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Raffles Institution
   Chinese Orchestra


March Holidays Camp
        Proposal

    16th March 2009




                         1|Page
Contents



S/N                                 Item      Page No.
1     Camp Objectives/Guidelines                         3
2     Camp Schedule                                      4
3     Group Allocations                                  5
4     Activity Details                                   7
         • Team-bonding Games
         • Oral Quiz
         • Amazing Race
         • Prize Auction
5     Budget Estimation                             12




                                              2|Page
1. Camp Objectives / Guidelines

Camp Objectives:
    To promote interaction between RICO members across sections and levels
      To inculcate a sense of discipline and unity amongst RICO members (in preparation for
       musical exchange from the 20-21st)
      To instill into members a common vision for RICO
      To build within the members a sense of belonging to RICO
      To induct the secondary ones and other transferred members into the RICO community
       formally
      To provide an opportunity for secondary 3s to lead in the camp activity, developing their
       leadership abilities in preparation of the year ahead

Tone of Camp:
    Firm discipline to be enforced at all times throughout the camp
    Members to stay attentive and active in participation during activities
    Members to be mindful of safety of themselves and others at all times
    Members to abide by rules and restrictions drawn up closely
    Groups to have fun through healthy competition
    Leaders and coordinators to set model examples in leading their groups

Camp Expectations:
    Always be mindful of your own behavior during the camp
    Be responsible for keeping yourself updated the camp schedule
    Maintain healthy enthusiasm within your group throughout the camp
    Help maintain order and discipline when needed
      Be accountable for every group member’s movements, actions and behavior
      Keep group members bonded and included in activities
      Maintain healthy competition and interactions with other groups

Course of Conflict Resolution


        Group leader                 Group                  Camp ICs               Teachers
       tries to resolve         coordinator steps            step in                step in
                                       in




                                                                                          3|Page
2. Camp Schedule



   Day 1
   16 March

 Time                   Activity         Venue                    Notes
        Start of Camp
 0900                                    Atrium                 Camp ICs
        Camp Briefing
                                                          Camp ICs, Facilitators
 0930   Team-bonding Games               Atrium           Set up of IT for Oral
                                                                  Quiz

 1100   Oral Quiz                     Auditorium          Camp ICs, Facilitators

 1200   Lunch                           Canteen           Camp ICs, Facilitators

                                   Various locations in
 1300   Amazing Race                                      Camp ICs, Facilitators
                                            RI
        Prize Auction
 1500                                    Atrium                 Camp ICs
        Camp Debrief
                                   Various Locations
 1530   Sectionals
                                      around RI




3. Group Allocations/ Objectives

                                                                      4|Page
Camp I/Cs
                       Qian Dong Heng                               Sng Zheng
                          Facil I/C                             Photographer
                        Huang Yiheng                                Yang Ji’An




              Group      Group Facilitator           Group Leader       Room Allocation
                            Ong Zhi Song
                 1                                    Sun Gang Yi
                               Vincent
                 2         Goh Kwang Yi                Ng Rui Jun
                 3          Chen Kai Lun            Shaun Yeo Junbin
                        Felix Deng Guang
                 4                                  Roy Soo Jiunn Jye
                        Yong
                                                     Ooi Wen Rui
                 5           Zhou Yilin
                                                        Kenneth
                 6          Huang Li Wei            Seow Kai Cong
                                                     Ng Wei Yang
                 7        Low Kah Khang
                                                       Jonathan
                 8        Lee Chang Cheng           Goh Kwee Yong




Objectives:
      Allow group leaders to learn from assuming responsibility of accounting for and
       leading the group.
      Group facilitators will help in guiding the group leaders in leadership as well as
       ensuring the running of the camp in case of emergency or help.
      Provide a platform for group leaders to show their talent in leadership.



