Liquid Tree Final Presentation


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interactive diaplay for water saving used in shower room

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Liquid Tree Final Presentation

  1. 1. Liquid Tree Project DESC 9179 Infodevice 2008 Final Presentation Kerry JiaYi Lin ©2008 SID 305113577
  2. 2. Motivation Your pin money His life fountain <ul><li>Save water in your power. Shower is the largest water waste in home. </li></ul><ul><li>Long, hot showers waste water and power . </li></ul><ul><li>Water waste: average 12 liters per minute </li></ul><ul><li>A minute or two less showering time adds up to a lot of water over a year. “many a little makes a mickle” </li></ul><ul><li>Changing people wasting water in the shower , encourage people to attend a sustainable lifestyle. </li></ul><ul><li>Presenting the real data of water waste. </li></ul><ul><li>Interaction between user and the display, either encouraging or punishing. </li></ul>Water saving
  3. 3. IKKO Motivation <ul><li>Visual attraction </li></ul><ul><li>An aesthetic water meter, save more water to keep a beautiful liquid tree. </li></ul><ul><li>Self- competition or competition between family members. One tree is for one person. Multi people have multi trees. </li></ul><ul><li>New format: Liquid performances </li></ul><ul><li>Symbolic meaning </li></ul><ul><li>Water - Nature – Plants – Tree </li></ul><ul><li>Target market: </li></ul><ul><li>Both children and adults </li></ul><ul><li>Potential influence 5% </li></ul>Other solutions Impact <ul><li>Low flow showerhead </li></ul><ul><li>Water tag (Single lever mixer taps ) </li></ul><ul><li>Volume control valves </li></ul><ul><li>Timers (Alarm clock, sandglass) </li></ul>
  4. 4. Inspiration Oscar Diaz, &quot;self-printed&quot; calendar and plant posters made by the ink bleeding on the paper. Initial Idea <ul><li>&quot;self-printed“ </li></ul><ul><li>Ink from Chinese calligraphy & traditional painting (blowing to make a painting, mostly for drawing plants) </li></ul><ul><li>Tree directly relates to Water </li></ul><ul><li>Liquid display is rising </li></ul>
  5. 5. Inspiration Ideas for the Case <ul><li>Switches </li></ul><ul><li>Push-pull buttons </li></ul><ul><li>Shape – simple, clear, relates to Water issue </li></ul><ul><li>Ipod, CD player for Muji (&quot;Without Thought&quot; ) </li></ul><ul><li>Weights of the Cuckoo clock </li></ul><ul><li>Artwork </li></ul><ul><li>Code from </li></ul><ul><li>Stepper Unipolar Advanced </li></ul><ul><li>author: David Cuartielles * date: 20 Oct. 2005 </li></ul><ul><li>Book: Analog IN, Digital OUT </li></ul>iPod CD Player for Muji 1999 Designer: Naoto Fukasawa Cuckoo clock
  6. 6. Concept <ul><li>Focus on people’s feeling of everyday life. </li></ul><ul><li>Zoom in to the details of daily lives. </li></ul><ul><li>Explore a new way to solve the problems. </li></ul><ul><li>Provide a different experience about everyday things. </li></ul><ul><li>From my personal intuition </li></ul><ul><li>Improve the relationships between people and the natural environment. </li></ul><ul><li>An aesthetic & persuasive household object. </li></ul>
  7. 7. Design Process 1st Prototype, only layers are working, no electronics 8-Oct Jaycar, Test layers, connect it with tubes, &quot;one line drawing&quot; pattern of Layer is working 7-Oct Test layers, connect it with tubes 3-Oct Laser cutter, Glue layers 2-Oct Discussion with Andrew, Jaycar, Aquarium 1-Oct Laser cutter, Glue layers, testing, redesign the patterns 30-Sep Discussion with Andrew 29-Sep Pattern Design 01 for Perspex Layers 28-Sep Project proposal 25-Sep Question, flowchar01, structure01 24-Sep Question 17-Sep Jaycar 15-Sep Final project deciding. 13-Sep Concept presentation 10-Sep Jaycar 9-Sep Jaycar 6-Sep EVENT DATE Finish, prepare presentation 5-Nov Glue Case(frame), tags, testing, programming 4-Nov Glue Case(frame), tags, testing, programming 3-Nov Glue Case(frame), tags, testing, programming 1-Nov Glue Case(frame), tags, testing, programming 31-Oct Jaycar 30-Oct Programming 29-Oct laser cutter, last change of the parts 28-Oct Jaycar, ArtShop 24-Oct Change measurement of some part of the case 23-Oct Laser cutter, Glue layers & Tubes, Question about Programming 22-Oct Buy Perspex 21-Oct Jaycar, toyshop 20-Oct Stepper Works 4pins wiring 18-Oct Programming 15-Oct Aquarium, test without the pump 14-Oct Jaycar 13-Oct Finish the Case (frame) design 10-Oct
  8. 8. Concept <ul><li>Persuasion: </li></ul><ul><li>2 layers present Today’s & yesterday’s result. </li></ul><ul><li>Compare the situation of water waste. </li></ul><ul><li>Punish first, then encourage. Liquid falling presents the water waste. </li></ul><ul><li>Push people to keep the aesthetic pattern of Tree </li></ul><ul><li>Interaction: </li></ul><ul><li>Interesting switches </li></ul><ul><li>(push-pull buttons) </li></ul><ul><li>User switches which layer use </li></ul><ul><li>User controls the level of liquid to go back to the original position </li></ul>
  9. 9. Approach Purple Blue Potentiometers Push-pull buttons Run Backwards Exchange between Purple & Blue Pot ON, Motor runs forwards
  10. 10. Approach Back of the Case— Leave interspaced for tubes and pot mechanical part which connects to water tag Perspex Layers – 5 pieces (2 for liquid passing) Push-pull switches — Include details (chipping inside)
  11. 11. Approach
  12. 12. Demonstration Real Usage
  13. 13. Thanks!