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THE STUDIO
THE LOUNGE
www.brainstorm3d.com
contact@brainstorm3d.com
@brainstorm3d
brainstorm3d
THE MOST
ADVANCED
VIRTUAL SET &
AUGMENTED
REALITY
SOLUTION
Forget all you know about virtual
has taken the technology to a whole
new level and entirely changed the
from advanced tracked virtual sets to
inexpensive trackless environments.
your 3D graphics
combines the power of the Brainstorm
render engine with an easy-to-use
interface to create a new environment
for next-generation cross-media
broadcast requirements.
advantage of the TrackFree technology,
and as all Brainstorm products is built on
eStudio, the industry’s fastest 3D render
engine, which provides unrestricted
design capabilities for all types of real-
time graphics.
BEYOND VIRTUAL PRODUCTION
Theyearsoftheherosystemsandisolated
islandsaregone,andbroadcastsolutions
need to integrate into the broadcasters’
setand augmented reality solution,but it
and environment, acting like a hub for a
number of technologies, from Tracking
and Interaction with other devices,
controllers, mixers, chroma keyers,
virtual production environment. Also,
provide consistently smooth output.
sources, no matter if they are real
camerasorvideofeeds,andtheresulting
InfinitySet is designed to cope with any requirement from advanced tracked
virtual sets to inexpensive trackless environments. With practically infinite
cameras and the industry-first TrackFreeTM
technology which allows combining
tracking and trackless environments for further flexibility, Infinity Set is the most
advanced solution available today for virtual set production.
InfinitySet can handle multiple input sources, no matter if they are live or pre-
recorded feeds, and the resulting scenes can be as complex as required. In
addition, InfinitySet includes a complete real-time 3D graphics toolset, allowing
for the seamless integration of 3D objects within the scene, imported from a
variety of third-party packages and formats.
scenes can be
as complex as required,
with multiple elements interacting in
the virtual world, and even matching
ADVANCED MOTION GRAPHICS
integrates Aston projects, but is also
fully compatible with Aston, including
the project’s StormLogic interacion, and
features a complete 2D/3D graphics
creation toolset.
As most Augmented reality content
requires advanced graphics features
to guarantee the accuracy and realism
advantage of the Aston graphics
creation and editing toolset
to achieve this.
This permits the direct
editing of not only
Aston projects but its
elements, animations,
StormLogic,datafeeds,
etc., as if they were in
Aston. And even for the
creation of new elements
within the composition,
changing the attributes and
much more. This means that in
broadcast operation, or while on-
to adjust any object in the scene, even
those with added properties such as
animations or external data feeds.
integration not only of Aston projects,
but also Aston graphics and templates
within a virtual environment and the
ability to modify them directly in Aston,
Brainstorm’s graphics creation, CG
and playout solution. This is possible
even with external data sources for
data-driven graphics such as bars and
pie charts, statistics and many more.
Each project comes with all the Aston
capabilities, including Stormlogic, and
therefore the interaction between
graphics and the capability of being
controlled by OnDemand or any other
supported control device even though
they are within the virtual set. Now
that we can embed Aston projects
designers do not need to work on large
complex projects anymore.
allows graphic designers to work on
separate pieces of the same project and
without interfering with each other. The
creation of new graphics, or changes to
existing graphics, can be performed even
at the very last moment.
AUGMENTED REALITY
Augmented Reality also requires the
interaction between sets, talents and
virtual objects, many of them created
out of external data sources such as
statistics, charts, bars, and many other.
These data driven objects allow for
visually engaging representations of
the data which can be better explained
by the presenters. During election
nights, news, sports or entertainment
programs, data bars and other statistics
can interact with the talents creating
an attractive augmented reality
environmentfortheaudience.Ofcourse
formats to integrate into the virtual set,
such as .fbx, .dae, .obj and.3ds, to name
a few.
Also, set space restrictions are no longer
a problem, because, regardless the
virtually detach the camera feed while
maintaining the correct position and
perspective of the talent within the
virtual scene.
