Ben Dapkiewicz
San Francisco Bay Area
bendapkiewicz@gmail.com
650-924-8791
linkedin.com/in/bendapkiewicz
SUMMARY ​──────────────────────────────────────────
Providing exceptional leadership to engineering teams as we build awesome tech in rapid-paced
environments.
WORK HISTORY ​───────────────────────────────────────
LRNG
(partner of GlassLab)
October 2015 to Present
Chief Technology Officer
Formed and led a team of 12 engineers to build LRNG.org, a responsive
web app platform delivering digital learning experiences to kids and
providing content authoring tools to cities and organizations in the U.S.
Directed the tech implementation from conception to launch, and
through the product’s live phase.
Responsible for managing and coordinating the work of engineers on
both internal and outsourced teams.
Worked with product and design teams to translate product
requirements into tech work and properly scope features for successful
product launches.
GlassLab, Inc.
July 2012 - October 2015
Previous positions held:
- Senior Technology Lead
- Technology Lead
- Junior Technologist
Director of Engineering
Led a team of 6 engineers to develop and maintain GlassLabGames.org,
a web platform and marketplace for learning games geared towards
teachers and students.
Led small engineering teams in the development of four different games
connected to the GlassLabGames platform, each within rapid, 8-month
development timelines.
Implemented and maintained an open-source SDK to connect 3rd-party
games and software to the GlassLabGames platform, supporting web,
mobile, and desktop platforms.
Acted as technical point of contact to seven 3rd-party developers in
connecting their games to the GlassLabGames platform.
Single-handedly developed SimCityEDU during first year, requiring no
support from the original developers.
Coop @ Rochester
Institute of Technology
June 2010 - Sept 2010
Developer
In collaboration with others, developed a networked retail simulator as a
Facebook app. Worked with RIT’s College of Business to implement a
store and clothing management model that mimicked the real world.
Coop @ Ratatoskr
Entertainment
May 2008 - Jan 2009
Lead Developer
Managed and directed a micro team of engineers to address high priority
tasks under tight schedules. Delivered on short deadlines using agile
development practices and targeted programming for critical needs.
Part-Time Coop @
Tiltfactor Lab
Nov 2007 - May 2008
Developer
Collaborated with a small team of programmers to design and
implement game engines and underlying structures for several
educational games.
EXPERTISE ​────────────────────────────────────────── 
● Leadership
● Management
● Communication
● Product Development
● Web Platforms
● Agile Methodologies
● Rapid Development
● Amazon Web Services
● Node.js
● React.js
● AngularJS
● Couchbase
● MySQL
● PostgreSQL
● ElasticSearch
● Big Data
● JavaScript
● C / C++ / C#
● Objective-C
● PHP
● Unity3D
● Java
● Open Source
● Game Development
EDUCATION ​─────────────────────────────────────────
 
Rochester Institute of Technology​, Rochester NY
● Master of Science, Game Design & Development (2010 - 2012)
● Bachelor of Science, Game Design & Development (2006 - 2010)

Ben_Dapkiewicz_resume

  • 1.
    Ben Dapkiewicz San FranciscoBay Area bendapkiewicz@gmail.com 650-924-8791 linkedin.com/in/bendapkiewicz SUMMARY ​────────────────────────────────────────── Providing exceptional leadership to engineering teams as we build awesome tech in rapid-paced environments. WORK HISTORY ​─────────────────────────────────────── LRNG (partner of GlassLab) October 2015 to Present Chief Technology Officer Formed and led a team of 12 engineers to build LRNG.org, a responsive web app platform delivering digital learning experiences to kids and providing content authoring tools to cities and organizations in the U.S. Directed the tech implementation from conception to launch, and through the product’s live phase. Responsible for managing and coordinating the work of engineers on both internal and outsourced teams. Worked with product and design teams to translate product requirements into tech work and properly scope features for successful product launches. GlassLab, Inc. July 2012 - October 2015 Previous positions held: - Senior Technology Lead - Technology Lead - Junior Technologist Director of Engineering Led a team of 6 engineers to develop and maintain GlassLabGames.org, a web platform and marketplace for learning games geared towards teachers and students. Led small engineering teams in the development of four different games connected to the GlassLabGames platform, each within rapid, 8-month development timelines. Implemented and maintained an open-source SDK to connect 3rd-party games and software to the GlassLabGames platform, supporting web, mobile, and desktop platforms. Acted as technical point of contact to seven 3rd-party developers in connecting their games to the GlassLabGames platform. Single-handedly developed SimCityEDU during first year, requiring no support from the original developers.
  • 2.
    Coop @ Rochester Instituteof Technology June 2010 - Sept 2010 Developer In collaboration with others, developed a networked retail simulator as a Facebook app. Worked with RIT’s College of Business to implement a store and clothing management model that mimicked the real world. Coop @ Ratatoskr Entertainment May 2008 - Jan 2009 Lead Developer Managed and directed a micro team of engineers to address high priority tasks under tight schedules. Delivered on short deadlines using agile development practices and targeted programming for critical needs. Part-Time Coop @ Tiltfactor Lab Nov 2007 - May 2008 Developer Collaborated with a small team of programmers to design and implement game engines and underlying structures for several educational games. EXPERTISE ​──────────────────────────────────────────  ● Leadership ● Management ● Communication ● Product Development ● Web Platforms ● Agile Methodologies ● Rapid Development ● Amazon Web Services ● Node.js ● React.js ● AngularJS ● Couchbase ● MySQL ● PostgreSQL ● ElasticSearch ● Big Data ● JavaScript ● C / C++ / C# ● Objective-C ● PHP ● Unity3D ● Java ● Open Source ● Game Development EDUCATION ​─────────────────────────────────────────   Rochester Institute of Technology​, Rochester NY ● Master of Science, Game Design & Development (2010 - 2012) ● Bachelor of Science, Game Design & Development (2006 - 2010)