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TRANSFORMING OUTDOOR LEARNING
COL (Ret)Png Bee Hin
CEO LDR Pte Ltd
• Using Location-Based Technology
• Mobile Rapid Authoring Tool
• Singapore Case Study
(Part 1 – Participants
Perspectives)
Impetus for Change
Learning-On-The-Move (LOTM) Platform
Impact on Adult Learners
Lessons Learnt
Impact on Students
AGENDA
LDR
Learning-On-The-Move (LOTM) Platform
Impact on Adult Learners
Lessons Learnt
Impact on Students
AGENDA
LDR
Impetus for Change
4
1st Generation
2nd Generation
3rd Generation
4th Generation
Desktop
Self-paced
E Learning Peaked
Demand Still Growing
In Academic Segment
Desktop Real-
time eLearning
Collaboration-based
Learning Dominates
Wired Broadband
Remote Tutors,
Virtual Labs,and
Virtual Classrooms
Mobile Learning
Content on Tablets
(eBook)
3G & Fixed Wireless
Side-loading and
On-deck Supply Chain
Handheld Decision &
Performance Support
Mobile
Collaboration
Location-Based
Mobile Learning
Always-connected
Multi-purpose
Handheld
Multimedia
Devices
Wi-Fi, WiMAX, & Long
Term Evolution (LTE)
User-generated
Content
Group Mobile Video
Conferencing
Shift In Global Learning Trends
National rollout of 3G & fixed wireless broadband began in 2005-2006, 4G rollout began in 2008
© LDR Pte Ltd 2015. All Rights Reserved. Source: Extracted from Ambient Insight
From eLearning to mLearning >
Desktop technologies have a limited reach
2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015
5
Changing Profile of Young People
6
Maturing Mobile Eco-System
© LDR Pte Ltd 2015. All Rights Reserved.
Impetus for Change
Learning-On-The-Move (LOTM) Platform
Impact on Adult Learners
Lessons Learnt
Impact on Students
AGENDA
LDR
Our Location-Based Mobile Authoring Platform
Ability to fuse content with Multiple
Location-Based Triggers
(GPS, IR, Bluetooth)
Enable Content to be Rapidly
Created and published on
Android & IOS platforms
Support live-tracking of locations,
quiz results and video/picture
submissions
92
Mobile
Interactive
Trails:
History,
Nature
Culture,
Geography
Science &
Math
Themes!
LDR
Trails
39 MOETrails(7 Precincts)
• 104 Schools Onboard
• 260 Runs
Site Demo
Interactive
Exploration
Sample Site Content
Matching Game
Watch On-Site
Video
Sample Site Content
Listen to Audio
Recording
Inquiry-Based
Questions
Feedback
Tracking Students’ Locations
Learning Development
Resources
Tracking Locations
Tracking Pictures
Tracking Students’ Video Inputs
Tracking Locations
Tracking Students’ Picture/Audio Inputs
Learning Development
Resources
Tracking Students’ Scores
Key Benefits
No
More Field
Lecturing!
No
Pen
& Paper!
Impetus for Change
Learning-On-The-Move (LOTM) Platform
Impact on Adult Learners
Lessons Learnt
Impact on Students
AGENDA
LDR
Feedback:
Teachers
Feedback from the Primary Schools
Ms Evi Mazlinda, HOD ICT
Saint Anthony Canossian Primary School
“ Interactive devices excite pupils,
hence learning is definitely more fun,
enjoyable and effective for them as
compared to the latter (pen and paper
traditional trails).
Pupils are more receptive to learning
and are very enthusiastic in
participating in all activities.”
-
Feedback from the Secondary Schools
Ms Hon Sok Foon, HOD ICT
Clementi Town Secondary School
“This project has definitely transformed the humanities
learning trail. It has helped to develop in our students 21st
Century skills.
It has enabled teachers to monitor students’ learning and give
students feedback on their learning while on the move.”
Feedback from the Tertiary College
Ms Sharon Phua,
HOD NE & Student Welfare
National Junior College
“A breakthrough powered by the
capabilities of mobile technologies
which appeal to the IT-savvy learners...
useful resource for NE, CIP, CCE for
anyone and everyone.'
