This document provides questions to consider when purchasing or installing new technology systems. It covers universal concepts like usability, flexibility and value engineering. It also includes specific questions for classroom/lab spaces, portable systems, and venue construction/renovation. For venues, it lists important questions regarding audio, video and lighting systems as well as infrastructure considerations like acoustics, electrical, rigging and soft goods. The overall goal is to help ensure any new system meets needs and budgets, and can be easily used and maintained.
The Internet of Things is everywhere. But, contrary to popular belief, it's not as easy as "just put a chip in it." This presentation discusses the subtle nuances on how to design consumer IoT products with the end-user in mind.
Using Software Architecture Principles in PracticeEoin Woods
Architects have to balance providing clear guidance for important decisions with the need to let people get on and build their aspects of the system without interference. In this talk Eoin Woods explores how architecture principles can help achieve this by making constraints and priorities clear without being unnecessarily prescriptive about how they are to be implemented.
Presented at O'Reilly Software Architecture Conference in London during October 2016.
In this webinar we discussed difficult to deploy Wi-Fi environments. Wi-FI planning (predictive surveys), site surveys, and troubleshooting were all discussed.
Presented by Jussi Kiviniemi, Ekahau Vice President of Wi-Fi Tools
The Internet of Things is everywhere. But, contrary to popular belief, it's not as easy as "just put a chip in it." This presentation discusses the subtle nuances on how to design consumer IoT products with the end-user in mind.
Using Software Architecture Principles in PracticeEoin Woods
Architects have to balance providing clear guidance for important decisions with the need to let people get on and build their aspects of the system without interference. In this talk Eoin Woods explores how architecture principles can help achieve this by making constraints and priorities clear without being unnecessarily prescriptive about how they are to be implemented.
Presented at O'Reilly Software Architecture Conference in London during October 2016.
In this webinar we discussed difficult to deploy Wi-Fi environments. Wi-FI planning (predictive surveys), site surveys, and troubleshooting were all discussed.
Presented by Jussi Kiviniemi, Ekahau Vice President of Wi-Fi Tools
Mobile Phone Instruments, the Possibilities of Networks, and OSCNathanBowen8
Presented to music composition faculty and students at BYU February 9, 2015. Topics include mobile phone ensembles, mobile music apps, and networked instruments. Long setup times for networked mobile music configurations make for barriers to wider adoption among the public. Proposed solutions via OpenSoundControl are discussed.
This presentation introduces technology and the good, the bad, and the ugly aspects of it. How assistive technology hardware and software improve people's lives and give them so much freedom, regardless of their abilities. Next, it focuses on the cognitive issues and why UX Designers and Developers need to empathetic and consider specific points as they design and create accessible designs, also known as Universal Design. It closes with tips for designing with empathy and emphasizing the "Empathy is the next differentiator!"
Surviving in a microservices environmentSteve Pember
Many presentations on Microservices offer a high level view; rarely does one hear what it’s like to work in such an environment. Individual services are somewhat trivial to develop, but now you suddenly have countless others to track. You’ll become obsessed over how they communicate. You’ll have to start referring to the whole thing as “the Platform”. You will have to take on some DevOps work and start learning about deployment pipelines, metrics, and logging.
Don’t panic. In this presentation we’ll discuss what we learned over the past three years. We’ll examine what a development lifecycle might look like for adding a new service, developing a feature, or fixing bugs. We’ll dive a bit into DevOps and see how one will become dependent on various metric and centralized logging tools, like Kubernetes and the ELK stack. Finally we’ll talk about team communication and organization... and how they are likely the most important tool for surviving a Microservices development team.
Many presentations on Microservices offer a high level view; rarely does one hear what it’s like to work in such an environment. Individual services are somewhat trivial to develop, but now you suddenly have countless others to track. You’ll become obsessed over how they communicate. You’ll have to start referring to the whole thing as “the Platform”. You will have to take on some DevOps work and start learning about deployment pipelines, metrics, and logging.
Don’t panic. In this presentation we’ll discuss what we, at ThirdChannel, learned over the past four years. We’ll examine what a development lifecycle might look like for adding a new service, developing a feature, or fixing bugs. We’ll dive a bit into DevOps and see how one will become dependent on various metric and centralized logging tools, like Kubernetes and the ELK stack. Finally we’ll talk about team communication and organization… and how they are likely the most important tool for surviving a Microservices development team.
Life Styles of the Warm and ComfortableDarren Huff
An interactive presentation of electric radiant heat and benefits beyond just warming feet for architects and designers that include the benefits of Health, Safety and Wellness.
Remote usability testing and remote user research for usabilityUser Vision
From User Vision's presentation on remote usability testing describing some of the main methods, challenges, tools and tips for successful remote usability testing for user experience
Why Remote Research Is (or isn't) Right for your projectGreenlight Guru
With the realities of social distancing likely impacting society for months, if not years, those of us who do physical product evaluation with users have spent the last few weeks reconfiguring our study designs to keep moving forward with a user-centered product development process. At Priority Designs, we’ve spent the last few weeks getting innovative and being realistic about how we move forward with design research in a socially distanced world. We’d like to share our experiences with remote research over the last few weeks, along with a perspective of 20 years of experience in design research. In this presentation, our intent is to help you understand when remote research supports good decision making, what to consider regarding your unique project, and when it might be best to wait for in-person research.