VIRTUAL SHADOWS
along with the real keyed shadows,
and apply then to virtual surfaces,
seamlessly interacting with the virtual
objects on the scene.
SELECTIVE DEFOCUS AND BOKEH
virtual scene, including the keyed talent,
matching the scene’s focus to that of the
footage from the camera.
DYNAMIC LIGHT CONTROL
control and adjust in real-time external
light panels via DMX, and external
Chroma Keyer settings, allowing for
changing the lighting conditions of the
real set to match those of the virtual set.
Dynamic Light Control, Virtual Shadows
create the most realistic content, while
enhancing the creative possibilities of
the virtual studios.
REAL-TIME POSTPRODUCTION
Although chroma keying technology
and virtual sets have been around for
a long time, the latter have sometimes
been criticized for the relative lack of
realism compared to other non-real-
time applications such as composition
and VFX technologies.
preview hub, allows for substantial
shots are adjusted (chroma, camera
movements, tracking, etc) prior to enter
in post-production.
cost saving by moving to the production
phase some tasks that were normally
carried out in post-production, such
as chroma keying, tracking or focal
adjustment, along with the basic
composition and virtual backgrounds.
This means the scene, if it requires
already correctly composed, layered
and adjusted, so that the VFX process
speeds up considerably.
For programs or TV series that do not
360 OUTPUT
new optional plugin to provide 360
equirectangular or dome-based content
on output. This is useful for streaming
or VR applications requiring 360 content
to be viewed on VR glasses such as
Hololens, Oculus and other similar.
VIRTUAL CAMERA CONTROLLER
production functionality such as full control of all the virtual cameras, with non-
linear transitions such as Cut-Fade-Wipes and Flies between 3D cameras, plus
controller for enhanced program production, including manual control of
transitions.
TrackFree TM
is a new and advanced
technology patented by Brainstorm that
represents a revolutionary approach to
virtual set production. It is a camera-
tracking independent technology that
enables broadcasters to combine the
precision and high quality of tracking
systems but at the cost of a trackless
and user-friendliness.
TELETRANSPORTER
TeleTransporter allows the insertion
of real people as Augmented Reality
objects into remote scenarios in real-
time, making both worlds (regardless
they are real or virtual) to behave as one
with precise perspecive matching (as
long as their perspectives are similar),
to create the illusion of absolute realism
and continuity. This feature seamlessly
combines 3D virtual sets with real
characters and live or pre-recorded
video feeds, all moving accordingly with
precise perspective matching. WIth
TeleTransporter, presenters and 3D
objects can be inserted into videos from
remote locations.
can indistinguishably use real, live or
pre-recorded footage to use it as the
background set for the chroma keyed
talent, providing a sense of continuity
regardless the technology used for the
background shots.
This functionality allows a remote
talent to enter any stage at any time,
while seamlessly mixing real and virtual
elements. In more practical terms, it
allows for enhancing the corporate
image of a large broadcaster, as it
can reuse a single real set to be the
background scenario for smaller
stations in the network.
3D PRESENTER
This brand new feature enhances the
realism of the talent inserted within the
virtual set, achieved by generating a true
3D representation of the talent from
a video feed, creating a real-time 3D
volumethatiscontinuouslyregenerated,
repositioned and remapped based on
the camera parameters. This means
that the presenter is not a simple
superimposed 2D sticker over the 3D
virtualstudioenvironment,butanactual
3D object embedded within the virtual
set, casting real shadows correctly
applied to the synthetic objects in the
the set. 3D Presenter allows the talent
to be seamlessly inserted within the
3D studio environment and to interact
with both real and 3D elements within
the scene, for example, shadows over
a real desk and simultaneously with
to that, it allows for advanced features
such as selective defocus and bokeh or
volumetric lighting for the talent.
HANDSTRACKING
Permits the triggering of events
and animations just with the simple
movement of the bare hands and
without requiring additional devices.
