8. CARPET MAZE After allowing five minutes for planning, the group must discover the hidden patter within the maze without verbal communication. Only one player can touch the maze at a time and students must follow the specific “turn” order (numbered 3x5 cards) at all times. A buzzing noise by the teacher indicates an incorrect square (use a vocal buzz if you don’t have an electric buzzer). When buzzed, the student must exit the maze the EXACT same way as they entered or they will be buzzed again. The next person in order enters the maze.