This document is the transcript of an inaugural lecture given by Prof. Caroline Hummels on September 28, 2012 at Eindhoven University of Technology. In the lecture, Hummels discusses the need for societal transformation to address major challenges and her vision of using technology and design to embrace embodiment and enable transformation. She outlines five implications of a phenomenological design approach, including that designing is about creating opportunities for meaning to arise through interaction, exploring new territories through prototyping, and opening up the abstract to the sensorial through intuition and making.
The document discusses envisioning new possibilities and utilizing available resources. It discusses how fully immersive virtual reality could allow people to interact through simulations indistinguishable from reality and project digital selves more effectively than meeting physically. It suggests digital life with activities directed by neurons stored in a safe haven could become a preferred method of existence.
Context Design (beta2) World IA Day 2013Andrew Hinton
This document discusses the concept of information environments and context design. It begins by providing context about the origins of information architecture and defines information environments as highly curated, complex digital and physical spaces connected to form a shared experience. It then discusses how information shapes our experience of physical contexts and realities. The document argues that as the digital and informational increasingly blend with the physical world, information architects are responsible for designing not just for existing contexts but the contexts themselves.
In this original Digital Art and Philosophy class, we will become familiar with different forms of digital art and related philosophical issues. Digital art is anything related to computers and art such as using a computer to create art or an art display that is digitized. Philosophical aspects arise regarding art, identity, performance, interactivity, and the process of creation. Students may respond to the material in essay, performance, or digital art work (optional). Instructor: Melanie Swan. Syllabus: www.MelanieSwan.com/PCA
"The best way to predict the future, is to create it". We live in very interesting times, of radical changes whilst we try, collectively, to design a society that doesn't have the profound contradictions which are becoming increasingly obvious. What are the alternatives that are being proposed and what do each have that is viable and desirable, and for whom?
The document discusses six mental models for understanding the mechanics and difficulties of changing the "Destructo-Culture": 1) biological, 2) psychological, 3) social, 4) historical, 5) mythical, and 6) political. It analyzes the historical model of "Ishmael" which tells an alternative story of human history and myth. It also examines the mythical model presented in "The Matrix" which depicts humanity still trapped in an illusion. The models suggest that long-term change requires liberating humanity from limiting programs and stories, while short-term change involves spreading alternative narratives and unplugging ourselves from the system.
David Traub (Epiphany Film Fund): VR, AR and Life: The Inevitable - And Hopef...AugmentedWorldExpo
A talk from the Consumer Track at AWE USA 2017 - the largest conference for AR+VR in Santa Clara, California May 31- June 2, 2017.
David Traub (Epiphany Film Fund): VR, AR and Life: The Inevitable - And Hopeful - Integration
Technology is neither good nor bad: its how you use it. As low cost, ever higher fidelity immersive interfaces - VR, AR increasingly MR - continue their race to organic integration within our lives, the question is increasingly asked: what does these intrusions do to our authentic 'humanness" - and our pursuit for a higher quality of life for all? And accordingly, where do the greatest opportunities for both financial and social ROI lay? This panel (or presentation) will address the psychology, sociology and digital anthropology of immersion - and how these new increasingly powerful tools of persuasion are likely to be integrated into our consciousness, both irresponsibly, and ideally for the better.
http://AugmentedWorldExpo.com
This document is the transcript of an inaugural lecture given by Prof. Caroline Hummels on September 28, 2012 at Eindhoven University of Technology. In the lecture, Hummels discusses the need for societal transformation to address major challenges and her vision of using technology and design to embrace embodiment and enable transformation. She outlines five implications of a phenomenological design approach, including that designing is about creating opportunities for meaning to arise through interaction, exploring new territories through prototyping, and opening up the abstract to the sensorial through intuition and making.
The document discusses envisioning new possibilities and utilizing available resources. It discusses how fully immersive virtual reality could allow people to interact through simulations indistinguishable from reality and project digital selves more effectively than meeting physically. It suggests digital life with activities directed by neurons stored in a safe haven could become a preferred method of existence.
Context Design (beta2) World IA Day 2013Andrew Hinton
This document discusses the concept of information environments and context design. It begins by providing context about the origins of information architecture and defines information environments as highly curated, complex digital and physical spaces connected to form a shared experience. It then discusses how information shapes our experience of physical contexts and realities. The document argues that as the digital and informational increasingly blend with the physical world, information architects are responsible for designing not just for existing contexts but the contexts themselves.
In this original Digital Art and Philosophy class, we will become familiar with different forms of digital art and related philosophical issues. Digital art is anything related to computers and art such as using a computer to create art or an art display that is digitized. Philosophical aspects arise regarding art, identity, performance, interactivity, and the process of creation. Students may respond to the material in essay, performance, or digital art work (optional). Instructor: Melanie Swan. Syllabus: www.MelanieSwan.com/PCA
"The best way to predict the future, is to create it". We live in very interesting times, of radical changes whilst we try, collectively, to design a society that doesn't have the profound contradictions which are becoming increasingly obvious. What are the alternatives that are being proposed and what do each have that is viable and desirable, and for whom?
