SlideShare a Scribd company logo
1 of 50
BYOD
Sherry Wise
Twitter @sherrywise
iwise.weebly.com
sherry.wise@okee.k12.fl.us
Which words best describe
your students?
BYOD Teacher?
Today’s Students
• They are digital natives
• They live in a multimedia world
• Their media is all color
• They prioritize visual learning
• They demand creativity
• They learn best through trial and error
• They constantly connect and
collaborate
• They access information that is live
and linked
What should learning look like in
the 21st century?
21st Century Learning is…
Mobile
Students live in a world with anytime, anywhere access to
information at their fingertips.
21st Century Learning is…
Collaborative
Technology has provided our students with a social, collaborative world.
They thrive on teamwork and figuring things out with their friends.
21st Century Learning is…
Connected
Today’s students want to connect with others in real time through social
media and mobile devices.
21st Century Learning is…
Multimedia
Today’s students are equal parts consumer and creator. They download and view audio and video, then
create their own to upload and share with others. They are used to having multimedia tools at their
fingertips, and they are adept at using these tools to express their creativity.
21st Century Learning is…
Constant change requires independent learners with new skills for changing work
environments: critical thinking, collaboration, creativity, and communication.
Constantly Changing
21st Century Learning is…
New Skills and Literacies
• Critical Thinking and Problem
Solving
• Collaboration across Networks
and Leading by Influence
• Agility and Adaptability
• Initiative and Entrepreneurialism
• Effective Oral and
Written Communication
• Accessing and
Analyzing Information
• Curiosity and
Imagination
21st Century Learning is…
Students live in a world where they can learn anywhere, any time and from anyone.
Physical and Virtual Learning Spaces
21st Century Learning is…
We have a clear vision of 21st century learning, but how do
we get there?
Bring Your Own Device
PROS
• Device for every
student, anytime
access
• Parent-financed
• Devices typically
up-to-date
• No cost for
upgrades or
repairs
CONS
• Lack of uniformity
of devices and
platforms
• Uncontrolled
network access
• Requires a robust
network
infrastructure
with large
bandwidth
• Limitations of
mobile devices
Learning anytime, anywhere without schedule or access
restrictions
Parent- financed, allowing schools to devote much-needed
funding to other programs or technologies
Personalized devices
Devices are commonly more up-to-date with newer features
No repairs or maintenance
Cost-effective, works with decreasing technology budgets
Allows for immediate application in the classroom
Competitive pricing of tablets, smartphones, and laptop
computers- BYOD a viable option for many families
Replicates a technology-rich environment already common in
higher education and business
Flexibility- support different learners with different needs
BYOD BENEFITS
BYOD CHALLENGES AND
CONSIDERATIONS
Won’t my students be distracted by their devices? How
am I ever going to compete for their attention?
How will I learn so many different devices?
Teachers have found success with simple signals, such as the words “Devices Down”
when they need their students to stop and listen. When the devices are used as an
integral part of the learning process, students won’t be distracted- they will be engaged
in using them to learn.
You can rely on students to help one another- they are the technology experts.
BYOD CHALLENGES AND
CONSIDERATIONS
• The software that I use won’t work on cell
phones or tablets. With so many different
platforms and devices in one class, how will we
collaborate and share files?
• What about my students who can’t afford a
device?
Web-based software applications work on most platforms and can
accommodate common software needs, including photo editing and
multimedia presentations, often for free.
Ask parents to donate used devices when they purchase new ones, or ask students
to share with one another.
BYOD IN THE CLASSROOM
• Data organization tools
• Web-based applications for classroom polling and quick tests
• Audio for podcasting and radio broadcasts
• Video
• QR codes
• Digital storytelling
• Language learning
• Probe attachments for measuring data
• Course companion sites
BYOD IN THE CLASSROOM
• Engaged in learning
• Self-motivated
• Self-directed
• Independent
• Creative
• Collaborative
• Communicative
• Critical Thinkers
BYOD ENCOURAGES
STUDENTS TO BE:
