Work package 1 has several overall aims including making recommendations to extend partner networks, resolve legal issues around IPR and licensing, and further develop Europeana's business and organizational model. The work package is divided into several tasks and workgroups focused on different aspects such as partner network development, legal issues, user participation, organizational policies, and API requirements. The challenges for each workgroup include building networks of aggregators and content providers, drafting a Europeana content license, ensuring user participation through managing user-generated content, and defining API limitations and usage.
The document compares and contrasts different mediums for delivering multimedia applications, identifies common multimedia elements, and discusses their standard file formats. It examines web-based and CD-based delivery mediums, and lists text, audio, video, graphics, and animation as key multimedia elements. The document also instructs students to discuss similarities and differences between delivery mediums, and match multimedia elements to their standard file formats.
Bridging the gap between technologies promise and use Derek Moore
This document discusses emerging learning technologies and how to bridge the gap between their promise and actual use. It lists various emerging technologies such as 3D video, augmented reality, mobile apps, and virtual worlds. It then provides 10 ways that experts can help support the use of these technologies, such as demonstrating technologies, exchanging ideas, researching use, and developing learning networks. The document discusses the need to hire new specialists like educational developers and technologists to facilitate the use of technologies. It outlines the attributes these specialists should have and challenges to supporting technology use, such as pedagogical, support, technical, and financial challenges. Finally, it discusses benchmarks for effectively integrating technology in teaching and learning.
This document discusses opportunities in multimedia production. It defines different levels of multimedia presentations from linear slideshows to interactive multimedia with user input. It then outlines various job opportunities in industries like marketing, entertainment, education and more. It describes the roles of different team members needed for multimedia development like producers, designers, programmers. Finally, it lists potential opportunities for work in fields like marketing, education, games and more and encourages the reader to check their skills in multimedia authoring tools.
This document provides an introduction to multimedia, including defining multimedia as the combination of text, graphics, audio, video and animation delivered through various media. It describes the key characteristics and uses of multimedia in entertainment, business, learning, medicine and more. Specifically, it outlines the objectives of describing multimedia systems and their components, as well as exploring digital cameras, video formats, image file formats and sources of videos and pictures.
Este documento discute el cambio de época actual desde varias perspectivas. Primero, analiza cómo los cambios tecnológicos, especialmente Internet, están impulsando un cambio sistémico mayor entre dos épocas. Segundo, examina cómo las finanzas modernas crean simultáneamente condiciones para la estabilidad ilusoria y el colapso dramático. Tercero, propone un nuevo modelo holístico centrado en las personas, las ganancias y el planeta.
Work package 1 has several overall aims including making recommendations to extend partner networks, resolve legal issues around IPR and licensing, and further develop Europeana's business and organizational model. The work package is divided into several tasks and workgroups focused on different aspects such as partner network development, legal issues, user participation, organizational policies, and API requirements. The challenges for each workgroup include building networks of aggregators and content providers, drafting a Europeana content license, ensuring user participation through managing user-generated content, and defining API limitations and usage.
The document compares and contrasts different mediums for delivering multimedia applications, identifies common multimedia elements, and discusses their standard file formats. It examines web-based and CD-based delivery mediums, and lists text, audio, video, graphics, and animation as key multimedia elements. The document also instructs students to discuss similarities and differences between delivery mediums, and match multimedia elements to their standard file formats.
Bridging the gap between technologies promise and use Derek Moore
This document discusses emerging learning technologies and how to bridge the gap between their promise and actual use. It lists various emerging technologies such as 3D video, augmented reality, mobile apps, and virtual worlds. It then provides 10 ways that experts can help support the use of these technologies, such as demonstrating technologies, exchanging ideas, researching use, and developing learning networks. The document discusses the need to hire new specialists like educational developers and technologists to facilitate the use of technologies. It outlines the attributes these specialists should have and challenges to supporting technology use, such as pedagogical, support, technical, and financial challenges. Finally, it discusses benchmarks for effectively integrating technology in teaching and learning.
This document discusses opportunities in multimedia production. It defines different levels of multimedia presentations from linear slideshows to interactive multimedia with user input. It then outlines various job opportunities in industries like marketing, entertainment, education and more. It describes the roles of different team members needed for multimedia development like producers, designers, programmers. Finally, it lists potential opportunities for work in fields like marketing, education, games and more and encourages the reader to check their skills in multimedia authoring tools.
This document provides an introduction to multimedia, including defining multimedia as the combination of text, graphics, audio, video and animation delivered through various media. It describes the key characteristics and uses of multimedia in entertainment, business, learning, medicine and more. Specifically, it outlines the objectives of describing multimedia systems and their components, as well as exploring digital cameras, video formats, image file formats and sources of videos and pictures.
