Akaila Satchell creates art through creativity and talent. Art can be defined as the way one expresses themselves. The document discusses Akaila Satchell and provides a brief definition of art as a means of self-expression.
A platform for creative growth and expression. Through this artists, designers and enthusiasts are able to indulge in creative desires and sustain themselves while using it to create value for others.
create + value = creative
This is done in the form of workshops, exhibitions and other creative events, as well as commercial art and design projects (preferably socially responsible, aware OR experimental, artistic, innovative or inventive). Artists and designers meet other creative people, co-create and work on projects of their interest. The public has access to creative facilities and can learn and engage in creative, meaningful forms of recreation. Our approach considers the valuable impact each project can have on a larger audience + those involved
Issey Miyake is a Japanese fashion designer known for his innovative clothing designs and technology-driven apparel. Some key details:
- He founded his brand in 1971 and is known for pioneering techniques like pleating and new textiles like A-POC.
- Miyake's designs aim to combine Eastern and Western influences with a focus on new technologies, functionality, and experimentation.
- He sees clothing as going beyond fashion to improve everyday life and stimulate the imagination.
The document discusses concepts related to experiential art and design such as human interaction, movement, light, sound, shadows, illusions, technology, artists and designers, performance, mood boards, inspirations, choices, repetition, users as creators, connections, constant change, and patterns. It explores how these elements can come together to create an immersive experience through sensory and tactile means using projections, animation, and elements of surprise.
Point is the smallest element of design, line is a moving point, and shape is a two-dimensional surface with height and width. The elements of art like points, lines, and shapes are used to represent forms and produce different visual sensations such as hair, skin, light, and textures of materials.
This document discusses a project to develop a systems map and evaluation framework for understanding how art impacts individuals and communities. It provides an overview of the project phases, including the current phase of convening working group meetings to test and refine a more granular systems map. The objectives of the current discussion are to introduce the revised systems map, discuss what it does well and what it misses, and walk through an online wiki related to the project. A systems map is described as a tool to picture complexity by starting with key factors and connections that show flows and relationships between elements.
Akaila Satchell creates art through creativity and talent. Art can be defined as the way one expresses themselves. The document discusses Akaila Satchell and provides a brief definition of art as a means of self-expression.
A platform for creative growth and expression. Through this artists, designers and enthusiasts are able to indulge in creative desires and sustain themselves while using it to create value for others.
create + value = creative
This is done in the form of workshops, exhibitions and other creative events, as well as commercial art and design projects (preferably socially responsible, aware OR experimental, artistic, innovative or inventive). Artists and designers meet other creative people, co-create and work on projects of their interest. The public has access to creative facilities and can learn and engage in creative, meaningful forms of recreation. Our approach considers the valuable impact each project can have on a larger audience + those involved
Issey Miyake is a Japanese fashion designer known for his innovative clothing designs and technology-driven apparel. Some key details:
- He founded his brand in 1971 and is known for pioneering techniques like pleating and new textiles like A-POC.
- Miyake's designs aim to combine Eastern and Western influences with a focus on new technologies, functionality, and experimentation.
- He sees clothing as going beyond fashion to improve everyday life and stimulate the imagination.
The document discusses concepts related to experiential art and design such as human interaction, movement, light, sound, shadows, illusions, technology, artists and designers, performance, mood boards, inspirations, choices, repetition, users as creators, connections, constant change, and patterns. It explores how these elements can come together to create an immersive experience through sensory and tactile means using projections, animation, and elements of surprise.
Point is the smallest element of design, line is a moving point, and shape is a two-dimensional surface with height and width. The elements of art like points, lines, and shapes are used to represent forms and produce different visual sensations such as hair, skin, light, and textures of materials.
This document discusses a project to develop a systems map and evaluation framework for understanding how art impacts individuals and communities. It provides an overview of the project phases, including the current phase of convening working group meetings to test and refine a more granular systems map. The objectives of the current discussion are to introduce the revised systems map, discuss what it does well and what it misses, and walk through an online wiki related to the project. A systems map is described as a tool to picture complexity by starting with key factors and connections that show flows and relationships between elements.
Participants recorded comments and drawings from the "Strategies & Tradecraft for Catalyzing Networks" conversations (Day 2) on table templates. Here's what they had to say about network leadership.
