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1 C a s e C o m p e t i t i o n 2 0 0 9
Case Competition 2009
FACULTY OF MANAGEMENT, THE LEON RECANATI GRADUATE SCHOOL OF BUSINESS ADMINISTRATION
THE ELI HURVITZ INSTITUTE OF STRATEGIC MANAGEMENT
ACE Applied Cognitive Engineering Ltd.
Team No 7 :
Gilli Rosenzweig
Yana Berkovits
Oded Naim
David Sugarman
How to slam dunk from an air ball ?How to slam dunk from an air ball ?
2 C a s e C o m p e t i t i o n 2 0 0 9
Agenda
1
1. Company profile
2. Strategic analysis
3. Proposed solution
4. Summary
3 C a s e C o m p e t i t i o n 2 0 0 9
Company Profile
About ACE Applied Cognitive Engineering Ltd.
Privately owned, Israeli based company, established in 2003
Developed a unique cognitive engineering model for brain fitness
IntelliGym® proved to improve real time decision making skills
Key resource - IP in cognitive engineering modeling
Outsourcing all functions apart from modeling
Current target markets: basketball and ice-hockey markets in
North America
4 C a s e C o m p e t i t i o n 2 0 0 9
Current estimated Financials
Company Profile - Continue
2004 2005 2006 2007 2008
Revenues
Basket Ball $50 $100 $300 $600 $350
Total Revenues $50 $100 $300 $600 $350
Accumulative Revenues $50 $150 $450 $1,050 $1,400
Cost of Sales $50 $100 $150 $250 $150
Accumulative cost of sales $50 $150 $300 $550 $700
Gross Profit 0 0 150 350 200
Accumulative Gross Profit 0 0 150 500 700
Other revenue
R&D Grants
Investors $500 $300
Expenses:
Advertising and Promotion $50 $60 $70 $40 $20
NMS
R & D $200 $200 $150 $50 $50
Operating/GA $30 $60 $60 $30 $30
Total Expenses $280 $320 $280 $120 $100
Accumulative Expenses $280 $600 $880 $1,000 $1,100
Profit Before Tax $220 -$320 $170 $230 $100
Accumulating Balance $220 -$100 $70 $300 $400
P&L
in K US$
5 C a s e C o m p e t i t i o n 2 0 0 9
Ace’s Vision & Goals
Vision:
To set the sports industry standard for cognitive brain training
Goals:
Expand Operations to reach accumulative sales of US$ 50 M
within 5 years
Increase cash flow and maintain long term sustainable revenue
growth
Improving our competitive positioning in the fast growing cognitive
brain fitness market
6 C a s e C o m p e t i t i o n 2 0 0 9
Strategic Analysis
Brain fitness customer segments
Hyper competition - standards and rules are in flux
Positioning against hyper competition
1. Price and quality 2. Timing and knowhow
3. Strongholds 4. Deep pockets
0
20
40
60
80
100
General self-improvement
products
Health & Insurance providersK12 school systemsCorporate – Fortune 1000
companies; military & Sport
teams
US$ M
Changes in USA Market Volume
7 C a s e C o m p e t i t i o n 2 0 0 9
Unique Cognitive Engineering expertise
Professional's positive opinion
Proven 30% improvement game performance
Unique and unmatched cognitive fitness niche
Reliable investor and promoters committed for future
product
High entrance barriers for non-cognitive market, only 20
specialist in the world, 3 committed to Ace
Strengths
Strategic Analysis - SWOT
8 C a s e C o m p e t i t i o n 2 0 0 9
User Interface and product website
Limited marketing
Pricing module
Long time business model
Outsourced operations
Weaknesses
Strategic Analysis - SWOT
9 C a s e C o m p e t i t i o n 2 0 0 9
Hypercompetition growing market
Competitors have not exploited all potential markets
Sports segment under saturated with no dominant solution provider
in Cognitive fitness
BIRD commitment for investing and marketing support for a new ice
hockey product
Opportunities
Strategic Analysis - SWOT
10 C a s e C o m p e t i t i o n 2 0 0 9
Strong Australian, Israeli & other cognitive
market players
Relatively low entrance barriers for the cognitive industry players
Wide array of products that offer to improve players performance
Need to raise funds to match BIRD support (challenge)
Threats
Strategic Analysis - SWOT
11 C a s e C o m p e t i t i o n 2 0 0 9
Strategic Analysis - Continue
Increased emphasis on brain maintenance for retirement