Este documento discute el cambio de época actual desde varias perspectivas. Primero, analiza cómo los cambios tecnológicos, especialmente Internet, están impulsando un cambio sistémico mayor entre dos épocas. Segundo, examina cómo las finanzas modernas crean simultáneamente condiciones para la estabilidad ilusoria y el colapso dramático. Tercero, propone un nuevo modelo holístico centrado en las personas, las ganancias y el planeta.
Dokumen tersebut membahas tentang pengertian teknologi informasi dan komunikasi, perbedaan keduanya, serta perkembangan teknologi komunikasi dari era tulisan, cetakan, telekomunikasi, hingga era interaktif saat ini. Juga dibahas implikasi TI dalam berbagai bidang seperti pers, penyiaran, hubungan masyarakat, perbankan, pendidikan, dan kesehatan.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
El documento habla sobre las formas en que una persona puede morir lentamente si evita vivir plenamente. Menciona que alguien muere lentamente si no viaja, lee, escucha música o explora su propia pasión y emociones. También dice que alguien muere lentamente si no cambia su rutina, no arriesga lo seguro por sus sueños, o no permite ser feliz. En resumen, sugiere que para vivir completamente una persona no debe evitar nuevas experiencias y emociones, y en cambio debe arriesgarse a ser feliz
1. Dokumen tersebut membahas tentang perkembangan motorik pada anak usia pra sekolah.
2. Ada dua jenis perkembangan motorik yaitu motorik kasar dan motorik halus.
3. Perkembangan motorik sangat berpengaruh terhadap perkembangan anak secara keseluruhan.
Windows es un sistema operativo desarrollado por Microsoft desde 1981 que ha dominado el mercado mundial. Ofrece una interfaz gráfica de usuario basada en ventanas y es compatible con miles de aplicaciones. Ha evolucionado desde versiones monocromáticas hasta entornos multimedia avanzados y es uno de los productos más vendidos a nivel global.
La constructora española Corporación Llorente planea una ambiciosa internacionalización enfocada en países como Chile, Panamá, Colombia, Rumanía y Qatar, debido a los recortes presupuestarios en infraestructuras en España. La compañía iniciará este proceso en Chile, donde ya participa en parques eólicos, y busca expandirse a nuevos proyectos de infraestructura en los otros países mencionados. Corporación Llorente también espera incrementar su presencia en el mercado español a través de concesiones deportivas y logí
Communication with and through technology cmst225xaiburns
The document discusses different types of digital media for business communication, including blogging, slide sharing, podcasting and vodcasting. It recommends thinking of the medium as a presentation, with examples to guide the format and structure. The document stresses determining the purpose by considering who the audience is and what goal or reason is driving the content. Outlining is suggested to create organization and flow. Limitations of the chosen medium should also be considered to best convey the message.
The document discusses the various purposes and types of documentaries. Documentaries can aim to document, educate audiences about famous people's lives, entertain, inform, persuade, critique or observe real life. Key documentary types discussed include fly-on-the-wall which films discreetly, fully narrated which uses voiceover, mixed which uses interviews and narration, and self-reflexive where the filmmaker addresses the camera. A docu-drama reenacts real events but can only offer a fictional interpretation.
The system provides a service-oriented architecture that allows for multiple viewpoints of multimedia data inside repositories. The analysis layer is responsible for extracting low-level features and semantic annotations from media files through various processing pipelines. Annotation of visual and audio content is performed using bag-of-visual words, MSER, SURF, SIFT features, and SVM classifiers. The system was evaluated for usability, allowing users to search, annotate, and interact with videos and interfaces.
El documento presenta un plan de medios para la marca BiKa de accesorios. El plan busca posicionar la marca y sus productos entre hombres y mujeres de 18 a 40 años de estratos medios y altos en Bogotá a través de radio, internet, revistas, vallas publicitarias, paraderos y cupones con un presupuesto de $200 millones. El plan incluye la creación de página web, perfiles en redes sociales, publicidad en revistas como Elenco y TVyNovelas, vallas en centros comerciales y parader
Las Olimpiadas de Invierno de 2010 se celebraron en Vancouver, Canadá del 12 al 28 de febrero. Más de 2,600 atletas de 82 países compitieron en 86 eventos en 15 deportes diferentes, incluyendo esquí alpino, patinaje artístico, hockey sobre hielo y snowboard. Canadá terminó en la cima de la tabla de medallas con un total de 14 medallas, incluyendo 7 de oro.
