This document is an introduction to AndEngine, an open source game engine for Android. It begins with an overview of basic game development concepts like rendering and simulation loops. It then provides an overview of AndEngine, including showcasing sample games, core features like sprites and animations, and extensions. Finally, it dives into AndEngine fundamentals including components, extended lifecycles, and how to create and use sprites. The presentation aims to provide both a high-level overview and hands-on code examples of AndEngine.