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This document describes a 2D flying game created in C++ using the SFML library. The game has the player control a plane to navigate from one place to another within a time limit to win. It includes screenshots of the start screen and gameplay. The coding details explain using SFML functions to load graphics, control speed, and check keyboard input to control the plane's position. The game runs in three loops - a start menu loop, the main gameplay loop to control movement for 35 seconds, and an end loop to display win/loss messages based on time and plane position.
The document provides an overview and instructions for using PowerBot+, an all-in-one script for Kingdom of Camelot that combines various scripts, tools, and features into a single interface. It discusses installing PowerBot+ and configuring various settings like general preferences, game features, chat settings, and individual tab functions. Screenshots are included to illustrate the user interface, such as the dashboard, powerbar for accessing tabs, and options for configuring alerts and notifications.
The warkey++ program allows users to easily add hotkeys for various functions in games like checking allies' and enemies' health bars, pausing the game, and sending quick messages to allies or everyone without disabling the chat system. It is compatible with many gaming platforms and suitable for both casual and professional matches. The program also automatically shields the left and right windows key when gaming and allows customizing hero skill hotkeys.
This document provides steps to resolve an issue in Rise of Kingdoms where a champion is not returning from a march due to an old Facebook session. It explains that old Facebook sessions can cause this problem and provides 8 steps to end all Facebook sessions on devices to force the game to start a new session and return the champion. The steps include accessing the Facebook security settings and tools page to view and end all logged in sessions on devices. Refreshing the game after ending all sessions should return the stuck champion.
Luka was walking through the forest one day when he came across a strange sight. In a clearing, he saw a group of animals gathered around something on the ground. As he got closer, Luka realized it was a baby deer that had fallen and hurt its leg. The animals were trying to help the fawn but didn't know what to do. Luka knew he had to help the little deer, so he carefully picked it up and carried it back to his home to nurse it back to health.
Dylan O'Brien nació en 1991 en Nueva York. Es conocido principalmente por sus papeles en Teen Wolf y la saga de películas Maze Runner. Creció en Nueva Jersey hasta los 12 años cuando su familia se mudó a California. Actualmente mantiene una relación con la actriz Britt Robertson.
pSX is a PlayStation 1 emulator that runs under Windows and Linux. It emulates most aspects of the PlayStation and allows users to play PS1 games by loading various disc image file formats. The emulator is designed to be easy to use with minimal configuration required. It supports features like save states, memory cards, and compressed disc images to provide an authentic PlayStation experience.
This document describes a 2D flying game created in C++ using the SFML library. The game has the player control a plane to navigate from one place to another within a time limit to win. It includes screenshots of the start screen and gameplay. The coding details explain using SFML functions to load graphics, control speed, and check keyboard input to control the plane's position. The game runs in three loops - a start menu loop, the main gameplay loop to control movement for 35 seconds, and an end loop to display win/loss messages based on time and plane position.
The document provides an overview and instructions for using PowerBot+, an all-in-one script for Kingdom of Camelot that combines various scripts, tools, and features into a single interface. It discusses installing PowerBot+ and configuring various settings like general preferences, game features, chat settings, and individual tab functions. Screenshots are included to illustrate the user interface, such as the dashboard, powerbar for accessing tabs, and options for configuring alerts and notifications.
The warkey++ program allows users to easily add hotkeys for various functions in games like checking allies' and enemies' health bars, pausing the game, and sending quick messages to allies or everyone without disabling the chat system. It is compatible with many gaming platforms and suitable for both casual and professional matches. The program also automatically shields the left and right windows key when gaming and allows customizing hero skill hotkeys.
This document provides steps to resolve an issue in Rise of Kingdoms where a champion is not returning from a march due to an old Facebook session. It explains that old Facebook sessions can cause this problem and provides 8 steps to end all Facebook sessions on devices to force the game to start a new session and return the champion. The steps include accessing the Facebook security settings and tools page to view and end all logged in sessions on devices. Refreshing the game after ending all sessions should return the stuck champion.
Luka was walking through the forest one day when he came across a strange sight. In a clearing, he saw a group of animals gathered around something on the ground. As he got closer, Luka realized it was a baby deer that had fallen and hurt its leg. The animals were trying to help the fawn but didn't know what to do. Luka knew he had to help the little deer, so he carefully picked it up and carried it back to his home to nurse it back to health.