The document discusses six mental models for understanding the mechanics and difficulties of changing the "Destructo-Culture": 1) biological, 2) psychological, 3) social, 4) historical, 5) mythical, and 6) political. It analyzes the historical model of "Ishmael" which tells an alternative story of human history and myth. It also examines the mythical model presented in "The Matrix" which depicts humanity still trapped in an illusion. The models suggest that long-term change requires liberating humanity from limiting programs and stories, while short-term change involves spreading alternative narratives and unplugging ourselves from the system.
David Traub (Epiphany Film Fund): VR, AR and Life: The Inevitable - And Hopef...AugmentedWorldExpo
A talk from the Consumer Track at AWE USA 2017 - the largest conference for AR+VR in Santa Clara, California May 31- June 2, 2017.
David Traub (Epiphany Film Fund): VR, AR and Life: The Inevitable - And Hopeful - Integration
Technology is neither good nor bad: its how you use it. As low cost, ever higher fidelity immersive interfaces - VR, AR increasingly MR - continue their race to organic integration within our lives, the question is increasingly asked: what does these intrusions do to our authentic 'humanness" - and our pursuit for a higher quality of life for all? And accordingly, where do the greatest opportunities for both financial and social ROI lay? This panel (or presentation) will address the psychology, sociology and digital anthropology of immersion - and how these new increasingly powerful tools of persuasion are likely to be integrated into our consciousness, both irresponsibly, and ideally for the better.
http://AugmentedWorldExpo.com
The document discusses the connections between the soul, mind, body and whether this is an illusion or hope for treating brain diseases. It questions the links between the eyes and pineal gland and how sensory factors may be connected to chakras and if this could provide answers for brain diseases. The author suggests building abstract knowledge to achieve concrete results and provide hope for treating brain diseases.
The document discusses the connections between various parts of the body, mind, and soul, and whether exploring these connections could provide hope for treating brain diseases. It raises questions about the links between sensory organs like the eyes and the pineal gland, and whether connections also exist between the pineal gland and other parts of the body. The author suggests that taking an interdisciplinary approach and connecting different areas of knowledge could further our understanding and lead to cures for conditions like autism, PTSD, and other brain diseases.
This document discusses creativity in the digital age. It argues that we have progressed through different eras - from an Agricultural Age to an Industrial Age to an Information Age, and are now in the Conceptual Age. Creativity is defined as generating new ideas or concepts through combinations of existing ideas. The digital revolution has increased opportunities for creativity by providing more outlets and making creating and sharing easier. Examples are given of creative digital projects in areas like education, jobs, civic data, and music. The document encourages unleashing one's potential and passion with the unlimited technologies now available.
The document discusses how human evolution and psychology explain why people are drawn to use the internet and social media. It argues that the internet satisfies fundamental human needs and is an extension of human physiology. As humans evolved to be adaptive, inventive, and reliant on sharing knowledge through culture, the internet is a natural progression that allows sharing of information on a vast scale. This revolutionary change is about public relations, as PR helps spread values and knowledge to build relationships, which is what humans are programmed to do and what the internet now enables.
Hippo - The Human Focused Digital BookPete Trainor
Pete Trainor's book "Hippo" discusses designing technology with a human focus. It argues that as technology accelerates, designers must consider human psychology and behavior to prevent digital innovations from eroding humanity. The book explores questions around what makes humans human and examines how to design for long-term benefits rather than just short-term gains. Trainor advocates taking a holistic, human-centered approach to technology that considers human emotion and social needs over just digital progress.
This document discusses cultural attributes that are important for enabling paradigm shifts and innovation. It argues that culture plays a major role in influencing people's ability to evolve, innovate, and leapfrog competition. Some key cultural attributes discussed include having a culture of questioning traditions and established ways of thinking, a culture of curiosity to foster exploration of new ideas, a culture of iteration that allows for learning from mistakes, and a culture of connecting ideas from different domains to spark creativity. The document advocates for developing generalists who are skilled in multiple areas and can challenge existing mindsets to enable organizations to successfully transition to new paradigms.
This document summarizes a presentation about practical applications of Web 2.0 technologies for maximizing community engagement. The presentation covers introducing common Web 2.0 technologies, listening to online communities, engaging community members as friends, fans or groupies, and answering audience questions. The document provides an agenda for the presentation and examples of social networking tools and categories.
The document discusses considering audiences when formulating a strategy or project. It suggests thinking about whether the audience will differ from expectations, be random or specialist, and how to engage them. It also discusses whether the audience will be passive or active, whether the work can empower or benefit both the artist and audience, and researching audience culture. The document provides examples of art projects involving audience participation or collaboration.
