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Glenda

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Glenda

  1. 1. Children's Film Evaluation Lynsey Smith
  2. 2. In what ways does your media product use develop or challenge forms and conventions of real media products? My media product has used a lot of the conventions of a real media product. For example, the first two minutes involve an introduction to the main character, which establishes to the audience who's side they might be on in the storyline. As well as this my children's film opening sequence contains an ordinary setting which is then followed by a plot rise then a complication, this keeps the audience interested, because traditionally there is then a climax where everything goes wrong, then a resolution. My media product genre is an adventure fantasy film, which is a popular genre for a children's film. However, our product also challenges conventions of real media, as well as using some. (right – first shot main character)
  3. 3. Our idea for the project was that the complication occurred right at the beginning, then you discovered and understood what was happening as it unfolds later on in the film, so because of this the audience feels less connection to the characters emotionally, as opposed to other children's films. As well as this, often a product contains a character who happens to be a child, our children's film does not contain a child, so challenges the conventions of real media as the target audience may feel slightly less like a part of the film, as if a child similar to an ordinary child is involved in the plot it may feel more close to the audience. (left – Jillian walking low angle)
  4. 4. (right - complication) I used an establishing shot which immediately shows who the main character is, going about their usual business which is very similar to children's film conventions within the same genre. Noticing something on the floor, he picks it up and is strangely shown a dreamy flashback by the object he finds. It shows something strange and unusual which interests the character and the audience. He is then unexpectedly chased by another character who has something to do with the strange thing the mask showed the main character. Upon escaping from this mysterious character he then runs into an even bigger threat.
  5. 5. The first part of this product contains a cheery, bubbly music track which is child friendly, establishing the audience's impression of the film as a children's adventure. This technique is often used in children's films. I used a variety of slow camera angles to put across what is happening clearly. The way that each camera shot coincides with each other, there are multiple showing various angles of the same objects, this means that children can keep up with what is happening in the film easily. The colours in these scenes are bright which again is a good convention of the children's film genre, as bright colours naturally attract children. (below – many shots of the same object)
  6. 6. The costumes of these characters play a large part in the way they are portrayed to the audience. The character of Jillian wears very ordinary clothes, which make it clear that he is not a fantastic creature, whereas the temporarily threatening character of Ian is dressed unusually, which make him look like an out of place character. (below – bright costume of Ian)
  7. 7. (left – music change to mirror this shot) The background music throughout the product changes deppending on what is happening, including an amusing chase song which makes the current threat seem a lot less threatening, especially when it falls over in a comical way, making the audience feel less frightened. The music which plays right at the end of this sequence shows the audience that the character introduced then is the real threat of this project, as it is sharp and frightening. I kept some diegetic sound, including the wind and the sound of the characters walking which obviously makes it much more realistic if there are no sounds to actions which would clearly be making a noise.
  8. 8. How does your media product represent particular social groups? My product is aimed at children around the age of 12, it is aimed at the elder group of children's films, as the way the film is set out is slightly more complicated than it would be for a child say of six years old. This social group is more interested in imagination rather than documentation in my opinion, they would generally prefer to see an exciting film with unusual characters and plot lines than they would to see a film with a confusing plot and lots of characters. The age of the main character is a teenager so other teenagers may also appeal to this product because of this.
  9. 9. (left – threatening character) I think that this product challenges general stereotypes as teenagers may not be usually involved in a childrens film without the presence of a real child. The main character is middle class, an ordinary person, so it would appeal to an audience who is similar to this character. I also feel that we challenge sexism stereotypes in this product as the main character is a vulnerable male, the main threat is an aggressive looking female, so I feel that it is not traditionally set that way. Classically the male character is the threat and the female should be the vulnerable one, so we challenged this tradition.
  10. 10. What kind of media institution might distribute your media product and why? Similar films to my product can be distributed in all the usual ways; DVD, Cinema, Television, Internet. If my product can be watched over and over continuously it can help to make money, so it could be downloadable on the internet, it would not be shown in cinemas as it is not a high budget film. DreamWorks pictures, Paramount Pictures, Warner Bros and Twentieth century fox tend to distribute similar children's films.
  11. 11. I think that Warner Brothers may be interested in my film because it is not a film for very young children, they have distributed films which are similar to my product in the way that children may watch the film, and so may adults, but not very young children as they may find it difficult to understand the plotline. An example of a film similar to my product would be perhaps a Harry Potter film, as it involves teenagers and evil beings, appropriate for more grown up children.

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