                                                     Group Allocations
                       Group VI
                       Group V Level
                       Group I
            Name Group III               Section                           Group II
                       Group IV
            Name Group VII 4
            Name
       Chang Cheng     Group VIII
                               Level
                               Level    Section
                                        Section
                                         Tanbo                   Name              Level    Section
            Name
            Name               Level
                                Level   Section
                                         Section
        Zhou Yilin
            NameCong
            Name
      Vincent Ong
      SeowFelixKai             Level
                                Level Cello/Bass
                                  4
                                  43    Section
                                        Suona
                                         Section
                                           Dizi               Chen Kai Lun          4        Sheng
            Liwei                 44  Percussion
                                           Dizi
      Kenneth Ooi
      Tan Chek Yi Roy
        Kah Khang
          Kwang Hoe
       Sun Gangyi                 3
                                  4
                                  34
                                   4  Cello/Bass
                                        Suona
                                         Tanbo
                                          Huqin
                                         Huqin                  Ng Rui Jun          3        Huqin
   Soo Jiunn Yeo
        Shaun Jye                 33   Percussion
                                           Dizi
     GohChin TinNg
      Loo KweePan
      Jonathan Yong
             Tien Foong
 JosephSngFu Kian                 2
                                  33    Tanbo
                                         Huqin
                                          Suona
        Liew Geng
      Foo Lin Geng                2
                                  22
                                   2      Huqin
                                         Huqin
                                         Huqin
                                          Huqin                Lim Toh Han          2        Huqin
        Chen Qi HangKiat
 Dexter Leow Wei
    Sim Xiang Rong                4
                                  23      Huqin
                                         Huqin
      Wang Hui Ng
         Koh Zhengli
         Jeremy Kai
         Yuan Jing                4
                                  32
                                   4     Huqin
                                          Tanbo
                                         Huqin
                                          Huqin              Kwan Zhao Ping         3        Huqin
      Zhang Zeqing
      Zhang Yao Lin
           Zeng Yi
      Ong Chong Kai               2
                                  34    Tanbo
                                         Huqin
                                          Huqin
       Cheh Xing An
     Chen Zheng Wei
      Chew Yi Zuo                 2
                                  42
                                   2      Tanbo
                                         Tanbo
                                         Huqin
                                          Tanbo               Tan Wee Ling          2        Tanbo
    MokGao BoSheng
       Yao Yao’AnYik
       Fong Hoy
         Li Xin Foong
   ChowMing Meng
         Tan Jiekai
             Yong
                                  4
                                  4
                                  2
                                   2
                                   2
                                   3
                                        Tanbo
                                         Huqin
                                          Tanbo
                                           Dizi
                                         Tanbo
                                        Tanbo
                                          Sheng                   Yi Jiayu          4        Tanbo
       Josias Pawa
       Lin Jia Huang
       Sun Yuchen
        Ren JiaweiHao
               Zhaolin
          Lin Xin Yong            3
                                  2
                                  24
                                   4    Tanbo
                                         Sheng
                                          Tanbo
                                       Percussion
                                      Percussion              Raphael Quek          3        Sheng
    Chong
      Ow Zhong                    33  Percussion
                                       Cello/Bass
     Zydney Wong
       Lim Ming Tian
       Fang Hai Jie
        Ng Chen Wei
             Shi Kang
      Wang Jun Lem                4
                                  2
                                  42
                                   3  Percussion
                                         Suona
                                           Dizi
                                       Cello/Bass
                                      Percussion             Chang Chu Ming         4      Percussion
    Zhao Cheng
          Cui                     34  Cello/Bass
                                       Percussion
    Lam Zheng Hung
      StephenLim
       Edward Foo
         Bryson Koh
    Dennis Ryanputra              3
                                  24  Percussion
                                       Percussion
                                           Dizi
    Davin Christopher
        Wang Ziren                4
                                  11
                                   4      Huqin
                                         Suona
                                       Cello/Bass
                                         Huqin               Leong Chang He         2      Cello/Bass
                                                                                            5|Page
    Chong Chung Chi
    FengToh Zhi Wei
          Lexus Sheng
            Hao Lee
          Suherman                1
                                  33  Cello/Bass
                                       Percussion
                                         Huqin
     See Ryanputra
     Alvin Wei Kang
        Tan                       1
                                  11     Huqin
                                        Tanbo
                                           Dizi                Yang Shijian         1        Suona
 NicholasPing Chang Yang
 Douglas Tan Chong
       Kwok Jing Yi Hong
           Hu Wai Kit
            Teo Ann               11  Cello/Bass
                                       Cello/Bass
                                         Sheng
                                          Huqin
     Yeo
  Daniel Chin Wen Kai
    Andre Loh Jin Wei             1
                                  11     Huqin
                                         Suona
                                          Tanbo               Brandon Low           1        Tanbo
  SetoTanLingHe
    Chiam Song Chin
       WeiKang Marcus
         YiYi Ming He
               Jia                11    Tanbo
                                          Tanbo
                                          Sheng
       Jing Qi Ji Yue
             Guo Zhen             1
                                  11     Tanbo
                                      Percussion
                                          Suona
      GanRen ZiyuZen
        LohHui Zu,
          Hia Ming
              Jun You             11  Cello/Bass
                                         Huqin
                                          Sheng
                                           Dizi
4. Activity Details