How Art Works: March 14 Web Conversation DeckJessica Gheiler
and Training
Artists
Social Appeal of
Personal Appeal of
Creative Pursuits
New Modes of Creative Pursuits
Expression
Works of Arts
Commercial
Outlets for
Creative
Expression
Arts
Economic Value of Experiences Individual Value of
Art
Art
Creative Capacity Sense of Belonging
of Society
Cultural Vitality
Community and
Social Value of Art
This document discusses a systems map for how art works. It introduces a revised map showing four primary inputs to the arts system - subsidies, education and training, artists, and social appeal of creative pursuits. The map also shows four types of
In this Powerpoint deck, we've included some basic information about the How Art Works project to facilitate the web conversation and follow-on discussions.
Participants recorded comments and drawings from the "Strategies & Tradecraft for Catalyzing Networks" conversations (Day 2) on table templates. Here's what they had to say about network weaving.
Participants recorded comments and drawings from the "Strategies & Tradecraft for Catalyzing Networks" conversations (Day 2) on table templates. Here's what th
Participants recorded comments and drawings from the "Strategies & Tradecraft for Catalyzing Networks" conversations (Day 2) on table templates. Here's what they had to say on movement building.
Participants recorded comments and drawings from the "Strategies & Tradecraft for Catalyzing Networks" conversations (Day 2) on table templates. Here's what they had to say about assessing network effectiveness.
This document provides a comprehensive list of resources for understanding networks, including books, videos, cases, tools and articles. It covers topics such as the science of networks, organizational network analysis, building networks for non-profits and social change, social media, social learning, and using networks for leadership and performance. The resources include published books, blogs, websites, tutorials and articles that can help nonprofit organizations understand and leverage the power of networks.
This document summarizes a meeting to discuss funding and support for the Ho'owaiwai Network in Hawaii, which aims to promote asset building. Representatives from the Hawaii Community Foundation and Hawaii Alliance for Community-Based Economic Development presented on the network's history and successes, including engaging many organizations across Hawaii. Challenges include maintaining participation and communicating the asset building concept. Attendees discussed how the Foundation can understand the network's impact in a way that meets both network and funder needs, and the Foundation's evolving role over time from active participant to supporter.
The document summarizes a virtual party held by the NNF (National Network Funders) on June 15, 2011. It includes:
1. An agenda with activities like sharing lessons learned, peer assists to discuss what happened, and talking about next steps for the NNF.
2. Comments from various participants like Stephanie who shared how the group helped with professional growth and new connections.
3. A graphic from Funder Netty showing the connections between various nodes and clusters within the NNF network.
4. Upcoming next steps for the NNF like finalizing a Funder's Guide, an October convening, and potential future activities led by community members.
Participants recorded comments and drawings from the "Strategies & Tradecraft for Catalyzing Networks" conversations (Day 2) on table templates. Here's what they had to say about network leadership.
How Art Works: March 14 Web Conversation DeckJessica Gheiler
and Training
Artists
Social Appeal of
Personal Appeal of
Creative Pursuits
New Modes of Creative Pursuits
Expression
Works of Arts
Commercial
Outlets for
Creative
Expression
Arts
Economic Value of Experiences Individual Value of
Art
Art
Creative Capacity Sense of Belonging
of Society
Cultural Vitality
Community and
Social Value of Art
This document discusses a systems map for how art works. It introduces a revised map showing four primary inputs to the arts system - subsidies, education and training, artists, and social appeal of creative pursuits. The map also shows four types of
In this Powerpoint deck, we've included some basic information about the How Art Works project to facilitate the web conversation and follow-on discussions.
Participants recorded comments and drawings from the "Strategies & Tradecraft for Catalyzing Networks" conversations (Day 2) on table templates. Here's what they had to say about network weaving.
Participants recorded comments and drawings from the "Strategies & Tradecraft for Catalyzing Networks" conversations (Day 2) on table templates. Here's what th
Participants recorded comments and drawings from the "Strategies & Tradecraft for Catalyzing Networks" conversations (Day 2) on table templates. Here's what they had to say on movement building.
Participants recorded comments and drawings from the "Strategies & Tradecraft for Catalyzing Networks" conversations (Day 2) on table templates. Here's what they had to say about assessing network effectiveness.
