The document discusses Assembly Definition (asmdef) files in Unity. It begins by explaining that asmdef files are used to define Assembly configurations in a project. It notes some key points about asmdef files, including that they allow defining assemblies that can be referenced from other parts of a project. It also discusses different ways asmdef files can be structured, such as having one per script folder, one per assembly, or splitting assemblies for editor/playmode tests. Overall, the document provides an overview of what asmdef files are used for and important considerations around their usage and configuration in Unity projects.
The document discusses Assembly Definition (asmdef) files in Unity. It begins by explaining that asmdef files are used to define Assembly configurations in a project. It notes some key points about asmdef files, including that they allow defining assemblies that can be referenced from other parts of a project. It also discusses different ways asmdef files can be structured, such as having one per script folder, one per assembly, or splitting assemblies for editor/playmode tests. Overall, the document provides an overview of what asmdef files are used for and important considerations around their usage and configuration in Unity projects.
Bitbank Inc. is introducing a new digital currency called Bitbank Coin that utilizes blockchain technology similar to Bitcoin. The goal is to create a more efficient value exchange system by reducing transaction fees and counterparty risk compared to traditional payment methods. Bitbank Coin can be used to purchase goods and services from participating merchants and will initially be available for purchase on Bitbank's online exchange.
The document discusses end-to-end (E2E) testing and maintainability. It mentions that E2E tests should be written to be maintainable as an application evolves. Tests should be isolated, have clear names, and not rely on implementation details. Automated cross-browser testing helps catch bugs and ensures tests remain valid as the application changes.
The document contains examples of using Observables in Angular to retrieve and combine data. It shows initializing Observables, subscribing to Observables, using operators like mergeMap and combineLatest to combine multiple Observables, and accessing Observable data in templates using the async pipe.