FREEWALKING
Enables talents to freely move about
the green screen theatre, and making
him/her to walk in the correct direction
all the time. Thanks to the FreeWalking
feature presenters can move forward,
backwards and sideways even though
MAGICWINDOWS: VIDEOGATE
Thanks to VirtualGate, a presenter in the
virtual set can walk into a virtual screen,
into the featured news and be part of the
video itself with full realism regardless
it is shown full screen or as part of the
set. The talent enters and exits the
video with full precise and accurately
matched perspective, and once inside
the clip it behaves correctly in terms of
spatial reference and with the inclusion
of realistic shadows, defocus etc. This
feature extends the virtual scenario
beyond the virtual set and creates an
in, allowing for better real-time content
possibilities and interaction.
MAGICWINDOWS: VIDEOCAVE
It is a Mixed Reality application using
monitors in a real set performing as
a CAVE multiple window, with virtual
elements coming in from the virtual
windows to the real scene as viewed
from a tracked broadcast camera.
MagicWindows: VideoGateTeleTransporter
3D Presenter Selective defocus and bokeh, depth of field control and virtual shadows over virtual elements
GREEN SCREEN STUDIO RENTAL
(Complete with studio lighting)
Half Day : RM1000 (5 hours)
Full Day : RM1800 (10 hours)
STUDIO (B) RENTAL
(Bare Space)
Half Day : RM400 (5 hours)
Full Day : RM800 (10 hours)
THE LOUNGE
Full Day : RM300 (10 hours)
*Only for customer that rented our studio
EQUIPMENT RENTAL
SOUND
Microphone : RM100 (1 unit)
Mixer : RM300
Sound Engineer : RM200 (per day)
CAMERA
Panasonic 4K PTZ Cam: RM1,500 (1 unit)
Camera Controller : RM500
Video Operator : RM150 (per day)
SOFTWARE
Brainstorm Infinity Set : RM10,000 -RM15,000
Vmix : RM2,500
* Price Inclusive Software Operator
www.greenrobotstudio.com
GREENROBOT STUDIO SDN BHD
16, Jalan Pjs 11/8, bandar Sunway
47500 Petaling Jaya, Selangor
tel: 603.56129503 mobile: 018.2950388 (Melvin)
email: enquiry@greenrobotstudio.com

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Green Robot Studio Malaysia

  • 1.
  • 3.
  • 5.
  • 6.
  • 7.
  • 8.
  • 10. THE MOST ADVANCED VIRTUAL SET & AUGMENTED REALITY SOLUTION Forget all you know about virtual has taken the technology to a whole new level and entirely changed the from advanced tracked virtual sets to inexpensive trackless environments. your 3D graphics combines the power of the Brainstorm render engine with an easy-to-use interface to create a new environment for next-generation cross-media broadcast requirements. advantage of the TrackFree technology, and as all Brainstorm products is built on eStudio, the industry’s fastest 3D render engine, which provides unrestricted design capabilities for all types of real- time graphics. BEYOND VIRTUAL PRODUCTION Theyearsoftheherosystemsandisolated islandsaregone,andbroadcastsolutions need to integrate into the broadcasters’ setand augmented reality solution,but it and environment, acting like a hub for a number of technologies, from Tracking and Interaction with other devices, controllers, mixers, chroma keyers, virtual production environment. Also, provide consistently smooth output. sources, no matter if they are real camerasorvideofeeds,andtheresulting InfinitySet is designed to cope with any requirement from advanced tracked virtual sets to inexpensive trackless environments. With practically infinite cameras and the industry-first TrackFreeTM technology which allows combining tracking and trackless environments for further flexibility, Infinity Set is the most advanced solution available today for virtual set production. InfinitySet can handle multiple input sources, no matter if they are live or pre- recorded feeds, and the resulting scenes can be as complex as required. In addition, InfinitySet includes a complete real-time 3D graphics toolset, allowing for the seamless integration of 3D objects within the scene, imported from a variety of third-party packages and formats.
