purpose of the assignment is for the student to originate, develop, research, and produce a media product idea. This includes writing a proposal, managing the production process through pre-production, production, and post-production stages, and evaluating the success of the final product. The student must independently devise and complete their own media production project relating to video, audio, motion graphics, photography or graphic design by the deadline.
This document provides the brief for a creative media production project assignment. The assignment tasks the student with originating, developing, and researching a media product idea. They must then produce a proposal and manage the production process to create the media product. This includes pre-production, production, and post-production stages. The student must plan in advance for all stages of production and adhere to a self-devised schedule. They will be evaluated on their ability to manage the independently devised production and demonstrate the skills acquired during their one-year diploma program. Good luck is wished to the student in completing the assignment by the specified deadline of May 23, 2013.
This document provides the brief for a creative media production project assignment. The deadline for completion is May 23, 2013. The purpose of the assignment is for the student to originate, develop, research, and produce a media product idea. This includes writing a proposal, managing the production process through pre-production, production, and post-production stages, and evaluating the success of the final product. The student must independently devise and complete their own media production project relating to video, audio, motion graphics, photography or graphic design by the deadline.
This document provides the brief for a creative media production project assignment. The deadline for completion is May 23, 2013. The purpose of the assignment is for the student to originate, develop, research, and produce a media product idea. This includes writing a proposal, managing the production process through pre-production, production, and post-production stages, and evaluating the success of the final product. The student must independently devise a media production idea relating to video, audio, motion graphics, photography or graphic design and adhere to a self-developed production schedule, adapting to any changes.
This document provides the brief for a creative media production project assignment. The deadline for completion is May 23, 2013. The assessor is Iain Goodyear. Students must originate, develop, and research an idea for a media product. They must then produce a proposal and manage the production process to create the media product. This includes planning pre-production, production, and post-production stages. Students will be graded based on their ability to prepare proposals, complete pre-production, apply technology and techniques, and review their work.
This document provides the brief for a creative media production project assignment. The deadline for completion is May 23, 2013. The purpose of the assignment is for the student to originate, develop, research, and produce a media product idea. This includes writing a proposal, managing the production process through pre-production, production, and post-production stages, and evaluating the success of the final product. The student must independently devise and complete their own media production project relating to video, audio, motion graphics, photography or graphic design. Tasks involve generating initial ideas, writing a proposal, creating pre-production materials, producing the final media product, and reviewing the project's strengths and weaknesses.
This document outlines the requirements for a Level 3 Extended Diploma in Creative Media Production unit assignment, where the student must originate, develop, research, pitch and manage the production of an independently devised media project from pre-production through post-production while demonstrating acquired skills and adhering to a self-devised production schedule. The project must relate to video, audio, motion graphics, photography or graphic design and show idea generation, planning, adaptation to changes and overcoming difficulties. Students will be graded on criteria including creativity, flair, independence and work to a professional standard.
This document outlines the requirements for a Level 3 Extended Diploma in Creative Media Production unit assignment, where the student must originate, develop, research, pitch and manage the production of an independently devised media project from pre-production through post-production, demonstrating skills learned over their two-year study program and relating to video, audio, motion graphics, photography or graphic design. The assignment includes tasks to generate initial ideas, prepare a proposal and pitch, develop pre-production plans, and produce the final media product, and will be graded based on criteria mapping to pass, merit and distinction level qualifications.
This document outlines the requirements for a Level 3 Extended Diploma in Creative Media Production unit assignment, where the student must originate, develop, research, pitch and manage the production of an independently devised media project from pre-production through post-production while demonstrating acquired skills and adhering to a self-devised production schedule. The project must relate to video, audio, motion graphics, photography or graphic design and show idea generation, planning, adaptation to changes and overcoming difficulties. Students will be graded on criteria including creativity, flair, independence and work to a professional standard.