Team-Bonding Games
Time: 0930-1100
Location: Atrium

Instructions to Facilitators

Facilitators are to facilitate the following activities in their groups. Follow the recommended time for
each activity roughly and at the same time follow the pace of the group in deciding the duration for
each game, unless there is popular demand to play a game longer/shorter.

Activity 1: Double Whacko! (45 min)

First of all, everyone is to introduce themselves.

Then, the facilitator is to pair up the group randomly. The pair is to decide among themselves for who
to be the one sitting down and who to be the one standing up. The person sitting down will be the
targets for ‘whacking’, while the person standing up will have to shout the name of a person sitting
down (which is not his partner).

The game is to start with a name (that of a person sitting down) shouted out, then proceed like a
normal Whacko! Game, except that only the person standing up can call another name for his partner.

When the ‘whacker’ does manage to hit a person sitting down, he swaps his position with the person
sitting down, and then the person who was standing up would sit down while the previous ‘whacker’
will be the person standing up in his pair.

Facilitators are to join in the game if only there are an odd number of members in the group. Their
primary role in this game is to facilitate the playing of the game. There are a few rules that facilitators
can set after a while, such as not repeating a name consecutively or no ‘revenge callings’ with which
the game can result in a deadlock. Groups are also encouraged to play the game with other groups.

Objectives:

    •   To get acquainted with one another.

Activity 2: Knotty Hands (30 min)

The group is to stand in a circle and attach both hands to hands of different people (that means both
hands cannot be holding both hands of another member). Then, they will proceed to untie the knots
on their hands until they form a big circle without releasing their hands.

Facilitators are to join in the game as well, but should refrain from giving instructions to members
and instead allow members to take up the initiative of giving directions to each other. Once groups
have completed the activity, and if they completed it quickly, facilitators may wish to

Objectives:

    •   To work together as a team to solve a common problem.




                                                                                                6|Page
Activity 3: Silent Communication (15 min)

Groups are to be paired up in this activity.

Facilitators will request the group to line up in a line according to a certain rule, but the catch here is
that no verbal communication is allowed in this activity. After the group has lined up, the facilitators
will be checking for the degree of accuracy of the lining up and come up with a suitable amount of
light forfeits.

Facilitators will be provided a list of contacts to facilitate in the checking of results.

Rules which can be used are:
   • Height
   • Age (then by birthday)
   • Class (then register numbers)
   • Name (according to alphabetical order)
   • Handphone number (those without will have to line up according to house number).
   • Birthday (then age)
   • Length of handspans

Objectives:

    •   To work together as a team to solve a common problem.




                                                                                                 7|Page
Oral Quiz
Time: 1100-1200
Location: Auditorium

Instruction to Facilitators

Make sure members are assembled at the auditorium by 1230 (early arrival is preferred). During the
game, facilitators are to facilitate the Camp I/Cs in carrying out the activity.

Game Details

Each group will sit according to their groups at the front of the auditorium.
Every group will have a scoreboard looking like this:

___
___ X ___
___ X ___ X ___
___ X ___ X ___ X ___
___ X ___ X ___ X ___ X ___

Group I will start the game.

A group, during their turn, will select a question and answer accordingly. If they fail to answer
correctly, the question will be opened to the floor. If the question is not correctly answered one more
time, the question will be counted void. Answered questions cannot be picked again.

If a group gets a certain score from a question, they are allowed to fill it in any empty box (even their
opponent’s). If all the boxes of the group’s scoreboard are filled, they are allowed to replace an older
number in their scoreboard with a newer one.

Altogether, there are 50 questions. Q41-50 will only be open when at least eight questions have been
answered.

There are certain questions which requests for every group to answer in their foolscap pad. Any group
will answers them correctly will get the points, however, the group which picked the question will
have authority to put them in any box of the scoreboard (one set of points to each group which
answered correctly).

At the end of the game, empty boxes will be filled with a ‘0’. All the products of each group’s
scoreboards will be added up. The group with the most points wins.