  • 11. scenes can be as complex as required, with multiple elements interacting in the virtual world, and even matching ADVANCED MOTION GRAPHICS integrates Aston projects, but is also fully compatible with Aston, including the project’s StormLogic interacion, and features a complete 2D/3D graphics creation toolset. As most Augmented reality content requires advanced graphics features to guarantee the accuracy and realism advantage of the Aston graphics creation and editing toolset to achieve this. This permits the direct editing of not only Aston projects but its elements, animations, StormLogic,datafeeds, etc., as if they were in Aston. And even for the creation of new elements within the composition, changing the attributes and much more. This means that in broadcast operation, or while on- to adjust any object in the scene, even those with added properties such as animations or external data feeds. integration not only of Aston projects, but also Aston graphics and templates within a virtual environment and the ability to modify them directly in Aston, Brainstorm’s graphics creation, CG and playout solution. This is possible even with external data sources for data-driven graphics such as bars and pie charts, statistics and many more. Each project comes with all the Aston capabilities, including Stormlogic, and therefore the interaction between graphics and the capability of being controlled by OnDemand or any other supported control device even though they are within the virtual set. Now that we can embed Aston projects designers do not need to work on large complex projects anymore. allows graphic designers to work on separate pieces of the same project and without interfering with each other. The creation of new graphics, or changes to existing graphics, can be performed even at the very last moment. AUGMENTED REALITY Augmented Reality also requires the interaction between sets, talents and virtual objects, many of them created out of external data sources such as statistics, charts, bars, and many other. These data driven objects allow for visually engaging representations of the data which can be better explained by the presenters. During election nights, news, sports or entertainment programs, data bars and other statistics can interact with the talents creating an attractive augmented reality environmentfortheaudience.Ofcourse formats to integrate into the virtual set, such as .fbx, .dae, .obj and.3ds, to name a few. Also, set space restrictions are no longer a problem, because, regardless the virtually detach the camera feed while
  • 12. maintaining the correct position and perspective of the talent within the virtual scene. VIRTUAL SHADOWS along with the real keyed shadows, and apply then to virtual surfaces, seamlessly interacting with the virtual objects on the scene. SELECTIVE DEFOCUS AND BOKEH virtual scene, including the keyed talent, matching the scene’s focus to that of the footage from the camera. DYNAMIC LIGHT CONTROL control and adjust in real-time external light panels via DMX, and external Chroma Keyer settings, allowing for changing the lighting conditions of the real set to match those of the virtual set. Dynamic Light Control, Virtual Shadows create the most realistic content, while enhancing the creative possibilities of the virtual studios. REAL-TIME POSTPRODUCTION Although chroma keying technology and virtual sets have been around for a long time, the latter have sometimes been criticized for the relative lack of realism compared to other non-real- time applications such as composition and VFX technologies. preview hub, allows for substantial shots are adjusted (chroma, camera movements, tracking, etc) prior to enter in post-production. cost saving by moving to the production phase some tasks that were normally carried out in post-production, such as chroma keying, tracking or focal adjustment, along with the basic composition and virtual backgrounds. This means the scene, if it requires already correctly composed, layered and adjusted, so that the VFX process speeds up considerably. For programs or TV series that do not 360 OUTPUT new optional plugin to provide 360 equirectangular or dome-based content on output. This is useful for streaming or VR applications requiring 360 content to be viewed on VR glasses such as Hololens, Oculus and other similar. VIRTUAL CAMERA CONTROLLER production functionality such as full control of all the virtual cameras, with non- linear transitions such as Cut-Fade-Wipes and Flies between 3D cameras, plus controller for enhanced program production, including manual control of transitions.