• More engaged and motivated students
• Students are held accountable for their learning - puts
them in charge
• Encourages continued learning outside of the classroom
walls
• Personalized, students tap into their individual learning
preferences
• Helps students identify skills that will make them life-long
learners
• Gives students a preview of how their future workplaces
will operate
BYOD EDUCATIONAL IMPACT
How will you inspire your students and engage
them in 21st century learning?
Weeblyhttp://education.weebly.com
http://iwise.weebly.com
Online, drag and drop, website creator. FREE!
Symbaloowww.symbaloo.com/
Access and share bookmarks anywhere. FREE!
Assessment
• QR Creator – web based
online QR code generator.
FREE!
• QR Reader – scans QR
codes and barcodes. FREE!
– Apple App
– Android App
• Celly – create mobile social
networks. Group texting can be
moderated. Multiple-choice polls…
– Web Based
– Apple App
– Android App
Assessment
• Today’s Meet – live streaming. Create a
room to talk or listen.
• Infuse Learning – student response
system. Create
quizzes, questions, prompts… and have
students reply.
• Socrative – student response system.
Educational exercises and games.
– Apple Student App - Apple Teacher App
– Andriod Student App - Android Teacher App
Connected
• Edmodo – post and collect
assignments, connect with
students, post resources.
– Apple App -Android App
• Moodle – Internet-based
course, teacher created.
• JunoEd – online tests, worksheets.
Create a curriculum library.
Evernote
Evernote – online notebook. Use
keywords, tags, teacher’s
notes, photos…
Thinglink
Thinklink – make images interactive!
Edcanvas
Edcanvas – organize and share
educational information.
Edshelf
Edshelf - directory of websites, mobile apps, and desktop
programs. Use one that is premade or create your own.
Presentation
• Keepvid - Download and save
videos directly from Youtube.
• Sceencast-o-matic – free, online
screen recorder.
• Popcorn Maker –
enhance, remix, share video.
Presentation
• Educreations – use premade or
create your own lessons. Have
students create lessons.
• Prezi – cloud based presentation
software.
• Sliderocket – online presentation
tool helps you create & share
productions
Glogster
• Glogster – free, interactive, graphic
blog. Mix Web, Images, Text, Music
and Video.
Voki
Voki - Create customized avatars.
Sumopaint
Sumopaint – online image and graphic
editor.
Issuu
• Issuu - Collect, share and publish
online magazine.
Smore
• Smore – design beautiful online
flyers and publish immediately.
Products
Blabberize – create a talking picture.
GoAnimate – create free online
videos.
Animoto – share 30 second photos
and videos.
iCreatetoEducate - engages learners
through simple tools that bridge
hands-on exploration with digital
creativity
Products
Toontastic - Creative Learning tool that
empowers kids to draw, animate, and
share their own cartoons through
imaginative play.
Storybird - short, art-inspired stories
you can make and share on any
device.
Xtranormal - turns your words into a
3D animated movie
Products
Makebeliefscomix – create your own
comic strip.
Kidblog – safe, simple blogs for your
classroom.
Voicethread – voice over
PowerPoint, videos, images…
Comment and share presentations.
Products
• Writer Igniter - a writing prompt
generator with literally millions of
possible story prompts.
• Tagxedo – create word clouds.
Study
• Study Blue – free digital flashcards.
• Citebite – link directly to quotes in
web pages.
Collaboration
• Collaborize Classroom - engage in
conversations , ask and answer
questions, collaborate on
projects, vote on issues and ideas.
• Corkboard Me
platform for
shared
communication
Collaboration
• Padlet - formerly Wallwisher. A
place for sticky
notes, video, pictures, files...
• Quick Screen Share - share your
screen with a student at home.
Students Learn
• SchoolTube - k-12 video community.
User-generated
• Gooru - millions of standards-aligned
STEM resources, including
videos, games, textbooks and
quizzes, for 5th-12th
• Neo k-12 – games, videos, activities
for all ages and subjects.
Teachers Learn
• Teaching Channel – video showcase of
innovative and effective teaching
practices
• Linkedin – social network
• Edutopia – videos, blogs, guides
• TED – “ideas worth spreading”
• Learnzillion – resources linked to
Common Core
• Common Sense Media – reviews, best
of, top picks, tools, prof. development.
Resources
• Thinkfinity –
topics, tools, trends, lessons
• ReadWriteThink – lots of resources
for teachers
Sherry Wise
Twitter @sherrywise
iwise.weebly.com
sherry.wise@okee.k12.fl.us