Dylan O'Brien nació en 1991 en Nueva York. Es conocido principalmente por sus papeles en Teen Wolf y la saga de películas Maze Runner. Creció en Nueva Jersey hasta los 12 años cuando su familia se mudó a California. Actualmente mantiene una relación con la actriz Britt Robertson.
Parallel Graphics in Frostbite - Current & Future (Siggraph 2009)Johan Andersson
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2. One technique is parallel command buffer recording to dispatch draw calls to multiple command buffers and scale linearly with core count. Another is software occlusion culling using the SPUs/CPU to rasterize a coarse z-buffer.
3. Potential future techniques discussed include deferred shading using compute shaders, with the compute shader culling lights and accumulating lighting per screen-space tile.
The document provides instructions for basic operations on Cisco routers and switches including connecting to devices, erasing configurations, recovering passwords, creating VLANs, saving configurations, loading and saving IOS images using TFTP, and setting up a TFTP server. The instructions cover topics such as connecting via console cable, erasing startup configurations, recovering passwords for different models by changing configuration register values, creating VLANs on specific switch models by assigning ports, saving configurations to flash or TFTP server, copying IOS images to and from a TFTP server, and creating a monitor port on a switch to capture traffic on a port or VLAN.
This document provides release notes and documentation for Adrenaline v1.2.0, a multiplayer first-person shooter game. It includes sections on controls, chat commands, adding custom music, system requirements, frequently asked questions, credits, related websites, IRC support, and the license. The controls section outlines movement, weapon selection, chat, and other in-game controls. The chat commands section lists commands for changing teams, viewing stats, and other information. Custom music can be added by copying files to the music directory. System requirements and troubleshooting tips are also provided.
Microsoft Age of Empires 1.0b includes several enhancements and bug fixes compared to version 1.0, including changes to population limits, unit responses, pathing, and multiplayer stability. It must be used by all players in multiplayer games and cannot load save games from different versions. The readme provides instructions for changing population limits in multiplayer games and uninstalling 1.0b to restore the previous version.
This document is the readme file for release 4.2 of the Urban Terror mod for Quake 3 Arena. It provides legal information, installation instructions, and patch notes for fixes and features added in versions 4.2.015 through 4.2.010, including new maps, weapons, skins, gameplay tweaks for jump and race modes, and bug fixes.
This document provides information about VisualBoyAdvance, an emulator for Game Boy and Game Boy Advance games. It outlines system requirements, instructions for compiling the source code, default key mappings, how to change configurations and use skins, per-game settings, and how to report crashes. Support for the emulator is requested through donations on the website or forum.
VisualBoyAdvance is a Game Boy and Game Boy Advance emulator. The document provides instructions on compiling the emulator from source, default key mappings, system requirements, instructions for creating custom skins, per-game settings, and contact information for the developer. It also lists prerequisites for compiling on different platforms and thanks contributors.
This document provides an overview and instructions for the racing game Re-Volt. It discusses the system requirements, installation process, game modes including single player, multiplayer and time trial races. It also covers options for video, audio, controller and game settings. Various tracks, cars and weapons are described. Modes of play include single race, time trial, championship and practice. Multiplayer can be played over a LAN, internet or modem connection.
Open Enea Linux workshop at the Embedded Conference Scandinavia 2014EneaSoftware
Open Enea Linux (http://www.openenealinux.org) is a binary distribution based on the poky example distro from the Yocto Project. The concept is to make embedded devices easy to use, adapt and extend with a simple flick of the package-manager.
At ECS we held a workshop on BeagleBone Black demonstrating the ease of customizing the distro, installing a toolchain and doing remote debugging.
The document discusses rebuilding three classic games using C++ and lists. It summarizes using lists to manage dynamic game objects with unknown quantities. Game objects are owned by a game controller class and initialized/cleaned up through its constructor and final methods. Game objects are added to lists, and a zapList method is used to iterate through lists and call object destructors to clean up memory.
Disk and terminal drivers allow processes to communicate with peripheral devices like disks, terminals, printers and networks. A disk driver translates file system addresses to specific disk sectors. A terminal driver controls data transmission to and from terminals and processes special characters through line disciplines. Device drivers are essential for all input/output in the UNIX operating system.
In this slide, I introduced how Gameboy works and how to build a Gameboy emulator using Rust programming language. Also, I introduce how to migrate the Rust emulator to Webassembly, so that we can run the emulator using browser.
