Submit Search
Upload
The Ring programming language version 1.5.3 book - Part 143 of 184
•
0 likes
•
15 views
Mahmoud Samir Fayed
Follow
The Ring programming language version 1.5.3 book - Part 143 of 184
Read less
Read more
Technology
Report
Share
Report
Share
1 of 10
Download now
Download to read offline
Recommended
The Ring programming language version 1.5.2 book - Part 135 of 181
The Ring programming language version 1.5.2 book - Part 135 of 181
Mahmoud Samir Fayed
The Ring programming language version 1.7 book - Part 169 of 196
The Ring programming language version 1.7 book - Part 169 of 196
Mahmoud Samir Fayed
The Ring programming language version 1.9 book - Part 177 of 210
The Ring programming language version 1.9 book - Part 177 of 210
Mahmoud Samir Fayed
The Ring programming language version 1.5.4 book - Part 110 of 185
The Ring programming language version 1.5.4 book - Part 110 of 185
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 184 of 212
The Ring programming language version 1.10 book - Part 184 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.9 book - Part 191 of 210
The Ring programming language version 1.9 book - Part 191 of 210
Mahmoud Samir Fayed
The Ring programming language version 1.5.4 book - Part 138 of 185
The Ring programming language version 1.5.4 book - Part 138 of 185
Mahmoud Samir Fayed
The Ring programming language version 1.8 book - Part 151 of 202
The Ring programming language version 1.8 book - Part 151 of 202
Mahmoud Samir Fayed
Recommended
The Ring programming language version 1.5.2 book - Part 135 of 181
The Ring programming language version 1.5.2 book - Part 135 of 181
Mahmoud Samir Fayed
The Ring programming language version 1.7 book - Part 169 of 196
The Ring programming language version 1.7 book - Part 169 of 196
Mahmoud Samir Fayed
The Ring programming language version 1.9 book - Part 177 of 210
The Ring programming language version 1.9 book - Part 177 of 210
Mahmoud Samir Fayed
The Ring programming language version 1.5.4 book - Part 110 of 185
The Ring programming language version 1.5.4 book - Part 110 of 185
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 184 of 212
The Ring programming language version 1.10 book - Part 184 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.9 book - Part 191 of 210
The Ring programming language version 1.9 book - Part 191 of 210
Mahmoud Samir Fayed
The Ring programming language version 1.5.4 book - Part 138 of 185
The Ring programming language version 1.5.4 book - Part 138 of 185
Mahmoud Samir Fayed
The Ring programming language version 1.8 book - Part 151 of 202
The Ring programming language version 1.8 book - Part 151 of 202
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 170 of 212
The Ring programming language version 1.10 book - Part 170 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.5.3 book - Part 129 of 184
The Ring programming language version 1.5.3 book - Part 129 of 184
Mahmoud Samir Fayed
The Ring programming language version 1.7 book - Part 155 of 196
The Ring programming language version 1.7 book - Part 155 of 196
Mahmoud Samir Fayed
The Ring programming language version 1.5.1 book - Part 120 of 180
The Ring programming language version 1.5.1 book - Part 120 of 180
Mahmoud Samir Fayed
The Ring programming language version 1.5.3 book - Part 157 of 194
The Ring programming language version 1.5.3 book - Part 157 of 194
Mahmoud Samir Fayed
The Ring programming language version 1.9 book - Part 163 of 210
The Ring programming language version 1.9 book - Part 163 of 210
Mahmoud Samir Fayed
The Ring programming language version 1.8 book - Part 198 of 202
The Ring programming language version 1.8 book - Part 198 of 202
Mahmoud Samir Fayed
The Ring programming language version 1.5.2 book - Part 121 of 181
The Ring programming language version 1.5.2 book - Part 121 of 181
Mahmoud Samir Fayed
The Ring programming language version 1.6 book - Part 137 of 189
The Ring programming language version 1.6 book - Part 137 of 189
Mahmoud Samir Fayed
The Ring programming language version 1.5.4 book - Part 147 of 185
The Ring programming language version 1.5.4 book - Part 147 of 185
Mahmoud Samir Fayed
The Ring programming language version 1.8 book - Part 179 of 202
The Ring programming language version 1.8 book - Part 179 of 202
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.5.1 book - Part 153 of 180
The Ring programming language version 1.5.1 book - Part 153 of 180
Mahmoud Samir Fayed
The Ring programming language version 1.5.1 book - Part 106 of 180
The Ring programming language version 1.5.1 book - Part 106 of 180
Mahmoud Samir Fayed
The Ring programming language version 1.5.2 book - Part 149 of 181
The Ring programming language version 1.5.2 book - Part 149 of 181
Mahmoud Samir Fayed
The Ring programming language version 1.6 book - Part 127 of 189
The Ring programming language version 1.6 book - Part 127 of 189
Mahmoud Samir Fayed
The Ring programming language version 1.9 book - Part 196 of 210
The Ring programming language version 1.9 book - Part 196 of 210
Mahmoud Samir Fayed
The Ring programming language version 1.5.2 book - Part 125 of 181
The Ring programming language version 1.5.2 book - Part 125 of 181
Mahmoud Samir Fayed
The Ring programming language version 1.7 book - Part 188 of 196
The Ring programming language version 1.7 book - Part 188 of 196