Scores will be allocated as such:
1st, 1000 points; 2nd, 750 points; 3rd, 500 points; 4th, 400 points; 5th, 300 points; 6th, 250 points; 7th, 200
points; 8th, 150 points.

In the event that a tie occurs, the amount of points allocated for that position + corresponding points
allocated to subsequent positions will be divided by the number of groups tied and the groups will be
allocated that total mark.

Objectives:
   • Allows members to know more about the RICO EXCO, RICO, Chinese Orchestra general
       information and Chinese Orchestra in Singapore in general.




                                                                                                    8|Page
Amazing Race
Time: 1300-1500
Starting Location: Atrium
Ending Location: Atrium

All groups will start off with a clue to the first stop. The objective of the game is to be the first team
to reach the Pitstop, the location of which will be hinted in the envelope received upon arrival of the
eighth stop.

There are altogether 8 stops, 2 detours and 1 roadblock in the game. Stops are locations in which the
team needs to go and a clue of the next location will be given upon arrival by either the facilitator
following the group or the facilitator in charge of the stop. A clue to a detour will contain two clues;
each clue hinting at different compromises of the mixture of ability at a different location. The
difficulty of a task in a detour is usually offset by the distance of detour station from the stop. The
clue to the roadblock will have a warning, but must be completed in order to reach the Pitstop. Before
the instructions of the roadblock are given out, a clue will be given to the group and the group must
pick the best team members to cope with whatever they think the task would be.

The point system will be as such:
Ability to complete entire race (reaching Pitstop): 300 points
Ability to answer Murder Puzzle correctly: 100 points
Ability to answer Murder Puzzle with logical explanation: 100 points
Completing the race in under 1½ hours: 300 points
Position counting: 1000 points for 1st, 700 points for 2nd, 500 points for 3rd, 350 for 4th, 200 for
remaining four positions. In the event that a tie occurs for any of the first four positions (to be counted
by time of arrival at last station in case they do not arrive at pitstop), the positions’ (adding the lower
positions not taken) scores will be added up and divided by the number of teams sharing the
positions.

Instruction to Facilitators

Sng Zheng will be in charge of coordinating the activity. Facilitators will be going around the school
with their groups and will carry the groups’ share of envelopes and puzzles WITH THEM (except for
clues given at stations with Facilitators stationed there).

In case of early ending of activity, Prize Auction is to be done earlier than scheduled.

Objectives

    •   For the team to make coordinated decisions under the guidance of the group leader
    •   For the members to feel that they are part of a team




                                                                                                 9|Page
Prize Auction
Time: 1500-1515
Location: Atrium

Groups will be told their tallied sum of points they have accumulated over the 2 days of camp through
all the competitive activities.

Items will be brought out to the centre of the atrium one by one for the groups to vie for. The entire
thing will work in an auction format, with the groups using their accumulated points to bid for the
item. Some of the items may be covered, and groups will then be left to decide whether or not to vie
for them up to their own discretion.

Objectives:
   • Provide closure to the camp
   • Reward groups for the effort that they have put in.




                                                                                            10 | P a g e
5. Budget




Object needed   Amount                        Unit Cost   Total Cost
Scotch Tape     2 large rolls
Newspaper       1 copy of a local newspaper   < $1.00     < $1.00
Lunch           100 sets
Prizes          20