El año litúrgico está compuesto por varios períodos que determinan cuándo se celebran las fiestas cristianas y qué lecturas bíblicas se leen. Incluye el Tiempo Ordinario, la Pascua, la Cuaresma, la Navidad y el Adviento. Cada período conmemora diferentes aspectos de la vida, muerte y resurrección de Jesucristo.
Barómetro de Reputação Online IMAGO LLORENTE & CUENCALLYC
1) A comunicação online pode ser muito rentável quando adequada, mas é um espaço onde não se pode controlar o que se diz sobre as entidades.
2) A Internet é um espaço de diálogo onde participam mais de 1,7 bilhões de pessoas em todo o mundo, e onde as marcas são 50% mais populares que as celebridades.
3) Para melhorar a presença online, as empresas devem não só estar presentes, mas também escutar e agir, criando conteúdos alinhados com seus valores e fortalecendo a notoriedade por meio de conteú
The document discusses a PHP meetup for students that will include a workshop on building forms using PHP. The workshop project will involve creating classes to generate and validate forms, as well as a page with a form where valid submitted data is sent by email. Tasks for the meetup are available online.
With the help of her spirit guide, Gladys considered herself a "prophet." But in this Bible tract, she learns that those with familiar spirits share the same fate with false prophets.
A student at Westside High School describes a typical school day, from the daily schedule of 7:45am to 3:15pm with late starts on Thursdays, to highlighting some of the school's facilities and programs, including the commons area, courtyard, athletics fields, performing arts, culinary arts, visual arts, and library. The document provides an overview of the school environment and opportunities available to students at Westside High School.
This document describes two interactive video search and browsing systems - a web application using the Rich Internet Application (RIA) paradigm, and a multi-touch collaborative application. Both systems use the same ontology-based video search engine, which allows semantic searching and browsing of video collections. The web application provides query expansion and interactive search interfaces, while the multi-touch application enables collaborative browsing and organization of video search results. The systems aim to provide responsive and intuitive interfaces for searching and exploring video archives.
This document describes two interactive video search and browsing systems - a web application using the Rich Internet Application (RIA) paradigm, and a multi-touch collaborative application. Both systems use the same ontology-based video search engine, which allows semantic searching and browsing of video collections. The web application provides query expansion and interactive search interfaces, while the multi-touch application enables collaborative browsing and organization of video search results. The systems aim to provide responsive and intuitive interfaces for searching and exploring video archives.
Dokumen tersebut membahas tentang pengertian teknologi informasi dan komunikasi, perbedaan keduanya, serta perkembangan teknologi komunikasi dari era tulisan, cetakan, telekomunikasi, hingga era interaktif saat ini. Juga dibahas implikasi TI dalam berbagai bidang seperti pers, penyiaran, hubungan masyarakat, perbankan, pendidikan, dan kesehatan.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
El documento habla sobre las formas en que una persona puede morir lentamente si evita vivir plenamente. Menciona que alguien muere lentamente si no viaja, lee, escucha música o explora su propia pasión y emociones. También dice que alguien muere lentamente si no cambia su rutina, no arriesga lo seguro por sus sueños, o no permite ser feliz. En resumen, sugiere que para vivir completamente una persona no debe evitar nuevas experiencias y emociones, y en cambio debe arriesgarse a ser feliz
1. Dokumen tersebut membahas tentang perkembangan motorik pada anak usia pra sekolah.
2. Ada dua jenis perkembangan motorik yaitu motorik kasar dan motorik halus.
3. Perkembangan motorik sangat berpengaruh terhadap perkembangan anak secara keseluruhan.
Windows es un sistema operativo desarrollado por Microsoft desde 1981 que ha dominado el mercado mundial. Ofrece una interfaz gráfica de usuario basada en ventanas y es compatible con miles de aplicaciones. Ha evolucionado desde versiones monocromáticas hasta entornos multimedia avanzados y es uno de los productos más vendidos a nivel global.
La constructora española Corporación Llorente planea una ambiciosa internacionalización enfocada en países como Chile, Panamá, Colombia, Rumanía y Qatar, debido a los recortes presupuestarios en infraestructuras en España. La compañía iniciará este proceso en Chile, donde ya participa en parques eólicos, y busca expandirse a nuevos proyectos de infraestructura en los otros países mencionados. Corporación Llorente también espera incrementar su presencia en el mercado español a través de concesiones deportivas y logí
Communication with and through technology cmst225xaiburns
The document discusses different types of digital media for business communication, including blogging, slide sharing, podcasting and vodcasting. It recommends thinking of the medium as a presentation, with examples to guide the format and structure. The document stresses determining the purpose by considering who the audience is and what goal or reason is driving the content. Outlining is suggested to create organization and flow. Limitations of the chosen medium should also be considered to best convey the message.
