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But amusement rides are fun…
What does fun have to do with
physics?
• Most theme park rides are based on
two fundamental scientific principles:
1. Gravity
2. Inertia
Back to
Title Slide
Credits Resources
Gravity Rides Inertia Rides
Credits
Created By:
Lane M. W. Duray
Back
to
the index
Resources
Content Information
• Learner.org. "Amusement Park Physics: What are the Forces Behind the
Fun?" . 2002 . Annenberg/CPB. 19 September. 2002.
<http://www.learner.org/exhibits/parkphysics/>.
Background Images and Photographs
• http://www.americancoasters.com/
• http://www.worldoffun.com/
• http://www.valleyfair.com/
• http://www.rollercoasterfans.com/
• http://www.americacoasters.com/
• http://wwww.coasterforce.com/
Roller Coaster Video
• http://www.elvis.rowan.edu/~denton/video/video.shtml
Bumper Car and Free Fall Ride Video
• http://www.funfairs.ndirect.co.uk.linksindex.html
Spinning and Pendulum Ride Video
• http://www.lonestarthrills.com/
Back
to
the index
• Roller Coasters
• Free Fall Rides
• Splash Rides
Back
to
the index
Back
To
Gravity Rides
Design elements
Important physics principles
See examples of the ride
Back
To
Gravity Rides
Splash Ride Design
Elements
• Made up of 4 distinct parts:
1. Scenic tour or adventure.
2. Final distraction.
3. Downward plunge.
4. Final splash.
• Cars are pulled throughout the ride by a hitch
or pinch roller mechanisms.
• Hitch or pinch roller mechanisms release the
cars atop the final incline.
• Running wheels and friction wheels guide the
cars down the final drop.
• Water stops the cars.
Back
to
Splash Rides
Splash Ride Physics
• Hitches and pinch roller mechanisms are powered
by motors.
• The conversion of potential energy to kinetic
energy drives the cars down the final plunge.
• Potential energy is converted to kinetic energy
once the cars crest the final incline.
• Surface tension and friction from the water stop
the cars.
• The element of surprise, rapid periods of
acceleration, and intense splash action provide
excitement.
Back
to
Splash Rides
Examples of Splash Rides
• View Splash Ride Picture # 1
• View Splash Ride Picture # 2
• View Splash Ride Picture # 3
• View Splash Ride Picture #4
Back
to
Splash Rides
• Design elements
• Important physics principles
• See examples of the ride
Back
To
Gravity Rides
Free Fall Design Elements
• Made up of three distinct parts:
1. Ride to the top.
2. Momentary suspension.
3. Downward plunge.
• Cars are lifted to the top of the
free-fall tower.
• Riders are suspended in the air.
• Car suddenly drops and begins to
accelerate toward the ground.
• Electromagnets or compressed air
brakes bring the ride to a gradual
stop.
Back
To
Free Fall Rides
Free Fall Physics
• The amount of lifting force depends on the mass of
the car and its passengers.
• The lifting force is applied by motors.
• Freely falling riders move under the influence of
gravity alone.
• Riders have a downward acceleration toward the
center of the Earth.
• Perceived weightlessness and rapid acceleration
provide excitement.
Back
to
Free Fall Rides
Examples of Free Fall Rides
• View a Video of a Free Fall Ride.
• View a Picture of a Free Fall Ride.
Back
to
Free Fall Rides
Roller Coasters
• Design elements
• Important physics principles
• See examples of the ride
Back
To
Gravity Rides
Roller Coaster Design
Elements
• Made up of 2 distinct parts:
1. Car is pulled to the top of the first hill by a
hitch.
2. Upon cresting the top of the first hill, cars are
released to coast throughout the remainder of the
ride.
• Running wheels guide the cars along the
track.
• Friction wheels control lateral motion
(movement to either side of the track) of
the cars.
• A final set of wheels keep the cars on
the track even if they’re inverted.
• Compressed air brakes stop the cars as
the ride ends.
Back
to
Roller Coasters
Roller Coaster Physics
• Roller coasters are not propelled around
the track by a motor or pulled by a
hitch.
• The conversion of potential energy to
kinetic energy drives the cars of a
roller coaster.
• All of the kinetic energy is present once
the coaster descends the first hill.
• Rapid acceleration and high speeds
provide excitement.
Back
to
Roller Coasters
Examples of Roller Coasters
• View a movie of a roller coaster.
• View a picture of a steel roller coaster.
• View a picture of a wooden roller
coaster.