More Related Content

What's hot

BYOD - Parent Information Evening 31st March
BYOD - Parent Information Evening 31st MarchBYOD - Parent Information Evening 31st March
BYOD - Parent Information Evening 31st March
RedBeach1194
 
Findings of pgce student focus groups
Findings of pgce student focus groupsFindings of pgce student focus groups
Findings of pgce student focus groups
DEFToer3
 
Chelsea's Timeline
Chelsea's TimelineChelsea's Timeline
Chelsea's Timeline
cahnee
 
Effective integration of technology for 21st century learners
Effective integration of technology for 21st century learnersEffective integration of technology for 21st century learners
Effective integration of technology for 21st century learners
jessicadovichak
 
Technology Literacy
Technology LiteracyTechnology Literacy
Technology Literacy
ahlesl3638
 

What's hot (20)

Mathematics Rigor and Relevance with Web 2.0
Mathematics Rigor and Relevance with Web 2.0Mathematics Rigor and Relevance with Web 2.0
Mathematics Rigor and Relevance with Web 2.0
 
Mobile learning 101
Mobile learning 101Mobile learning 101
Mobile learning 101
 
21st Century Learning Spaces Sa
21st Century Learning Spaces Sa21st Century Learning Spaces Sa
21st Century Learning Spaces Sa
 
Affordances Of Online Software For High School Visual Arts
Affordances Of Online Software For High School Visual ArtsAffordances Of Online Software For High School Visual Arts
Affordances Of Online Software For High School Visual Arts
 
BYOD - Parent Information Evening 31st March
BYOD - Parent Information Evening 31st MarchBYOD - Parent Information Evening 31st March
BYOD - Parent Information Evening 31st March
 
Mobile learning powerpoint
Mobile learning powerpointMobile learning powerpoint
Mobile learning powerpoint
 
BYOD for Educators
BYOD for EducatorsBYOD for Educators
BYOD for Educators
 
New Research: Digital Tools and Personalized Learning, Today and Tomorrow
New Research: Digital Tools and Personalized Learning, Today and TomorrowNew Research: Digital Tools and Personalized Learning, Today and Tomorrow
New Research: Digital Tools and Personalized Learning, Today and Tomorrow
 
From Passive User To Active Participant
From Passive User To Active ParticipantFrom Passive User To Active Participant
From Passive User To Active Participant
 
Cyber / digital literacy.pptx
Cyber / digital literacy.pptxCyber / digital literacy.pptx
Cyber / digital literacy.pptx
 
Participation gap
Participation gapParticipation gap
Participation gap
 
Teaching New Literacy in a Digital World
Teaching New Literacy in a Digital WorldTeaching New Literacy in a Digital World
Teaching New Literacy in a Digital World
 
Digital Literacy and ICT in Education
Digital Literacy and ICT in EducationDigital Literacy and ICT in Education
Digital Literacy and ICT in Education
 
ICT in English Education (ICT conference, Rovaniemi, Finland)
ICT in English Education (ICT conference, Rovaniemi, Finland)ICT in English Education (ICT conference, Rovaniemi, Finland)
ICT in English Education (ICT conference, Rovaniemi, Finland)
 
Findings of pgce student focus groups
Findings of pgce student focus groupsFindings of pgce student focus groups
Findings of pgce student focus groups
 
Introduction to digital literacy for adult education esol
Introduction to digital literacy for adult education esolIntroduction to digital literacy for adult education esol
Introduction to digital literacy for adult education esol
 
Chelsea's Timeline
Chelsea's TimelineChelsea's Timeline
Chelsea's Timeline
 
Effective integration of technology for 21st century learners
Effective integration of technology for 21st century learnersEffective integration of technology for 21st century learners
Effective integration of technology for 21st century learners
 
CORE's ten trends for 2010
CORE's ten trends for 2010CORE's ten trends for 2010
CORE's ten trends for 2010
 
Technology Literacy
Technology LiteracyTechnology Literacy
Technology Literacy
 

Viewers also liked (6)

Effective PD for BYOD
Effective PD for BYODEffective PD for BYOD
Effective PD for BYOD
 
