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rahul saini
product design
one97 communications limited
@rahulsans
what is design?


method of problem
solving
part of design


defining the problem,
discovering the user
& his most obvious
interaction
designing for mobile
think
inside
the
box
constraints

screen size, real
estate, awkward input
constraints

distracted user
what is core idea

focus on the key
feature
What are the top 3 things
the user will want to do
with your app

Make sure to make those
3 things the easiest to
find and complete
Think it in terms of verbs and list them out:
browse, share, buy, recharge etc.



Group related activities and
those are your UI hints.
hello world!

workout the user flow
create user stories based on user personas
visualize the layout,
workout a prototype
create quick generic sketches and wireframes
and workout a low fi prototype, start review
add visual design
refine your sketches
don’t wait to finish and polish
validating your
interface; collect
feedback and build
merchandising your app for discoverability
never get a second
change to make a
first impression
key elements
branding & collateral
what’s in the name
name & logo + app
icon
measure customer engagement
what is working and
what’s not
what to measure
New user, active
users, retention,
frequency of use,
session length
remember

simple is better

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