Back
to
Roller Coasters
Rides Based on Inertia
• Pendulum Rides
• Bumper Cars
• Spinning Rides
Back
to
the index
Spinning Rides
• Design elements
• Important physics principles
• See examples of the ride
Back
to
Inertia Rides
Spinning Ride Design
Elements
• Made up of 3 distinct parts:
1. Rotating hub or central axis.
2. Seat or car attachment mechanism (chains or
cables in a swing type; a rotating platform
in a car type).
3. Cars or seats.
• Central hub (to which the cars or
seats are attached) is driven by
motors.
• Compressed air brakes bring the
ride to a gradual stop.
Back
to
Spinning Rides
Spinning Ride Physics
• Each rider maintains a constant acceleration,
radius, and tangential speed.
• Centrifugal force pushes riders toward the outside
of the rotating hub.
• Centripetal force (supplied by the seats or cars)
keeps riders from flying off the ride.
• All seats or cars complete one revolution in the
same amount of time.
• Therefore, riders on the outside have a faster
linear speed than those closer to the hub.
• Increased g-force and continued acceleration
provide excitement.
Back
to
Spinning Rides
Examples of Spinning Rides
• See a picture of a spinning ride
• See a movie of a spinning ride
Back
to
Spinning Rides
• Design elements
• Important physics principles
• See examples of the ride
Back
to
Inertia Rides
Bumper Car Design
Elements
• Designed so that the cars can
collide without much danger to the
riders.
• Cars run on electricity.
• Electricity is carried by a pole on
the back of the car that leads up to
a wire grid in the ride's ceiling.
• Grid carries electricity that runs
the car.
Back
to
Bumper Car Rides
Bumper Car Physics
• Electrical energy carried to the cars from the
grid is converted to kinetic energy.
• Large rubber bumper prolongs impact and diffuses
forces of collision.
• Transfer of kinetic energy causes cars to stop or
change their direction.
• Angle of impact, velocity of cars, and mass of
drivers all affect kinetic energy transfers
between bumper cars.
• Inertia causes drivers to continue in the
direction they were moving before the collision.
• Sudden changes in inertia provide excitement.
Back
to
Bumper Car Rides
• View a Video of a Bumper Car Ride.
• View a Picture of a Bumper Car Ride.
Back
to
Bumper Car Rides
Back
to
Inertia Rides
• Design elements
• Important physics principles
• See examples of the ride
Pendulum Ride Design
Elements
• Made up of 3 distinct parts:
1. Rotating hub or central axis.
2. Attachment arm or arms.
3. Car or cars.
• Rotating hub or central axis is powered
by motors.
• Cars swing back and forth along an arc
with increasing heights achieved at the
apex of each successive swing.
• Some pendulum rides eventually result in
complete revolution(s) of the cars around
the central axis.
• Compressed air brakes bring the ride to a
gradual stop. Back
to
Pendulum Rides
Pendulum Ride Physics
• Centrifugal force pushes riders toward
the outside of the ride’s arc.
• Centripetal force (supplied by the seats)
keeps riders from flying off the ride.
• Decreased g-force or weightlessness at
the top of ride is caused by decreased
centripetal force of the seat.
• Increased g-force at the bottom of ride
is caused by increased centripetal force
of the seat.
• Perceived weightlessness, rapid
acceleration, and frequent changes in
inertia provide excitement.
Back
to
Pendulum Rides
Examples of Pendulum
Rides
• See a movie of a pendulum ride.
• See a picture of a pendulum ride.
Back
to
Pendulum Rides
Gravity
• Gravity is the attractive force
exerted by an object with mass on
all other obejects with mass within
the universe.
• The strength of the gravitational
force depends upon the mass of the
two objects and the distance between
them.
• The normal force of gravity is
equivalent to 9.8 newtons for every
1 kilogram of mass.
Check
out
the rides
Back
to
the index
Inertia
• Inertia is the tendency for resting
objects to remain at rest and moving
objects to continue moving at a
constant velocity.
• A force is required to change or
overcome an object’s inertia.
• Inertia causes all objects to resist
changes in speed or direction.
Check
out
the rides
Back
to
the index
Roller Coaster Video
Back to Roller Coasters
Steel Roller Coaster Picture
Back to Roller Coasters
Wooden Roller Coaster Picture
Back to Roller Coasters
Back to Splash Rides
Splash ride picture #1
Splash Ride # 1
Splash Ride # 2
Back to Splash Rides
Splash Ride # 3
Back to Splash Rides
Splash Ride # 4
Back to Splash Rides
Freefall Picture
Back to Free Fall Rides
Freefall Movie
Back to Free Fall Rides
Spinning Ride Picture
Back to Spinning Rides
Spinning Ride Movie
Back to Spinning Rides
Pendulum Ride Picture
Back to Pendulum Rides
Pendulum Ride Movie
Back to Pendulum Rides
Bumper Car Movie
Back to Bumper Cars
Bumper Car Ride Picture
Back to Bumper Cars

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Amusement Park Physics All in One.ppt

  • 1.