communities (becoming standard in residential facilities)
Physical and mental exercise will be better integrated
Broad government initiative
Better and more widely available assessments of cognitive function
Brain training will be added to corporate wellness and leadership
initiatives
Increased differentiation to reach specific segments
Brain Training Future Trends
12 C a s e C o m p e t i t i o n 2 0 0 9
Proposed Solution
Business Model
Focus on the competitive sports industry
Simplify products and services
Different marketing and pricing models for various target markets
Develop a generic product for ball games, an affordable solution for non-
professionals
Expand global positioning in countries with large populations, technological and
gaming consumer culture
Fund raising
Substantial change in Marketing and distribution strategies
Explore global partnering/JV opportunities
13 C a s e C o m p e t i t i o n 2 0 0 9
Strategy Alternatives
Core
Business
Expansion
Products
Segments
Geography
Vertical Integration
New products
• Generic
• Ice Hockey
• Scouting Tool
Geographic
• Asia
• Europe
No Change
Horizontal Integration
Innovative
Business
Expansions
Explore Complementary new
companies
(Cogstate / Cognifit)
Proposed Solution - Continue
14 C a s e C o m p e t i t i o n 2 0 0 9
Proposed Solution - Continue
Generic “ONE Ball”
Soccer training system
Candidate evaluation system
for Scouters
Referees tool
Back to the Game
MARKETING STRATEGY - NEW PRODUCTS
CATCH THE CUSTOMER!
ONE BALL FOR ALL
15 C a s e C o m p e t i t i o n 2 0 0 9
Proposed Solution - Continue
Aggressive marketing
The World is our playground – Global exploration
Targeting promising markets: European Ice-Hockey
and Asia Pacific basketball
Distribution through chain stores
Cooperation with leading sports brand companies
Focus on International sports events: FIFA World Cup 2010,Olympic games 2012
Advertise in our products
Friendly user interface
Recruit leading trend setting professionals
MARKETING STRATEGY
16 C a s e C o m p e t i t i o n 2 0 0 9
Proposed Solution - Continue
The
products
Revenue model
ACTION PLAN
Version release.
Marketing
Business model varification process
Segmentation
Market penetration
Steady annual growth
Customer satisfaction
Target Actual
MEASURES
17 C a s e C o m p e t i t i o n 2 0 0 9
Proposed Solution - Continue
Present Future Additions
Segments Sports :
Basketball & Ice-Hockey
Generic product, basketball, soccer, ice-hockey
and others.
Products Basketball & Ice-Hockey
Cognitive trainer.
Generic ball game trainer, soccer trainer,Judge
trainer, Candidate evaluation (for scouters), back
to the game testing, new editions & revised
pricing
Geographic North America Europe, Japan, China, Korea
Competitive
advantages
1. Cognitive know how
of the basketball game
2. Highly regarded in the
coaching community
1. Better feedbacks on the relativity of current
player performance to actual basketball playing
2. Cognitive data comparison to professional
levels: college players, NBA players etc
3. Growing DB of players’ performance
SOLUTIONS SUMMARY
18 C a s e C o m p e t i t i o n 2 0 0 9
Proposed Solution - Continue
Financials
2009 2010 2011 2012 2013 2014 (Q1&2) Accumulated
Revenues
Basket Ball $220,000 $462,000 $706,200 $1,170,620 $1,567,062 $1,231,706 $5,358,988
Hockey $0 $440,000 $854,000 $1,185,400 $1,568,540 $881,854 $4,929,794
All Play $0 $300,000 $1,530,000 $4,153,000 $10,415,300 $10,041,530 $26,439,830
Scouting $0 $0 $200,000 $420,000 $642,000 $464,200 $1,726,200
Referees $0 $0 $100,000 $260,000 $426,000 $292,600 $1,078,600
Foot Ball $350,000 $1,135,000 $1,863,500 $2,736,350 $1,723,635 $7,808,485 $15,616,970
Back to the Game $0 $0 $0 $450,000 $945,000 $694,500 $2,089,500
Other Revenues
Advertising revenues $100,000 $200,000 $300,000 $300,000 $200,000 $1,100,000
Total Revenues $570,000 $2,437,000 $5,453,700 $10,675,370 $17,587,537 $21,614,875 $58,339,882