                                                                       11 | P a g e

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RICO March 09 Proposal

  • 1. Raffles Institution Chinese Orchestra March Holidays Camp Proposal 16th March 2009 1|Page
  • 2. Contents S/N Item Page No. 1 Camp Objectives/Guidelines 3 2 Camp Schedule 4 3 Group Allocations 5 4 Activity Details 7 • Team-bonding Games • Oral Quiz • Amazing Race • Prize Auction 5 Budget Estimation 12 2|Page
  • 3. 1. Camp Objectives / Guidelines Camp Objectives:  To promote interaction between RICO members across sections and levels  To inculcate a sense of discipline and unity amongst RICO members (in preparation for musical exchange from the 20-21st)  To instill into members a common vision for RICO  To build within the members a sense of belonging to RICO  To induct the secondary ones and other transferred members into the RICO community formally  To provide an opportunity for secondary 3s to lead in the camp activity, developing their leadership abilities in preparation of the year ahead Tone of Camp:  Firm discipline to be enforced at all times throughout the camp  Members to stay attentive and active in participation during activities  Members to be mindful of safety of themselves and others at all times  Members to abide by rules and restrictions drawn up closely  Groups to have fun through healthy competition  Leaders and coordinators to set model examples in leading their groups Camp Expectations:  Always be mindful of your own behavior during the camp  Be responsible for keeping yourself updated the camp schedule  Maintain healthy enthusiasm within your group throughout the camp  Help maintain order and discipline when needed  Be accountable for every group member’s movements, actions and behavior  Keep group members bonded and included in activities  Maintain healthy competition and interactions with other groups Course of Conflict Resolution Group leader Group Camp ICs Teachers tries to resolve coordinator steps step in step in in 3|Page
  • 4. 2. Camp Schedule Day 1 16 March Time Activity Venue Notes Start of Camp 0900 Atrium Camp ICs Camp Briefing Camp ICs, Facilitators 0930 Team-bonding Games Atrium Set up of IT for Oral Quiz 1100 Oral Quiz Auditorium Camp ICs, Facilitators 1200 Lunch Canteen Camp ICs, Facilitators Various locations in 1300 Amazing Race Camp ICs, Facilitators RI Prize Auction 1500 Atrium Camp ICs Camp Debrief Various Locations 1530 Sectionals around RI 3. Group Allocations/ Objectives 4|Page
  • 5. Camp I/Cs Qian Dong Heng Sng Zheng Facil I/C Photographer Huang Yiheng Yang Ji’An Group Group Facilitator Group Leader Room Allocation Ong Zhi Song 1 Sun Gang Yi Vincent 2 Goh Kwang Yi Ng Rui Jun 3 Chen Kai Lun Shaun Yeo Junbin Felix Deng Guang 4 Roy Soo Jiunn Jye Yong Ooi Wen Rui 5 Zhou Yilin Kenneth 6 Huang Li Wei Seow Kai Cong Ng Wei Yang 7 Low Kah Khang Jonathan 8 Lee Chang Cheng Goh Kwee Yong Objectives:  Allow group leaders to learn from assuming responsibility of accounting for and leading the group.  Group facilitators will help in guiding the group leaders in leadership as well as ensuring the running of the camp in case of emergency or help.  Provide a platform for group leaders to show their talent in leadership. Group Allocations Group VI Group V Level Group I Name Group III Section Group II Group IV Name Group VII 4 Name Chang Cheng Group VIII Level Level Section Section Tanbo Name Level Section Name Name Level Level Section Section Zhou Yilin NameCong Name Vincent Ong SeowFelixKai Level Level Cello/Bass 4 43 Section Suona Section Dizi Chen Kai Lun 4 Sheng Liwei 44 Percussion Dizi Kenneth Ooi Tan Chek Yi Roy Kah Khang Kwang Hoe Sun Gangyi 3 4 34 4 Cello/Bass Suona Tanbo Huqin Huqin Ng Rui Jun 3 Huqin Soo Jiunn Yeo Shaun Jye 33 Percussion Dizi GohChin TinNg Loo KweePan Jonathan Yong Tien Foong JosephSngFu Kian 2 33 Tanbo Huqin Suona Liew Geng Foo Lin Geng 2 22 2 Huqin Huqin Huqin Huqin Lim Toh Han 2 Huqin Chen Qi HangKiat Dexter Leow Wei Sim Xiang Rong 4 23 Huqin Huqin Wang Hui Ng Koh Zhengli Jeremy Kai Yuan Jing 4 32 4 Huqin Tanbo Huqin Huqin Kwan Zhao Ping 3 Huqin Zhang Zeqing Zhang Yao Lin Zeng Yi Ong Chong Kai 2 34 Tanbo Huqin Huqin Cheh Xing An Chen Zheng Wei Chew Yi Zuo 2 42 2 Tanbo Tanbo Huqin Tanbo Tan Wee Ling 2 Tanbo MokGao BoSheng Yao Yao’AnYik Fong Hoy Li Xin Foong ChowMing Meng Tan Jiekai Yong 4 4 2 2 2 3 Tanbo Huqin Tanbo Dizi Tanbo Tanbo Sheng Yi Jiayu 4 Tanbo Josias Pawa Lin Jia Huang Sun Yuchen Ren JiaweiHao Zhaolin Lin Xin Yong 3 2 24 4 Tanbo Sheng Tanbo Percussion Percussion Raphael Quek 3 Sheng Chong Ow Zhong 33 Percussion Cello/Bass Zydney Wong Lim Ming Tian Fang Hai Jie Ng Chen Wei Shi Kang Wang Jun Lem 4 2 42 3 Percussion