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HOW CAN IDENTITY
AFFECT THE WAY WE
LEARN AND SHOULD
THE EDUCATION
SYSTEM INCORPORATE
VIRTUAL ONLINE
METHODS OF TEACHING
IN THE FUTURE?
IDENTITY AND
EDUCATION
Presence and Embodiment- Mark Childs
Key to learning within a virtual world
“Users’ mental model of themselves inside the virtual world”
Biocca, 2007
“The experience (of) the body as what I am. I experience my
body as me. Not the experience of the body as a thing that
belongs to me.” Carruthers, 2009
“The resistance to learning in virtual world is informed by
values students’ hold with technology” Childs, 2010
MY EXPERIENCES
WITH EMBODIMENT
Me My Avatar
Hair Colour:
Blonde
Hair Colour:
Pink
Body Shape:
Average
Body Shape:
Overweight
Dress Sense:
Casual, quite
mainstream
Dress Sense:
Gothic, tight
black cat-suit
with weapon
attached to
hand
Eye Colour: Blue Eye Colour:
Red
IF WE LOOK LIKE OUR AVATARS DO
WE FEEL A GREATER SENSE OF
EMBODIMENT?
CURRENT TRENDS
• Cypris Village in
Second Life
• English learning
community
• Non Profit
organisation- 450
members
CYPRIS VILLAGE
PRACTICE & HANGMAN
GAME
CYPRIS VILLAGE
LECTURE AREA
CYPRIS VILLAGE
GAME AREA
PAST INTO CURRENT TRENDS
FUTURE VIEWS
“Todays average college
grads have spent less
than 5,000 hours of their
lives reading, but over
10,000 hours playing
video games.” Prensky,
2001.
“Digital immigrant
instructors, who speak
an outdated language
(that of the pre-digital
age) are struggling to
teach a population that
speaks an entirely new
language” Prensky, 2001
How do we adapt learning for
digital natives?
DR. TONY O’DRISCOLL 7
SENSIBILITIES OF
VIRTUAL WORLDS (2007)
Architecture:
3D internet,
students building
a house in Second
Life.
Science:
“Magic Molecule
maker”
Caffeine molecule.
DR. TONY
O’DRISCOLL, 2007
DETERMINISTIC
VIEWS
• Prensky and
O’Driscoll’s views
ignore the social and
cultural issues
• Technological
determinism- not all
students are as
“digitally native” as
Prensky assumes
ACCESSIBILITY AND
SUSTAINABILITY
• My computer often
struggled with
Second Life’s
graphics
• Pictures would not
load
• Distorted buildings
• Affected learning
experience
GRAPHICS CREATING
BARRIERS
LINKING THESE IDEAS
TO IDENTITY
FINAL THOUGHTS
REFERENCES
123RF Stock Photos (n.d.) Blackboard closeup. Vintage retro chalkboard with hand, chalk... [online] Available at: http://www.123rf.com/photo_10916753_blackboard-closeup-vintage-retro-chalkboard-with-hand-chalk-and-frame-
nice-texture.html [Accessed: 9 May 2013].
3.bp.blogspot.com (n.d.) Untitled. [online] Available at: http://3.bp.blogspot.com/_I2uQkGxIykM/TAYCTw4rzmI/AAAAAAAAK-U/-Zq_KqNQgzY/s1600/frust+bp.jpg [Accessed: 13 May 2013].
Allvoices (2011) Image: Students in a traditional classroom setting at Harvard Business School part of Online MBA programs gain traction, offering quality, affordability and flexibility. [online] Available at:
http://www.allvoices.com/contributed-news/12192893/image/92526226-students-in-a-traditional-classroom-setting-at-harvard-business-school [Accessed: 13 May 2013].
Biocca, F. (1997) The Cyborg’s Dilemma: Progressive Embodiment in Virtual Environments, Journal of Computer-Mediated Communication 3 (2), http://jcmc.indiana.edu/vol3/issue2/biocca2.html accessed 9 May 2013
Brandflakesforbreakfast.com (2007) brandflakesforbreakfast: what people really look like. [online] Available at: http://www.brandflakesforbreakfast.com/2007/06/what-people-really-look-like.html [Accessed: 9 May 2013].