The learning is further multiplied
when other teachers and students
are empowered to create their own
mobile trails.
Feedback:
Primary & Secondary
Students
Participants’ Feedback
• I love this learning journey. I have learn alot today.
• I want to do this again because it is fun.
• It's more interesting and we can experience more
activities. Rather than looking at black and white
pictures, its better to go there and see for ourselves.
• It’d certainly more enjoyable than having tour guides.
Students had this to say about their trail experiences:
The interactive Heritage Trail helps me to
understand the Social Studies topics I learnt in
class.
Primary & Secondary Survey Result
The interactive Heritage Trail enables me to
connect with the past by helping me to
visualize what happened at a particular place
in the past.
Primary & Secondary Survey Result
I am able to participate actively during the
interactive Heritage Trail.
Primary & Secondary Survey Result
I find the interactive Heritage Trail enjoyable.
Primary & Secondary Survey Result
I find the interactive heritage trail more
enjoyable than tour-guiding/pen-paper trail.
Primary & Secondary Survey Result
Yes, 96%
Yes, 94%
No, 4%
No, 6%
0% 20% 40% 60% 80% 100%
Secondary
Primary
Yes
No
Feedback:
Junior College
Students
•
93% of students surveyed felt that this way of
learning is fun and engaging and would like it
extended to their other subject areas.
93% showed that they have better
understanding and appreciated their heritage
and identity as Singaporeans.
Survey: JC Students
80% felt that the trail has helped them
apply critical thinking skills.
JC Feedback
Impetus for Change
Learning-On-The-Move (LOTM) Platform
Impact on Adult Learners
Lessons Learnt
Impact on Students
AGENDA
LDR
• Singapore River
• Civic District 1
• Civic District 2
Trails for Adults
Birth of Nation
Trails
Fall of Singapore
In WW2 Trails
LDR
Conducted in Amazing Race Fashion!
Birth of Nation@SingRiver
• Plan, decide and navigate as a group to
designated and allocated checkpoints
• Accumulate Team Points:
- Covering as many hotspots as possible
- Minimum 8 hotspots
- Answering questions correctly
- Doing minimum of two creative video and two
creative photo
- Return to designated bus-pickup point within 2 hrs
- 10 points deducted for every minute late
- 20 bonus points for solving puzzles
Trail Rules:
• Winning Teams:
- Highest scores with most correct answers from most hotspots
- Best pictures/video award
Trail Kit
inside
CDC: Community Bonding
Corporates:
Visioning & Team Bonding
“Riddle Solving and picture taking to solve the
puzzles. Combining such mind
blowing activities with history
appreciation was genius.”
- G1 Army, Marcus Tan
“It is more enjoyable
than having tour guides.”
- Navy, Iris Lim,
“The mini activities and interaction is
awesome!”
- G1 Army, Eugene Peh
Feedback from the Adult Learners
© LDR Pte Ltd 2010. All Rights Reserved.
“We are looking at doing another round
of Mobile Interactive Trail, as we had an
overwhelming response for the
first run”.
SCOPECompany Overview – LDR Consortium
• Won 2 SITF 2012 Awards:
Highest - Mobile App Category
• Won Asia Pacific ICT Award
2012: Top - eLearning Category
• Nominated for World Summit Award
2013: Best Example of m-Learning & Education
from Singapore
LDR
• SME Asia Award 2014
Award Winning Solution 2012 to 2015
• SME Of The Year Award 2015
SCOPECompany Overview – LDR Consortium
LDR
New Location-Based Mobile Authoring Platform
Impetus for Change
Learning-On-The-Move Platform
Impact on Adult Learners
Lessons Learnt
Impact on Students
AGENDA
LDR
64
Lessons Learnt
Use of rapid authoring tools save
cost and speed up deployment
Chek Jawa
Use of mobile devices excites
learners (Children & Adults alike)
User-Generated Trails are possible!