Accumulative Revenues $570,000 $3,007,000 $8,460,700 $19,136,070 $36,723,607 $58,338,482
Cost of Sales $171,000 $701,100 $1,576,110 $3,112,611 $5,186,261 $6,424,463 $17,172,245
Cost of Units $0
Personal $0
Proffesional $0
Total Cost Of Sales $700
Accumulative cost of sales $171,000 $872,100 $2,448,210 $5,560,821 $10,747,082 $17,171,545
Gross Profit $399,000 $1,564,900 $3,005,490 $5,114,549 $6,840,455 $4,443,331 $21,368,424
Accumulative Gross Profit $399,000 $1,963,900 $4,969,390 $10,083,939 $16,924,394 $21,367,724
Other revenue
R&D Grants $800 $800 $1,600
Investors $2,000,000 $2,000,000 $4,000,800
Expenses:
Advertising and Promotion $350,000 $2,000,000 $2,000,000 $2,000,000 $3,000,000 $1,500,000 $10,850,240
NMS $50,000 $50,000 $50,000 $150,000 $150,000 $150,000 $600,000
R & D $500,000 $1,000,000 $1,000,000 $250,000 $250,000 $250,000 $3,250,650
Operating/GA $300,000 $500,000 $400,000 $400,000 $450,000 $250,000 $2,300,210
Total Expenses $1,200,000 $3,550,000 $3,450,000 $2,800,000 $3,850,000 $2,150,000 $17,001,100
Accumulative Expenses $1,200,000 $4,750,000 $8,200,000 $11,000,000 $14,850,000 $17,000,000
Profit Before Tax $800,200 $15,700 $1,555,490 $2,314,549 $2,990,455 $2,293,331 $8,369,724
Accumulating Balance $800,200 $784,500 $770,990 $3,085,539 $6,075,994 $8,369,324
19 C a s e C o m p e t i t i o n 2 0 0 9
Focus on the sports industry with global expansion
Develop branded products
Generic product for the non – professionals.
Professional solutions for selected competitive sports
Using IP & the DB to develop candidate evaluation tool for scouters
Aggressive marketing targeting FIFA World Cup 2010
Focused financial plan and management cost reduction
Explore global partnering opportunities
Raise additional funds and research grants
Implementation will increase sales up to $50M by 2014
Become an industry standard
Substantial ROI
Summary and Conclusions
20 C a s e C o m p e t i t i o n 2 0 0 9
Thank You

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Ace.Final Presentation.Team7

  • 1. 1 C a s e C o m p e t i t i o n 2 0 0 9 Case Competition 2009 FACULTY OF MANAGEMENT, THE LEON RECANATI GRADUATE SCHOOL OF BUSINESS ADMINISTRATION THE ELI HURVITZ INSTITUTE OF STRATEGIC MANAGEMENT ACE Applied Cognitive Engineering Ltd. Team No 7 : Gilli Rosenzweig Yana Berkovits Oded Naim David Sugarman How to slam dunk from an air ball ?How to slam dunk from an air ball ?
  • 2. 2 C a s e C o m p e t i t i o n 2 0 0 9 Agenda 1 1. Company profile 2. Strategic analysis 3. Proposed solution 4. Summary
  • 3. 3 C a s e C o m p e t i t i o n 2 0 0 9 Company Profile About ACE Applied Cognitive Engineering Ltd. Privately owned, Israeli based company, established in 2003 Developed a unique cognitive engineering model for brain fitness IntelliGym® proved to improve real time decision making skills Key resource - IP in cognitive engineering modeling Outsourcing all functions apart from modeling Current target markets: basketball and ice-hockey markets in North America
  • 4. 4 C a s e C o m p e t i t i o n 2 0 0 9 Current estimated Financials Company Profile - Continue 2004 2005 2006 2007 2008 Revenues Basket Ball $50 $100 $300 $600 $350 Total Revenues $50 $100 $300 $600 $350 Accumulative Revenues $50 $150 $450 $1,050 $1,400 Cost of Sales $50 $100 $150 $250 $150 Accumulative cost of sales $50 $150 $300 $550 $700 Gross Profit 0 0 150 350 200 Accumulative Gross Profit 0 0 150 500 700 Other revenue R&D Grants Investors $500 $300 Expenses: Advertising and Promotion $50 $60 $70 $40 $20 NMS R & D $200 $200 $150 $50 $50 Operating/GA $30 $60 $60 $30 $30 Total Expenses $280 $320 $280 $120 $100 Accumulative Expenses $280 $600 $880 $1,000 $1,100 Profit Before Tax $220 -$320 $170 $230 $100 Accumulating Balance $220 -$100 $70 $300 $400 P&L in K US$
  • 5. 5 C a s e C o m p e t i t i o n 2 0 0 9 Ace’s Vision & Goals Vision: To set the sports industry standard for cognitive brain training Goals: Expand Operations to reach accumulative sales of US$ 50 M within 5 years Increase cash flow and maintain long term sustainable revenue growth Improving our competitive positioning in the fast growing cognitive brain fitness market