BYOD-Teacher Session
BYOD-Teacher SessionBYOD-Teacher Session
BYOD-Teacher Session
 
Differentiation through technology
Differentiation through technologyDifferentiation through technology
Differentiation through technology
 
Our amazing god
Our amazing godOur amazing god
Our amazing god
 
Ohs plc diff inst
Ohs plc diff instOhs plc diff inst
Ohs plc diff inst
 
KY 1:1 and BYOD Institute Presentation 10-28-13
KY 1:1 and BYOD Institute Presentation 10-28-13KY 1:1 and BYOD Institute Presentation 10-28-13
KY 1:1 and BYOD Institute Presentation 10-28-13
 

Similar to Byod3

Qt conference2011
Qt conference2011Qt conference2011
Qt conference2011
carena
 
Remove the mystery surrounding byod updated
Remove the mystery surrounding byod updatedRemove the mystery surrounding byod updated
Remove the mystery surrounding byod updated
gmac00
 
When to use Computer and Multimedia in the Classroom
When to use Computer and Multimedia in the ClassroomWhen to use Computer and Multimedia in the Classroom
When to use Computer and Multimedia in the Classroom
Sheila Alberca
 
Modeling digital tools and resources
Modeling digital tools and resourcesModeling digital tools and resources
Modeling digital tools and resources
Corinne Carriero
 

Similar to Byod3 (20)

BYOD Parent Presentation
BYOD Parent PresentationBYOD Parent Presentation
BYOD Parent Presentation
 
New responsibilities of university and teachers for sustainable development
New responsibilities of university and teachers for sustainable developmentNew responsibilities of university and teachers for sustainable development
New responsibilities of university and teachers for sustainable development
 
Qt conference2011
Qt conference2011Qt conference2011
Qt conference2011
 
Remove the mystery surrounding byod updated
Remove the mystery surrounding byod updatedRemove the mystery surrounding byod updated
Remove the mystery surrounding byod updated
 
JNTUK workshop
JNTUK workshopJNTUK workshop
JNTUK workshop
 
When to use Computer and Multimedia in the Classroom
When to use Computer and Multimedia in the ClassroomWhen to use Computer and Multimedia in the Classroom
When to use Computer and Multimedia in the Classroom
 
Increasing Student Engagement in Online Learning in Ontario
Increasing Student Engagement in Online Learning in OntarioIncreasing Student Engagement in Online Learning in Ontario
Increasing Student Engagement in Online Learning in Ontario
 
Mobile learning
Mobile learningMobile learning
Mobile learning
 
BYOD parent presentation 2015
BYOD parent presentation 2015BYOD parent presentation 2015
BYOD parent presentation 2015
 
Building an Effective School BYOD Plan
Building an Effective School BYOD PlanBuilding an Effective School BYOD Plan
Building an Effective School BYOD Plan
 
Technology in the 21st Century Classroom
Technology in the 21st Century ClassroomTechnology in the 21st Century Classroom
Technology in the 21st Century Classroom
 
NAEYC 2013: Real Professional Development Online
NAEYC 2013: Real Professional Development OnlineNAEYC 2013: Real Professional Development Online
NAEYC 2013: Real Professional Development Online
 
Parent Presentation - BYOD 2014
Parent Presentation - BYOD 2014Parent Presentation - BYOD 2014
Parent Presentation - BYOD 2014
 
BYOT and Beyond
BYOT and BeyondBYOT and Beyond
BYOT and Beyond
 
Fergusson BYOD Parent Meeting Oct 2013
Fergusson BYOD Parent Meeting Oct 2013Fergusson BYOD Parent Meeting Oct 2013
Fergusson BYOD Parent Meeting Oct 2013
 
Santa Fe ISD mobile learning
Santa Fe ISD mobile learningSanta Fe ISD mobile learning
Santa Fe ISD mobile learning
 
Future of Technology in Education and How Can Pakistan Take Advantage.
Future of Technology in Education and How Can Pakistan Take Advantage.Future of Technology in Education and How Can Pakistan Take Advantage.
Future of Technology in Education and How Can Pakistan Take Advantage.
 