Video of presentation of this slide:
https://www.youtube.com/watch?v=LqcEg3IVziQ
[EN] Ada Lovelace Day 2014 - Tampon runMaja Kraljič
The document discusses modifying and customizing the "Tampon Run" game. It provides hints and instructions for how to easily change various aspects of the game like skipping the intro, changing navigation keys, colors, sounds, and more. Code snippets demonstrate how to modify things like the initial number of tampons, tampon color, background color, and other game properties. The document encourages creating new animations, enemies, and interactive experiences that portray women in a positive light.
This document describes the changelog and release history for mod_sa, a modification for Grand Theft Auto: San Andreas that adds various cheats and enhancements. It lists over 50 different versions released between 2007-2014, with each release noting new features added such as improved flying controls, vehicle upgrades, special actions, and patches to San Andreas Multiplayer functionality. Major versions included support for different SA-MP versions and base games. The mod aims to provide full customization options while improving the gameplay experience.
This document discusses situations that can cause session or device errors, including incorrect record numbers in subfiles, trying to show an empty subfile, incorrect field positions in display files, and trying to write more than 9999 records to a display file with a load-all subfile. It provides steps to simulate this error, including creating files and programs to write 11,000 records to a physical file and display them in a subfile, which would result in a session or device error on the second pass through the display when the record number exceeds 9999.
This document announces the winners of the 2024 Youth Poster Contest organized by MATFORCE. It lists the grand prize and age category winners for grades K-6, 7-12, and individual age groups from 5 years old to 18 years old.
Parallel Graphics in Frostbite - Current & Future (Siggraph 2009)Johan Andersson
1. The document discusses parallel graphics techniques used in the Frostbite game engine, both currently and potentially in the future. It describes using job-based parallelism to utilize multiple CPU cores and the PS3 SPUs.
2. One technique is parallel command buffer recording to dispatch draw calls to multiple command buffers and scale linearly with core count. Another is software occlusion culling using the SPUs/CPU to rasterize a coarse z-buffer.
3. Potential future techniques discussed include deferred shading using compute shaders, with the compute shader culling lights and accumulating lighting per screen-space tile.
The document provides instructions for basic operations on Cisco routers and switches including connecting to devices, erasing configurations, recovering passwords, creating VLANs, saving configurations, loading and saving IOS images using TFTP, and setting up a TFTP server. The instructions cover topics such as connecting via console cable, erasing startup configurations, recovering passwords for different models by changing configuration register values, creating VLANs on specific switch models by assigning ports, saving configurations to flash or TFTP server, copying IOS images to and from a TFTP server, and creating a monitor port on a switch to capture traffic on a port or VLAN.
This document provides release notes and documentation for Adrenaline v1.2.0, a multiplayer first-person shooter game. It includes sections on controls, chat commands, adding custom music, system requirements, frequently asked questions, credits, related websites, IRC support, and the license. The controls section outlines movement, weapon selection, chat, and other in-game controls. The chat commands section lists commands for changing teams, viewing stats, and other information. Custom music can be added by copying files to the music directory. System requirements and troubleshooting tips are also provided.
Microsoft Age of Empires 1.0b includes several enhancements and bug fixes compared to version 1.0, including changes to population limits, unit responses, pathing, and multiplayer stability. It must be used by all players in multiplayer games and cannot load save games from different versions. The readme provides instructions for changing population limits in multiplayer games and uninstalling 1.0b to restore the previous version.
This document is the readme file for release 4.2 of the Urban Terror mod for Quake 3 Arena. It provides legal information, installation instructions, and patch notes for fixes and features added in versions 4.2.015 through 4.2.010, including new maps, weapons, skins, gameplay tweaks for jump and race modes, and bug fixes.
This document provides information about VisualBoyAdvance, an emulator for Game Boy and Game Boy Advance games. It outlines system requirements, instructions for compiling the source code, default key mappings, how to change configurations and use skins, per-game settings, and how to report crashes. Support for the emulator is requested through donations on the website or forum.
VisualBoyAdvance is a Game Boy and Game Boy Advance emulator. The document provides instructions on compiling the emulator from source, default key mappings, system requirements, instructions for creating custom skins, per-game settings, and contact information for the developer. It also lists prerequisites for compiling on different platforms and thanks contributors.
This document provides an overview and instructions for the racing game Re-Volt. It discusses the system requirements, installation process, game modes including single player, multiplayer and time trial races. It also covers options for video, audio, controller and game settings. Various tracks, cars and weapons are described. Modes of play include single race, time trial, championship and practice. Multiplayer can be played over a LAN, internet or modem connection.
