Rethinking Best Practices

floydophone 10 years ago

Blind Spots in Persuasive Design

Sebastian Deterding 9 years ago

Pixar's 22 Rules to Phenomenal Storytelling

Gavin McMahon 10 years ago

Putting the Fun in Functional

Amy Jo Kim 16 years ago

Strategies for Meaningful Gamification

scottnicholson 11 years ago

Metagame Design

Amy Jo Kim 14 years ago

There Be Dragons: Ten Potential Pitfalls of Gamification

Sebastian Deterding 13 years ago

Make Your Presentation Memorable

Ethos3 10 years ago