This slide is just a list of some anime that are broadcasting or just on sale in late October 2010. It was used in my presentation at Barcamp Bangkok 4 (2010).
Insert Witty Title Here: Fanfiction's Place in Fandom (Presentation & Discuss...Meredith Sweet
What is fanfiction's place in fandom, anyway? Whether you're a veteran fanfic reader/writer or someone who has no clue what fanfiction even is, here's a presentation for you!
This presentation includes an introduction to the speaker's own discovery of fandom and fanfiction, as well as a short look on some reasons why people write (and read!) fanfiction.
We talk about "connecting with the source" material--and answering the question "Does fanfiction REALLY exist?" And who gets to judge whether something is canon--and is all canon necessarily "good" or not?
No one should be ashamed of fanfiction--not its existence, not for reading it, and not by writing it. But there's no denying some of fanfiction's worst elements: the prevalence of Mary Sues being one of them. How do you identify and avoid these nefarious "characters" in your own stories?
How do you deal with fandom and your fellow fans, especially when they're not so nice?
Why do humans connect over stories? Can fanfiction help people connect the same way other media do?
I think so, and so I offer my own storytelling tips and tricks, and encourage you to modify or scrap them as needed. Find fanfiction: read it, write it, and read some more!
Then, exercise your creative juices with a tantalizing question posed to you by the Space-Time Witch herself, and follow-up with some interesting resources, including apps, generator websites, fanfiction directories, and our very own blog!
Game Developers Association of the PhilippinesChristine Rom
The Game Developers Association of the Philippines is a nonprofit association, established in 2008 to represent and promote the game development industry of the Philippines.
Application-Oriented Bandwidth and Latency Aware Routing with OpenFlow NetworkPongsakorn U-chupala
Presentation at CloudCom'14
Abstract: Bandwidth and latency are two major factors that contribute the most to network application performance. Between each pair of switches in a network, there may be multiple paths connecting them. Each path has different properties because of multiple factors. Traditional shortest-path routing does not take this knowledge into consideration and may result in sub-optimal performance of applications and underutilization of network.We proposed a concept of “bandwidth and latency aware routing”. The idea is that we could improve overall performance of the network by separating application into bandwidth-oriented and latency-oriented application and allocate different route for each type of application accordingly. We also proposed a design of this network system implemented using OpenFlow. Routes are calculated from monitored information using Dijkstra algorithm and its variation. To support our design, we show a use case in which our design performs better than traditional routing as well as evaluation results.
Getting Things Done (GTD) is a geek-friendly task (and life) management methodology by David Allen. This slide was used in my presentation at Barcamp Bangkok 4 (2010)
Insert Witty Title Here: Fanfiction's Place in Fandom (Presentation & Discuss...Meredith Sweet
What is fanfiction's place in fandom, anyway? Whether you're a veteran fanfic reader/writer or someone who has no clue what fanfiction even is, here's a presentation for you!
This presentation includes an introduction to the speaker's own discovery of fandom and fanfiction, as well as a short look on some reasons why people write (and read!) fanfiction.
We talk about "connecting with the source" material--and answering the question "Does fanfiction REALLY exist?" And who gets to judge whether something is canon--and is all canon necessarily "good" or not?
No one should be ashamed of fanfiction--not its existence, not for reading it, and not by writing it. But there's no denying some of fanfiction's worst elements: the prevalence of Mary Sues being one of them. How do you identify and avoid these nefarious "characters" in your own stories?
How do you deal with fandom and your fellow fans, especially when they're not so nice?
Why do humans connect over stories? Can fanfiction help people connect the same way other media do?
I think so, and so I offer my own storytelling tips and tricks, and encourage you to modify or scrap them as needed. Find fanfiction: read it, write it, and read some more!
Then, exercise your creative juices with a tantalizing question posed to you by the Space-Time Witch herself, and follow-up with some interesting resources, including apps, generator websites, fanfiction directories, and our very own blog!
Game Developers Association of the PhilippinesChristine Rom
The Game Developers Association of the Philippines is a nonprofit association, established in 2008 to represent and promote the game development industry of the Philippines.
Application-Oriented Bandwidth and Latency Aware Routing with OpenFlow NetworkPongsakorn U-chupala
Presentation at CloudCom'14
Abstract: Bandwidth and latency are two major factors that contribute the most to network application performance. Between each pair of switches in a network, there may be multiple paths connecting them. Each path has different properties because of multiple factors. Traditional shortest-path routing does not take this knowledge into consideration and may result in sub-optimal performance of applications and underutilization of network.We proposed a concept of “bandwidth and latency aware routing”. The idea is that we could improve overall performance of the network by separating application into bandwidth-oriented and latency-oriented application and allocate different route for each type of application accordingly. We also proposed a design of this network system implemented using OpenFlow. Routes are calculated from monitored information using Dijkstra algorithm and its variation. To support our design, we show a use case in which our design performs better than traditional routing as well as evaluation results.
Getting Things Done (GTD) is a geek-friendly task (and life) management methodology by David Allen. This slide was used in my presentation at Barcamp Bangkok 4 (2010)