  • 2. But amusement rides are fun… What does fun have to do with physics? • Most theme park rides are based on two fundamental scientific principles: 1. Gravity 2. Inertia Back to Title Slide Credits Resources Gravity Rides Inertia Rides
  • 3. Credits Created By: Lane M. W. Duray Back to the index
  • 4. Resources Content Information • Learner.org. "Amusement Park Physics: What are the Forces Behind the Fun?" . 2002 . Annenberg/CPB. 19 September. 2002. <http://www.learner.org/exhibits/parkphysics/>. Background Images and Photographs • http://www.americancoasters.com/ • http://www.worldoffun.com/ • http://www.valleyfair.com/ • http://www.rollercoasterfans.com/ • http://www.americacoasters.com/ • http://wwww.coasterforce.com/ Roller Coaster Video • http://www.elvis.rowan.edu/~denton/video/video.shtml Bumper Car and Free Fall Ride Video • http://www.funfairs.ndirect.co.uk.linksindex.html Spinning and Pendulum Ride Video • http://www.lonestarthrills.com/ Back to the index
  • 5. • Roller Coasters • Free Fall Rides • Splash Rides Back to the index
  • 7. Design elements Important physics principles See examples of the ride Back To Gravity Rides
  • 8. Splash Ride Design Elements • Made up of 4 distinct parts: 1. Scenic tour or adventure. 2. Final distraction. 3. Downward plunge. 4. Final splash. • Cars are pulled throughout the ride by a hitch or pinch roller mechanisms. • Hitch or pinch roller mechanisms release the cars atop the final incline. • Running wheels and friction wheels guide the cars down the final drop. • Water stops the cars. Back to Splash Rides
  • 9. Splash Ride Physics • Hitches and pinch roller mechanisms are powered by motors. • The conversion of potential energy to kinetic energy drives the cars down the final plunge. • Potential energy is converted to kinetic energy once the cars crest the final incline. • Surface tension and friction from the water stop the cars. • The element of surprise, rapid periods of acceleration, and intense splash action provide excitement. Back to Splash Rides
  • 10. Examples of Splash Rides • View Splash Ride Picture # 1 • View Splash Ride Picture # 2 • View Splash Ride Picture # 3 • View Splash Ride Picture #4 Back to Splash Rides
  • 11. • Design elements • Important physics principles • See examples of the ride Back To Gravity Rides
  • 12. Free Fall Design Elements • Made up of three distinct parts: 1. Ride to the top. 2. Momentary suspension. 3. Downward plunge. • Cars are lifted to the top of the free-fall tower. • Riders are suspended in the air. • Car suddenly drops and begins to accelerate toward the ground. • Electromagnets or compressed air brakes bring the ride to a gradual stop. Back To Free Fall Rides
  • 13. Free Fall Physics • The amount of lifting force depends on the mass of the car and its passengers. • The lifting force is applied by motors. • Freely falling riders move under the influence of gravity alone. • Riders have a downward acceleration toward the center of the Earth. • Perceived weightlessness and rapid acceleration provide excitement. Back to Free Fall Rides
  • 14. Examples of Free Fall Rides • View a Video of a Free Fall Ride. • View a Picture of a Free Fall Ride. Back to Free Fall Rides
  • 15. Roller Coasters • Design elements • Important physics principles • See examples of the ride Back To Gravity Rides
  • 16. Roller Coaster Design Elements • Made up of 2 distinct parts: 1. Car is pulled to the top of the first hill by a hitch. 2. Upon cresting the top of the first hill, cars are released to coast throughout the remainder of the ride. • Running wheels guide the cars along the track. • Friction wheels control lateral motion (movement to either side of the track) of the cars. • A final set of wheels keep the cars on the track even if they’re inverted. • Compressed air brakes stop the cars as the ride ends. Back to Roller Coasters
  • 17. Roller Coaster Physics • Roller coasters are not propelled around the track by a motor or pulled by a hitch. • The conversion of potential energy to kinetic energy drives the cars of a roller coaster. • All of the kinetic energy is present once the coaster descends the first hill. • Rapid acceleration and high speeds provide excitement. Back to Roller Coasters
  • 18. Examples of Roller Coasters • View a movie of a roller coaster. • View a picture of a steel roller coaster. • View a picture of a wooden roller coaster. Back to Roller Coasters
  • 19. Rides Based on Inertia • Pendulum Rides • Bumper Cars • Spinning Rides Back to the index
  • 20. Spinning Rides • Design elements • Important physics principles • See examples of the ride Back to Inertia Rides