Working with Authorities (IDA, MOE,
MINDEF, NHB, Nparks) is critical for
success
Incorporating collaborative apps &
rich media facilitates interaction &
deepen learning
Location-based technologies (GPS,
IR, AR) enhance field-based learning
FURTHER ENQUIRIES:
Email pngbeehin@ldr.sg or
visit www.ldr.sg
&
www.facebook.com/LDR.pteltd
for more information.
6
5

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Location based learning in singapore part1 learners' perspectives-23_may2015

  • 1. TRANSFORMING OUTDOOR LEARNING COL (Ret)Png Bee Hin CEO LDR Pte Ltd • Using Location-Based Technology • Mobile Rapid Authoring Tool • Singapore Case Study (Part 1 – Participants Perspectives)
  • 2. Impetus for Change Learning-On-The-Move (LOTM) Platform Impact on Adult Learners Lessons Learnt Impact on Students AGENDA LDR
  • 3. Learning-On-The-Move (LOTM) Platform Impact on Adult Learners Lessons Learnt Impact on Students AGENDA LDR Impetus for Change
  • 4. 4 1st Generation 2nd Generation 3rd Generation 4th Generation Desktop Self-paced E Learning Peaked Demand Still Growing In Academic Segment Desktop Real- time eLearning Collaboration-based Learning Dominates Wired Broadband Remote Tutors, Virtual Labs,and Virtual Classrooms Mobile Learning Content on Tablets (eBook) 3G & Fixed Wireless Side-loading and On-deck Supply Chain Handheld Decision & Performance Support Mobile Collaboration Location-Based Mobile Learning Always-connected Multi-purpose Handheld Multimedia Devices Wi-Fi, WiMAX, & Long Term Evolution (LTE) User-generated Content Group Mobile Video Conferencing Shift In Global Learning Trends National rollout of 3G & fixed wireless broadband began in 2005-2006, 4G rollout began in 2008 © LDR Pte Ltd 2015. All Rights Reserved. Source: Extracted from Ambient Insight From eLearning to mLearning > Desktop technologies have a limited reach 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015
  • 5. 5 Changing Profile of Young People
  • 6. 6 Maturing Mobile Eco-System © LDR Pte Ltd 2015. All Rights Reserved.
  • 7. Impetus for Change Learning-On-The-Move (LOTM) Platform Impact on Adult Learners Lessons Learnt Impact on Students AGENDA LDR
  • 8. Our Location-Based Mobile Authoring Platform Ability to fuse content with Multiple Location-Based Triggers (GPS, IR, Bluetooth) Enable Content to be Rapidly Created and published on Android & IOS platforms Support live-tracking of locations, quiz results and video/picture submissions
  • 11. • 104 Schools Onboard • 260 Runs
  • 16. Sample Site Content Listen to Audio Recording
  • 24.
  • 25.
  • 26.
  • 27.
  • 28.
  • 29.
  • 30. Impetus for Change Learning-On-The-Move (LOTM) Platform Impact on Adult Learners Lessons Learnt Impact on Students AGENDA LDR
  • 32. Feedback from the Primary Schools Ms Evi Mazlinda, HOD ICT Saint Anthony Canossian Primary School “ Interactive devices excite pupils, hence learning is definitely more fun, enjoyable and effective for them as compared to the latter (pen and paper traditional trails). Pupils are more receptive to learning and are very enthusiastic in participating in all activities.” -
  • 33. Feedback from the Secondary Schools Ms Hon Sok Foon, HOD ICT Clementi Town Secondary School “This project has definitely transformed the humanities learning trail. It has helped to develop in our students 21st Century skills. It has enabled teachers to monitor students’ learning and give students feedback on their learning while on the move.”
  • 34. Feedback from the Tertiary College Ms Sharon Phua, HOD NE & Student Welfare National Junior College “A breakthrough powered by the capabilities of mobile technologies which appeal to the IT-savvy learners... useful resource for NE, CIP, CCE for anyone and everyone.' The learning is further multiplied when other teachers and students are empowered to create their own mobile trails.