Business Insider (n.d.) Amazing Pictures Of Real People And Their Avatars. [online] Available at: http://www.businessinsider.com/real-people-vs-avatars-2011-12?op=1 [Accessed: 9 May 2013].
Carruthers, G. (2009) Is the body schema sufficient for the sense of embodiment? An alternative to de Vignemont's model, Philosophical Psychology, 22:2, 123 — 142
Childs, M. (2010) Untitled. Learners’ Experience of Presence in Virtual Worlds, Available at: http://www.academia.edu/396680/PhD_Thesis_Learners_Experience_of_Presence_In_Virtual_Worlds [Accessed: 3 May 2013].
Community.secondlife.com (2011) Casting Call: Apply to Star in a New Second Life V... - Second Life. [online] Available at: http://community.secondlife.com/t5/Featured-News/Casting-Call-Apply-to-Star-in-a-New-Second-Life-
Video/ba-p/1090165 [Accessed: 9 May 2013].
Electroboard.com.au (n.d.) Electroboard - Interactive Whiteboards. [online] Available at: https://www.electroboard.com.au/products/smart.aspx [Accessed: 9 May 2013].
Gee, J. (2007) Good video games + good learning. New York: P. Lang.
Gorbis, M. (2013) The Future Of Education Eliminates The Classroom, Because The World Is Your Class. [online] Available at: http://www.fastcoexist.com/1681507/the-future-of-education-eliminates-the-classroom-because-the-
world-is-your-class [Accessed: 13 May 2013].
Haste, H. (2009) Untitled. Summative report: Identity, communities and citizenship, Available at: http://www.beyondcurrenthorizons.org.uk/summative-report-identity-communities-and-citizenship/ [Accessed: 3 May 2013].
Ion.uillinois.edu (2010) Weaknesses of Online Learning. [online] Available at: http://www.ion.uillinois.edu/resources/tutorials/overview/weaknesses.asp [Accessed: 3 May 2013].
Maps.secondlife.com (n.d.) Second Life Maps | Cypris Chat. [online] Available at: http://maps.secondlife.com/secondlife/Wellston/149/85/25/?title=Cypris+Chat&img=http%3A%2F%2Flecs-destinations-secondlife-
com.s3.amazonaws.com%2Fimg%2F8183%2F4f9eeccc06d27667197381.jpg&msg=Cypris+Chat+strives+to+provide+an+educational%2C+fun+and+interesting+environment+for+English+learning+and+teaching.+Members+have+t
he+chance+to+be+part+of+a+living+community+surrounded+by+others+who+are+learning%2C+teaching+or+simply+interested+in+speaking+English+with+people+from+around+the+world [Accessed: 13 May 2013].
News.stanford.edu (2010) Can avatars change the way we think and act?. [online] Available at: http://news.stanford.edu/news/2010/february22/avatar-behavior-study-022510.html [Accessed: 13 May 2013].
Pbs.org (2006) PBS Teachers | learning.now . CyberOne: A Glimpse of the Future Classroom? | PBS. [online] Available at: http://www.pbs.org/teachers/learning.now/2006/10/cyberone_the_future_of_educati.html [Accessed: 13
May 2013].
Prensky, M. (2001) On The Horizon. Digital Natives, Digital Immigrants, 9 Available at: http://www.marcprensky.com/writing/prensky%20-%20digital%20natives,%20digital%20immigrants%20-%20part1.pdf [Accessed: 7 May 2013].
Rhich.pbworks.com (2001) Rhianna Church [licensed for non-commercial use only] / Digital Natives. [online] Available at: http://rhich.pbworks.com/w/page/45124202/Digital%20Natives [Accessed: 9 May 201
The English Teacher (2009) The English Teacher. [online] Available at: http://www.theenglishteacheronline.com/tag/e-learning/ [Accessed: 13 May 2013].
Thoughtful India (n.d.) Virtual Classrooms Now a Reality in Florida - Thoughtful India. [online] Available at: http://thoughtfulindia.com/2011/01/virtual-classrooms-now-a-reality-in-florida/ [Accessed: 13 May 2013].
Utdallas.edu (2007) Avatars Help Asperger Syndrome Patients Learn to Play the Game of Life. [online] Available at: http://www.utdallas.edu/news/2007/11/18-003.html [Accessed: 3 May 2013].