Mahmoud Samir Fayed
The Ring programming language version 1.7 book - Part 183 of 196
The Ring programming language version 1.7 book - Part 183 of 196
Mahmoud Samir Fayed
The Ring programming language version 1.8 book - Part 193 of 202
The Ring programming language version 1.8 book - Part 193 of 202
Mahmoud Samir Fayed
The Ring programming language version 1.8 book - Part 165 of 202
The Ring programming language version 1.8 book - Part 165 of 202
Mahmoud Samir Fayed
More Related Content
What's hot
The Ring programming language version 1.10 book - Part 170 of 212
The Ring programming language version 1.10 book - Part 170 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.5.3 book - Part 129 of 184
The Ring programming language version 1.5.3 book - Part 129 of 184
Mahmoud Samir Fayed
The Ring programming language version 1.7 book - Part 155 of 196
The Ring programming language version 1.7 book - Part 155 of 196
Mahmoud Samir Fayed
The Ring programming language version 1.5.1 book - Part 120 of 180
The Ring programming language version 1.5.1 book - Part 120 of 180
Mahmoud Samir Fayed
The Ring programming language version 1.5.3 book - Part 157 of 194
The Ring programming language version 1.5.3 book - Part 157 of 194
Mahmoud Samir Fayed
The Ring programming language version 1.9 book - Part 163 of 210
The Ring programming language version 1.9 book - Part 163 of 210
Mahmoud Samir Fayed
The Ring programming language version 1.8 book - Part 198 of 202
The Ring programming language version 1.8 book - Part 198 of 202
Mahmoud Samir Fayed
The Ring programming language version 1.5.2 book - Part 121 of 181
The Ring programming language version 1.5.2 book - Part 121 of 181
Mahmoud Samir Fayed
The Ring programming language version 1.6 book - Part 137 of 189
The Ring programming language version 1.6 book - Part 137 of 189
Mahmoud Samir Fayed
The Ring programming language version 1.5.4 book - Part 147 of 185
The Ring programming language version 1.5.4 book - Part 147 of 185
Mahmoud Samir Fayed
The Ring programming language version 1.8 book - Part 179 of 202
The Ring programming language version 1.8 book - Part 179 of 202
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.5.1 book - Part 153 of 180
The Ring programming language version 1.5.1 book - Part 153 of 180
Mahmoud Samir Fayed
The Ring programming language version 1.5.1 book - Part 106 of 180
The Ring programming language version 1.5.1 book - Part 106 of 180
Mahmoud Samir Fayed
The Ring programming language version 1.5.2 book - Part 149 of 181
The Ring programming language version 1.5.2 book - Part 149 of 181
Mahmoud Samir Fayed
The Ring programming language version 1.6 book - Part 127 of 189
The Ring programming language version 1.6 book - Part 127 of 189
Mahmoud Samir Fayed
The Ring programming language version 1.9 book - Part 196 of 210
The Ring programming language version 1.9 book - Part 196 of 210
Mahmoud Samir Fayed
The Ring programming language version 1.5.2 book - Part 125 of 181
The Ring programming language version 1.5.2 book - Part 125 of 181
Mahmoud Samir Fayed
The Ring programming language version 1.7 book - Part 188 of 196
The Ring programming language version 1.7 book - Part 188 of 196
Mahmoud Samir Fayed
The Ring programming language version 1.7 book - Part 183 of 196
The Ring programming language version 1.7 book - Part 183 of 196
Mahmoud Samir Fayed
What's hot
(20)
The Ring programming language version 1.10 book - Part 170 of 212
The Ring programming language version 1.10 book - Part 170 of 212
The Ring programming language version 1.5.3 book - Part 129 of 184
The Ring programming language version 1.5.3 book - Part 129 of 184
The Ring programming language version 1.7 book - Part 155 of 196
The Ring programming language version 1.7 book - Part 155 of 196
The Ring programming language version 1.5.1 book - Part 120 of 180
The Ring programming language version 1.5.1 book - Part 120 of 180
The Ring programming language version 1.5.3 book - Part 157 of 194
The Ring programming language version 1.5.3 book - Part 157 of 194
The Ring programming language version 1.9 book - Part 163 of 210
The Ring programming language version 1.9 book - Part 163 of 210
The Ring programming language version 1.8 book - Part 198 of 202
The Ring programming language version 1.8 book - Part 198 of 202
The Ring programming language version 1.5.2 book - Part 121 of 181
The Ring programming language version 1.5.2 book - Part 121 of 181
The Ring programming language version 1.6 book - Part 137 of 189
The Ring programming language version 1.6 book - Part 137 of 189
The Ring programming language version 1.5.4 book - Part 147 of 185
The Ring programming language version 1.5.4 book - Part 147 of 185
The Ring programming language version 1.8 book - Part 179 of 202
The Ring programming language version 1.8 book - Part 179 of 202
The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.5.1 book - Part 153 of 180
The Ring programming language version 1.5.1 book - Part 153 of 180
The Ring programming language version 1.5.1 book - Part 106 of 180
The Ring programming language version 1.5.1 book - Part 106 of 180
The Ring programming language version 1.5.2 book - Part 149 of 181
The Ring programming language version 1.5.2 book - Part 149 of 181
The Ring programming language version 1.6 book - Part 127 of 189
The Ring programming language version 1.6 book - Part 127 of 189