This document outlines an assignment for a Level 3 Extended Diploma in Creative Media Production. The assignment requires students to originate, develop, research, and pitch an idea for a media product. They must then manage the entire production process, from pre-production through production to post-production, to create their proposed media product. The assignment is due on April 15th and will be assessed based on criteria mapping to the relevant qualification units.
Similar to Btec fd in art and design handbook (20)
1. BTEC First Diploma in Art and Design
(Multimedia Pathway)
Course Handbook 2010/2011
Course Tutor: Anthony Bowman
2. BTEC First Diploma in Art and Design
(Multimedia Pathway)
Course content
The BTEC First Diploma in Art and Design (Multimedia) aims to provide education and training in the art and design sector primarily
for those learners in full-time education, who are seeking progression either into employment or onto further study. The qualification
aims to provide a broad-based approach to the art and design sector. Mandatory Units:* 2D and 3D Visual Communication*
Contextual References in Art and Design* Explore and Develop Art and Design* Produce an Art and Design Outcome.The specialist
units on this pathway are:* Graphic Design* Interactive MediaThe course includes support to improve literacy and numeracy skills
with Skills for Life qualifications.
What the course can lead to
BTEC National Diplomas in Graphic Design, Multimedia, Photography and Game Development
Qualification/s
BTEC First Diploma Art and Design.
Entry requirements
For learner’s aged 16 or above with either: related level 1 or level 2 qualifications and a demonstrated interest in the area or
relevant work experience. Your English will need to be at level 1 - GCSE D-E standard and your maths needs to be at entry-level 3 -
GCSE F-G standard. These will be assessed before interview.
When the course runs
The course runs in the day for 10 hours teaching per week, 36 weeks per year for 1 year.
Course fees
All courses have a fee attached to them. Some learners may qualify for a fee reduction depending on their personal circumstances
or age. If you qualify for a reduction you will be asked to make a contribution to the college fund.
Centre/tutor
Arts Centre, Tony Bowman, 0151 252 4328
E-Mail: anthony.bowman@liv-coll.ac.uk
3. BTEC First Diploma Unit 1: Contextual References in Art and Design
Art & Design Summary of learning outcomes
On completion of this unit a learner should:
Internally assessed 1 Know the influences of historical and contemporary art and design developments
2 Be able to use historical and contemporary references to support research and development of own response
Core unit 3 Be able to present information about the work studied in an appropriate format.
Student Centre: Liverpool Community College
Grading criteria
To achieve a pass grade the evidence must show that To achieve a merit grade the evidence must show that, To achieve a distinction grade the evidence must show
the learner is able to: in addition to the pass criteria, the learner is able to: that, in addition to the pass and merit criteria, the
learner is able to:
P1 list influences of Evidence M1 explain the influences Evidence D1 analyse the influences Evidence
historical and of relevant historical and of historical and
contemporary art and contemporary art and contemporary art and
design developments design developments design developments
P2 use contextual research M2 make connections D2 creatively connect
to support the development between sources of contextual research to
of own response contextual research to support the development of
support the development of own response
own response
P3 present relevant M3 present coherently, D3 present imaginatively,
information about the work information about the work individual insights about
studied. studied. the work studied.
Interim grade Interim grade Interim grade Final grade
Assessor:
Date Date Date Date
4. BTEC First Diploma Unit 2: 2D Visual Communication
Art & Design Summary of learning outcomes
On completion of this unit a learner should:
Internally assessed 1 Be able to use 2D mark-making techniques
2 Be able to communicate design ideas using 2D visual communication techniques
Core unit 3 Be able to use formal elements in 2D visual communication.