This session took place live at the Greenlight Guru True Quality Virtual Summit, a three-day event for medical device professionals to learn to get their devices to market faster, stay ahead of regulatory changes, and use quality as their multiplier to grow their device business.
Mobile Phone Instruments, the Possibilities of Networks, and OSCNathanBowen8
Presented to music composition faculty and students at BYU February 9, 2015. Topics include mobile phone ensembles, mobile music apps, and networked instruments. Long setup times for networked mobile music configurations make for barriers to wider adoption among the public. Proposed solutions via OpenSoundControl are discussed.
This presentation introduces technology and the good, the bad, and the ugly aspects of it. How assistive technology hardware and software improve people's lives and give them so much freedom, regardless of their abilities. Next, it focuses on the cognitive issues and why UX Designers and Developers need to empathetic and consider specific points as they design and create accessible designs, also known as Universal Design. It closes with tips for designing with empathy and emphasizing the "Empathy is the next differentiator!"
Surviving in a microservices environmentSteve Pember
Many presentations on Microservices offer a high level view; rarely does one hear what it’s like to work in such an environment. Individual services are somewhat trivial to develop, but now you suddenly have countless others to track. You’ll become obsessed over how they communicate. You’ll have to start referring to the whole thing as “the Platform”. You will have to take on some DevOps work and start learning about deployment pipelines, metrics, and logging.
Don’t panic. In this presentation we’ll discuss what we learned over the past three years. We’ll examine what a development lifecycle might look like for adding a new service, developing a feature, or fixing bugs. We’ll dive a bit into DevOps and see how one will become dependent on various metric and centralized logging tools, like Kubernetes and the ELK stack. Finally we’ll talk about team communication and organization... and how they are likely the most important tool for surviving a Microservices development team.
Many presentations on Microservices offer a high level view; rarely does one hear what it’s like to work in such an environment. Individual services are somewhat trivial to develop, but now you suddenly have countless others to track. You’ll become obsessed over how they communicate. You’ll have to start referring to the whole thing as “the Platform”. You will have to take on some DevOps work and start learning about deployment pipelines, metrics, and logging.
Don’t panic. In this presentation we’ll discuss what we, at ThirdChannel, learned over the past four years. We’ll examine what a development lifecycle might look like for adding a new service, developing a feature, or fixing bugs. We’ll dive a bit into DevOps and see how one will become dependent on various metric and centralized logging tools, like Kubernetes and the ELK stack. Finally we’ll talk about team communication and organization… and how they are likely the most important tool for surviving a Microservices development team.
Life Styles of the Warm and ComfortableDarren Huff
An interactive presentation of electric radiant heat and benefits beyond just warming feet for architects and designers that include the benefits of Health, Safety and Wellness.
Remote usability testing and remote user research for usabilityUser Vision
From User Vision's presentation on remote usability testing describing some of the main methods, challenges, tools and tips for successful remote usability testing for user experience
Why Remote Research Is (or isn't) Right for your projectGreenlight Guru
With the realities of social distancing likely impacting society for months, if not years, those of us who do physical product evaluation with users have spent the last few weeks reconfiguring our study designs to keep moving forward with a user-centered product development process. At Priority Designs, we’ve spent the last few weeks getting innovative and being realistic about how we move forward with design research in a socially distanced world. We’d like to share our experiences with remote research over the last few weeks, along with a perspective of 20 years of experience in design research. In this presentation, our intent is to help you understand when remote research supports good decision making, what to consider regarding your unique project, and when it might be best to wait for in-person research.
This session took place live at the Greenlight Guru True Quality Virtual Summit, a three-day event for medical device professionals to learn to get their devices to market faster, stay ahead of regulatory changes, and use quality as their multiplier to grow their device business.
4. Universal Concept #2
VALUE ENGINEERING WILL HAPPEN
Plan Ahead
Prioritize
Spread purchases out if necessary
5. Universal Concept #3
WE CANNOT BE EXPERTS IN ALL
FIELDS
Find trusted experts and trust them
You are an expert music educator;
Share your expertise with
them
Beware of well-intentioned parents
7. Universal Concept #5
When working with contractors:
CORI
Check references
Check certifications
Assign a point-person
Get “as-built” drawings & specs
8. Universal Questions
• Who will use the system?
• Who will design the system?
• Who will build the system?
• Who will maintain the system?
• Who will be trained and understand the
system besides me?
9. Universal Questions
• Who do I call with questions?
• How will inventory and security be handled?
• How will updates, maintenance, and
expendables be budgeted for?
10. CLASSROOM/LAB
• What classes will use this space?
• What are our curricular goals and the
minimum amount necessary to accomplish
those goals?
• How will media be stored?
• If one piece fails, what else fails?
• How many software options do we really
need?
• How often do we update?
11. PORTABLE SYSTEMS
• Is this equipment meant to be portable?
• Where will this gear go? Where will it NOT
go?