  • 36. Participants’ Feedback • I love this learning journey. I have learn alot today. • I want to do this again because it is fun. • It's more interesting and we can experience more activities. Rather than looking at black and white pictures, its better to go there and see for ourselves. • It’d certainly more enjoyable than having tour guides. Students had this to say about their trail experiences:
  • 37. The interactive Heritage Trail helps me to understand the Social Studies topics I learnt in class. Primary & Secondary Survey Result
  • 38. The interactive Heritage Trail enables me to connect with the past by helping me to visualize what happened at a particular place in the past. Primary & Secondary Survey Result
  • 39. I am able to participate actively during the interactive Heritage Trail. Primary & Secondary Survey Result
  • 40. I find the interactive Heritage Trail enjoyable. Primary & Secondary Survey Result
  • 41. I find the interactive heritage trail more enjoyable than tour-guiding/pen-paper trail. Primary & Secondary Survey Result Yes, 96% Yes, 94% No, 4% No, 6% 0% 20% 40% 60% 80% 100% Secondary Primary Yes No
  • 43. • 93% of students surveyed felt that this way of learning is fun and engaging and would like it extended to their other subject areas. 93% showed that they have better understanding and appreciated their heritage and identity as Singaporeans. Survey: JC Students 80% felt that the trail has helped them apply critical thinking skills.
  • 45. Impetus for Change Learning-On-The-Move (LOTM) Platform Impact on Adult Learners Lessons Learnt Impact on Students AGENDA LDR
  • 46. • Singapore River • Civic District 1 • Civic District 2 Trails for Adults Birth of Nation Trails
  • 47. Fall of Singapore In WW2 Trails
  • 48.
  • 49. LDR Conducted in Amazing Race Fashion!
  • 51. • Plan, decide and navigate as a group to designated and allocated checkpoints • Accumulate Team Points: - Covering as many hotspots as possible - Minimum 8 hotspots - Answering questions correctly - Doing minimum of two creative video and two creative photo - Return to designated bus-pickup point within 2 hrs - 10 points deducted for every minute late - 20 bonus points for solving puzzles Trail Rules: • Winning Teams: - Highest scores with most correct answers from most hotspots - Best pictures/video award
  • 53.
  • 54.
  • 55.
  • 57.
  • 59. “Riddle Solving and picture taking to solve the puzzles. Combining such mind blowing activities with history appreciation was genius.” - G1 Army, Marcus Tan “It is more enjoyable than having tour guides.” - Navy, Iris Lim, “The mini activities and interaction is awesome!” - G1 Army, Eugene Peh Feedback from the Adult Learners
  • 60. © LDR Pte Ltd 2010. All Rights Reserved. “We are looking at doing another round of Mobile Interactive Trail, as we had an overwhelming response for the first run”.
  • 61. SCOPECompany Overview – LDR Consortium • Won 2 SITF 2012 Awards: Highest - Mobile App Category • Won Asia Pacific ICT Award 2012: Top - eLearning Category • Nominated for World Summit Award 2013: Best Example of m-Learning & Education from Singapore LDR • SME Asia Award 2014 Award Winning Solution 2012 to 2015 • SME Of The Year Award 2015
  • 62. SCOPECompany Overview – LDR Consortium LDR New Location-Based Mobile Authoring Platform
  • 63. Impetus for Change Learning-On-The-Move Platform Impact on Adult Learners Lessons Learnt Impact on Students AGENDA LDR
  • 64. 64 Lessons Learnt Use of rapid authoring tools save cost and speed up deployment Chek Jawa Use of mobile devices excites learners (Children & Adults alike) User-Generated Trails are possible! Working with Authorities (IDA, MOE, MINDEF, NHB, Nparks) is critical for success Incorporating collaborative apps & rich media facilitates interaction & deepen learning Location-based technologies (GPS, IR, AR) enhance field-based learning
  • 65. FURTHER ENQUIRIES: Email pngbeehin@ldr.sg or visit www.ldr.sg & www.facebook.com/LDR.pteltd for more information. 6 5

Editor's Notes

  1. Drawing inferences from evidence and making connections to concepts not related to initial topic; bringing about a new issue altogether. Show video sample 1