Software is transforming human behavior on a mass scale, like war and religion once did, by extending and amplifying human urges. Some software aims to be addictive to keep users engaged, prioritizing profits over ethics. As software connects more people globally, it is forming a species-level nervous system, so the choices of software designers could profoundly shape humanity's future. Their work is the "staging ground" to develop ethical approaches before higher-stakes technologies emerge.
The document is a manifesto for the magazine "we" (www.we-magazine.net) that aims to discuss how social media is transforming society, culture, and the economy. It argues that the rise of the internet has changed our concept of "we" and enabled more collaborative and participatory models. The magazine will explore examples and ideas that make the world a better place by connecting people and their thoughts from around the globe. It will take an open and inclusive approach dedicated to empowering collective intelligence and cultural diversity.
Technology as a Cultural Practice - UX AustraliaRachel Hinman
How do you design a mobile money service for people in rural Uganda who’ve never had a bank account? How do you test the usability of a mobile phone’s address book for users in rural India who’ve never had an address… yet alone an analog address book?
As cheap PCs and inexpensive mobile phones flood the global market, usability and user experience professionals will encounter more and more questions like these – questions that challenge not only our research tools and methodologies, but our fundamental assumptions about how people engage with technology. In this talk, Rachel will share insights she’s gained through creating experiences that must scale across vastly different cultures. She’ll share her thoughts on the challenges and opportunities designing for global markets will present to the user experience industry in the years to come.
Digital approaches for the arts - 2013 - Unthinkable ConsultingJustinSpooner
This document provides notes from a presentation on digital approaches for the arts. Some key points include:
- Technology should focus on creating better connections between people, ideas, and people/machines, not just more connections.
- Trends can be dangerous and relying on them leads to oblivion; new directions are needed, not just following what others are doing.
- Digital technology allows archives and collections to come alive by making content more accessible online to the public.
- Arts organizations should lead technology changes, not simply respond to pressures to adopt the latest technologies.
- Digital platforms are turning everyone into memory institutions by enabling the persistence of cultural works and events online.
Empowered Citizens or Digital Dairy Cows Mathias Klang
Social media can empower citizens by enabling sharing of information but it also allows users to be monitored as "digital dairy cows". The document discusses both optimistic and pessimistic views, how technologies evolve over time, and issues around privacy, personalization, regulation and the responsibilities of individuals and organizations regarding social media use.
Designing a Future We Want to Live In - UX STRAT USA 2017Andrew Hinton
The document discusses the importance of user experience strategy in the context of new technologies like artificial intelligence. It argues that as technologies become more pervasive in our environments and able to perceive and act on their own, it is crucial to understand them not just as products but as "users" themselves that experience the world differently than humans. The document advocates taking a holistic, service design approach to understand how technologies fit into and shape human contexts and experiences. It also stresses the need for UX professionals to engage at strategic, organizational levels and consider all stakeholders to ensure technologies are developed and used in truly human-centered ways.
Why we need radically new stories to create the planetary culture we want to live and work in...
Presentation inspired by http://futureofworking.org
Full Article at http://philiphorvath.com/thoughts-on-narratives-for-the-future-of-working/
The document discusses the evolution of new media from the 1990s to present day. It defines new media as technology-enabled forms of communication like the internet, websites, and social networks. It argues that new media has become social media as it allows for greater global connectivity and purpose-driven communication between people. The document outlines some of the key characteristics of social media environments like participation, transparency, and sharing information for social good.
Letter and Document Automation for Bonterra Impact Management (fka Social Sol...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on automated letter generation for Bonterra Impact Management using Google Workspace or Microsoft 365.
Interested in deploying letter generation automations for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
The document discusses the connections between the soul, mind, body and whether this is an illusion or hope for treating brain diseases. It questions the links between the eyes and pineal gland and how sensory factors may be connected to chakras and if this could provide answers for brain diseases. The author suggests building abstract knowledge to achieve concrete results and provide hope for treating brain diseases.
The document discusses the connections between various parts of the body, mind, and soul, and whether exploring these connections could provide hope for treating brain diseases. It raises questions about the links between sensory organs like the eyes and the pineal gland, and whether connections also exist between the pineal gland and other parts of the body. The author suggests that taking an interdisciplinary approach and connecting different areas of knowledge could further our understanding and lead to cures for conditions like autism, PTSD, and other brain diseases.
This document discusses creativity in the digital age. It argues that we have progressed through different eras - from an Agricultural Age to an Industrial Age to an Information Age, and are now in the Conceptual Age. Creativity is defined as generating new ideas or concepts through combinations of existing ideas. The digital revolution has increased opportunities for creativity by providing more outlets and making creating and sharing easier. Examples are given of creative digital projects in areas like education, jobs, civic data, and music. The document encourages unleashing one's potential and passion with the unlimited technologies now available.