The document discusses the various purposes and types of documentaries. Documentaries can aim to document, educate audiences about famous people's lives, entertain, inform, persuade, critique or observe real life. Key documentary types discussed include fly-on-the-wall which films discreetly, fully narrated which uses voiceover, mixed which uses interviews and narration, and self-reflexive where the filmmaker addresses the camera. A docu-drama reenacts real events but can only offer a fictional interpretation.
The system provides a service-oriented architecture that allows for multiple viewpoints of multimedia data inside repositories. The analysis layer is responsible for extracting low-level features and semantic annotations from media files through various processing pipelines. Annotation of visual and audio content is performed using bag-of-visual words, MSER, SURF, SIFT features, and SVM classifiers. The system was evaluated for usability, allowing users to search, annotate, and interact with videos and interfaces.
El documento presenta un plan de medios para la marca BiKa de accesorios. El plan busca posicionar la marca y sus productos entre hombres y mujeres de 18 a 40 años de estratos medios y altos en Bogotá a través de radio, internet, revistas, vallas publicitarias, paraderos y cupones con un presupuesto de $200 millones. El plan incluye la creación de página web, perfiles en redes sociales, publicidad en revistas como Elenco y TVyNovelas, vallas en centros comerciales y parader
Las Olimpiadas de Invierno de 2010 se celebraron en Vancouver, Canadá del 12 al 28 de febrero. Más de 2,600 atletas de 82 países compitieron en 86 eventos en 15 deportes diferentes, incluyendo esquí alpino, patinaje artístico, hockey sobre hielo y snowboard. Canadá terminó en la cima de la tabla de medallas con un total de 14 medallas, incluyendo 7 de oro.
El año litúrgico está compuesto por varios períodos que determinan cuándo se celebran las fiestas cristianas y qué lecturas bíblicas se leen. Incluye el Tiempo Ordinario, la Pascua, la Cuaresma, la Navidad y el Adviento. Cada período conmemora diferentes aspectos de la vida, muerte y resurrección de Jesucristo.
Barómetro de Reputação Online IMAGO LLORENTE & CUENCALLYC
1) A comunicação online pode ser muito rentável quando adequada, mas é um espaço onde não se pode controlar o que se diz sobre as entidades.
2) A Internet é um espaço de diálogo onde participam mais de 1,7 bilhões de pessoas em todo o mundo, e onde as marcas são 50% mais populares que as celebridades.
3) Para melhorar a presença online, as empresas devem não só estar presentes, mas também escutar e agir, criando conteúdos alinhados com seus valores e fortalecendo a notoriedade por meio de conteú
The document discusses a PHP meetup for students that will include a workshop on building forms using PHP. The workshop project will involve creating classes to generate and validate forms, as well as a page with a form where valid submitted data is sent by email. Tasks for the meetup are available online.
With the help of her spirit guide, Gladys considered herself a "prophet." But in this Bible tract, she learns that those with familiar spirits share the same fate with false prophets.
A student at Westside High School describes a typical school day, from the daily schedule of 7:45am to 3:15pm with late starts on Thursdays, to highlighting some of the school's facilities and programs, including the commons area, courtyard, athletics fields, performing arts, culinary arts, visual arts, and library. The document provides an overview of the school environment and opportunities available to students at Westside High School.
This document describes two interactive video search and browsing systems - a web application using the Rich Internet Application (RIA) paradigm, and a multi-touch collaborative application. Both systems use the same ontology-based video search engine, which allows semantic searching and browsing of video collections. The web application provides query expansion and interactive search interfaces, while the multi-touch application enables collaborative browsing and organization of video search results. The systems aim to provide responsive and intuitive interfaces for searching and exploring video archives.
This document describes two interactive video search and browsing systems - a web application using the Rich Internet Application (RIA) paradigm, and a multi-touch collaborative application. Both systems use the same ontology-based video search engine, which allows semantic searching and browsing of video collections. The web application provides query expansion and interactive search interfaces, while the multi-touch application enables collaborative browsing and organization of video search results. The systems aim to provide responsive and intuitive interfaces for searching and exploring video archives.
The document describes an integrated web system for ontology-based video search and annotation consisting of three components: the Orione ontology-based search engine, the Sirio search interface, and the Pan web-based video annotation tool. The system provides an environment for collaborative video annotation and retrieval, supporting different query types and interfaces for both technical and non-technical users. It allows searching of videos from different domains using ontologies and expanding queries through semantic relationships and reasoning.