Digital Literacy in the 21st Century Classroom
Digital Literacy in the 21st Century Classroom Digital Literacy in the 21st Century Classroom
Digital Literacy in the 21st Century Classroom
 
The mlearning meeting and workshop teachers handout
The mlearning meeting and workshop teachers handoutThe mlearning meeting and workshop teachers handout
The mlearning meeting and workshop teachers handout
 
Modeling digital tools and resources
Modeling digital tools and resourcesModeling digital tools and resources
Modeling digital tools and resources
 

Byod3

  • 2. Which words best describe your students?
  • 4. Today’s Students • They are digital natives • They live in a multimedia world • Their media is all color • They prioritize visual learning • They demand creativity • They learn best through trial and error • They constantly connect and collaborate • They access information that is live and linked
  • 5. What should learning look like in the 21st century?
  • 6. 21st Century Learning is… Mobile Students live in a world with anytime, anywhere access to information at their fingertips.
  • 7. 21st Century Learning is… Collaborative Technology has provided our students with a social, collaborative world. They thrive on teamwork and figuring things out with their friends.
  • 8. 21st Century Learning is… Connected Today’s students want to connect with others in real time through social media and mobile devices.
  • 9. 21st Century Learning is… Multimedia Today’s students are equal parts consumer and creator. They download and view audio and video, then create their own to upload and share with others. They are used to having multimedia tools at their fingertips, and they are adept at using these tools to express their creativity.
  • 10. 21st Century Learning is… Constant change requires independent learners with new skills for changing work environments: critical thinking, collaboration, creativity, and communication. Constantly Changing
  • 11. 21st Century Learning is… New Skills and Literacies • Critical Thinking and Problem Solving • Collaboration across Networks and Leading by Influence • Agility and Adaptability • Initiative and Entrepreneurialism • Effective Oral and Written Communication • Accessing and Analyzing Information • Curiosity and Imagination
  • 12. 21st Century Learning is… Students live in a world where they can learn anywhere, any time and from anyone. Physical and Virtual Learning Spaces
  • 14. We have a clear vision of 21st century learning, but how do we get there?
  • 15. Bring Your Own Device PROS • Device for every student, anytime access • Parent-financed • Devices typically up-to-date • No cost for upgrades or repairs CONS • Lack of uniformity of devices and platforms • Uncontrolled network access • Requires a robust network infrastructure with large bandwidth • Limitations of mobile devices
  • 16. Learning anytime, anywhere without schedule or access restrictions Parent- financed, allowing schools to devote much-needed funding to other programs or technologies Personalized devices Devices are commonly more up-to-date with newer features No repairs or maintenance Cost-effective, works with decreasing technology budgets Allows for immediate application in the classroom Competitive pricing of tablets, smartphones, and laptop computers- BYOD a viable option for many families Replicates a technology-rich environment already common in higher education and business Flexibility- support different learners with different needs BYOD BENEFITS
  • 17. BYOD CHALLENGES AND CONSIDERATIONS Won’t my students be distracted by their devices? How am I ever going to compete for their attention? How will I learn so many different devices? Teachers have found success with simple signals, such as the words “Devices Down” when they need their students to stop and listen. When the devices are used as an integral part of the learning process, students won’t be distracted- they will be engaged in using them to learn. You can rely on students to help one another- they are the technology experts.
  • 18. BYOD CHALLENGES AND CONSIDERATIONS • The software that I use won’t work on cell phones or tablets. With so many different platforms and devices in one class, how will we collaborate and share files? • What about my students who can’t afford a device? Web-based software applications work on most platforms and can accommodate common software needs, including photo editing and multimedia presentations, often for free. Ask parents to donate used devices when they purchase new ones, or ask students to share with one another.
  • 19. BYOD IN THE CLASSROOM
  • 20. • Data organization tools • Web-based applications for classroom polling and quick tests • Audio for podcasting and radio broadcasts • Video • QR codes • Digital storytelling • Language learning • Probe attachments for measuring data • Course companion sites BYOD IN THE CLASSROOM
