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Multimedia & contiguity principles and uses


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Multimedia & contiguity principles and uses

  1. 1. By: Sandra Holmes, Kimberly Levy,Hillary Robinson, and Steffani Rigsbee
  2. 2. The multimedia principle is based on the premise that e-learning should include graphics and words.These help the students build a bridge of symbolic and analogical representations.Should focus or concentrate on the quality and not the quantity of information (Clark & Mayer, 2011)
  3. 3. (Clark & Mayer, 2011)
  4. 4. (Adobe Systems Incorporated, 2012)
  5. 5. (Adobe Systems Incorporated, 2012)
  6. 6. (Adobe Systems Incorporated, 2012)
  7. 7.  Having words or text near graphics is referred to as the contiguity principal The contiguity principle consists of two parts:  Placing words and text together  Synchronize spoken words with corresponding graphics (Clark & Mayer, 2011)
  8. 8. (Clark & Mayer, 2011)
  9. 9. Adobe Systems Incorporated. (2012). eSeminar: making effective elearning modules: multimedia princiiple. Retrieved from /eseminar-making-effective-elearning- modules-multimedia-principle.htmlClark, R.C. & Mayer, R.E. (2011). E-Learning and the science of instruction: Proven guidelines for consumer and designer of multimedia learning (3rd ed.) San Francisco, CA: Pfeiffer.