  • 21. Spinning Ride Design Elements • Made up of 3 distinct parts: 1. Rotating hub or central axis. 2. Seat or car attachment mechanism (chains or cables in a swing type; a rotating platform in a car type). 3. Cars or seats. • Central hub (to which the cars or seats are attached) is driven by motors. • Compressed air brakes bring the ride to a gradual stop. Back to Spinning Rides
  • 22. Spinning Ride Physics • Each rider maintains a constant acceleration, radius, and tangential speed. • Centrifugal force pushes riders toward the outside of the rotating hub. • Centripetal force (supplied by the seats or cars) keeps riders from flying off the ride. • All seats or cars complete one revolution in the same amount of time. • Therefore, riders on the outside have a faster linear speed than those closer to the hub. • Increased g-force and continued acceleration provide excitement. Back to Spinning Rides
  • 23. Examples of Spinning Rides • See a picture of a spinning ride • See a movie of a spinning ride Back to Spinning Rides
  • 24. • Design elements • Important physics principles • See examples of the ride Back to Inertia Rides
  • 25. Bumper Car Design Elements • Designed so that the cars can collide without much danger to the riders. • Cars run on electricity. • Electricity is carried by a pole on the back of the car that leads up to a wire grid in the ride's ceiling. • Grid carries electricity that runs the car. Back to Bumper Car Rides
  • 26. Bumper Car Physics • Electrical energy carried to the cars from the grid is converted to kinetic energy. • Large rubber bumper prolongs impact and diffuses forces of collision. • Transfer of kinetic energy causes cars to stop or change their direction. • Angle of impact, velocity of cars, and mass of drivers all affect kinetic energy transfers between bumper cars. • Inertia causes drivers to continue in the direction they were moving before the collision. • Sudden changes in inertia provide excitement. Back to Bumper Car Rides
  • 27. • View a Video of a Bumper Car Ride. • View a Picture of a Bumper Car Ride. Back to Bumper Car Rides
  • 28. Back to Inertia Rides • Design elements • Important physics principles • See examples of the ride
  • 29. Pendulum Ride Design Elements • Made up of 3 distinct parts: 1. Rotating hub or central axis. 2. Attachment arm or arms. 3. Car or cars. • Rotating hub or central axis is powered by motors. • Cars swing back and forth along an arc with increasing heights achieved at the apex of each successive swing. • Some pendulum rides eventually result in complete revolution(s) of the cars around the central axis. • Compressed air brakes bring the ride to a gradual stop. Back to Pendulum Rides
  • 30. Pendulum Ride Physics • Centrifugal force pushes riders toward the outside of the ride’s arc. • Centripetal force (supplied by the seats) keeps riders from flying off the ride. • Decreased g-force or weightlessness at the top of ride is caused by decreased centripetal force of the seat. • Increased g-force at the bottom of ride is caused by increased centripetal force of the seat. • Perceived weightlessness, rapid acceleration, and frequent changes in inertia provide excitement. Back to Pendulum Rides
  • 31. Examples of Pendulum Rides • See a movie of a pendulum ride. • See a picture of a pendulum ride. Back to Pendulum Rides
  • 32. Gravity • Gravity is the attractive force exerted by an object with mass on all other obejects with mass within the universe. • The strength of the gravitational force depends upon the mass of the two objects and the distance between them. • The normal force of gravity is equivalent to 9.8 newtons for every 1 kilogram of mass. Check out the rides Back to the index
  • 33. Inertia • Inertia is the tendency for resting objects to remain at rest and moving objects to continue moving at a constant velocity. • A force is required to change or overcome an object’s inertia. • Inertia causes all objects to resist changes in speed or direction. Check out the rides Back to the index
  • 34. Roller Coaster Video Back to Roller Coasters
  • 35. Steel Roller Coaster Picture Back to Roller Coasters
  • 36. Wooden Roller Coaster Picture Back to Roller Coasters
  • 37. Back to Splash Rides Splash ride picture #1 Splash Ride # 1
  • 38. Splash Ride # 2 Back to Splash Rides
  • 39. Splash Ride # 3 Back to Splash Rides
  • 40. Splash Ride # 4 Back to Splash Rides
  • 41. Freefall Picture Back to Free Fall Rides
  • 42. Freefall Movie Back to Free Fall Rides
  • 43. Spinning Ride Picture Back to Spinning Rides
  • 44. Spinning Ride Movie Back to Spinning Rides
  • 45. Pendulum Ride Picture Back to Pendulum Rides
  • 46. Pendulum Ride Movie Back to Pendulum Rides
  • 47. Bumper Car Movie Back to Bumper Cars
  • 48. Bumper Car Ride Picture Back to Bumper Cars