Student Centre: Liverpool Community College
Grading criteria
To achieve a pass grade the evidence must show that the To achieve a merit grade the evidence must show that, To achieve a distinction grade the evidence must show
learner is able to: in addition to the pass criteria, the learner is able to: that, in addition to the pass and merit criteria, the
learner is able to:
P1 demonstrate use of 2D Evidence M1 demonstrate consistent Evidence P1 demonstrate imaginative Evidence
markmaking techniques and effective use of 2D and independent use of 2D
safely when working from markmaking techniques markmaking techniques, when
primary and secondary when working from primary working from primary and
sources and secondary sources secondary sources
P2 communicate design M2 communicate ideas D2 communicate ideas
ideas using 2D visual effectively and consistently imaginatively and
communication techniques using 2D mark-making independently using 2D
techniques mark-making techniques
P3 use formal elements in M3 explain the use of D3 evaluate the use of formal
2D visual communication. formal elements in 2D elements in 2D visual
visual communication. communication.
Assessor: Interim grade Interim grade Interim grade Final grade
5. BTEC First Diploma Unit 3: 3D Visual Communication
Art & Design Summary of learning outcomes
On completion of this unit a learner should:
1 Be able to use 3D making techniques
Internally assessed 2 Be able to communicate design ideas using 3D visual communication techniques
Core unit 3 Be able to use formal elements in 3D visual communication.
Student Centre
Grading criteria
To achieve a pass grade the evidence must show that To achieve a merit grade the evidence must show that, To achieve a distinction grade the evidence must show
the learner is able to: in addition to the pass criteria, the learner is able to: that, in addition to the pass and merit criteria, the learner
is able to:
P1 demonstrate use of 3D Evidence M1 demonstrate consistent Evidence D1 demonstrate Evidence
making techniques safely and effective use of 3D imaginative and
when working from primary making techniques when independent use of 3D
and secondary sources working from primary and making techniques, when
secondary sources working from primary and
secondary sources
P2 communicate design M2 communicate ideas D2 communicate ideas
ideas using 3D visual effectively and imaginatively and
communication techniques consistently, using 3D independently using 3D
making skills making techniques
P3 use formal elements in M3 explain the use of D3 evaluate the use of
3D visual communication. formal elements in 3D formal elements in 3D
visual communication. visual communication.
Grade for this unit Assessor Date
6. BTEC First Diploma Unit 4: Using Ideas to Explore, Develop and Produce Art and Design
Art & Design Summary of learning outcomes
On completion of this unit a learner should:
Internally assessed 1 Be able to research and record visual and other information from primary and secondary sources in response to the brief
2 Be able to develop ideas that meet the requirements of the brief, through the use of specialist materials, equipment and techniques
Final Major Project 3 Be able to present and communicate developmental work and final outcomes
4 Know the strengths and weaknesses of developmental work.
Student Centre
Grading criteria
To achieve a pass grade the evidence must show that To achieve a merit grade the evidence must show that, To achieve a distinction grade the evidence must show
the learner is able to: in addition to the pass criteria, the learner is able to: that, in addition to the pass and merit criteria, the learner
is able to:
P1 research and record Evidence M1 research and record a Evidence D1 research and record Evidence
visual and other variety of visual and other diverse visual and other
information from primary information from primary information from primary
and secondary sources in and secondary sources in and secondary sources in
response to the brief response to the brief response to the brief
P2 develop ideas that meet M2 develop alternative D2 develop selected
the requirements of the ideas that meet the alternative ideas,
brief, through the use of requirements of the brief, imaginatively meeting
materials, techniques and using a range of materials, the requirements of the
processes techniques and processes brief with the use of
specialist materials,
techniques and processes
P3 present and M3 present and D3 present and
communicate communicate coherent communicate diverse
developmental work and developmental work and developmental work and
final outcomes to meet the final outcomes effectively final outcomes
brief imaginatively
P4 identify the strengths M4 explain the strengths D4 analyse the strengths
and weaknesses of the work and weaknesses of the work and weaknesses of the work
in terms of meeting the in terms of meeting the in terms of meeting the
requirements of the brief brief requirements, using requirements of the brief.
using appropriate technical technical terms
terms. consistently and
accurately.