Hyper Video Browser Search and Hyperlinking in Broadcast MediaBenoit HUET
Massive amounts of digital media is being produced and consumed daily on the Internet. Efficient access to relevant information is of key importance in contemporary society. The Hyper Video Browser provides multiple navigation means within the content of a media repository. Our system utilizes the state of the art multimodal content analysis and indexing techniques, at multiple temporal granularity, in order to satisfy the user need by suggesting relevant material.
We integrate two intuitive interfaces: for search and browsing through the video archive, and for further hyperlinking to the related content while enjoying some video content. The novelty of this work includes a multi-faceted search and browsing interface for navigating in video collections and the dynamic suggestion of hyperlinks related to a media fragment content, rather than the entire video, being viewed.
The approach was evaluated on the MediaEval Search and Hyperlinking task, demonstrating its effectiveness at locating accurately relevant content in a big media archive.
MediaPick is a system that allows users to search and organize multimedia content like videos through natural interactions on a multi-touch tabletop interface. It uses an ontology and semantic search to retrieve relevant video results based on selected concepts. The interface allows users to explore concepts, view search results, play videos, and organize results by filtering, grouping, and dragging videos. The system was designed for professionals who work with large multimedia archives like journalists and archivists.
Changing the perspective: From OWL profiles to User profilesLora Aroyo
The document discusses using semantics and user context to provide personalized recommendations by combining information from the physical world and web. It highlights challenges like dealing with multiple vocabularies and large, heterogeneous datasets. Examples are given of applications that combine semantics with multimedia like television, museums, and digital archives to provide personalized search and recommendations.
This document describes a web-based tool that allows semantic browsing of video collections using multimedia ontologies. The tool allows users to browse video collections based on concepts, concept relations, and concept clouds. It uses a rich internet application interface for fast responsiveness. The tool accesses videos and related content from sources like YouTube, Flickr, and Twitter through the ontologies. It provides a graphical interface to explore concept relationships and directly access related video clips.
The importance of Linked Media to the Future WebLinkedTV
If the future Web will be able to fully leverage the scale and quality of online media, a Web scale layer of structured, interlinked media annotations is needed, which we will call Linked Media, inspired by the Linked Data movement for making structured, interlinked descriptions of resources better available online. Mobile and tablet devices, as well as connected TVs, introduce novel application domains that will benefit from broad understanding and acceptance of Linked Media standards. In this talk, I will provide an overview of current practices and specification efforts in the domain of video and Web content integration, drawing from the LinkedTV and MediaMixer projects. From this, I will present a vision for a Linked Media layer on the future Web will can empower new media-centric applications in a world of ubiquitous online multimedia.
This document describes Sirio, an ontology-based video search engine that allows users to search video content using different interfaces like free text, natural language, or graphical concept composition. The system uses an automatically generated ontology to encode semantic relationships between concepts and exploits this structure to expand queries. It provides responsive search across different video domains through a web-based Rich Internet Application interface without requiring installation.
MOVING presentation at the Course in Open Education Design, July 2018, SloveniaMOVING Project
The aim of the course was to equip the participants with basic knowledge, practical advice and hands-on experience to prepare them for their own design of Open Educational Resources (OER).
1) Arneb is a web-based video annotation tool that allows multiple human annotators to collaboratively annotate videos with structured semantic annotations using ontologies.
2) The tool was developed for the EU VidiVideo project to generate ground truth annotations for training automatic video annotation systems.
3) Annotations can be exported in MPEG-7 and OWL ontology formats to provide interoperability, and the tool has been used to annotate over 25,000 annotations of broadcast video by professional archivists.
The Importance of Video in Today's Digital Landscape.pdfCyrana Video
Collaborative Video Making Platform: Ideal for teams, the platform supports real-time collaboration and cloud-based storage, resulting in optimized workflows. Teams can concurrently script, edit, and finalize, speeding up production timelines and improving team productivity.
Authors/Presenters: Vasileios Mezaris and Benoit Huet.
Video hyperlinking is the introduction of links that originate from pieces of video material and point to other relevant content, be it video or any other form of digital content. The tutorial presents the state of the art in video hyperlinking approaches and in relevant enabling technologies, such as video analysis and multimedia indexing and retrieval. Several alternative strategies, based on text, visual and/or audio information are introduced, evaluated and discussed, providing the audience with details on what works and what doesn’t on real broadcast material.
This document analyzes and compares free virtual classroom software. It establishes desirable criteria for the software, including common performance features like integrated text chat, audio/visual presentation sharing, and webcam video. Extra desirable features mentioned are desktop sharing, private chat, and participant lists. The document then evaluates several free software solutions against these criteria.