Suona Dizi Cello/Bass Percussion Chang Chu Ming 4 Percussion Zhao Cheng Cui 34 Cello/Bass Percussion Lam Zheng Hung StephenLim Edward Foo Bryson Koh Dennis Ryanputra 3 24 Percussion Percussion Dizi Davin Christopher Wang Ziren 4 11 4 Huqin Suona Cello/Bass Huqin Leong Chang He 2 Cello/Bass 5|Page Chong Chung Chi FengToh Zhi Wei Lexus Sheng Hao Lee Suherman 1 33 Cello/Bass Percussion Huqin See Ryanputra Alvin Wei Kang Tan 1 11 Huqin Tanbo Dizi Yang Shijian 1 Suona NicholasPing Chang Yang Douglas Tan Chong Kwok Jing Yi Hong Hu Wai Kit Teo Ann 11 Cello/Bass Cello/Bass Sheng Huqin Yeo Daniel Chin Wen Kai Andre Loh Jin Wei 1 11 Huqin Suona Tanbo Brandon Low 1 Tanbo SetoTanLingHe Chiam Song Chin WeiKang Marcus YiYi Ming He Jia 11 Tanbo Tanbo Sheng Jing Qi Ji Yue Guo Zhen 1 11 Tanbo Percussion Suona GanRen ZiyuZen LohHui Zu, Hia Ming Jun You 11 Cello/Bass Huqin Sheng Dizi
  • 6. 4. Activity Details Team-Bonding Games Time: 0930-1100 Location: Atrium Instructions to Facilitators Facilitators are to facilitate the following activities in their groups. Follow the recommended time for each activity roughly and at the same time follow the pace of the group in deciding the duration for each game, unless there is popular demand to play a game longer/shorter. Activity 1: Double Whacko! (45 min) First of all, everyone is to introduce themselves. Then, the facilitator is to pair up the group randomly. The pair is to decide among themselves for who to be the one sitting down and who to be the one standing up. The person sitting down will be the targets for ‘whacking’, while the person standing up will have to shout the name of a person sitting down (which is not his partner). The game is to start with a name (that of a person sitting down) shouted out, then proceed like a normal Whacko! Game, except that only the person standing up can call another name for his partner. When the ‘whacker’ does manage to hit a person sitting down, he swaps his position with the person sitting down, and then the person who was standing up would sit down while the previous ‘whacker’ will be the person standing up in his pair. Facilitators are to join in the game if only there are an odd number of members in the group. Their primary role in this game is to facilitate the playing of the game. There are a few rules that facilitators can set after a while, such as not repeating a name consecutively or no ‘revenge callings’ with which the game can result in a deadlock. Groups are also encouraged to play the game with other groups. Objectives: • To get acquainted with one another. Activity 2: Knotty Hands (30 min) The group is to stand in a circle and attach both hands to hands of different people (that means both hands cannot be holding both hands of another member). Then, they will proceed to untie the knots on their hands until they form a big circle without releasing their hands. Facilitators are to join in the game as well, but should refrain from giving instructions to members and instead allow members to take up the initiative of giving directions to each other. Once groups have completed the activity, and if they completed it quickly, facilitators may wish to Objectives: • To work together as a team to solve a common problem. 6|Page
  • 7. Activity 3: Silent Communication (15 min) Groups are to be paired up in this activity. Facilitators will request the group to line up in a line according to a certain rule, but the catch here is that no verbal communication is allowed in this activity. After the group has lined up, the facilitators will be checking for the degree of accuracy of the lining up and come up with a suitable amount of light forfeits. Facilitators will be provided a list of contacts to facilitate in the checking of results. Rules which can be used are: • Height • Age (then by birthday) • Class (then register numbers) • Name (according to alphabetical order) • Handphone number (those without will have to line up according to house number). • Birthday (then age) • Length of handspans Objectives: • To work together as a team to solve a common problem. 7|Page