  • 6. 6 C a s e C o m p e t i t i o n 2 0 0 9 Strategic Analysis Brain fitness customer segments Hyper competition - standards and rules are in flux Positioning against hyper competition 1. Price and quality 2. Timing and knowhow 3. Strongholds 4. Deep pockets 0 20 40 60 80 100 General self-improvement products Health & Insurance providersK12 school systemsCorporate – Fortune 1000 companies; military & Sport teams US$ M Changes in USA Market Volume
  • 7. 7 C a s e C o m p e t i t i o n 2 0 0 9 Unique Cognitive Engineering expertise Professional's positive opinion Proven 30% improvement game performance Unique and unmatched cognitive fitness niche Reliable investor and promoters committed for future product High entrance barriers for non-cognitive market, only 20 specialist in the world, 3 committed to Ace Strengths Strategic Analysis - SWOT
  • 8. 8 C a s e C o m p e t i t i o n 2 0 0 9 User Interface and product website Limited marketing Pricing module Long time business model Outsourced operations Weaknesses Strategic Analysis - SWOT
  • 9. 9 C a s e C o m p e t i t i o n 2 0 0 9 Hypercompetition growing market Competitors have not exploited all potential markets Sports segment under saturated with no dominant solution provider in Cognitive fitness BIRD commitment for investing and marketing support for a new ice hockey product Opportunities Strategic Analysis - SWOT
  • 10. 10 C a s e C o m p e t i t i o n 2 0 0 9 Strong Australian, Israeli & other cognitive market players Relatively low entrance barriers for the cognitive industry players Wide array of products that offer to improve players performance Need to raise funds to match BIRD support (challenge) Threats Strategic Analysis - SWOT
  • 11. 11 C a s e C o m p e t i t i o n 2 0 0 9 Strategic Analysis - Continue Increased emphasis on brain maintenance for retirement communities (becoming standard in residential facilities) Physical and mental exercise will be better integrated Broad government initiative Better and more widely available assessments of cognitive function Brain training will be added to corporate wellness and leadership initiatives Increased differentiation to reach specific segments Brain Training Future Trends
  • 12. 12 C a s e C o m p e t i t i o n 2 0 0 9 Proposed Solution Business Model Focus on the competitive sports industry Simplify products and services Different marketing and pricing models for various target markets Develop a generic product for ball games, an affordable solution for non- professionals Expand global positioning in countries with large populations, technological and gaming consumer culture Fund raising Substantial change in Marketing and distribution strategies Explore global partnering/JV opportunities
  • 13. 13 C a s e C o m p e t i t i o n 2 0 0 9 Strategy Alternatives Core Business Expansion Products Segments Geography Vertical Integration New products • Generic • Ice Hockey • Scouting Tool Geographic • Asia • Europe No Change Horizontal Integration Innovative Business Expansions Explore Complementary new companies (Cogstate / Cognifit) Proposed Solution - Continue
  • 14. 14 C a s e C o m p e t i t i o n 2 0 0 9 Proposed Solution - Continue Generic “ONE Ball” Soccer training system Candidate evaluation system for Scouters Referees tool Back to the Game MARKETING STRATEGY - NEW PRODUCTS CATCH THE CUSTOMER! ONE BALL FOR ALL
  • 15. 15 C a s e C o m p e t i t i o n 2 0 0 9 Proposed Solution - Continue Aggressive marketing The World is our playground – Global exploration Targeting promising markets: European Ice-Hockey and Asia Pacific basketball Distribution through chain stores Cooperation with leading sports brand companies Focus on International sports events: FIFA World Cup 2010,Olympic games 2012 Advertise in our products Friendly user interface Recruit leading trend setting professionals MARKETING STRATEGY
