This document introduces Andrew Rogers, an environment and character artist who has been passionate about art and gaming from a young age. Some key points: - Andrew has been exploring 3D art for 4 years as a student at Full Sail University and is proficient in tools like Maya, Zbrush, and Substance Designer. - He finds inspiration in artists like Tyson Murphy and Ryan Kingslien and enjoys spending time gaming to explore other artists' work. - Andrew's goal is to work in film with his cousin after school or at companies like Blizzard, Riot, or Telltale Games. He recognizes becoming a great artist is challenging but views his journey as only beginning.