The document discusses how human evolution and psychology explain why people are drawn to use the internet and social media. It argues that the internet satisfies fundamental human needs and is an extension of human physiology. As humans evolved to be adaptive, inventive, and reliant on sharing knowledge through culture, the internet is a natural progression that allows sharing of information on a vast scale. This revolutionary change is about public relations, as PR helps spread values and knowledge to build relationships, which is what humans are programmed to do and what the internet now enables.
Hippo - The Human Focused Digital BookPete Trainor
Pete Trainor's book "Hippo" discusses designing technology with a human focus. It argues that as technology accelerates, designers must consider human psychology and behavior to prevent digital innovations from eroding humanity. The book explores questions around what makes humans human and examines how to design for long-term benefits rather than just short-term gains. Trainor advocates taking a holistic, human-centered approach to technology that considers human emotion and social needs over just digital progress.
This document discusses cultural attributes that are important for enabling paradigm shifts and innovation. It argues that culture plays a major role in influencing people's ability to evolve, innovate, and leapfrog competition. Some key cultural attributes discussed include having a culture of questioning traditions and established ways of thinking, a culture of curiosity to foster exploration of new ideas, a culture of iteration that allows for learning from mistakes, and a culture of connecting ideas from different domains to spark creativity. The document advocates for developing generalists who are skilled in multiple areas and can challenge existing mindsets to enable organizations to successfully transition to new paradigms.
This document summarizes a presentation about practical applications of Web 2.0 technologies for maximizing community engagement. The presentation covers introducing common Web 2.0 technologies, listening to online communities, engaging community members as friends, fans or groupies, and answering audience questions. The document provides an agenda for the presentation and examples of social networking tools and categories.
The document discusses considering audiences when formulating a strategy or project. It suggests thinking about whether the audience will differ from expectations, be random or specialist, and how to engage them. It also discusses whether the audience will be passive or active, whether the work can empower or benefit both the artist and audience, and researching audience culture. The document provides examples of art projects involving audience participation or collaboration.
Software is transforming human behavior on a mass scale, like war and religion once did, by extending and amplifying human urges. Some software aims to be addictive to keep users engaged, prioritizing profits over ethics. As software connects more people globally, it is forming a species-level nervous system, so the choices of software designers could profoundly shape humanity's future. Their work is the "staging ground" to develop ethical approaches before higher-stakes technologies emerge.
The document is a manifesto for the magazine "we" (www.we-magazine.net) that aims to discuss how social media is transforming society, culture, and the economy. It argues that the rise of the internet has changed our concept of "we" and enabled more collaborative and participatory models. The magazine will explore examples and ideas that make the world a better place by connecting people and their thoughts from around the globe. It will take an open and inclusive approach dedicated to empowering collective intelligence and cultural diversity.
Technology as a Cultural Practice - UX AustraliaRachel Hinman
How do you design a mobile money service for people in rural Uganda who’ve never had a bank account? How do you test the usability of a mobile phone’s address book for users in rural India who’ve never had an address… yet alone an analog address book?
As cheap PCs and inexpensive mobile phones flood the global market, usability and user experience professionals will encounter more and more questions like these – questions that challenge not only our research tools and methodologies, but our fundamental assumptions about how people engage with technology. In this talk, Rachel will share insights she’s gained through creating experiences that must scale across vastly different cultures. She’ll share her thoughts on the challenges and opportunities designing for global markets will present to the user experience industry in the years to come.
Digital approaches for the arts - 2013 - Unthinkable ConsultingJustinSpooner
This document provides notes from a presentation on digital approaches for the arts. Some key points include:
- Technology should focus on creating better connections between people, ideas, and people/machines, not just more connections.
- Trends can be dangerous and relying on them leads to oblivion; new directions are needed, not just following what others are doing.
- Digital technology allows archives and collections to come alive by making content more accessible online to the public.
- Arts organizations should lead technology changes, not simply respond to pressures to adopt the latest technologies.
- Digital platforms are turning everyone into memory institutions by enabling the persistence of cultural works and events online.
Empowered Citizens or Digital Dairy Cows Mathias Klang
Social media can empower citizens by enabling sharing of information but it also allows users to be monitored as "digital dairy cows". The document discusses both optimistic and pessimistic views, how technologies evolve over time, and issues around privacy, personalization, regulation and the responsibilities of individuals and organizations regarding social media use.
Designing a Future We Want to Live In - UX STRAT USA 2017Andrew Hinton
The document discusses the importance of user experience strategy in the context of new technologies like artificial intelligence. It argues that as technologies become more pervasive in our environments and able to perceive and act on their own, it is crucial to understand them not just as products but as "users" themselves that experience the world differently than humans. The document advocates taking a holistic, service design approach to understand how technologies fit into and shape human contexts and experiences. It also stresses the need for UX professionals to engage at strategic, organizational levels and consider all stakeholders to ensure technologies are developed and used in truly human-centered ways.