Aggregating and Analyzing the Context of Social Media ContentSymeon Papadopoulos
Introduction to the Context Analysis and Aggregation service of InVID. Given at the Workshop on Content Verification Tools hosted by the journalists' association in Thessaloniki, Greece on June 6, 2018.
The LinkedTV project aims to seamlessly connect television and web content by developing tools to automatically analyze, annotate, and link audiovisual media. In the first two years, the project built an integrated platform and conducted media analysis to annotate content with shared vocabularies. This allows hyperlinking media fragments to related web content. Evaluations show the platform can enrich video segments with information from sites and social networks. The project also created applications and conducted trials to test the hypervideo experience across devices. Future work will further integrate personalization and evaluate the platform from research and user perspectives.
This document discusses interactive visual representations of complex information structures. It presents several existing systems that visualize semantic data and search results. It then describes a new visual interactive framework that can extract and merge results from diverse knowledge repositories. The framework uses a main data source along with related multimedia and social media sources. It generates a semantic XML structure and two interactive visual interfaces - a geometric paradigm and an urban paradigm - to explore the information. An experimental analysis evaluated the quality of the visual paradigms and usability of the system.
Video conferencing allows for synchronous interaction between teachers and distant students through two-way digital video and audio transmission over a network. It provides flexibility for education away from a traditional campus model. While video conferencing equipment can be expensive, costs vary significantly depending on the size and type of system. It enables audio-visual interaction and supports different instructional approaches if clear materials like slides are used. However, both learners and instructors need practice to fully utilize its features. Organizational support through technical staff and facilitators is also needed to ensure stable use.
ConnectME: connecting content for future TV & videoconnectme_project
Today, media material is increasingly digital and shifting to delivery via IP and the Web,
including cultural artifacts or broadcast television. This opens up the possibility of new
services deriving added value from such material by combining it with other material
elsewhere on the Web which is related to it or enhances it in a meaningful way, to the
benefit of the owner of the original content, the providers of the content enhancing it and
the end consumer who can access and interact with these new services. Since the
services are built around providing new experiences through connecting different related
media together, we consider such services to be Connected Media Experiences
(ConnectME).
In particular, much rich depth of information and service functionality associated to
content in video is not derived today due to a lack of suitably granular description of
video, including linking of video objects to the concepts they represent. For example,
news reports about local tourism and events are not linked to tourist information and
event–related services which a viewer may (spontaneously) wish to access and make
use of.
The technological result of the ConnectME project will be an end-to-end service platform
to host those added-value services over different networks, providing the common
required functionality of each service: multimedia annotation and subsequent enrichment
with related content from the Web, combined with the packaging and delivery of
synchronized multimedia presentations to the end device. At the device, intuitive user
interfaces must be developed so that the selection of on-screen objects and the
browsing of the associated content can be done in a non-disruptive and intuitive fashion.
As a result, ConnectME facilitates a new interactive media experience built on top of the
convergence of TV/video and the Web.
The document describes the ORUSSI project which aims to develop an optimized platform for real-time road monitoring using a network of roadside sensors like cameras. It seeks to efficiently deploy and add sensors to surveillance systems. The project will develop a novel platform combining research in semantic transcoding, scalable video coding, wireless communication and roadside equipment. It demonstrates several computer vision algorithms running directly on cameras including vehicle counting, speed estimation, feature detection and anomaly detection. It also shows selective video transcoding to preserve features for detection while efficiently encoding videos. A large dataset was collected of vehicle videos under different conditions for the project activities.
IM3I is a flexible system for managing and publishing multimedia content. It provides a service-oriented architecture allowing multiple views of media stored in repositories. This improves reuse, repurposing, and sharing of rich media. Automatic annotation of audio and video is performed through customizable processing pipelines. Services provide syntactic and semantic annotations. Visual annotation uses Bag-of-Words with MSER, SURF, and SIFT features. An ontology-based search and browsing engine is accessible as a service or through rich interfaces. Other services and interfaces allow tagging and content-based image retrieval. Publishing functions are provided through additional services and interfaces.
The document summarizes an interactive video search and browsing system called Orione. It uses an ontology created from a lexicon and WordNet to provide automatic video annotations using visual features. The system has a web-based interface for simple or advanced searches and browsing video archives by concepts. It also allows manual annotations. The multitouch interface lets users browse the ontology to select concepts and search/organize results with gestures. Usability tests were conducted on the system.