• Cases & protection for the equipment?
• Redundancy and Plan-B options?
• What kind of power will we need? Where
will it come from?
• How are we going to move all this stuff?
12. VENUES
Systems
Audio
Video
Lighting
Infrastructure
Acoustics
Electrical
Rigging and Softgoods
13. VENUES - systems
Audio
• Are the speakers pointed at the people?
• Speed of sound will always apply
• What can/should be modular?
• How can we create a system with curricular
value?
• What could be added later?
• Where can we mix from?
• Hearing Assistance? Communications?
14. VENUES - systems
Video
• Can we record video easily?
• Can we show video easily?
• What formats/terminations? Where?
• How do we handle switching?
• How accessible is the projector?
• How do we douse the projector?
• How powerful is the projector?
• Lens throw?
15. VENUES - systems
Lighting
• Accessibility of hang positions?
• Easy-to-use presets plus full control?
• Power considerations?
• Expendable considerations?
• How will the instruments be delivered?
• Have the musicians been considered?
16. VENUES - infrastructure
Acoustics
There’s not much you can do yourself
Architectural Acousticians
Find comparable spaces
Beware of too-much-of-anything
All shells are not created equal
17. VENUES - infrastructure
Electrical
Experience in entertainment spaces?
Extra conduit runs for the future?
Are certified electricians doing ALL conduit
and most wire pulling?
100 amp 3-phase company switch?
During punchlist, look for:
Clearly marked circuit panels
Plates on every box
Wire not in conduit
18. VENUES - infrastructure
Rigging
ETCP Certified?
Ratings for steel & fly rail?
During punchlist, look for:
Linesets that operate easily?
Wire/Rope ONLY hits shives?
Safety precautions/signage in place?
19. VENUES - infrastructure
Soft Goods
Do we have linesets available to add
more later?
What SHOULD be dead hung?
Are all soft goods fireproofed?
How long does that rating last?
How will we store and clean them?
These are questions to ask yourself, your colleagues, and the contractors you choose to work with.
Unfortunately, options and flexibility are inversley proportional to usability and reliability; there are simply more things to confuse and or go wrong.Examples: Websites & Pocket Knifes The “perfect” kitchen! The “perfect” lab! The “perfect” sound system!Cafetorinasishelters
We can be confident in 3 things – death, taxes, and value engineering.
We have very distinct specialties in our own fields – we need to seek out the best at specialties in their fields and trust them.
if you don't understand how to use something or what it is for (and have not been trained) how can you teach it to your students and troubleshoot it under pressure? -it's mostly on you to ask good questions (which is why your here…) and seek out good training, but partly on the vendor to not try and sneak equipment into your bid that you'll never be able to use because you don't understand it (and probably don't need it
if you don't understand how to use something or what it is for (and have not been trained) how can you teach it to your students and troubleshoot it under pressure? -it's mostly on you to ask good questions (which is why your here…) and seek out good training, but partly on the vendor to not try and sneak equipment into your bid that you'll never be able to use because you don't understand it (and probably don't need it
if you don't understand how to use something or what it is for (and have not been trained) how can you teach it to your students and troubleshoot it under pressure? -it's mostly on you to ask good questions (which is why your here…) and seek out good training, but partly on the vendor to not try and sneak equipment into your bid that you'll never be able to use because you don't understand it (and probably don't need it
if you don't understand how to use something or what it is for (and have not been trained) how can you teach it to your students and troubleshoot it under pressure? -it's mostly on you to ask good questions (which is why your here…) and seek out good training, but partly on the vendor to not try and sneak equipment into your bid that you'll never be able to use because you don't understand it (and probably don't need it
if you don't understand how to use something or what it is for (and have not been trained) how can you teach it to your students and troubleshoot it under pressure? -it's mostly on you to ask good questions (which is why your here…) and seek out good training, but partly on the vendor to not try and sneak equipment into your bid that you'll never be able to use because you don't understand it (and probably don't need it
If there’s any place to overbuild – it’s the INFRASTRUCTURE of your spaces, because it’s expensive or impossible to improve upon later.
if you don't understand how to use something or what it is for (and have not been trained) how can you teach it to your students and troubleshoot it under pressure? -it's mostly on you to ask good questions (which is why your here…) and seek out good training, but partly on the vendor to not try and sneak equipment into your bid that you'll never be able to use because you don't understand it (and probably don't need it
if you don't understand how to use something or what it is for (and have not been trained) how can you teach it to your students and troubleshoot it under pressure? -it's mostly on you to ask good questions (which is why your here…) and seek out good training, but partly on the vendor to not try and sneak equipment into your bid that you'll never be able to use because you don't understand it (and probably don't need it
If there’s any place to overbuild – it’s the INFRASTRUCTURE of your spaces, because it’s expensive or impossible to improve upon later.
Both the electrical engineers of the design firm and the electricians contracted for the installation
If there’s any place to overbuild – it’s the INFRASTRUCTURE of your spaces, because it’s expensive or impossible to improve upon later.
If there’s any place to overbuild – it’s the INFRASTRUCTURE of your spaces, because it’s expensive or impossible to improve upon later.