Open Enea Linux workshop at the Embedded Conference Scandinavia 2014EneaSoftware
Open Enea Linux (http://www.openenealinux.org) is a binary distribution based on the poky example distro from the Yocto Project. The concept is to make embedded devices easy to use, adapt and extend with a simple flick of the package-manager.
At ECS we held a workshop on BeagleBone Black demonstrating the ease of customizing the distro, installing a toolchain and doing remote debugging.
The document discusses rebuilding three classic games using C++ and lists. It summarizes using lists to manage dynamic game objects with unknown quantities. Game objects are owned by a game controller class and initialized/cleaned up through its constructor and final methods. Game objects are added to lists, and a zapList method is used to iterate through lists and call object destructors to clean up memory.
Disk and terminal drivers allow processes to communicate with peripheral devices like disks, terminals, printers and networks. A disk driver translates file system addresses to specific disk sectors. A terminal driver controls data transmission to and from terminals and processes special characters through line disciplines. Device drivers are essential for all input/output in the UNIX operating system.
In this slide, I introduced how Gameboy works and how to build a Gameboy emulator using Rust programming language. Also, I introduce how to migrate the Rust emulator to Webassembly, so that we can run the emulator using browser.
Video of presentation of this slide:
https://www.youtube.com/watch?v=LqcEg3IVziQ
[EN] Ada Lovelace Day 2014 - Tampon runMaja Kraljič
The document discusses modifying and customizing the "Tampon Run" game. It provides hints and instructions for how to easily change various aspects of the game like skipping the intro, changing navigation keys, colors, sounds, and more. Code snippets demonstrate how to modify things like the initial number of tampons, tampon color, background color, and other game properties. The document encourages creating new animations, enemies, and interactive experiences that portray women in a positive light.
This document describes the changelog and release history for mod_sa, a modification for Grand Theft Auto: San Andreas that adds various cheats and enhancements. It lists over 50 different versions released between 2007-2014, with each release noting new features added such as improved flying controls, vehicle upgrades, special actions, and patches to San Andreas Multiplayer functionality. Major versions included support for different SA-MP versions and base games. The mod aims to provide full customization options while improving the gameplay experience.
This document discusses situations that can cause session or device errors, including incorrect record numbers in subfiles, trying to show an empty subfile, incorrect field positions in display files, and trying to write more than 9999 records to a display file with a load-all subfile. It provides steps to simulate this error, including creating files and programs to write 11,000 records to a physical file and display them in a subfile, which would result in a session or device error on the second pass through the display when the record number exceeds 9999.
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This document announces the winners of the 2024 Youth Poster Contest organized by MATFORCE. It lists the grand prize and age category winners for grades K-6, 7-12, and individual age groups from 5 years old to 18 years old.
The cherry: beauty, softness, its heart-shaped plastic has inspired artists since Antiquity. Cherries and strawberries were considered the fruits of paradise and thus represented the souls of men.
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1. Oblivion v4.0.1 Made by Zynastor
Updates available at http://www.gamethreat.net
For Starcraft/Brood War 1.16.1
Release date: May 17th, 2009
Hotkeys
- In-Game
F5 Toggle lag defender on/off. (Removes lag box screen)
F7 Carry out last build command on selected worker. (Useful for UMS)
F8 Add/Remove unit for auto queue/upgrade.
Ctrl + F8 Remove all units for auto queue/upgrade.
F9 Toggle global auto queue on/off.
Ctrl + F9 Toggle global auto upgrade on/off.
Ctrl + F10 Toggle subunit auto queue on/off.
F12 Toggle five-state stat hack forwards.
Ctrl + F12 Toggle five-state stat hack backwards.
~ / Alt Select all units of the same type that are currently selected. (Excludes workers)
Ctrl + ~ / Alt Same as above but is used for workers and loaded transports/overlords.
Delete Toggle in-game message log.
Ctrl + Delete Change page for message log.
Pause Pause/Resume game.
Insert Toggle three-state maphack forwards.
Ctrl + Insert Toggle three-state maphack backwards.
Ctrl + LMC (Left Mouse Click on "Idle" text) Select idle worker.
Commands
- In-Game
/mh [num] Set maphack state. (1=off, 2=lite, 3=full)
/tclicks Toggle maphack target clicks on/off. (Default off)
/sh Toggle selection hack on/off.
/kill Kill selected workers.
/load Load selected units into transports/overlords.
/rr Restore rally points to default.
/automine Toggle auto mine minerals on/off.