This document provides a comprehensive list of resources for understanding networks, including books, videos, cases, tools and articles. It covers topics such as the science of networks, organizational network analysis, building networks for non-profits and social change, social media, social learning, and using networks for leadership and performance. The resources include published books, blogs, websites, tutorials and articles that can help nonprofit organizations understand and leverage the power of networks.
This document summarizes a meeting to discuss funding and support for the Ho'owaiwai Network in Hawaii, which aims to promote asset building. Representatives from the Hawaii Community Foundation and Hawaii Alliance for Community-Based Economic Development presented on the network's history and successes, including engaging many organizations across Hawaii. Challenges include maintaining participation and communicating the asset building concept. Attendees discussed how the Foundation can understand the network's impact in a way that meets both network and funder needs, and the Foundation's evolving role over time from active participant to supporter.
The document summarizes a virtual party held by the NNF (National Network Funders) on June 15, 2011. It includes:
1. An agenda with activities like sharing lessons learned, peer assists to discuss what happened, and talking about next steps for the NNF.
2. Comments from various participants like Stephanie who shared how the group helped with professional growth and new connections.
3. A graphic from Funder Netty showing the connections between various nodes and clusters within the NNF network.
4. Upcoming next steps for the NNF like finalizing a Funder's Guide, an October convening, and potential future activities led by community members.
The document discusses an agenda for RE-AMP funders to cultivate shared learning and inform their grantmaking. It made significant progress in policy success across multiple Midwestern states in 2009, including stopping new coal plants, adopting renewable standards, and reducing miles driven through energy efficiency and alternative fuels. Surveys and requests for proposals were sent out across several Midwestern states to facilitate collaboration between 11 to 23 organizations in each state.
This document provides an overview of monitoring and evaluating networks, including:
1) Developing an integrated assessment framework with network metrics, tools, and periodic evaluations to track progress and evaluate impact.
2) Using network theories of change and theories of action to articulate impact pathways and map outcomes.
3) Engaging in continuous learning and reporting activities, like comparative surveys and debriefs, to improve network performance over time.
1. Monitor Institute
A member of the Monitor Group
HOW ART WORKS: Asheville NC Convening
19 April 2012
BEIJING CAMBRIDGE CASABLANCA CHICAGO DELHI DUBAI HONG KONG JOHANNESBURG LONDON LOS ANGELES MOSCOW MUMBAI
MUNICH NEW YORK PARIS RIYADH SAN FRANCISCO SÃO PAULO SEOUL SHANGHAI SINGAPORE TOKYO TORONTO ZURICH
2. INTRODUCING SYSTEMS MAP 3.0
Arts
Infrastructure
Education Human
& Training Nature
New Forms of Artists
Desire to
Self Expression
Produce Art
Works of Arts
New Outlets for
Self Expression
Arts Experiences /
Direct & Indirect Consumption Individual
Economic Value of Art Value of Art
Creative Capacity Sense of
of Society Cultural Belonging
Vitality
Community &
Social Value of Art
2
3. THE (REVISED) ARTS IMPACT APPLE
Tier 1 Structure — Primary Inputs
ARTS
INFRASTRUCTURE
EDUCATION HUMAN
& TRAINING NATURE
New Forms of
Self Expression Artists
Desire to
Produce Art
New Outlets for Works of Arts
Self Expression
Arts Experiences /
Direct & Indirect Consumption Individual
Economic Value of Art Value of Art
Creative Capacity Sense of
of Society Cultural Belonging
Vitality
Community &
Social Value of Art
3
4. THE (REVISED) ARTS IMPACT APPLE
Tier 2 Structure — Four Types of Impact
Arts
Infrastructure
Education Human
& Training Nature
New Forms of Artists
Desire to
Self Expression
Produce Art
Works of Arts
New Outlets for
Self Expression
Arts Experiences /