DanThe is an online service, developed and implemented by Tuscany Region and MICC – Media Integration and Communication Center – University of Florence, to promote the resources related to digital cultural heritage of Tuscany. DanThe provides a direct access to collections, databases, regional museums, libraries and catalogues of cultural heritage.
The document provides a walkthrough of the IM3I multimedia information management platform. It describes several key features of the platform including multi-user video annotation, simple and advanced search, ontology browsing, and an authoring environment. The walkthrough explains how to use each feature through screenshots and step-by-step instructions. It aims to demonstrate the flexibility and customizability of the IM3I platform for managing and exploiting large multimedia archives.
IM3I provides a single point of access to manage and publish all types of digital content, including audio, video, and text files stored locally or online. It offers tools for processing, analyzing, indexing, tagging, searching, and publishing multimedia content in an integrated service-oriented environment. IM3I allows users to design flexible interfaces to publish their media in a way that meets their needs, with all changes to content and metadata instantly updating across publication interfaces.
IM3I is an immersive multimedia management and publishing platform that provides a framework for searching, summarizing, and visualizing large multimedia archives. It is based on a service-oriented architecture and can integrate a variety of content processing, analysis, indexing, tagging, annotation, search, and publishing services. The platform has been applied in media production workflows, educational content workflows, and for publishing archived content. It allows flexible composition of services into pipelines and custom interfaces to support various content use cases and user roles.
The IM3I project addresses the needs of media and communication industries facing advancing technologies and changing media consumption by developing highly customizable interfaces to search, summarize, and visualize large multimedia archives. Funded by the EU, IM3I provides a service-oriented architecture allowing multiple views of media data within repositories for more flexible interaction and sharing of rich media, opening new opportunities for content owners.
In this talk, I will discuss the extensions we have made to our approach to semantic image segmentation. I will show how the results of object detectors and spatial priors can be naturally integrated into our hierarchical conditional random field (HCRF) approach based on the harmony potential. The addition of these extra cues, as well as class-specific normalization of classifier outputs, significantly improves segmentation quality.
Semantic image segmentation is the process of assigning semantically relevant labels to all pixels in an image. Hierarchical Conditional Random Fields (HCRFs) are a popular and successful approach this problem. One reason for their popularity is their ability to incorporate contextual information at different scales. However, existing HCRF models do not allow multiple labels to be assigned to individual nodes. At higher scales in the image, this results in an oversimplified model, since multiple classes can be reasonable expected to appear within a single region. This simplified model especially limits the impact that observations at larger scales may have on the CRF model. Furthermore, neglecting the information at larger scales is undesirable since class-label estimates based on these scales are more reliable than at smaller, noisier scales.
MediaPick is a tangible semantic media retrieval system that allows users to browse concepts from an ontology structure to search for and retrieve video results from large media libraries. It uses a multi-touch overlay screen to detect gestures for interacting with the results. The system exploits a search engine and semantic reasoning to retrieve and organize related multimedia content based on the user's queries and gestures.
This document describes a method for accurately evaluating HER-2 amplification in fluorescence in situ hybridization (FISH) images. The method involves extracting nuclei from FISH images, assigning each nucleus a reliability score based on shape and size compliance with a template model, and computing the ratio of HER-2 to CEP-17 markers only using the most reliable nuclei. The method was tested on a dataset of 40 FISH images classified by experts into categories of HER-2 amplification. Using a training set to determine an optimal reliability score threshold maximized classification accuracy evaluated on a test set.
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In the rapidly evolving landscape of technologies, XML continues to play a vital role in structuring, storing, and transporting data across diverse systems. The recent advancements in artificial intelligence (AI) present new methodologies for enhancing XML development workflows, introducing efficiency, automation, and intelligent capabilities. This presentation will outline the scope and perspective of utilizing AI in XML development. The potential benefits and the possible pitfalls will be highlighted, providing a balanced view of the subject.
We will explore the capabilities of AI in understanding XML markup languages and autonomously creating structured XML content. Additionally, we will examine the capacity of AI to enrich plain text with appropriate XML markup. Practical examples and methodological guidelines will be provided to elucidate how AI can be effectively prompted to interpret and generate accurate XML markup.
Further emphasis will be placed on the role of AI in developing XSLT, or schemas such as XSD and Schematron. We will address the techniques and strategies adopted to create prompts for generating code, explaining code, or refactoring the code, and the results achieved.
The discussion will extend to how AI can be used to transform XML content. In particular, the focus will be on the use of AI XPath extension functions in XSLT, Schematron, Schematron Quick Fixes, or for XML content refactoring.