  • 16. 16 C a s e C o m p e t i t i o n 2 0 0 9 Proposed Solution - Continue The products Revenue model ACTION PLAN Version release. Marketing Business model varification process Segmentation Market penetration Steady annual growth Customer satisfaction Target Actual MEASURES
  • 17. 17 C a s e C o m p e t i t i o n 2 0 0 9 Proposed Solution - Continue Present Future Additions Segments Sports : Basketball & Ice-Hockey Generic product, basketball, soccer, ice-hockey and others. Products Basketball & Ice-Hockey Cognitive trainer. Generic ball game trainer, soccer trainer,Judge trainer, Candidate evaluation (for scouters), back to the game testing, new editions & revised pricing Geographic North America Europe, Japan, China, Korea Competitive advantages 1. Cognitive know how of the basketball game 2. Highly regarded in the coaching community 1. Better feedbacks on the relativity of current player performance to actual basketball playing 2. Cognitive data comparison to professional levels: college players, NBA players etc 3. Growing DB of players’ performance SOLUTIONS SUMMARY
  • 18. 18 C a s e C o m p e t i t i o n 2 0 0 9 Proposed Solution - Continue Financials 2009 2010 2011 2012 2013 2014 (Q1&2) Accumulated Revenues Basket Ball $220,000 $462,000 $706,200 $1,170,620 $1,567,062 $1,231,706 $5,358,988 Hockey $0 $440,000 $854,000 $1,185,400 $1,568,540 $881,854 $4,929,794 All Play $0 $300,000 $1,530,000 $4,153,000 $10,415,300 $10,041,530 $26,439,830 Scouting $0 $0 $200,000 $420,000 $642,000 $464,200 $1,726,200 Referees $0 $0 $100,000 $260,000 $426,000 $292,600 $1,078,600 Foot Ball $350,000 $1,135,000 $1,863,500 $2,736,350 $1,723,635 $7,808,485 $15,616,970 Back to the Game $0 $0 $0 $450,000 $945,000 $694,500 $2,089,500 Other Revenues Advertising revenues $100,000 $200,000 $300,000 $300,000 $200,000 $1,100,000 Total Revenues $570,000 $2,437,000 $5,453,700 $10,675,370 $17,587,537 $21,614,875 $58,339,882 Accumulative Revenues $570,000 $3,007,000 $8,460,700 $19,136,070 $36,723,607 $58,338,482 Cost of Sales $171,000 $701,100 $1,576,110 $3,112,611 $5,186,261 $6,424,463 $17,172,245 Cost of Units $0 Personal $0 Proffesional $0 Total Cost Of Sales $700 Accumulative cost of sales $171,000 $872,100 $2,448,210 $5,560,821 $10,747,082 $17,171,545 Gross Profit $399,000 $1,564,900 $3,005,490 $5,114,549 $6,840,455 $4,443,331 $21,368,424 Accumulative Gross Profit $399,000 $1,963,900 $4,969,390 $10,083,939 $16,924,394 $21,367,724 Other revenue R&D Grants $800 $800 $1,600 Investors $2,000,000 $2,000,000 $4,000,800 Expenses: Advertising and Promotion $350,000 $2,000,000 $2,000,000 $2,000,000 $3,000,000 $1,500,000 $10,850,240 NMS $50,000 $50,000 $50,000 $150,000 $150,000 $150,000 $600,000 R & D $500,000 $1,000,000 $1,000,000 $250,000 $250,000 $250,000 $3,250,650 Operating/GA $300,000 $500,000 $400,000 $400,000 $450,000 $250,000 $2,300,210 Total Expenses $1,200,000 $3,550,000 $3,450,000 $2,800,000 $3,850,000 $2,150,000 $17,001,100 Accumulative Expenses $1,200,000 $4,750,000 $8,200,000 $11,000,000 $14,850,000 $17,000,000 Profit Before Tax $800,200 $15,700 $1,555,490 $2,314,549 $2,990,455 $2,293,331 $8,369,724 Accumulating Balance $800,200 $784,500 $770,990 $3,085,539 $6,075,994 $8,369,324
  • 19. 19 C a s e C o m p e t i t i o n 2 0 0 9 Focus on the sports industry with global expansion Develop branded products Generic product for the non – professionals. Professional solutions for selected competitive sports Using IP & the DB to develop candidate evaluation tool for scouters Aggressive marketing targeting FIFA World Cup 2010 Focused financial plan and management cost reduction Explore global partnering opportunities Raise additional funds and research grants Implementation will increase sales up to $50M by 2014 Become an industry standard Substantial ROI Summary and Conclusions
  • 20. 20 C a s e C o m p e t i t i o n 2 0 0 9 Thank You