Why we need radically new stories to create the planetary culture we want to live and work in...
Presentation inspired by http://futureofworking.org
Full Article at http://philiphorvath.com/thoughts-on-narratives-for-the-future-of-working/
The document discusses the evolution of new media from the 1990s to present day. It defines new media as technology-enabled forms of communication like the internet, websites, and social networks. It argues that new media has become social media as it allows for greater global connectivity and purpose-driven communication between people. The document outlines some of the key characteristics of social media environments like participation, transparency, and sharing information for social good.
Letter and Document Automation for Bonterra Impact Management (fka Social Sol...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on automated letter generation for Bonterra Impact Management using Google Workspace or Microsoft 365.
Interested in deploying letter generation automations for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdfChart Kalyan
A Mix Chart displays historical data of numbers in a graphical or tabular form. The Kalyan Rajdhani Mix Chart specifically shows the results of a sequence of numbers over different periods.
Salesforce Integration for Bonterra Impact Management (fka Social Solutions A...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on integration of Salesforce with Bonterra Impact Management.
Interested in deploying an integration with Salesforce for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
Digital Marketing Trends in 2024 | Guide for Staying AheadWask
https://www.wask.co/ebooks/digital-marketing-trends-in-2024
Feeling lost in the digital marketing whirlwind of 2024? Technology is changing, consumer habits are evolving, and staying ahead of the curve feels like a never-ending pursuit. This e-book is your compass. Dive into actionable insights to handle the complexities of modern marketing. From hyper-personalization to the power of user-generated content, learn how to build long-term relationships with your audience and unlock the secrets to success in the ever-shifting digital landscape.
Best 20 SEO Techniques To Improve Website Visibility In SERPPixlogix Infotech
Boost your website's visibility with proven SEO techniques! Our latest blog dives into essential strategies to enhance your online presence, increase traffic, and rank higher on search engines. From keyword optimization to quality content creation, learn how to make your site stand out in the crowded digital landscape. Discover actionable tips and expert insights to elevate your SEO game.
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
Main news related to the CCS TSI 2023 (2023/1695)Jakub Marek
An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
HCL Notes and Domino License Cost Reduction in the World of DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-and-domino-license-cost-reduction-in-the-world-of-dlau/
The introduction of DLAU and the CCB & CCX licensing model caused quite a stir in the HCL community. As a Notes and Domino customer, you may have faced challenges with unexpected user counts and license costs. You probably have questions on how this new licensing approach works and how to benefit from it. Most importantly, you likely have budget constraints and want to save money where possible. Don’t worry, we can help with all of this!
We’ll show you how to fix common misconfigurations that cause higher-than-expected user counts, and how to identify accounts which you can deactivate to save money. There are also frequent patterns that can cause unnecessary cost, like using a person document instead of a mail-in for shared mailboxes. We’ll provide examples and solutions for those as well. And naturally we’ll explain the new licensing model.
Join HCL Ambassador Marc Thomas in this webinar with a special guest appearance from Franz Walder. It will give you the tools and know-how to stay on top of what is going on with Domino licensing. You will be able lower your cost through an optimized configuration and keep it low going forward.
These topics will be covered
- Reducing license cost by finding and fixing misconfigurations and superfluous accounts
- How do CCB and CCX licenses really work?
- Understanding the DLAU tool and how to best utilize it
- Tips for common problem areas, like team mailboxes, functional/test users, etc
- Practical examples and best practices to implement right away
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
Trusted Execution Environment for Decentralized Process MiningLucaBarbaro3
Presentation of the paper "Trusted Execution Environment for Decentralized Process Mining" given during the CAiSE 2024 Conference in Cyprus on June 7, 2024.
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
Ocean lotus Threat actors project by John Sitima 2024 (1).pptxSitimaJohn
Ocean Lotus cyber threat actors represent a sophisticated, persistent, and politically motivated group that poses a significant risk to organizations and individuals in the Southeast Asian region. Their continuous evolution and adaptability underscore the need for robust cybersecurity measures and international cooperation to identify and mitigate the threats posed by such advanced persistent threat groups.
Ocean lotus Threat actors project by John Sitima 2024 (1).pptx
And& summit Key Takeaways
1. and& summit & festival - Key takeaways
and& summit & festival 2018
KEY TAKEAWAYS - DAY 1 & 2
2. and& summit & festival - Key takeaways
EXTRATITEL
AGENDA
What are the key principles to fuel the age of consciousness?
Can artificial intelligence lead towards digital immortality?
Is creative responsibility a sole human thing?
Why should we shift towards a purpose-driven fulfillment society?
What is STEMpathy and why will it become our most valuable skill set?