Volkel, F. (2004) Overhead Projector: 3M, Elmo, WolfVision, Liesegang?. [image online] Available at: http://www.tomshardware.com/reviews/supersize-tv,918-3.html [Accessed: 9 May 2013].
Wada Tripp (2007) Virtual Social Worlds and the Future of Learning. [video online] Available at: http://www.youtube.com/watch?v=O2jY4UkPbAc [Accessed: 7 May 2013].
williamkaminsky (2006) Whiteboard of the week II. [image online] Available at: http://williamkaminsky.wordpress.com [Accessed: 9 May 2013].

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How can identity affect the way we learn and should the education system incorporate virtual online methods of teaching in the future?

  • 1. HOW CAN IDENTITY AFFECT THE WAY WE LEARN AND SHOULD THE EDUCATION SYSTEM INCORPORATE VIRTUAL ONLINE METHODS OF TEACHING IN THE FUTURE?
  • 2. IDENTITY AND EDUCATION Presence and Embodiment- Mark Childs Key to learning within a virtual world “Users’ mental model of themselves inside the virtual world” Biocca, 2007 “The experience (of) the body as what I am. I experience my body as me. Not the experience of the body as a thing that belongs to me.” Carruthers, 2009 “The resistance to learning in virtual world is informed by values students’ hold with technology” Childs, 2010
  • 3. MY EXPERIENCES WITH EMBODIMENT Me My Avatar Hair Colour: Blonde Hair Colour: Pink Body Shape: Average Body Shape: Overweight Dress Sense: Casual, quite mainstream Dress Sense: Gothic, tight black cat-suit with weapon attached to hand Eye Colour: Blue Eye Colour: Red
  • 4. IF WE LOOK LIKE OUR AVATARS DO WE FEEL A GREATER SENSE OF EMBODIMENT?
  • 5. CURRENT TRENDS • Cypris Village in Second Life • English learning community • Non Profit organisation- 450 members
  • 10. FUTURE VIEWS “Todays average college grads have spent less than 5,000 hours of their lives reading, but over 10,000 hours playing video games.” Prensky, 2001. “Digital immigrant instructors, who speak an outdated language (that of the pre-digital age) are struggling to teach a population that speaks an entirely new language” Prensky, 2001 How do we adapt learning for digital natives?
  • 11. DR. TONY O’DRISCOLL 7 SENSIBILITIES OF VIRTUAL WORLDS (2007)
  • 12. Architecture: 3D internet, students building a house in Second Life. Science: “Magic Molecule maker” Caffeine molecule.
  • 14. DETERMINISTIC VIEWS • Prensky and O’Driscoll’s views ignore the social and cultural issues • Technological determinism- not all students are as “digitally native” as Prensky assumes
  • 15. ACCESSIBILITY AND SUSTAINABILITY • My computer often struggled with Second Life’s graphics • Pictures would not load • Distorted buildings • Affected learning experience
  • 19. REFERENCES 123RF Stock Photos (n.d.) Blackboard closeup. Vintage retro chalkboard with hand, chalk... [online] Available at: http://www.123rf.com/photo_10916753_blackboard-closeup-vintage-retro-chalkboard-with-hand-chalk-and-frame- nice-texture.html [Accessed: 9 May 2013]. 3.bp.blogspot.com (n.d.) Untitled. [online] Available at: http://3.bp.blogspot.com/_I2uQkGxIykM/TAYCTw4rzmI/AAAAAAAAK-U/-Zq_KqNQgzY/s1600/frust+bp.jpg [Accessed: 13 May 2013]. Allvoices (2011) Image: Students in a traditional classroom setting at Harvard Business School part of Online MBA programs gain traction, offering quality, affordability and flexibility. [online] Available at: http://www.allvoices.com/contributed-news/12192893/image/92526226-students-in-a-traditional-classroom-setting-at-harvard-business-school [Accessed: 13 May 2013]. Biocca, F. (1997) The Cyborg’s Dilemma: Progressive Embodiment in Virtual Environments, Journal of Computer-Mediated Communication 3 (2), http://jcmc.indiana.edu/vol3/issue2/biocca2.html