DIRECT & INDIRECT Consumption INDIVIDUAL
ECONOMIC VALUE OF ART VALUE OF ART
CREATIVE CAPACITY Sense of
OF SOCIETY Cultural Belonging
Vitality
COMMUNITY & SOCIAL
VALUE OF ART
4
5. THE (REVISED) ARTS IMPACT APPLE
Tier 3 Structure — Critical Impact Cascade
Arts
Infrastructure
Education Human
& Training Nature
New Forms of Artists
Desire to
Self Expression
Produce Art
Works of Arts
New Outlets for
Self Expression
Arts Experiences /
Direct & Indirect Consumption Individual
Economic Value of Art Value of Art
Creative Capacity Sense of
of Society Cultural Belonging
Vitality
Community &
Social Value of Art
5
6. THE (REVISED) ARTS IMPACT APPLE
Tier 4 Structure — Social, Cultural and Personal Derivatives
Arts
Infrastructure
Education Human
& Training Nature
Artists
NEW FORMS DESIRE TO
OF SELF PRODUCE ART
EXPRESSION
Works of Arts
NEW OUTLETS
FOR SELF
EXPRESSION
Arts Experiences /
Direct & Indirect Consumption Individual
Economic Value of Art Value of Art
Creative Capacity SENSE OF
of Society CULTURAL BELONGING
VITALITY
Community &
Social Value of Art
6
7. THE (REVISED) ARTS IMPACT APPLE
Seeing the Original Bi-valve Heart — Maintained and Expanded
Arts
Infrastructure
Education Human
& Training Nature
New Forms of Artists
Self Expression Desire to
Produce Art
Works of Arts
New Outlets for
Self Expression
Arts Experiences /
Direct & Indirect Consumption Individual
Economic Value of Art Value of Art
Creative Capacity Sense of
of Society Cultural Belonging
Vitality
Simple
“Bi-valve”
Arts
Community &
Social Value of Art Enrich
Generate
Human
Artifacts
Experience
Capacity to
Express
Oneself
Produce Cultural, Produce
Social and Economic
Cognitive Value Value
“Quality
of Life”
7
8. THE (REVISED) ARTS IMPACT APPLE
Quality of Life as Sum of Impacts
Arts
Infrastructure
Education Human
& Training Nature
New Forms of Artists
Desire to
Self Expression
Produce Art
Works of Arts
New Outlets for
Self Expression
Arts Experiences /
DIRECT & INDIRECT Consumption INDIVIDUAL
ECONOMIC VALUE OF ART VALUE OF ART
CREATIVE CAPACITY Sense of
OF SOCIETY Cultural Belonging
Vitality
COMMUNITY & SOCIAL
VALUE OF ART
Quality of Life, as contributed to by the arts, can be expressed as a product of the four varieties of arts impact
Quality of Life = Creative Capacity of Society + Direct and Indirect Economic Value of Art + Individual Value of
Art + Community and Social Value of Art
8
9. THE (REVISED) ARTS IMPACT APPLE
Identifying Key System Multipliers
Markets and Subsidies: Arts
Can influence overall vitality of Infrastructure
the arts by supporting training, Education Human
infrastructure, artists, and & Training Nature
audience access to arts
experiences
Politics: New Forms of Artists
Can redirect support for Self Expression Desire to
education and infrastructure, Produce Art
as well as perceptions of art
value and arts risk to both “System Works of Arts
individuals and communities
Multipliers” New Outlets for
Technology: Self Expression
hit the
Can expand how art is
expressed, introduce new system in
Arts Experiences /
outlets and channels for complex and Direct & Indirect Consumption Individual
expression, alter works of art, subtle ways Economic Value of Art Value of Art
and redefine arts experience to influence Creative Capacity Sense of
Demographics: system of Society Cultural Belonging
Can influence the composition Vitality
dynamics
of arts community and arts
audiences, alters the ability to over time
pay for arts access, and
changes preferred mediums for Community &
accessing art. Social Value of Art
Time:
Can alter the total stockpile of
available art, the level of
preservation of the stockpile,
the period (s) over which art is
consumed, and the depth of
historical perspective on art
9
10. SYSTEMS MAP 3.0: What If…?
Don asked participants to assess the Systems Map from the point of view of ONE of the following five lenses, keeping two
questions in mind:
Five Lenses Two Questions
1
1. Expand the definition of ‘arts’ How might variables
and/or pathways change?
2. ‘Consumer’ versus ‘maker’ perspective
3. What about technology and new mediums 2
4. What about markets and subsidies Which parts become
more or less important?
5. What about politics
10