Emma, Annamaria and Bridget are working on a final draft of a script called Amber Script. The three writers are collaborating on and revising the script. When complete, the script will tell a story through their writing.
The document discusses a script called Amber Script written by Emma, Annamaria and Bridget. It appears to be a draft version 1 of the script. The document likely contains details about the plot, characters, scenes and/or other elements of the script but provides no further context or specifics.
This document discusses wind conditions in Hyeres, France, mentioning spots for kiteboarding and naming different winds - Mistral, vent d'est. It also references a bergerie, or sheepfold, and mentions the fish Le Merou.
Ashley survives a plane crash but is traumatized by the event. She begins seeing a shadowy figure named Destiny that tells her she is meant to die. Ashley discovers that she disrupted fate by surviving the crash, and Destiny was sent to eliminate her and return things to their proper course. After years of being haunted by Destiny, Ashley returns to her childhood home where Destiny finally attacks and kills her, fulfilling its task of correcting Ashley's disrupted destiny.
The shooting schedule draft lists 3 actresses: Emma Marshall, Annamaria Noto, and Bridget Cardenas Pazmino. It appears to be planning filming with the listed actresses but provides no other details on dates, locations, or scenes. The brief document simply names 3 actresses without further information on the planned shoot.
The document discusses a script called Amber Script written by Emma, Annamaria and Bridget. It appears to be a draft version 1 of the script. The document likely contains details about the plot, characters, scenes and/or other elements of the script but provides no further context or specifics.
This document discusses wind conditions in Hyeres, France, mentioning spots for kiteboarding and naming different winds - Mistral, vent d'est. It also references a bergerie, or sheepfold, and mentions the fish Le Merou.
Ashley survives a plane crash but is traumatized by the event. She begins seeing a shadowy figure named Destiny that tells her she is meant to die. Ashley discovers that she disrupted fate by surviving the crash, and Destiny was sent to eliminate her and return things to their proper course. After years of being haunted by Destiny, Ashley returns to her childhood home where Destiny finally attacks and kills her, fulfilling its task of correcting Ashley's disrupted destiny.
The shooting schedule draft lists 3 actresses: Emma Marshall, Annamaria Noto, and Bridget Cardenas Pazmino. It appears to be planning filming with the listed actresses but provides no other details on dates, locations, or scenes. The brief document simply names 3 actresses without further information on the planned shoot.
The document discusses a script called Amber Script written by Emma, Annamaria and Bridget. It appears to be a draft version 2 of the script. The script was written collaboratively by three authors but provides no other details about the content or purpose of the script.
The storyboard is a draft created by Emma Marshall, Annamaria Noto, and Bridget Cardenas Pazmino. It appears to be for a group project involving a storyboard. The three names listed are likely the creators or contributors to the initial draft of the storyboard.
Costumes and Props for Final Draft of Destiny's EndBrilli Pazmino
This presentation just describes the costumes and props I will be using for my final draft on Destiny's End. However, I haven't really modified much from draft 1.
The document is a draft treatment for a film titled "Destiny's End" that is divided into sections with timecodes. It follows a character named Ashley who is on a plane and then in her home, where she is being chased and screamed by a monster character named Destiny. Scenes include shots from Ashley's point of view on the plane, her running away from and being scared of the monster both from her perspective and the monster's perspective, and the monster teleporting and vanishing in Ashley's hall. The treatment ends with the film's title and credits for the trailer.
Website Research for Destiny's End WebsiteBrilli Pazmino
This is the Website Research for the Destiny's End Website it contains what features a movie website has. Even on what my final decision will be on the website.
Demon Conventions and stereotypical demonsBrilli Pazmino
This document outlines conventions for depicting demons and demonic possession in films, including common character archetypes, plot elements, locations, creatures, and visual effects. It discusses Propp's character roles that may appear, signs of possession like bruises and strange sounds/incidents, and how demons are often shown causing nightmares, harming people, and strange paranormal activities. The document also includes pictures of stereotypical demons and states the author's intention to draw from these conventions for their own demon character.