3. and& summit & festival - Key takeawaysand& summit & festival - Key takeaways
4. and& summit & festival - Key takeawaysand& summit & festival - Key takeaways
Thierry Geerts - Google
5. and& summit & festival - Key takeaways
Humanist Future Trends 2020
Key question: Do we have a body? Or do we are a body? Rudy De Waele - Human Works
1. Age of meaning
2. Consciousness everywhere
3. Children first world design
4. Return to nature
5. Physical communities
6. Human innovation
7. Plurality
8. Quantum love
9. Art of coexistence
Read more
HUMANWORKS
6. and& summit & festival - Key takeaways
HUMANWORKS
“Convenience is king and the most powerful economic force.”
Rudy Van Daele
We live in a dopamine fed society. Everything is fast-fixed.
We want to make it serotonin-driven
> China: credit score - obligatory in 2020
> Education is based on knowledge, but this will become obsolete.
> What will give value in the future? Creativity, empathy…
> Business schools teach you how to generate short-term profit.
7. and& summit & festival - Key takeaways
HUMANWORKS
9 principles to design the future of learning
Meaning & Passion
Exponential Learning
Creative & Authentic Learning (NASA study)
Personalized Learning
Communal Learning
Learning by Doing
Assessment as Learning
Empowerment
Childlike Learning
8. and& summit & festival - Key takeaways
4 best practices
WE POWER: green energy trading platform
TELEGRAM MESSENGER: privacy-driven messaging platform with its own cryptocurrency
FAIRCOOP: cooperative ecosystem for a fair economy (with faircoin)
FABCITY: Barcelona - use local players to become self-sustainable within a range of 1km
HUMANWORKS
10. and& summit & festival - Key takeaways
Next level steps
● In need of conscious leadership
● From ego to collaboration and co-creation
● From dopamine to serotonin-driven society
● From control to decentralisation
● Towards a cashless society
● Inclusiveness
● Knowledge education systems are irrelevant
HUMANWORKS
11. and& summit & festival - Key takeaways
Read more
HUMANWORKS
12. and& summit & festival - Key takeaways
The power of the tribe
- A community-driven society, where everyone has its value
- Working, creating & playing together
- Following Robin hood principles, working for good
#WeAreTribe ;-)
HUMANWORKS
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Transhumanism: transcending from heaven into the cloud
Can artificial intelligence lead towards digital immortality? Yes, in a way, but in an
extremely limited formand with potentially great danger for humanity.
- ‘Singularity is Near’ - Ray Kurzweil
- ‘To Be a Machine’ - Mark O’Connell
- ‘Do Robots Make Love’ - from AI to immortality
- Avatar 2045: http://2045.com/
- The artificial life route to artificial intelligence
- From Gnostics to transhumanists
- Human+ - The future of our species
DIGITALMORTALITY
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DIGITALMORTALITY
DIGITAL DEATH refers to how we manage our digital assets after death
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DIGITALMORTALITY
Faustian Pact
Pact with the devil, in exchange for its soul.
Faustian Plot:
Engages in a sinful behaviour that leads to
his moral downfall.
Reversal of the Faustian pact in FAUSTO:
Instead of the soul Mephisto covets Fausto’s
body. The body is seen as a necessary
component of intelligence emotions… life!
Fausto as a neo-gnostic, Margherita as an
uploaded mind.
Read more
17. and& summit & festival - Key takeawaysand& summit & festival - Key takeaways
18. and& summit & festival - Key takeaways
AI&CREATIVITY
NOT a place where creative people gather. BUT, cities that are
themselves creative.
Imagine a city that:
- can redesign itself to suit human behaviour better
- can adorn itself to be more beautiful in ways that humans find
novel and worthwhile
- can support and/or enhance the creativity of its inhabitants
“Creativity is a cinderella in AI” - Prof. Geraint Wiggins
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AI&CREATIVITY
- Not the same as generative art or creative computing
- Computational Creative systems are autonomous
- They are reflective, so they make their own decisions about ‘what to keep’
- We give creative responsibility to our machines
- “CC is to creativity as AI is to intelligence” - It’s the human way of dealing with life.
- Machine learning systems learn from observation and can make connections that humans
would not even think about. These systems build statistical models and infer things.
- Statistical Imagination / human-level creativity
Systems can identify structure in language and music with no training, like childs do.
Key point: These systems can predict/imagine things they have never perceived.
20. and& summit & festival - Key takeaways
AI&CREATIVITY
Is creativity the sole domain of humans, or can we give AI system
creative responsibility? A musical turing test: testing/making work
that people value as art turned out positive for AI.