Grade for this unit Assessor Date
7. BTEC First Diploma Unit 5: Building an Art and Design Portfolio
Art & Design Summary of learning outcomes
On completion of this unit a learner should:
Internally assessed 1 Understand the purpose of an art and design portfolio
Final Major Project 2 Be able to present an art and design portfolio.
Student Centre
Grading criteria
To achieve a pass grade the evidence must show that To achieve a merit grade the evidence must show that, To achieve a distinction grade the evidence must show
the learner is able to: in addition to the pass criteria, the learner is able to: that, in addition to the pass and merit criteria, the learner
is able to:
P1 describe how artists and Evidence M1 explain how artists and Evidence D1 independently describe Evidence
designers use portfolios designers use portfolios, how artists and designers
reaching consistent use portfolios, reaching
conclusions informed and in-depth
conclusions
P2 present an art and M2 competently select and D2 independently select
design portfolio present examples of their and present examples of
work to produce an their work to produce an
effective art and design exciting art and design
portfolio portfolio
P3 justify reasons for M3 consistently and D3 independently and
selecting work for an art effectively explain their fluently explain their
and design portfolio. reasons for selecting work reasons for selecting work
for an art and design for an art and design
portfolio. portfolio.
Grade for this unit Assessor Date
8. BTEC First Diploma Unit 6: Working in the Art and Design Industry
Art & Design Summary of learning outcomes
On completion of this unit a learner should:
Internally assessed 1 Know about organisations in the art and design industry
Final Major Project 2 Know about job roles in the art and design industry.
Student Centre
Grading criteria
To achieve a pass grade the evidence must show that To achieve a merit grade the evidence must show that, To achieve a distinction grade the evidence must show
the learner is able to: in addition to the pass criteria, the learner is able to: that, in addition to the pass and merit criteria, the learner
is able to:
P1 identify how Evidence M1 explain how Evidence D1 independently and Evidence
organisations operate in organisations operate in fluently analyse how
the art and design industry the art and design industry diverse organisations
operate in the art and
design industry, reaching
informed conclusions
P2 list job roles within the M2 explain the D2 independently and
art and design industry characteristics of job roles fluently explain the
within the art and design characteristics of diverse
industry. job roles within the art and
design industry, reaching
informed conclusions.
P3 describe the
characteristics of
job roles within the art and
design industry.
Grade for this unit Assessor Date
9. BTEC First Diploma Unit 7: Working with Graphic Design Briefs
Art & Design On completion of this unit a learner should:
1 Be able to use appropriate graphics materials, equipment and techniques
Internally assessed 2 Be able to meet the constraints of a pre-defined graphic design brief
3 Be able to develop ideas and produce a final product in response to a pre-defined graphic design brief
Optional unit 4 Understand the successful characteristics and quality of graphic design work.
Student Centre
Grading criteria
To achieve a pass grade the evidence must show that To achieve a merit grade the evidence must show that, To achieve a distinction grade the evidence must show
the learner is able to: in addition to the pass criteria, the learner is able to: that, in addition to the pass and merit criteria, the learner
is able to:
P1 use materials, Evidence M1 explore materials and Evidence D1 integrate materials and Evidence
equipment and techniques effectively techniques creatively and
techniques safely independently
M2 explore graphic design D2 integrate graphic design
P2 use graphic design processes effectively techniques and processes
processes creatively and
M3 conduct competent independently
P3 research and record research and record D3 conduct independent
primary and secondary appropriate visual and other research and record
sources in response to a information from primary and appropriate visual and
pre-defined brief secondary sources in response other information from
to a predefined brief primary and secondary
sources
P4 produce developmental M4 produce effective and D4 produce imaginative
work and a final product in varied developmental work and varied developmental
response to a brief and a final product to meet a work and final product to
brief meet a brief
P5 discuss successful M5 compare and contrast D5 evaluate experimental,
graphic design work. experimental, development development and final
and final creative works. creative works.
