21. Jim Henson & Design
#UXMuppets | @russu
A Good Experience is
Invisible
Give the audience enough
to work with and they’ll do
the rest for you.
(Suspension of Disbelief)
22. Jim Henson & Design
#UXMuppets | @russu
A Good Experience is
Invisible
Give the audience enough
to work with and they’ll do
the rest for you.
(Suspension of Disbelief)
23. Jim Henson & Design
#UXMuppets | @russu
A Good Experience is
Invisible
Give the audience enough
to work with and they’ll do
the rest for you.
(Suspension of Disbelief)
24. Jim Henson & Design
#UXMuppets | @russu
Patterns
Original Muppets were
designed so that ~6
Muppets could be easily
made from a single
design.
25. Jim Henson & Design
#UXMuppets | @russu
Patterns
Original Muppets were
designed so that ~6
Muppets could be easily
made from a single
design.
26. Jim Henson & Design
#UXMuppets | @russu
Patterns
Original Muppets were
designed so that ~6
Muppets could be easily
made from a single
design.
27. Jim Henson & Design
#UXMuppets | @russu
Patterns
Original Muppets were
designed so that ~6
Muppets could be easily
made from a single
design.
28. Jim Henson & Design
#UXMuppets | @russu
Patterns
Original Muppets were
designed so that ~6
Muppets could be easily
made from a single
design.
29. Jim Henson & Design
#UXMuppets | @russu
Patterns
Original Muppets were
designed so that ~6
Muppets could be easily
made from a single
design.
30. Jim Henson & Design
#UXMuppets | @russu
“
Making Things Up
Jim didn’t know much [Muppets] was really just
about creating a TV show, a term we made up.
but that was okay. He got
to figure it out as he went
along.
31. Jim Henson & Design
#UXMuppets | @russu
“
Making Things Up
Jim didn’t know much [Muppets] was really just
about creating a TV show, a term we made up.
but that was okay. He got
to figure it out as he went
along. What Terms Have We Made Up?
•Affordances
•Heuristics
•Contextual Inquiry
•Deliverables
•Bodystorming
•Skeumorphic
•Mental Models
•Participatory Design
•Folksonomy
•Information Architecture
•User Experience Design
*No disrespect to our friends of have created these, of course!
32. Jim Henson & Design
#UXMuppets | @russu
Visual Thinking
“I’ve always been most
intrigued by what can be
done with the visual
image. I feel that is what
is strongest about the
work I do...the visual
image.”
33. Jim Henson & Design
#UXMuppets | @russu
Visual Thinking
“I’ve always been most
intrigued by what can be
done with the visual
image. I feel that is what
is strongest about the
work I do...the visual
image.”
34. Jim Henson & Design
#UXMuppets | @russu
Visual Thinking
“I’ve always been most
intrigued by what can be
done with the visual
image. I feel that is what
is strongest about the
work I do...the visual
image.”
35. Jim Henson & Design
#UXMuppets | @russu
Visual Thinking
“I’ve always been most
intrigued by what can be
done with the visual
image. I feel that is what
is strongest about the
work I do...the visual
image.”
36. Jim Henson & Design
#UXMuppets | @russu
Sketching
Henson started sketching
characters and comic
strips as a kid.
He never stopped.
37. Jim Henson & Design
#UXMuppets | @russu
Sketching
Henson started sketching
characters and comic
strips as a kid.
He never stopped.
38. Jim Henson & Design
#UXMuppets | @russu
Sketching
Henson started sketching
characters and comic
strips as a kid.
He never stopped.
Neither should you.
39. Jim Henson & Design
#UXMuppets | @russu
Sketching
Henson started sketching
characters and comic
strips as a kid.
He never stopped.
Neither should you.
40. Jim Henson & Design
#UXMuppets | @russu
Sketching
Henson started sketching
characters and comic
strips as a kid.
He never stopped.
Neither should you.
Sketching is the thinking
you do before the doing
that you do.
41. Jim Henson & Design
#UXMuppets | @russu
Hacking
Jim needed to see what
the viewer would see, so
he started using a
“monitor” to view scenes
from where he was
located.
This technique is still in
use today.
42. Jim Henson & Design
#UXMuppets | @russu
Hacking
Jim needed to see what
the viewer would see, so
he started using a
“monitor” to view scenes
from where he was
located.
This technique is still in
use today.
43. Jim Henson & Design
#UXMuppets | @russu
Bernard Tyers Belén Barros Pena
Hacking
Jim needed to see what
the viewer would see, so
he started using a
“monitor” to view scenes
http://www.diymobileusabilitytesting.net/
from where he was
located.
This technique is still in
use today.
~$3,000.00
44. Jim Henson & Design
#UXMuppets | @russu
Hacking
Jim needed to see what
the viewer would see, so
he started using a
“monitor” to view scenes
from where he was
located.
This technique is still in
use today.
45. Jim Henson & Design
#UXMuppets | @russu
Storyboarding
A storyboard is a graphic
organizer that visually
tells a story. Creating a
storyboard helps you plan
your story shot by shot.
46. Jim Henson & Design
#UXMuppets | @russu
Storyboarding
A storyboard is a graphic
organizer that visually
tells a story. Creating a
storyboard helps you plan
your story shot by shot.
47. Jim Henson & Design
#UXMuppets | @russu
Storyboarding
A storyboard is a graphic
organizer that visually
tells a story. Creating a
storyboard helps you plan
your story shot by shot.
Some people even
storyboard their
presentations.
48. Jim Henson & Design
#UXMuppets | @russu
A Team of One
What started as a one-
man enterprise grew into
an internationally
acclaimed phenomenon.
49. Jim Henson & Design
#UXMuppets | @russu
A Team of One
What started as a one-
man enterprise grew into
an internationally
acclaimed phenomenon.
We do that, too.
50. Jim Henson & Design
#UXMuppets | @russu
A Team of One
What started as a one-
man enterprise grew into
an internationally
acclaimed phenomenon.
We do that, too.
52. #UXMuppets | @russu
Mr. Henson & Design
(So What?)
Jim Henson started sketching and making puppets at a young age.
He read books, but not rule books.
He sketched ideas.
He hacked things together.
He made it up as he went along.
As a relatively new industry, so do we.