Ongoing experiments
AARON (cohen)
DARCI (ventura et al)
IdyOM (pearce & wiggins)
Read more on AIVA, the music creating AI visual artist
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22. and& summit & festival - Key takeaways
AI&CREATIVITY
‘When tragedy strikes, he’s the first to be there’ - Shigeru Ban
In pursuit of balance:
Renowned for his disaster relief design and his ingenious use of lightweight, unconventional, and
environmentally responsible materials — in particular, paper and bamboo. His signature waterproof
and fireproof paper tube architecture is iconic around the world.
23. and& summit & festival - Key takeaways
AI&CREATIVITY
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25. and& summit & festival - Key takeaways
AI&CREATIVITY
● Time from concept to consumer has been drastically reduced
● We’ve moved from mass production to hyper customization
● Access to funding, through platforms as Kickstarter and micro-investments
● Power of communication
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Amin Toufani
27. and& summit & festival - Key takeaways
AI&CREATIVITY
WE WILL MOVE FROM
- Passive, mass education to learn by doing
- Passive consumers to active makers (makerfair) (Quinn Etnyre)
- Big innovations, to more small innovations
New role in society for generalists
> prosumer = has the capacity to design and think, create and prototype products himself
> A lot more innovation because of this access to knowledge and processes
28. and& summit & festival - Key takeaways
AI&CREATIVITY
PowerSeeker FishFinder: underwater drones to
recognize fish species
Gelzen: making mastodon gummy bears
Hologram for freedom: the first hologram
protest
Edible growth cracker-like yeast structures
containing seeds and spores that sprout over
time.
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TECH&TIME
Cyclical Time: Ghost in the Shell
Shattered Time: in the mood for love
Multidimensional Time: Arrival
30. and& summit & festival - Key takeaways
TECH&TIME
Inverting reality and relationships: the connection, the relationship is more important than the
dots/objects itselves
Interval variants
Non-binary: how we think about nations, to what am I eating and how does this change me?
Embrace multitudes: we tend to simplify things and pick out one > the more possibilities we can
explore, the better solution
Infinite permutations: how can we combine different objects to get more options?
31. and& summit & festival - Key takeaways
HUMAN&AI
Smartphones and virtual assistants and are already human extensions today.
If there is no need to use our brain for a particular thing, we will stop doing it. (gps,
remembering phone numbers…)
Our brain produces enough data to stream 4HD movies every second
> but we are limited to a limited interface of the smartphone and other existing tools.
During every previous evolution higher GDP = more jobs
> but training and education people to be willing to do more interesting jobs than the
current bullshit jobs takes time.
32. and& summit & festival - Key takeaways
HUMAN&AI
We can already read a human brain. We already move from joystick control to brain control over
robots...
> But we need a brain OS to be able to read thousands of neurons at a time
> And it’s going to take a lot of time to get there: Moore's law 1 million neurons by 2020
Facebook is looking deeper into neurophotonics, Elon Musk into neurolinks to unlock our abilities.
33. and& summit & festival - Key takeaways
HUMAN&AI
Imagine a world where our brain can access all knowledge, integrated in the brain: from Wikipedia to entire
access to Google knowledge within thought’s speed. AI will help us make better decisions, if we will be able to
screen and research better information.
Language is the key to the brain. In essence, you can feel without language. But it’s very difficult to grasp it
without being able to order your thoughts - through language - in your brain.
Language map of the brain. Is language the left side and creativity right side of the brain? It’s more complex.
Organise language in a semantic way. Language is spread through the brain.
DANGERS
- Security and privacy concerns > Will we be willing to give someone access to our brain?
- Addiction to triggers, interactions, interconnectivity and social media.
- Threats to the democratic system and inequality > If one knows everything and the other is ‘just human’
- Fundamental human interaction is based on sharing knowledge today.
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HUMAN&AI
“The smartphones we have are 1000 times stronger than the ones NASA used to launch its first rockets…
And we’re stuck in taking selfies.” Cecilia Tham
"Since we were kids, we're trained to get on the social train, fueled by economics, results, profit… But if we
shift our measurement of success towards a purpose-driven fulfillment economy, our human spirit will
become stronger than any AI. We’re the only ones stopping ourselves, by building invisible, penetrable walls. I
don’t know anything about AI, 3D printing… " Cecilia Tham
Learning requires a lot of commitment.
Work and money will become words of the past > We will use data as a value set to fuel AI-driven forces
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HUMAN&AI
The integrated distribution model is fuelled by changing customer behaviour
- Impatient & empowered: what is taking you so long?
- Knowledgeable: what do you offer that Google doesn’t?
- Integrated & connected: what do your customers say about you?
- Require relevance: what’s your added value?
Neuromorphic computing, brain-inspired chips & quantum computing will
enable endless complexity increase.
Acceleration of IoT rollout & wireless technology, 5G is imminent
Data fusion of multi-sensory systems is needed to shift from predictive to
adaptive and self-learning.
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HUMAN&AI
Augmented and virtual reality & gaming (Pokémon GO) will evolve into a mixed reality.