The Ring programming language version 1.9 book - Part 196 of 210
The Ring programming language version 1.9 book - Part 196 of 210
The Ring programming language version 1.5.2 book - Part 125 of 181
The Ring programming language version 1.5.2 book - Part 125 of 181
The Ring programming language version 1.7 book - Part 188 of 196
The Ring programming language version 1.7 book - Part 188 of 196
The Ring programming language version 1.7 book - Part 183 of 196
The Ring programming language version 1.7 book - Part 183 of 196
Similar to The Ring programming language version 1.5.3 book - Part 143 of 184
The Ring programming language version 1.8 book - Part 193 of 202
The Ring programming language version 1.8 book - Part 193 of 202
Mahmoud Samir Fayed
The Ring programming language version 1.8 book - Part 165 of 202
The Ring programming language version 1.8 book - Part 165 of 202
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.5.4 book - Part 152 of 185
The Ring programming language version 1.5.4 book - Part 152 of 185
Mahmoud Samir Fayed
The Ring programming language version 1.6 book - Part 151 of 189
The Ring programming language version 1.6 book - Part 151 of 189
Mahmoud Samir Fayed
The Ring programming language version 1.5.4 book - Part 119 of 185
The Ring programming language version 1.5.4 book - Part 119 of 185
Mahmoud Samir Fayed
The Ring programming language version 1.5.1 book - Part 134 of 180
The Ring programming language version 1.5.1 book - Part 134 of 180
Mahmoud Samir Fayed
The Ring programming language version 1.5.2 book - Part 107 of 181
The Ring programming language version 1.5.2 book - Part 107 of 181
Mahmoud Samir Fayed
The Ring programming language version 1.5.3 book - Part 162 of 194
The Ring programming language version 1.5.3 book - Part 162 of 194
Mahmoud Samir Fayed
The Ring programming language version 1.5.2 book - Part 154 of 181
The Ring programming language version 1.5.2 book - Part 154 of 181
Mahmoud Samir Fayed
The Ring programming language version 1.7 book - Part 141 of 196
The Ring programming language version 1.7 book - Part 141 of 196
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 156 of 212
The Ring programming language version 1.10 book - Part 156 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.5.3 book - Part 120 of 184
The Ring programming language version 1.5.3 book - Part 120 of 184
Mahmoud Samir Fayed
The Ring programming language version 1.5.1 book - Part 148 of 180
The Ring programming language version 1.5.1 book - Part 148 of 180
Mahmoud Samir Fayed
The Ring programming language version 1.5.4 book - Part 124 of 185
The Ring programming language version 1.5.4 book - Part 124 of 185
Mahmoud Samir Fayed
Similar to The Ring programming language version 1.5.3 book - Part 143 of 184
(15)
The Ring programming language version 1.8 book - Part 193 of 202
The Ring programming language version 1.8 book - Part 193 of 202
The Ring programming language version 1.8 book - Part 165 of 202
The Ring programming language version 1.8 book - Part 165 of 202
The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.5.4 book - Part 152 of 185
The Ring programming language version 1.5.4 book - Part 152 of 185
The Ring programming language version 1.6 book - Part 151 of 189
The Ring programming language version 1.6 book - Part 151 of 189
The Ring programming language version 1.5.4 book - Part 119 of 185
The Ring programming language version 1.5.4 book - Part 119 of 185
The Ring programming language version 1.5.1 book - Part 134 of 180
The Ring programming language version 1.5.1 book - Part 134 of 180
The Ring programming language version 1.5.2 book - Part 107 of 181
The Ring programming language version 1.5.2 book - Part 107 of 181
The Ring programming language version 1.5.3 book - Part 162 of 194
The Ring programming language version 1.5.3 book - Part 162 of 194
The Ring programming language version 1.5.2 book - Part 154 of 181
The Ring programming language version 1.5.2 book - Part 154 of 181
The Ring programming language version 1.7 book - Part 141 of 196
The Ring programming language version 1.7 book - Part 141 of 196
The Ring programming language version 1.10 book - Part 156 of 212
The Ring programming language version 1.10 book - Part 156 of 212
The Ring programming language version 1.5.3 book - Part 120 of 184
The Ring programming language version 1.5.3 book - Part 120 of 184
The Ring programming language version 1.5.1 book - Part 148 of 180
The Ring programming language version 1.5.1 book - Part 148 of 180
The Ring programming language version 1.5.4 book - Part 124 of 185
The Ring programming language version 1.5.4 book - Part 124 of 185
More from Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 191 of 212
Mahmoud Samir Fayed
The Ring programming language version 1.10 book - Part 190 of 212
The Ring programming language version 1.10 book - Part 190 of 212
Mahmoud Samir Fayed
More from Mahmoud Samir Fayed
(20)
The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 190 of 212
The Ring programming language version 1.10 book - Part 190 of 212
Recently uploaded
Introduction to use of FHIR Documents in ABDM
Introduction to use of FHIR Documents in ABDM
Kumar Satyam
JohnPollard-hybrid-app-RailsConf2024.pptx
JohnPollard-hybrid-app-RailsConf2024.pptx
JohnPollard37
WSO2 Micro Integrator for Enterprise Integration in a Decentralized, Microser...
