3. Game Polish
●It turns out that no one has a definition of
the word
●It’s a vague term that is used to describe
any improvement made to the experience
of the game
●“Any effect that enhances the impression
of the game.”
17. Adding Feeling Through
Controls
●“Control, intent, and instructions flow into
the game as quickly as [you] can think.”
●“Feedback returns just as quickly, letting
[you] fine-tune [your] instructions.”
18. Adding Feeling Through Context
●The setting of your game plays a huge role
on the feeling of your game
●What you control also plays a role in
feeling:
o Controls are the same for a race car
and a running person, but each has a
different feel