Towards high res displays using OLED en EOG based eye-tracking, EEG headsets and touch.
Augmenting the human skills, will have an impact on every field. Are we at the dawn of a
jobless future? Soft skills will become our most valuable human powers.
38. and& summit & festival - Key takeaways
HUMAN&AI
AI as a decision support.
AI as a monitoring tool > a vital sign monitor will be
integrated in a single chip instead of gadgets.
Revolutionize healthcare to become more easy,
non-invasive way of diagnosing.
Liquid biopsy, cell sorting and personalized therapy.
39. and& summit & festival - Key takeaways
HUMAN&AI
In the future we will need our human, soft skills more than ever: STEM + empathy.
We will have access to all the information through the internet. We will address diseases, climate
change, mobility issues… We will live in a better world and technology is going to help us to get there.
Our educational system should be changed radically in an exponentially fast changing world.
Adaptability and EQ are the next big thing for students. We will never ‘finish’ school.
"In the future we will need our social, soft skills more than ever, next to digital knowledge. We need
more STEMpathy. Our schools have to change radically to make our kids - who will live to become
100 years - future fit" Lisbeth Imbo
Access to education and knowledge will be the game maker.
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EDUCATION
- A global world with flexible, personalized tracks
Reflect on diversity, integrity, intercultural skills
- Big data & Tech
Deep learning & educational technology
> dashboards for actionable feedback on skills / academic achievements
- Societal challenges: Motivation towards a disciplinary future self
Interdisciplinary reasoning
Global citizenship
Disciplinary expertise
Creativity & Innovation
Entrepreneurship
- Persons & Teams
Skills, lifelong learning, flexible study tracks
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EDUCATION
Technology-enhanced learning
Digital is the new normal, but digital literacy is below par.
Potential of ICT in education remains largely untapped.
Pedagogical evolution next to a societal and economical
One size fits all > personalised and adaptive
Learning in the classroom > learning everywhere
Edtech - imec smart education / KU Leuven - Piet Desmet
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EDUCATION
1. Educational game - Monkeytales
Learner-centred math practice in an adaptive task sequencing
2. Learning through online video - LyricsTraining
3. Edulab Learning Spaces @Kulak - Tecol Projects
Interactive learning environment
4. Multilocation learning
Virtual classroom, HBX
5. Augmented reality
For on-the-job learning
44. and& summit & festival - Key takeaways
EDUCATION
How can art & design be integrated as a pedagogical tool for reflexivity?
Art & design are almost absent in our curricula
- Belgium is the lowest on the ladder of hours spent on artistic practica
- Art & science are two different knowledge systems. They do not follow the logic and have a
different purpose. Art-based research (stories, images, sounds, …) next to qualitative research.
Why should we invest in them?
A fast digitizing society we give body to society in a totally different manner. We will be more visually
oriented.
Books
Vibrant matter
Meeting the universe halfway
Judith butler
45. and& summit & festival - Key takeaways
EDUCATION
What if theories where houses we could walk in?
How would you rethink your theory as a matter of ‘thing power’, ‘interaction’ or ‘performativity’?
Students and researchers should develop websites, make videos as well as …
From sensory experience to draft creations.
Narratives of place experiences that are not verbal
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EDUCATION
What’s the meaning of learning?
ToekomstATELIERdelAvenir (TADA) is 100%
bilingual (NL/FR) non-profit organisation that
provides supplementary, voluntary,
motivational & society-oriented education to
children aged 10 to 14, who come from the
most socioeconomically disadvantaged
neighbourhoods in Brussels.
Through experiential learning & courses on
topics such as law or finances for kids,
TADA shows kids what ‘later’ could have in
store for them.
48. and& summit & festival - Key takeaways
EDUCATION
Shift from MDGs to SDGs > The SDG principles, signed by 179 nations
Universal, carried out by all countries and sectors.
The SDGs are transformative in the way we act, think. We commit to leave no one behind.
UNESCO associated schools project network.
- Learning by doing
- Making diversity work
- Dialogue and Collaboration
- Cooperative Learning
- Participatory Research
- Scenario Planning
- Soft (Power) Skills
UCLL Moving for Sustainable Development
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50. and& summit & festival - Key takeaways
EDUCATION
AI is the new electricity. Do we know what technology wants?
What if humans are the simple actors and technology is the vector?
RAND corporation - a research organization that develops solutions to public policy challenges to
help make communities throughout the world safer and more secure, healthier and more prosperous.
RAND is nonprofit, nonpartisan, and committed to the public interest.
G-ZERO World - The New Economic Club Will Produce Conflict, Not Cooperation.
OPEN NOTES > data in healthcare > access to patient-centric platforms
51. and& summit & festival - Key takeaways
hello@wearetribe.be
0498/22.76.43
Questions or challenges?