The document discusses editing techniques used in movie trailers. It notes that horror movie trailers often use fast cuts of flashbacks to set mood. Trailers also use match cuts to show what characters are doing in scenes and cross-cutting to show simultaneous events in different locations. Pace is typically slow at the beginning of trailers and climactic at the end to build tension. Specific genres tend to use certain techniques: horror uses fast pace for jump scares; action uses CGI for special effects; spy films use inserts to show what characters see and slow motion for suspense. Inspiring techniques mentioned are fast pace for intrigue, slow motion used minimally, and inserts to provide context.
This is the Gemstone Research of the Sapphire which containes what type of Gemstone it is also how I will use it in my trailer and why its a fundamental part of it.
The document discusses conventions used in film trailers, including character types based on Propp's Narrative Theory like heroes, villains, and princesses. It also discusses common setting locations that vary by genre, like isolated areas for horror films. Lighting, camera shots, music, and editing are described as ways to set mood and build tension through techniques like dim lighting for horror or dramatic music for relationships.
Target Audience Feedback: Ancillary Tasks Final DraftBrilli Pazmino
This is the target audience feedback of the Destiny's End poster and magazine cover and also includes what I reflected on the points I was given by my target audience.
This is the target audience feedback of the Destiny's End poster and magazine cover and also includes what I reflected on the points I was given by my target audience.
The document discusses target audience research for a movie trailer. The researcher determined through BBFC ratings that the target audience would be 15+ year olds. They asked a sample of individuals ages 16-23 to provide feedback on how to improve the trailer, magazine cover, and poster. The next slides will show the individuals who provided feedback to help further improve the materials.
The document is a draft storyboard for "Destiny's End" created by Bridget Cardenas Pazmiño. It likely contains scenes and events plotted out in a visual format to help plan the narrative flow and visuals of the story. In 3 sentences or less, the storyboard draft explores potential plot elements and visuals to bring the story to life.
This is the full makeup that the demon in my trailer 'Destiny's End' will have. The makeup in this presentation is explained how it should be applied in order to gain the final look which is on the last slide.
The document contains a list of 30 shots for a film scene. The shots include establishing shots of locations like inside a cab, airplane, and Ashley's house. There are also point-of-view shots from inside the airplane, on the streets, and in Ashley's bedroom. Mid-shots and close-up shots show corridors in Ashley's house, with some shots including props like a flashlight and magazine.
The document discusses a script called Amber Script written by Emma, Annamaria and Bridget. It appears to be a draft version 2 of the script. The script was written collaboratively by three authors but provides no other details about the content or purpose of the script.
The storyboard is a draft created by Emma Marshall, Annamaria Noto, and Bridget Cardenas Pazmino. It appears to be for a group project involving a storyboard. The three names listed are likely the creators or contributors to the initial draft of the storyboard.
Costumes and Props for Final Draft of Destiny's EndBrilli Pazmino
This presentation just describes the costumes and props I will be using for my final draft on Destiny's End. However, I haven't really modified much from draft 1.
The document is a draft treatment for a film titled "Destiny's End" that is divided into sections with timecodes. It follows a character named Ashley who is on a plane and then in her home, where she is being chased and screamed by a monster character named Destiny. Scenes include shots from Ashley's point of view on the plane, her running away from and being scared of the monster both from her perspective and the monster's perspective, and the monster teleporting and vanishing in Ashley's hall. The treatment ends with the film's title and credits for the trailer.
Website Research for Destiny's End WebsiteBrilli Pazmino
This is the Website Research for the Destiny's End Website it contains what features a movie website has. Even on what my final decision will be on the website.
Demon Conventions and stereotypical demonsBrilli Pazmino
This document outlines conventions for depicting demons and demonic possession in films, including common character archetypes, plot elements, locations, creatures, and visual effects. It discusses Propp's character roles that may appear, signs of possession like bruises and strange sounds/incidents, and how demons are often shown causing nightmares, harming people, and strange paranormal activities. The document also includes pictures of stereotypical demons and states the author's intention to draw from these conventions for their own demon character.