accessed 9 May 2013 Brandflakesforbreakfast.com (2007) brandflakesforbreakfast: what people really look like. [online] Available at: http://www.brandflakesforbreakfast.com/2007/06/what-people-really-look-like.html [Accessed: 9 May 2013]. Business Insider (n.d.) Amazing Pictures Of Real People And Their Avatars. [online] Available at: http://www.businessinsider.com/real-people-vs-avatars-2011-12?op=1 [Accessed: 9 May 2013]. Carruthers, G. (2009) Is the body schema sufficient for the sense of embodiment? An alternative to de Vignemont's model, Philosophical Psychology, 22:2, 123 — 142 Childs, M. (2010) Untitled. Learners’ Experience of Presence in Virtual Worlds, Available at: http://www.academia.edu/396680/PhD_Thesis_Learners_Experience_of_Presence_In_Virtual_Worlds [Accessed: 3 May 2013]. Community.secondlife.com (2011) Casting Call: Apply to Star in a New Second Life V... - Second Life. [online] Available at: http://community.secondlife.com/t5/Featured-News/Casting-Call-Apply-to-Star-in-a-New-Second-Life- Video/ba-p/1090165 [Accessed: 9 May 2013]. Electroboard.com.au (n.d.) Electroboard - Interactive Whiteboards. [online] Available at: https://www.electroboard.com.au/products/smart.aspx [Accessed: 9 May 2013]. Gee, J. (2007) Good video games + good learning. New York: P. Lang. Gorbis, M. (2013) The Future Of Education Eliminates The Classroom, Because The World Is Your Class. [online] Available at: http://www.fastcoexist.com/1681507/the-future-of-education-eliminates-the-classroom-because-the- world-is-your-class [Accessed: 13 May 2013]. Haste, H. (2009) Untitled. Summative report: Identity, communities and citizenship, Available at: http://www.beyondcurrenthorizons.org.uk/summative-report-identity-communities-and-citizenship/ [Accessed: 3 May 2013]. Ion.uillinois.edu (2010) Weaknesses of Online Learning. [online] Available at: http://www.ion.uillinois.edu/resources/tutorials/overview/weaknesses.asp [Accessed: 3 May 2013]. Maps.secondlife.com (n.d.) Second Life Maps | Cypris Chat. [online] Available at: http://maps.secondlife.com/secondlife/Wellston/149/85/25/?title=Cypris+Chat&img=http%3A%2F%2Flecs-destinations-secondlife- com.s3.amazonaws.com%2Fimg%2F8183%2F4f9eeccc06d27667197381.jpg&msg=Cypris+Chat+strives+to+provide+an+educational%2C+fun+and+interesting+environment+for+English+learning+and+teaching.+Members+have+t he+chance+to+be+part+of+a+living+community+surrounded+by+others+who+are+learning%2C+teaching+or+simply+interested+in+speaking+English+with+people+from+around+the+world [Accessed: 13 May 2013]. News.stanford.edu (2010) Can avatars change the way we think and act?. [online] Available at: http://news.stanford.edu/news/2010/february22/avatar-behavior-study-022510.html [Accessed: 13 May 2013]. Pbs.org (2006) PBS Teachers | learning.now . CyberOne: A Glimpse of the Future Classroom? | PBS. [online] Available at: http://www.pbs.org/teachers/learning.now/2006/10/cyberone_the_future_of_educati.html [Accessed: 13 May 2013]. Prensky, M. (2001) On The Horizon. Digital Natives, Digital Immigrants, 9 Available at: http://www.marcprensky.com/writing/prensky%20-%20digital%20natives,%20digital%20immigrants%20-%20part1.pdf [Accessed: 7 May 2013]. Rhich.pbworks.com (2001) Rhianna Church [licensed for non-commercial use only] / Digital Natives. [online] Available at: http://rhich.pbworks.com/w/page/45124202/Digital%20Natives [Accessed: 9 May 201 The English Teacher (2009) The English Teacher. [online] Available at: http://www.theenglishteacheronline.com/tag/e-learning/ [Accessed: 13 May 2013]. Thoughtful India (n.d.) Virtual Classrooms Now a Reality in Florida - Thoughtful India. 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