/autogas Toggle auto mine gas on/off.
/nukealert Toggle nuclear missile alert on/off.
/autounally Toggle auto unally on/off. (Default off)
/list Show a list of players in the game with player id and race.
/m Display how much workers each player has mining minerals.
- Lobby
/mh [num] Set maphack state. (1=off, 2=lite, 3=full)
/tclicks Toggle maphack target clicks on/off. (Default off)
/sh Toggle selection hack on/off.
/automine Toggle worker auto mine on/off.
/nukealert Toggle nuclear missile alert on/off.
/autounally Toggle auto unally on/off. (Default off)
/list Show a list of players in lobby with slot id and ip.
/swap [id] [id] Swap one player with another. (Must be game host)
- Channel
/spoof [name] Spoof a custom name. (Supports color)
2. /spoof [num] Spoof a saved name from list. (1 to 5)
/sn [num] Save spoof name to list. (1 to 5)
/dn [num] Delete spoof name from list. (1 to 5)
/ln List saved spoof names.
/rn Restore current spoof name to original name.
/cn Display current spoof name.
/ar Toggle auto respoof on/off. (Default on)
Other features
• Host identifier for lobby. (Host has red download status)
• Auto refresher for hosted game. (Game is refreshed every 5 seconds)
• Slot unlocker for lobby. (Remove computer player(s). and go them yourself)
• Start a game without any opponents.
• Stay in game even after being defeated.
• Show map download status at all times.
• Save screenshots as bitmap's rather than PCX.
• In-game system and elapsed timers.
• Selection hack with mass select hotkey. (Select upto 252 units)
• Maphack with safe clicks and state hack.
• Name spoofer with temp ip ban protection.
• Ally alert with auto unally/unvision.
• Nuclear missile alert with map ping on nuke attempt. (Not launch)
• Ping ghost on 'Nuclear launch detected'.
• In-game message log that holds upto 32 messages.
• Automatically re-queue units. (Auto queue)
• Automatically re-queue upgrades. (Auto upgrade)
• Automatically create a worker on map begin.
• Automatically mine minerals on map begin and on unit create.
• Automatically mine gas on refinery completion.
• Automatically gain lobby ops. (Host hack)
• Alliance menu player names are in ally status color.
• Color player name notifications. (Pause/Leave/Latency change)
• Lag screen box timer always set to 1 second. (Safe quick drop)
• On-screen map max counter. (Shows at 400 and under)
• On-screen worker idle detection.
• Show enemy minimap pings.
• Minimap pings are in player color. (Yellow is unknown/default)
• Build anywhere on most terrain with lights off.
• Remove warning messages. (Unit unplaceable)
• Auto join home channel on battle.net login.
• Sprite crash protection. (Protects against invalid sprites)
• Subunit crash protection.
3. • Auto-hide leaderboard when stats hack is on.
• Bypass anti-hack protection when connecting to battle.net.
Name Spoofer Codes
B Blue.
G Green.
L Light Green.
D Dark Grey. (Later text cannot be changed)
W White.
R Red.
I Invisible/Black.
T Tab.
N New line.
C Center justify.
V Right justify.
Detailed information
Selection Hack
Allows you to group and select up to 252 units or buildings of the same type and displays an on-screen unit
counter when selecting over 12 units or 1 building. Use the mass select hotkey ~ / Alt to select all units of
the same type that you have currently selected.
Maphack
This maphack includes safe clicks (client-sided clicks), state hack (view pylon power radius, unit content,
upgrades, researches, summonings, energy, build queue) and has three different modes which are full,
lite and off, these modes can be toggled using the /mh command or the hotkeys Insert or Ctrl + Insert.
However it is still possible for maphack to be detected through invisible target clicks (right clicks), so this
feature has been disabled by default and can be toggled on with the /tclicks command.
Name Spoofer
Comes with temp ip ban protection and will allow you to spoof a name of your choice that is 24
characters or less, use the command /spoof in a channel followed by the name you want. To add color to
your name use the escape sequence character ' ' followed by a color code found under Name Spoofer
Codes. It is important to know when spoofing a name if you win or lose it will result in a disconnect on
your record, this is no bug and cannot be fixed. Heres an example on how to add color to your name,
"/spoof RZynaBstor" this will show your name as "<Red>Zyna<Blue>stor".
History
Version 4.0.1
- Added mass transport load command.
- Fixed a crash bug with automine on map begin.
Version 4.0.0
- New version of Oblivion.
Contact and Credits