  • 21. • Engaged in learning • Self-motivated • Self-directed • Independent • Creative • Collaborative • Communicative • Critical Thinkers BYOD ENCOURAGES STUDENTS TO BE:
  • 22. • More engaged and motivated students • Students are held accountable for their learning - puts them in charge • Encourages continued learning outside of the classroom walls • Personalized, students tap into their individual learning preferences • Helps students identify skills that will make them life-long learners • Gives students a preview of how their future workplaces will operate BYOD EDUCATIONAL IMPACT
  • 23. How will you inspire your students and engage them in 21st century learning?
  • 25. Symbaloowww.symbaloo.com/ Access and share bookmarks anywhere. FREE!
  • 26. Assessment • QR Creator – web based online QR code generator. FREE! • QR Reader – scans QR codes and barcodes. FREE! – Apple App – Android App • Celly – create mobile social networks. Group texting can be moderated. Multiple-choice polls… – Web Based – Apple App – Android App
  • 27. Assessment • Today’s Meet – live streaming. Create a room to talk or listen. • Infuse Learning – student response system. Create quizzes, questions, prompts… and have students reply. • Socrative – student response system. Educational exercises and games. – Apple Student App - Apple Teacher App – Andriod Student App - Android Teacher App
  • 28. Connected • Edmodo – post and collect assignments, connect with students, post resources. – Apple App -Android App • Moodle – Internet-based course, teacher created. • JunoEd – online tests, worksheets. Create a curriculum library.
  • 29. Evernote Evernote – online notebook. Use keywords, tags, teacher’s notes, photos…
  • 30. Thinglink Thinklink – make images interactive!
  • 31. Edcanvas Edcanvas – organize and share educational information.
  • 32. Edshelf Edshelf - directory of websites, mobile apps, and desktop programs. Use one that is premade or create your own.
  • 33. Presentation • Keepvid - Download and save videos directly from Youtube. • Sceencast-o-matic – free, online screen recorder. • Popcorn Maker – enhance, remix, share video.
  • 34. Presentation • Educreations – use premade or create your own lessons. Have students create lessons. • Prezi – cloud based presentation software. • Sliderocket – online presentation tool helps you create & share productions
  • 35. Glogster • Glogster – free, interactive, graphic blog. Mix Web, Images, Text, Music and Video.
  • 36. Voki Voki - Create customized avatars.
  • 37. Sumopaint Sumopaint – online image and graphic editor.
  • 38. Issuu • Issuu - Collect, share and publish online magazine.
  • 39. Smore • Smore – design beautiful online flyers and publish immediately.
  • 40. Products Blabberize – create a talking picture. GoAnimate – create free online videos. Animoto – share 30 second photos and videos. iCreatetoEducate - engages learners through simple tools that bridge hands-on exploration with digital creativity
  • 41. Products Toontastic - Creative Learning tool that empowers kids to draw, animate, and share their own cartoons through imaginative play. Storybird - short, art-inspired stories you can make and share on any device. Xtranormal - turns your words into a 3D animated movie
  • 42. Products Makebeliefscomix – create your own comic strip. Kidblog – safe, simple blogs for your classroom. Voicethread – voice over PowerPoint, videos, images… Comment and share presentations.
  • 43. Products • Writer Igniter - a writing prompt generator with literally millions of possible story prompts. • Tagxedo – create word clouds.
  • 44. Study • Study Blue – free digital flashcards. • Citebite – link directly to quotes in web pages.
  • 45. Collaboration • Collaborize Classroom - engage in conversations , ask and answer questions, collaborate on projects, vote on issues and ideas. • Corkboard Me platform for shared communication
  • 46. Collaboration • Padlet - formerly Wallwisher. A place for sticky notes, video, pictures, files... • Quick Screen Share - share your screen with a student at home.
  • 47. Students Learn • SchoolTube - k-12 video community. User-generated • Gooru - millions of standards-aligned STEM resources, including videos, games, textbooks and quizzes, for 5th-12th • Neo k-12 – games, videos, activities for all ages and subjects.
  • 48. Teachers Learn • Teaching Channel – video showcase of innovative and effective teaching practices • Linkedin – social network • Edutopia – videos, blogs, guides • TED – “ideas worth spreading” • Learnzillion – resources linked to Common Core • Common Sense Media – reviews, best of, top picks, tools, prof. development.
  • 49. Resources • Thinkfinity – topics, tools, trends, lessons • ReadWriteThink – lots of resources for teachers