WSO2 Micro Integrator for Enterprise Integration in a Decentralized, Microser...
WSO2
Choreo: Empowering the Future of Enterprise Software Engineering
Choreo: Empowering the Future of Enterprise Software Engineering
WSO2
How to Check CNIC Information Online with Pakdata cf
How to Check CNIC Information Online with Pakdata cf
danishmna97
AI+A11Y 11MAY2024 HYDERBAD GAAD 2024 - HelloA11Y (11 May 2024)
AI+A11Y 11MAY2024 HYDERBAD GAAD 2024 - HelloA11Y (11 May 2024)
Samir Dash
MINDCTI Revenue Release Quarter One 2024
MINDCTI Revenue Release Quarter One 2024
MIND CTI
Understanding the FAA Part 107 License ..
Understanding the FAA Part 107 License ..
Christopher Logan Kennedy
CNIC Information System with Pakdata Cf In Pakistan
CNIC Information System with Pakdata Cf In Pakistan
danishmna97
Quantum Leap in Next-Generation Computing
Quantum Leap in Next-Generation Computing
WSO2
AWS Community Day CPH - Three problems of Terraform
AWS Community Day CPH - Three problems of Terraform
Andrey Devyatkin
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Jeffrey Haguewood
Decarbonising Commercial Real Estate: The Role of Operational Performance
Decarbonising Commercial Real Estate: The Role of Operational Performance
IES VE
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Juan lago vázquez
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
Orbitshub
ChatGPT and Beyond - Elevating DevOps Productivity
ChatGPT and Beyond - Elevating DevOps Productivity
VictorSzoltysek
Elevate Developer Efficiency & build GenAI Application with Amazon Q
Elevate Developer Efficiency & build GenAI Application with Amazon Q
Bhuvaneswari Subramani
Platformless Horizons for Digital Adaptability
Platformless Horizons for Digital Adaptability
WSO2
Finding Java's Hidden Performance Traps @ DevoxxUK 2024
Finding Java's Hidden Performance Traps @ DevoxxUK 2024
Victor Rentea
Introduction to Multilingual Retrieval Augmented Generation (RAG)
Introduction to Multilingual Retrieval Augmented Generation (RAG)
Zilliz
Recently uploaded
(20)
Introduction to use of FHIR Documents in ABDM
Introduction to use of FHIR Documents in ABDM
JohnPollard-hybrid-app-RailsConf2024.pptx
JohnPollard-hybrid-app-RailsConf2024.pptx
WSO2 Micro Integrator for Enterprise Integration in a Decentralized, Microser...
WSO2 Micro Integrator for Enterprise Integration in a Decentralized, Microser...
Choreo: Empowering the Future of Enterprise Software Engineering
Choreo: Empowering the Future of Enterprise Software Engineering
How to Check CNIC Information Online with Pakdata cf
How to Check CNIC Information Online with Pakdata cf
AI+A11Y 11MAY2024 HYDERBAD GAAD 2024 - HelloA11Y (11 May 2024)
AI+A11Y 11MAY2024 HYDERBAD GAAD 2024 - HelloA11Y (11 May 2024)
MINDCTI Revenue Release Quarter One 2024
MINDCTI Revenue Release Quarter One 2024
Understanding the FAA Part 107 License ..
Understanding the FAA Part 107 License ..
CNIC Information System with Pakdata Cf In Pakistan
CNIC Information System with Pakdata Cf In Pakistan
Quantum Leap in Next-Generation Computing
Quantum Leap in Next-Generation Computing
AWS Community Day CPH - Three problems of Terraform
AWS Community Day CPH - Three problems of Terraform
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Decarbonising Commercial Real Estate: The Role of Operational Performance
Decarbonising Commercial Real Estate: The Role of Operational Performance
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
ChatGPT and Beyond - Elevating DevOps Productivity
ChatGPT and Beyond - Elevating DevOps Productivity
Elevate Developer Efficiency & build GenAI Application with Amazon Q
Elevate Developer Efficiency & build GenAI Application with Amazon Q
Platformless Horizons for Digital Adaptability
Platformless Horizons for Digital Adaptability
Finding Java's Hidden Performance Traps @ DevoxxUK 2024
Finding Java's Hidden Performance Traps @ DevoxxUK 2024
Introduction to Multilingual Retrieval Augmented Generation (RAG)
Introduction to Multilingual Retrieval Augmented Generation (RAG)
The Ring programming language version 1.5.3 book - Part 143 of 184
1.