  • 8. Oral Quiz Time: 1100-1200 Location: Auditorium Instruction to Facilitators Make sure members are assembled at the auditorium by 1230 (early arrival is preferred). During the game, facilitators are to facilitate the Camp I/Cs in carrying out the activity. Game Details Each group will sit according to their groups at the front of the auditorium. Every group will have a scoreboard looking like this: ___ ___ X ___ ___ X ___ X ___ ___ X ___ X ___ X ___ ___ X ___ X ___ X ___ X ___ Group I will start the game. A group, during their turn, will select a question and answer accordingly. If they fail to answer correctly, the question will be opened to the floor. If the question is not correctly answered one more time, the question will be counted void. Answered questions cannot be picked again. If a group gets a certain score from a question, they are allowed to fill it in any empty box (even their opponent’s). If all the boxes of the group’s scoreboard are filled, they are allowed to replace an older number in their scoreboard with a newer one. Altogether, there are 50 questions. Q41-50 will only be open when at least eight questions have been answered. There are certain questions which requests for every group to answer in their foolscap pad. Any group will answers them correctly will get the points, however, the group which picked the question will have authority to put them in any box of the scoreboard (one set of points to each group which answered correctly). At the end of the game, empty boxes will be filled with a ‘0’. All the products of each group’s scoreboards will be added up. The group with the most points wins. Scores will be allocated as such: 1st, 1000 points; 2nd, 750 points; 3rd, 500 points; 4th, 400 points; 5th, 300 points; 6th, 250 points; 7th, 200 points; 8th, 150 points. In the event that a tie occurs, the amount of points allocated for that position + corresponding points allocated to subsequent positions will be divided by the number of groups tied and the groups will be allocated that total mark. Objectives: • Allows members to know more about the RICO EXCO, RICO, Chinese Orchestra general information and Chinese Orchestra in Singapore in general. 8|Page
  • 9. Amazing Race Time: 1300-1500 Starting Location: Atrium Ending Location: Atrium All groups will start off with a clue to the first stop. The objective of the game is to be the first team to reach the Pitstop, the location of which will be hinted in the envelope received upon arrival of the eighth stop. There are altogether 8 stops, 2 detours and 1 roadblock in the game. Stops are locations in which the team needs to go and a clue of the next location will be given upon arrival by either the facilitator following the group or the facilitator in charge of the stop. A clue to a detour will contain two clues; each clue hinting at different compromises of the mixture of ability at a different location. The difficulty of a task in a detour is usually offset by the distance of detour station from the stop. The clue to the roadblock will have a warning, but must be completed in order to reach the Pitstop. Before the instructions of the roadblock are given out, a clue will be given to the group and the group must pick the best team members to cope with whatever they think the task would be. The point system will be as such: Ability to complete entire race (reaching Pitstop): 300 points Ability to answer Murder Puzzle correctly: 100 points Ability to answer Murder Puzzle with logical explanation: 100 points Completing the race in under 1½ hours: 300 points Position counting: 1000 points for 1st, 700 points for 2nd, 500 points for 3rd, 350 for 4th, 200 for remaining four positions. In the event that a tie occurs for any of the first four positions (to be counted by time of arrival at last station in case they do not arrive at pitstop), the positions’ (adding the lower positions not taken) scores will be added up and divided by the number of teams sharing the positions. Instruction to Facilitators Sng Zheng will be in charge of coordinating the activity. Facilitators will be going around the school with their groups and will carry the groups’ share of envelopes and puzzles WITH THEM (except for clues given at stations with Facilitators stationed there). In case of early ending of activity, Prize Auction is to be done earlier than scheduled. Objectives • For the team to make coordinated decisions under the guidance of the group leader • For the members to feel that they are part of a team 9|Page
  • 10. Prize Auction Time: 1500-1515 Location: Atrium Groups will be told their tallied sum of points they have accumulated over the 2 days of camp through all the competitive activities. Items will be brought out to the centre of the atrium one by one for the groups to vie for. The entire thing will work in an auction format, with the groups using their accumulated points to bid for the item. Some of the items may be covered, and groups will then be left to decide whether or not to vie for them up to their own discretion. Objectives: • Provide closure to the camp • Reward groups for the effort that they have put in. 10 | P a g e
  • 11. 5. Budget Object needed Amount Unit Cost Total Cost Scotch Tape 2 large rolls Newspaper 1 copy of a local newspaper < $1.00 < $1.00 Lunch 100 sets Prizes 20 11 | P a g e