Interim grade Interim grade Interim grade Final grade
Assessor
Date Date Date Date
10. BTEC First Diploma Unit 12: Working with Interactive Media Briefs
Art & Design On completion of this unit a learner should:
1 Be able to develop ideas and outcomes to meet interactive media briefs
Internally assessed 2 Be able to explore the use of interactive media products
3 Be able to use digital techniques and technology
Optional unit 4 Be able to review interactive media production work.
Student Centre
Grading criteria
To achieve a pass grade the evidence must show that To achieve a merit grade the evidence must show that, To achieve a distinction grade the evidence must show
the learner is able to: in addition to the pass criteria, the learner is able to: that, in addition to the pass and merit criteria, the learner
is able to:
P1 develop ideas and final Evidence M1 develop effective ideas Evidence D1 independently develop Evidence
outcomes to meet and imaginative ideas and
interactive media briefs outcomes to purposefully outcomes to meet
meet interactive media interactive
briefs media briefs
P2 select materials, M2 select a diverse range D2 independently select a
techniques and processes of materials, techniques diverse and well-chosen
for an interactive media and processes for an range of materials,
brief interactive media brief techniques and processes
for an interactive media
brief
P3 explore the use of M3 explore and compare D3 explore and evaluate
interactive the use of a diverse range the use of a comprehensive
media products of interactive media range of interactive media
products products independently
P4 produce an interactive
media product with M4 produce an effective D4 independently produce
integration of images, text and informed interactive an imaginative interactive
and sound media product with media product with
integration of images, text integration of
P5 describe interactive and sound images, text and sound
media work.
M5 compare and contrast D5 evaluate interactive
interactive media work. media work.
Interim grade Interim grade Interim grade Final grade
Assessor
Date Date Date Date
11. Unit 1: Contextual References in Art and Design Credit value: 10
Unit 2: 2D Visual Communication Credit value: 5
Unit 3: 3D Visual Communication Credit value: 5
Unit 4: Using Ideas to Explore, Develop and Produce Art and Design Credit value: 10
Unit 5: Building an Art and Design Portfolio Credit value: 5
Unit 6: Working in the Art and Design Industry Credit value: 5
Unit 7: Working with Graphic Design Briefs Credit value: 10
Unit 12: Working with Interactive Media Briefs Credit value: 10
Qualification credit value: a minimum of 60 credits.
Materials Needed
• Flash Drive (Saving all Work)
• Notebook (Software Knowledge)
• Set of Pencils and Sharpener (Sketching)
• Palette Knives (Research and Collage)
• Metal Ruler (Mounting)
• Pens
• Paints: Acrylic and Gouache (Studio Materials)
• Chalk, Charcoal, Markers and Fine Liners (Black)
• Putty Rubber
• Glue Sticks
• Layout Paper A3 or Sketch Pads A3
• Folder A3
Please start to collect these items, as they will be vital to your progress on this course.
12. Policy for using college computer services
Be aware that your use of college computer services is monitored, so only use them in supporting your work role within the college
Do not change any of the system settings
Report any faults directly to the IT Support Helpline - 3232
Do not install any software
Do not make copies of any software
Policy for using the Internet in college
Only use the Internet to search for materials or information that is linked to your work role within the college
The Internet must not be used for:
Downloading illegal, offensive or obscene material
Creating websites that are obscene, defamatory, infringe copyright, infringe personal liberties or promote extreme political views
Creating commercial websites
Opening any email service or chat rooms except college email
Downloading program files, including gaming software or media files
The downloading of any form of 'virus' software
You must not send any offensive messages by college email
If you send attachments to an email it must be under 10Mb in size
The college is not responsible for what you send in emails, and can pass on your details to a suitable authority if anyone complains
about an email you have sent
Policy for using the college’s network systems
Do not log on to anyone else’s account, access their files / emails, or destroy, copy, alter or move anyone else's files
Do not store any illegal, copyrighted, offensive or obscene material in your network folder
Do not create folders outside your home (cost centre) folder
Do not change any access rights to folders on computers or network areas
Do not store any material that is not connected to your work at the college
Agreeing to this policy
It is important that you understand your responsibilities, so if you are ever unsure about what is allowed consult the IT Support
Helpline - 3232
Abusing the college's computer services can result in disciplinary action in accordance with the college's disciplinary processes,
note that in specific cases your details will be passed to a suitable authority external to the college.Health and Safety
13. Learner Disciplinary Policy
Aim
The aim of this policy is to set out the informal and formal stages, which will be
followed when a learner behaves in ways which go against the expected
codes of conduct in the college, as set out in the Learner Handbook.