Ring Documentation, Release
1.5.3 • void glTexCoord4i(GLint s,GLint t,GLint r,GLint q) • void glTexCoord4f(GLfloat s,GLfloat t,GLfloat r,GLfloat q) • void glTexCoord4d(GLdouble s,GLdouble t,GLdouble r,GLdouble q) • void glTexCoord1sv(const GLshort * v) • void glTexCoord1iv(const GLint * v) • void glTexCoord1fv(const GLfloat * v) • void glTexCoord1dv(const GLdouble * v) • void glTexCoord2sv(const GLshort * v) • void glTexCoord2iv(const GLint * v) • void glTexCoord2fv(const GLfloat * v) • void glTexCoord2dv(const GLdouble * v) • void glTexCoord3sv(const GLshort * v) • void glTexCoord3iv(const GLint * v) • void glTexCoord3fv(const GLfloat * v) • void glTexCoord3dv(const GLdouble * v) • void glTexCoord4sv(const GLshort * v) • void glTexCoord4iv(const GLint * v) • void glTexCoord4fv(const GLfloat * v) • void glTexCoord4dv(const GLdouble * v) • void glTexCoordPointer(GLint size,GLenum type,GLsizei stride,const GLvoid * pointer) • void glTexEnvf(GLenum target,GLenum pname,GLfloat param) • void glTexEnvi(GLenum target,GLenum pname,GLint param) • void glTexGeni(GLenum coord,GLenum pname,GLint param) • void glTexGenf(GLenum coord,GLenum pname,GLfloat param) • void glTexGend(GLenum coord,GLenum pname,GLdouble param) • void glTexGeniv(GLenum coord,GLenum pname,const GLint * params) • void glTexGenfv(GLenum coord,GLenum pname,const GLfloat * params) • void glTexGendv(GLenum coord,GLenum pname,const GLdouble * params) • void glTexImage1D(GLenum target,GLint level,GLint internalFormat,GLsizei width,GLint border,GLenum format,GLenum type,const GLvoid * data) • void glTexImage2D(GLenum target,GLint level,GLint internalFormat,GLsizei width,GLsizei height,GLint bor- der,GLenum format,GLenum type,const GLvoid * data) • void glTexImage3D(GLenum target,GLint level,GLint internalFormat,GLsizei width,GLsizei height,GLsizei depth,GLint border,GLenum format,GLenum type,const GLvoid * data) • void glTexParameterf(GLenum target,GLenum pname,GLfloat param) • void glTexParameteri(GLenum target,GLenum pname,GLint param) • void glTexParameterfv(GLenum target,GLenum pname,const GLfloat * params) 1295
2.
Ring Documentation, Release
1.5.3 • void glTexParameteriv(GLenum target,GLenum pname,const GLint * params) • void glTexSubImage1D(GLenum target,GLint level,GLint xoffset,GLsizei width,GLenum format,GLenum type,const GLvoid * data) • void glTexSubImage2D(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid * data) • void glTexSubImage3D(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLenum type,const GLvoid * data) • void glTranslated(GLdouble x,GLdouble y,GLdouble z) • void glTranslatef(GLfloat x,GLfloat y,GLfloat z) • void glUniform1f(GLint location,GLfloat v0) • void glUniform2f(GLint location,GLfloat v0,GLfloat v1) • void glUniform3f(GLint location,GLfloat v0,GLfloat v1,GLfloat v2) • void glUniform4f(GLint location,GLfloat v0,GLfloat v1,GLfloat v2,GLfloat v3) • void glUniform1i(GLint location,GLint v0) • void glUniform2i(GLint location,GLint v0,GLint v1) • void glUniform3i(GLint location,GLint v0,GLint v1,GLint v2) • void glUniform4i(GLint location,GLint v0,GLint v1,GLint v2,GLint v3) • void glUniform1fv(GLint location,GLsizei count,const GLfloat *value) • void glUniform2fv(GLint location,GLsizei count,const GLfloat *value) • void glUniform3fv(GLint location,GLsizei count,const GLfloat *value) • void glUniform4fv(GLint location,GLsizei count,const GLfloat *value) • void glUniform1iv(GLint location,GLsizei count,const GLint *value) • void glUniform2iv(GLint location,GLsizei count,const GLint *value) • void glUniform3iv(GLint location,GLsizei count,const GLint *value) • void glUniform4iv(GLint location,GLsizei count,const GLint *value) • void glUniformMatrix2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat *value) • void glUniformMatrix3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat *value) • void glUniformMatrix4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat *value) • void glUniformMatrix2x3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat *value) • void glUniformMatrix3x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat *value) • void glUniformMatrix2x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat *value) • void glUniformMatrix4x2fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat *value) • void glUniformMatrix3x4fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat *value) • void glUniformMatrix4x3fv(GLint location,GLsizei count,GLboolean transpose,const GLfloat *value) • void glUseProgram(GLuint program) • void glValidateProgram(GLuint program) • void glVertex2s(GLshort x,GLshort y) 1296
3.