The presentation aims to deliver a comprehensive overview of AI usage in XML development, providing attendees with the necessary knowledge to make informed decisions. Whether you’re at the early stages of adopting AI or considering integrating it in advanced XML development, this presentation will cover all levels of expertise.
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Driving Business Innovation: Latest Generative AI Advancements & Success StorySafe Software
Are you ready to revolutionize how you handle data? Join us for a webinar where we’ll bring you up to speed with the latest advancements in Generative AI technology and discover how leveraging FME with tools from giants like Google Gemini, Amazon, and Microsoft OpenAI can supercharge your workflow efficiency.
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Guest Speaker Segment with Hannah Barrington: Dive into the world of dynamic real estate marketing with Hannah, the Marketing Manager at Workspace Group. Hear firsthand how their team generates engaging descriptions for thousands of office units by integrating diverse data sources—from PDF floorplans to web pages—using FME transformers, like OpenAIVisionConnector and AnthropicVisionConnector. This use case will show you how GenAI can streamline content creation for marketing across the board.
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Main news related to the CCS TSI 2023 (2023/1695)Jakub Marek
An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
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Have you ever been confused by the myriad of choices offered by AWS for hosting a website or an API?
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Monitoring and Managing Anomaly Detection on OpenShift.pdfTosin Akinosho
Monitoring and Managing Anomaly Detection on OpenShift
Overview
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Key Topics Covered
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2. Understanding Edge (IoT)
- Learn about edge computing and IoT, and how they enable real-time data processing and decision-making at the source.
3. What is ArgoCD?
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4. Deployment Using ArgoCD for Edge Devices
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5. Introduction to Apache Kafka and S3
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Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
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Read Taking AI to the Next Level in Manufacturing to gain insights on AI adoption in the manufacturing industry, such as:
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2. Which barriers stand in the way of AI adoption.
3. How data quality and governance form the backbone of AI.
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6. Ideas and approaches to help build your organization's AI strategy.
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This video focuses on integration of Salesforce with Bonterra Impact Management.
Interested in deploying an integration with Salesforce for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
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The introduction of DLAU and the CCB & CCX licensing model caused quite a stir in the HCL community. As a Notes and Domino customer, you may have faced challenges with unexpected user counts and license costs. You probably have questions on how this new licensing approach works and how to benefit from it. Most importantly, you likely have budget constraints and want to save money where possible. Don’t worry, we can help with all of this!
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Join HCL Ambassador Marc Thomas in this webinar with a special guest appearance from Franz Walder. It will give you the tools and know-how to stay on top of what is going on with Domino licensing. You will be able lower your cost through an optimized configuration and keep it low going forward.
These topics will be covered
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Ocean Lotus cyber threat actors represent a sophisticated, persistent, and politically motivated group that poses a significant risk to organizations and individuals in the Southeast Asian region. Their continuous evolution and adaptability underscore the need for robust cybersecurity measures and international cooperation to identify and mitigate the threats posed by such advanced persistent threat groups.
Ocean lotus Threat actors project by John Sitima 2024 (1).pptx
Andromeda
1. Web-based semantic browsing of video collections
using multimedia ontologies
Marco Bertini, Gianpaolo D’Amico, Andrea Ferracani, Marco Meoni and Giuseppe Serra
Media Integration and Communication Center, University of Florence, Italy
Semantic browing tool
• Interactive and user friendly content-based
semantic browsing of video collections
• Concept cloud view for the concepts with
more instances
• Graph representation of semantic structure
of ontology that describe the video domain
• Support for multiple ontologies browsing
and ontology reasoning
• Thumbnails view of the instances of each
concept that is annotated
Interactive multimedia access
• Access to video metadata and video
streaming from the in a large video player.
The video player shows the position of the
concept within the whole video.
• Multiple automatic layout algorithms for
spatial positioning and manual drag & drop
• Efficient web-based interface, using the
Rich Internet Application paradigm (RIA)
Second prize in the Adobe YouGC contest, RIA
category
Related contents
• Access to the related contents of the concept from different sources, differing from each other by color
• Enrichment of information with associated material. Improve information completeness and increase user’s
knowledge with a larger number of information sources
• The system uses the publicly available APIs of YouTube as source of video contents, Flickr for images and
pictures and Twitter for social and real-time content.
TM
Acknowledgments: This work was partially supported by the EU IST Vidi- Video project (www.vidivideo.info - contract FP6-045547) and EU IST IM3I project
(http://www.im3i.eu/ - contract FP7-222267). The authors thank Nicola Martorana for his help in software development.
ACM Multimedia 2010 - DEMO Program http://www.micc.unifi.it/ {bertini, damico, ferracani, meoni, serra}@dsi.unifi.it