Policy Statement
This policy applies to all learners aged over 16 on 31st August in the current
year. There is a separate policy and procedure for younger learners.
The college wants all learners to succeed on their course and be well
prepared to progress to the next level of learning or into employment.
All learners attending courses at Liverpool Community College are expected
to keep to the Learner Agreement about behaviour and work. This is set out
in the Learner Handbook.
Individual courses may have additional expectations linked to professional
practice for example. These are set out clearly in the Course Guide or in
other written instructions from college staff, such as those to do with work
placement.
If a learner behaves in a way which goes against the expected codes of
conduct in the college or for the course, disciplinary action may be taken.
Staff will give advice to learners during the early stages of the procedure.
They may refer the learner to a learning mentor or Connexions personal
adviser if this is appropriate. Young learners (16-18) who are dismissed will
automatically be referred to Connexions. If a learner is in public care or has a
learning difficulty and/or disability, the referral to Connexions applies up to the
age of 25.
14. Equality and Diversity Policy
Liverpool Community College is committed to the principles of Equality and Diversity for its
learners, staff, partners, sub-contractors and stakeholders.
This commitment underpins and impacts on every area of activity and influences how the
College works and what it does.
In accordance with the Equality Act 2006, Liverpool Community College will encourage
and support the development of a society in which:
· People’s ability to achieve their potential is not limited by prejudice or discrimination
· There is respect for and protection of each individual’s human rights
· There is respect for the dignity and worth of each individual
· Each individual has an equal opportunity to participate in society
· There is mutual respect between groups based on understanding and valuing of
diversity and on shared respect for equality and human rights
The College acknowledges the following basic rights for all its learners, staff, partners,
sub-contractors and stakeholders:
· To be treated with respect and dignity
· To be treated fairly with regard to all procedures, assessments and choices
· To receive encouragement to reach their full potential
The College publicises this Policy through its charters for learners, parents and guardians,
and employers. As part of its self-assessment the college produces an annual equality
plan. Progress against this is measured each year and the full results detailed and
appended with the current plan to the College Equality and Diversity Policy. This is
available in full at the college LRCs, Learner Service Units, Centre Offices, DISCs and
from senior managers. The College Intranet contains all the college policies. A summary
is included in the College Strategic Plan (or its annual update) and in each Annual Report
15. Customer Support
Your main point of contact with Customer Support will be through the centre offices, which are located on each main centre.
The Customer Support Service is here to help you. Below you will find information about the services that we provide and help
available to you.
EMA - If you are aged between 16 and 19 years old you may be eligible to receive an Education Maintenance Allowance.
ALG - If you are aged 19 or older you may be eligible to receive an Adult Learning Grant.
TRAVEL SUPPORT – You may be able to get help with your travel costs to and from college
STUDENT ATTENDANCE AND PERFORMANCE REWARD SCHEME – Rewards for 16-18 year olds (non EMA students)
THE COLLEGE'S STUDENT SUPPORT FUND – Aged 16-18? Not eligible for EMA? Maybe we can help.
INFORMATION ABOUT EXAMINATIONS
Should you have any queries about any of the above just enquire at your nearest centre office at a main centre or if you attend an
outreach centre talk to a customer support officer at that centre.
Providing you with a quality service