Ring Documentation, Release
1.5.3 • void glVertex2i(GLint x,GLint y) • void glVertex2f(GLfloat x,GLfloat y) • void glVertex2d(GLdouble x,GLdouble y) • void glVertex3s(GLshort x,GLshort y,GLshort z) • void glVertex3i(GLint x,GLint y,GLint z) • void glVertex3f(GLfloat x,GLfloat y,GLfloat z) • void glVertex3d(GLdouble x,GLdouble y,GLdouble z) • void glVertex4s(GLshort x,GLshort y,GLshort z,GLshort w) • void glVertex4i(GLint x,GLint y,GLint z,GLint w) • void glVertex4f(GLfloat x,GLfloat y,GLfloat z,GLfloat w) • void glVertex4d(GLdouble x,GLdouble y,GLdouble z,GLdouble w) • void glVertex2sv(const GLshort * v) • void glVertex2iv(const GLint * v) • void glVertex2fv(const GLfloat * v) • void glVertex2dv(const GLdouble * v) • void glVertex3sv(const GLshort * v) • void glVertex3iv(const GLint * v) • void glVertex3fv(const GLfloat * v) • void glVertex3dv(const GLdouble * v) • void glVertex4sv(const GLshort * v) • void glVertex4iv(const GLint * v) • void glVertex4fv(const GLfloat * v) • void glVertex4dv(const GLdouble * v) • void glVertexAttrib1f(GLuint index,GLfloat v0) • void glVertexAttrib1s(GLuint index,GLshort v0) • void glVertexAttrib1d(GLuint index,GLdouble v0) • void glVertexAttrib2f(GLuint index,GLfloat v0,GLfloat v1) • void glVertexAttrib2s(GLuint index,GLshort v0,GLshort v1) • void glVertexAttrib2d(GLuint index,GLdouble v0,GLdouble v1) • void glVertexAttrib3f(GLuint index,GLfloat v0,GLfloat v1,GLfloat v2) • void glVertexAttrib3s(GLuint index,GLshort v0,GLshort v1,GLshort v2) • void glVertexAttrib3d(GLuint index,GLdouble v0,GLdouble v1,GLdouble v2) • void glVertexAttrib4f(GLuint index,GLfloat v0,GLfloat v1,GLfloat v2,GLfloat v3) • void glVertexAttrib4s(GLuint index,GLshort v0,GLshort v1,GLshort v2,GLshort v3) • void glVertexAttrib4d(GLuint index,GLdouble v0,GLdouble v1,GLdouble v2,GLdouble v3) • void glVertexAttrib4Nub(GLuint index,GLubyte v0,GLubyte v1,GLubyte v2,GLubyte v3) 1297
4.
Ring Documentation, Release
1.5.3 • void glVertexAttrib1fv(GLuint index,const GLfloat *v) • void glVertexAttrib1sv(GLuint index,const GLshort *v) • void glVertexAttrib1dv(GLuint index,const GLdouble *v) • void glVertexAttrib2fv(GLuint index,const GLfloat *v) • void glVertexAttrib2sv(GLuint index,const GLshort *v) • void glVertexAttrib2dv(GLuint index,const GLdouble *v) • void glVertexAttrib3fv(GLuint index,const GLfloat *v) • void glVertexAttrib3sv(GLuint index,const GLshort *v) • void glVertexAttrib3dv(GLuint index,const GLdouble *v) • void glVertexAttrib4fv(GLuint index,const GLfloat *v) • void glVertexAttrib4sv(GLuint index,const GLshort *v) • void glVertexAttrib4dv(GLuint index,const GLdouble *v) • void glVertexAttrib4iv(GLuint index,const GLint *v) • void glVertexAttrib4bv(GLuint index,const GLbyte *v) • void glVertexAttrib4ubv(GLuint index,const GLubyte *v) • void glVertexAttrib4usv(GLuint index,const GLushort *v) • void glVertexAttrib4uiv(GLuint index,const GLuint *v) • void glVertexAttribPointer(GLuint index,GLint size,GLenum type,GLboolean normalized,GLsizei stride,const GLvoid * pointer) • void glVertexPointer(GLint size,GLenum type,GLsizei stride,const GLvoid * pointer) • void glViewport(GLint x,GLint y,GLsizei width,GLsizei height) • void glWindowPos2s(GLshort x,GLshort y) • void glWindowPos2i(GLint x,GLint y) • void glWindowPos2f(GLfloat x,GLfloat y) • void glWindowPos2d(GLdouble x,GLdouble y) • void glWindowPos3s(GLshort x,GLshort y,GLshort z) • void glWindowPos3i(GLint x,GLint y,GLint z) • void glWindowPos3f(GLfloat x,GLfloat y,GLfloat z) • void glWindowPos3d(GLdouble x,GLdouble y,GLdouble z) • void glWindowPos2sv(const GLshort * v) • void glWindowPos2iv(const GLint * v) • void glWindowPos2fv(const GLfloat * v) • void glWindowPos2dv(const GLdouble * v) • void glWindowPos3sv(const GLshort * v) • void glWindowPos3iv(const GLint * v) • void glWindowPos3fv(const GLfloat * v) 1298
5.