  • 13. TrackFree TM is a new and advanced technology patented by Brainstorm that represents a revolutionary approach to virtual set production. It is a camera- tracking independent technology that enables broadcasters to combine the precision and high quality of tracking systems but at the cost of a trackless and user-friendliness. TELETRANSPORTER TeleTransporter allows the insertion of real people as Augmented Reality objects into remote scenarios in real- time, making both worlds (regardless they are real or virtual) to behave as one with precise perspecive matching (as long as their perspectives are similar), to create the illusion of absolute realism and continuity. This feature seamlessly combines 3D virtual sets with real characters and live or pre-recorded video feeds, all moving accordingly with precise perspective matching. WIth TeleTransporter, presenters and 3D objects can be inserted into videos from remote locations. can indistinguishably use real, live or pre-recorded footage to use it as the background set for the chroma keyed talent, providing a sense of continuity regardless the technology used for the background shots. This functionality allows a remote talent to enter any stage at any time, while seamlessly mixing real and virtual elements. In more practical terms, it allows for enhancing the corporate image of a large broadcaster, as it can reuse a single real set to be the background scenario for smaller stations in the network. 3D PRESENTER This brand new feature enhances the realism of the talent inserted within the virtual set, achieved by generating a true 3D representation of the talent from a video feed, creating a real-time 3D volumethatiscontinuouslyregenerated, repositioned and remapped based on the camera parameters. This means that the presenter is not a simple superimposed 2D sticker over the 3D virtualstudioenvironment,butanactual 3D object embedded within the virtual set, casting real shadows correctly applied to the synthetic objects in the the set. 3D Presenter allows the talent to be seamlessly inserted within the 3D studio environment and to interact with both real and 3D elements within the scene, for example, shadows over a real desk and simultaneously with to that, it allows for advanced features such as selective defocus and bokeh or volumetric lighting for the talent. HANDSTRACKING Permits the triggering of events and animations just with the simple movement of the bare hands and without requiring additional devices. FREEWALKING Enables talents to freely move about the green screen theatre, and making him/her to walk in the correct direction all the time. Thanks to the FreeWalking feature presenters can move forward, backwards and sideways even though MAGICWINDOWS: VIDEOGATE Thanks to VirtualGate, a presenter in the virtual set can walk into a virtual screen, into the featured news and be part of the video itself with full realism regardless it is shown full screen or as part of the set. The talent enters and exits the video with full precise and accurately matched perspective, and once inside the clip it behaves correctly in terms of spatial reference and with the inclusion of realistic shadows, defocus etc. This feature extends the virtual scenario beyond the virtual set and creates an in, allowing for better real-time content possibilities and interaction. MAGICWINDOWS: VIDEOCAVE It is a Mixed Reality application using monitors in a real set performing as a CAVE multiple window, with virtual elements coming in from the virtual windows to the real scene as viewed from a tracked broadcast camera. MagicWindows: VideoGateTeleTransporter 3D Presenter Selective defocus and bokeh, depth of field control and virtual shadows over virtual elements
  • 14. GREEN SCREEN STUDIO RENTAL (Complete with studio lighting) Half Day : RM1000 (5 hours) Full Day : RM1800 (10 hours) STUDIO (B) RENTAL (Bare Space) Half Day : RM400 (5 hours) Full Day : RM800 (10 hours) THE LOUNGE Full Day : RM300 (10 hours) *Only for customer that rented our studio EQUIPMENT RENTAL SOUND Microphone : RM100 (1 unit) Mixer : RM300 Sound Engineer : RM200 (per day) CAMERA Panasonic 4K PTZ Cam: RM1,500 (1 unit) Camera Controller : RM500 Video Operator : RM150 (per day) SOFTWARE Brainstorm Infinity Set : RM10,000 -RM15,000 Vmix : RM2,500 * Price Inclusive Software Operator
  • 15. www.greenrobotstudio.com GREENROBOT STUDIO SDN BHD 16, Jalan Pjs 11/8, bandar Sunway 47500 Petaling Jaya, Selangor tel: 603.56129503 mobile: 018.2950388 (Melvin) email: enquiry@greenrobotstudio.com