The document discusses editing techniques used in movie trailers. It notes that horror movie trailers often use fast cuts of flashbacks to set mood. Trailers also use match cuts to show what characters are doing in scenes and cross-cutting to show simultaneous events in different locations. Pace is typically slow at the beginning of trailers and climactic at the end to build tension. Specific genres tend to use certain techniques: horror uses fast pace for jump scares; action uses CGI for special effects; spy films use inserts to show what characters see and slow motion for suspense. Inspiring techniques mentioned are fast pace for intrigue, slow motion used minimally, and inserts to provide context.
This is the Gemstone Research of the Sapphire which containes what type of Gemstone it is also how I will use it in my trailer and why its a fundamental part of it.
The document discusses conventions used in film trailers, including character types based on Propp's Narrative Theory like heroes, villains, and princesses. It also discusses common setting locations that vary by genre, like isolated areas for horror films. Lighting, camera shots, music, and editing are described as ways to set mood and build tension through techniques like dim lighting for horror or dramatic music for relationships.
Target Audience Feedback: Ancillary Tasks Final DraftBrilli Pazmino
This is the target audience feedback of the Destiny's End poster and magazine cover and also includes what I reflected on the points I was given by my target audience.
This is the target audience feedback of the Destiny's End poster and magazine cover and also includes what I reflected on the points I was given by my target audience.
The document discusses target audience research for a movie trailer. The researcher determined through BBFC ratings that the target audience would be 15+ year olds. They asked a sample of individuals ages 16-23 to provide feedback on how to improve the trailer, magazine cover, and poster. The next slides will show the individuals who provided feedback to help further improve the materials.
The document is a draft storyboard for "Destiny's End" created by Bridget Cardenas Pazmiño. It likely contains scenes and events plotted out in a visual format to help plan the narrative flow and visuals of the story. In 3 sentences or less, the storyboard draft explores potential plot elements and visuals to bring the story to life.
This is the full makeup that the demon in my trailer 'Destiny's End' will have. The makeup in this presentation is explained how it should be applied in order to gain the final look which is on the last slide.
The document contains a list of 30 shots for a film scene. The shots include establishing shots of locations like inside a cab, airplane, and Ashley's house. There are also point-of-view shots from inside the airplane, on the streets, and in Ashley's bedroom. Mid-shots and close-up shots show corridors in Ashley's house, with some shots including props like a flashlight and magazine.
These are the locations that the trailer/ Movie Destiny's End will be recorded. Also what is mentioned are the risks and travel details in which each character will have to take.
How did you use media technologies in the construction and research, planning...Brilli Pazmino
Bridget Cardenas Pazmiño used various media technologies throughout the research, planning, construction, and evaluation stages of her supernatural psychological horror film project. During research and planning, she used the BBFC website, Wikipedia, YouTube, personal interviews, and blogs to research conventions, budgets, ratings, and audience expectations. She planned her film to be rated 15+ based on its scary content. In construction, she used Final Cut Pro to edit her trailer, Blender to create animated titles, Photoshop to design posters and magazine covers, and cameras to film. For evaluation, she presented her work using Prezi, Slides, PowToon, and PowerPoint and shared it through blogs and YouTube.
The document summarizes the student's research into the supernatural horror and psychological horror subgenres of horror films. It provides examples and analyses of key films in each subgenre, including The Conjuring, Carrie, The Ring, The Ward, Come Back to Me, and Saw. For each film, inspirational features that influenced the student and common conventions used in the films are described. The overall document serves to outline the student's research process and findings regarding influential elements of supernatural and psychological horror films.
Ashley's costume consists of a normal outfit hidden under a sports jumper to conceal marks. Destiny has no costume as she is a shadow, but will wear a black scarf and pale makeup. Johan's costume reflects his role as a sports member, including hoodies. Props include a flashlight, mask, phone, and sapphires representing Destiny.