Ring Documentation, Release
1.5.3 • void glWindowPos3dv(const GLdouble * v) • void gluBeginCurve(GLUnurbs* nurb) • void gluBeginPolygon(GLUtesselator* tess) • void gluBeginSurface(GLUnurbs* nurb) • void gluBeginTrim(GLUnurbs* nurb) • void gluCylinder(GLUquadric* quad,GLdouble base,GLdouble top,GLdouble height,GLint slices,GLint stacks) • void gluDeleteNurbsRenderer(GLUnurbs* nurb) • void gluDeleteQuadric(GLUquadric* quad) • void gluDeleteTess(GLUtesselator* tess) • void gluDisk(GLUquadric* quad,GLdouble inner,GLdouble outer,GLint slices,GLint loops) • void gluEndCurve(GLUnurbs* nurb) • void gluEndPolygon(GLUtesselator* tess) • void gluEndSurface(GLUnurbs* nurb) • void gluEndTrim(GLUnurbs* nurb) • const GLubyte * gluErrorString(GLenum error) • void gluGetNurbsProperty(GLUnurbs* nurb,GLenum property,GLfloat* data) • const GLubyte * gluGetString(GLenum name) • void gluGetTessProperty(GLUtesselator* tess,GLenum which,GLdouble* data) • void gluLoadSamplingMatrices(GLUnurbs* nurb,const GLfloat * model,const GLfloat * perspective,const GLint * view) • void gluLookAt(GLdouble eyeX,GLdouble eyeY,GLdouble eyeZ,GLdouble centerX,GLdouble cen- terY,GLdouble centerZ,GLdouble upX,GLdouble upY,GLdouble upZ) • GLUnurbs *gluNewNurbsRenderer(void) • GLUquadric *gluNewQuadric(void) • GLUtesselator* gluNewTess(void) • void gluNextContour(GLUtesselator* tess,GLenum type) • void gluNurbsCurve(GLUnurbs* nurb,GLint knotCount,GLfloat * knots,GLint stride,GLfloat * control,GLint order,GLenum type) • void gluNurbsProperty(GLUnurbs* nurb,GLenum property,GLfloat value) • void gluNurbsSurface(GLUnurbs* nurb,GLint sKnotCount,GLfloat* sKnots,GLint tKnotCount,GLfloat* tKnots,GLint sStride,GLint tStride,GLfloat* control,GLint sOrder,GLint tOrder,GLenum type) • void gluOrtho2D(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top) • void gluPartialDisk(GLUquadric* quad,GLdouble inner,GLdouble outer,GLint slices,GLint loops,GLdouble start,GLdouble sweep) • void gluPerspective(GLdouble fovy,GLdouble aspect,GLdouble zNear,GLdouble zFar) • void gluPickMatrix(GLdouble x,GLdouble y,GLdouble delX,GLdouble delY,GLint * viewport) • GLint gluProject(GLdouble objX,GLdouble objY,GLdouble objZ,const GLdouble * model,const GLdouble * proj,const GLint * view,GLdouble* winX,GLdouble* winY,GLdouble* winZ) 1299
6.
Ring Documentation, Release
1.5.3 • void gluPwlCurve(GLUnurbs* nurb,GLint count,GLfloat* data,GLint stride,GLenum type) • void gluQuadricDrawStyle(GLUquadric* quad,GLenum draw) • void gluQuadricNormals(GLUquadric* quad,GLenum normal) • void gluQuadricOrientation(GLUquadric* quad,GLenum orientation) • void gluQuadricTexture(GLUquadric* quad,GLboolean texture) • GLint gluScaleImage(GLenum format,GLsizei wIn,GLsizei hIn,GLenum typeIn,const void * dataIn,GLsizei wOut,GLsizei hOut,GLenum typeOut,GLvoid* dataOut) • void gluSphere(GLUquadric* quad,GLdouble radius,GLint slices,GLint stacks) • void gluTessBeginContour(GLUtesselator* tess) • void gluTessBeginPolygon(GLUtesselator* tess,GLvoid* data) • void gluTessEndContour(GLUtesselator* tess) • void gluTessEndPolygon(GLUtesselator* tess) • void gluTessNormal(GLUtesselator* tess,GLdouble valueX,GLdouble valueY,GLdouble valueZ) • void gluTessProperty(GLUtesselator* tess,GLenum which,GLdouble data) • void gluTessVertex(GLUtesselator* tess,GLdouble * location,GLvoid* data) • GLint gluUnProject(GLdouble winX,GLdouble winY,GLdouble winZ,const GLdouble * model,const GLdou- ble * proj,const GLint * view,GLdouble* objX,GLdouble* objY,GLdouble* objZ) • void glDisable(GLenum cap) 1300
7.
CHAPTER EIGHTYNINE RINGOPENGL (OPENGL 4.1)
FUNCTIONS REFERENCE • GL_ZERO • GL_FALSE • GL_LOGIC_OP • GL_NONE • GL_TEXTURE_COMPONENTS • GL_NO_ERROR • GL_POINTS • GL_CURRENT_BIT • GL_TRUE • GL_ONE • GL_CLIENT_PIXEL_STORE_BIT • GL_LINES • GL_LINE_LOOP • GL_POINT_BIT • GL_CLIENT_VERTEX_ARRAY_BIT • GL_LINE_STRIP • GL_LINE_BIT • GL_TRIANGLES • GL_TRIANGLE_STRIP • GL_TRIANGLE_FAN • GL_QUADS • GL_QUAD_STRIP • GL_POLYGON_BIT • GL_POLYGON • GL_POLYGON_STIPPLE_BIT • GL_PIXEL_MODE_BIT • GL_LIGHTING_BIT 1301
8.
Ring Documentation, Release
1.5.3 • GL_FOG_BIT • GL_DEPTH_BUFFER_BIT • GL_ACCUM • GL_LOAD • GL_RETURN • GL_MULT • GL_ADD • GL_NEVER • GL_ACCUM_BUFFER_BIT • GL_LESS • GL_EQUAL • GL_LEQUAL • GL_GREATER • GL_NOTEQUAL • GL_GEQUAL • GL_ALWAYS • GL_SRC_COLOR • GL_ONE_MINUS_SRC_COLOR • GL_SRC_ALPHA • GL_ONE_MINUS_SRC_ALPHA • GL_DST_ALPHA • GL_ONE_MINUS_DST_ALPHA • GL_DST_COLOR • GL_ONE_MINUS_DST_COLOR • GL_SRC_ALPHA_SATURATE • GL_STENCIL_BUFFER_BIT • GL_FRONT_LEFT • GL_FRONT_RIGHT • GL_BACK_LEFT • GL_BACK_RIGHT • GL_FRONT • GL_BACK • GL_LEFT • GL_RIGHT • GL_FRONT_AND_BACK • GL_AUX0 1302
9.
Ring Documentation, Release
1.5.3 • GL_AUX1 • GL_AUX2 • GL_AUX3 • GL_INVALID_ENUM • GL_INVALID_VALUE • GL_INVALID_OPERATION • GL_STACK_OVERFLOW • GL_STACK_UNDERFLOW • GL_OUT_OF_MEMORY • GL_2D • GL_3D • GL_3D_COLOR • GL_3D_COLOR_TEXTURE • GL_4D_COLOR_TEXTURE • GL_PASS_THROUGH_TOKEN • GL_POINT_TOKEN • GL_LINE_TOKEN • GL_POLYGON_TOKEN • GL_BITMAP_TOKEN • GL_DRAW_PIXEL_TOKEN • GL_COPY_PIXEL_TOKEN • GL_LINE_RESET_TOKEN • GL_EXP • GL_VIEWPORT_BIT • GL_EXP2 • GL_CW • GL_CCW • GL_COEFF • GL_ORDER • GL_DOMAIN • GL_CURRENT_COLOR • GL_CURRENT_INDEX • GL_CURRENT_NORMAL • GL_CURRENT_TEXTURE_COORDS • GL_CURRENT_RASTER_COLOR • GL_CURRENT_RASTER_INDEX 1303
10.
Ring Documentation, Release
1.5.3 • GL_CURRENT_RASTER_TEXTURE_COORDS • GL_CURRENT_RASTER_POSITION • GL_CURRENT_RASTER_POSITION_VALID • GL_CURRENT_RASTER_DISTANCE • GL_POINT_SMOOTH • GL_POINT_SIZE • GL_POINT_SIZE_RANGE • GL_POINT_SIZE_GRANULARITY • GL_LINE_SMOOTH • GL_LINE_WIDTH • GL_LINE_WIDTH_RANGE • GL_LINE_WIDTH_GRANULARITY • GL_LINE_STIPPLE • GL_LINE_STIPPLE_PATTERN • GL_LINE_STIPPLE_REPEAT • GL_LIST_MODE • GL_MAX_LIST_NESTING • GL_LIST_BASE • GL_LIST_INDEX • GL_POLYGON_MODE • GL_POLYGON_SMOOTH • GL_POLYGON_STIPPLE • GL_EDGE_FLAG • GL_CULL_FACE • GL_CULL_FACE_MODE • GL_FRONT_FACE • GL_LIGHTING • GL_LIGHT_MODEL_LOCAL_VIEWER • GL_LIGHT_MODEL_TWO_SIDE • GL_LIGHT_MODEL_AMBIENT • GL_SHADE_MODEL • GL_COLOR_MATERIAL_FACE • GL_COLOR_MATERIAL_PARAMETER • GL_COLOR_MATERIAL • GL_FOG • GL_FOG_INDEX 1304
Download now