The document summarizes a breakdown of the trailer for the movie Deadpool. It references an article from What Culture that analyzes 27 things to notice in the Deadpool trailer. The document includes a link to the full What Culture breakdown of the Deadpool trailer in 1 page.
Collapsing Narratives: Exploring Non-Linearity • a micro report by Rosie WellsRosie Wells
Insight: In a landscape where traditional narrative structures are giving way to fragmented and non-linear forms of storytelling, there lies immense potential for creativity and exploration.
'Collapsing Narratives: Exploring Non-Linearity' is a micro report from Rosie Wells.
Rosie Wells is an Arts & Cultural Strategist uniquely positioned at the intersection of grassroots and mainstream storytelling.
Their work is focused on developing meaningful and lasting connections that can drive social change.
Please download this presentation to enjoy the hyperlinks!
This presentation by Professor Alex Robson, Deputy Chair of Australia’s Productivity Commission, was made during the discussion “Competition and Regulation in Professions and Occupations” held at the 77th meeting of the OECD Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found at oe.cd/crps.
This presentation was uploaded with the author’s consent.
Suzanne Lagerweij - Influence Without Power - Why Empathy is Your Best Friend...Suzanne Lagerweij
This is a workshop about communication and collaboration. We will experience how we can analyze the reasons for resistance to change (exercise 1) and practice how to improve our conversation style and be more in control and effective in the way we communicate (exercise 2).
This session will use Dave Gray’s Empathy Mapping, Argyris’ Ladder of Inference and The Four Rs from Agile Conversations (Squirrel and Fredrick).
Abstract:
Let’s talk about powerful conversations! We all know how to lead a constructive conversation, right? Then why is it so difficult to have those conversations with people at work, especially those in powerful positions that show resistance to change?
Learning to control and direct conversations takes understanding and practice.
We can combine our innate empathy with our analytical skills to gain a deeper understanding of complex situations at work. Join this session to learn how to prepare for difficult conversations and how to improve our agile conversations in order to be more influential without power. We will use Dave Gray’s Empathy Mapping, Argyris’ Ladder of Inference and The Four Rs from Agile Conversations (Squirrel and Fredrick).
In the session you will experience how preparing and reflecting on your conversation can help you be more influential at work. You will learn how to communicate more effectively with the people needed to achieve positive change. You will leave with a self-revised version of a difficult conversation and a practical model to use when you get back to work.
Come learn more on how to become a real influencer!
This presentation by OECD, OECD Secretariat, was made during the discussion “Competition and Regulation in Professions and Occupations” held at the 77th meeting of the OECD Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found at oe.cd/crps.
This presentation was uploaded with the author’s consent.
Mastering the Concepts Tested in the Databricks Certified Data Engineer Assoc...SkillCertProExams
• For a full set of 760+ questions. Go to
https://skillcertpro.com/product/databricks-certified-data-engineer-associate-exam-questions/
• SkillCertPro offers detailed explanations to each question which helps to understand the concepts better.
• It is recommended to score above 85% in SkillCertPro exams before attempting a real exam.
• SkillCertPro updates exam questions every 2 weeks.
• You will get life time access and life time free updates
• SkillCertPro assures 100% pass guarantee in first attempt.
This presentation, created by Syed Faiz ul Hassan, explores the profound influence of media on public perception and behavior. It delves into the evolution of media from oral traditions to modern digital and social media platforms. Key topics include the role of media in information propagation, socialization, crisis awareness, globalization, and education. The presentation also examines media influence through agenda setting, propaganda, and manipulative techniques used by advertisers and marketers. Furthermore, it highlights the impact of surveillance enabled by media technologies on personal behavior and preferences. Through this comprehensive overview, the presentation aims to shed light on how media shapes collective consciousness and public opinion.
XP 2024 presentation: A New Look to Leadershipsamililja
Presentation slides from XP2024 conference, Bolzano IT. The slides describe a new view to leadership and combines it with anthro-complexity (aka cynefin).