2. >> concept development
DESIGN STATEMENT:
Storing memories in format of snippets of sound, the nightstand recalls
and reconstructs the memories through user interactions. Playing with
the drawers triggers memories, and manipulates the mind to compose
them into new ones.
Media: sound, visual probes
Goal: To give visitor a surrealistic, sensorial experience.
6. >> memory organization?
> autobiographical memory & its formation
Autobiographical Memory Base Memory probes
by Conway and Pleydell-Pearce (2000) They are used as cues for specific memories.
Types of memory probes: verbal, visual, audio, odor, textile.
Lifetime Periods
General Events
Emotions
Emotion greatly affects the way autobiographical memories
are encoded and how people retrieve those memories.
Positive Negative
Event-specific Knowledge
7. WIN A GAME
LOVE
>> memory associatations & triggers
BE HIRED
DESIRE
BREAKING-UP
FEAR
LOSING PRECIOUS ITEMS
FINANCIAL CRISIS FALLING
DIE FROM CAR ACCIDENT
LOSING CONTACT WITH TENNIA HOME GET BROKEN INTO
HORROR
8. Watching Tom & Jerry Technology, Family,
on TV at home Entertainment
Family, Technology,
Talking with mom on
Relationship
Skype
Technology, School
Alarm going off
9.
10.
11. FUTURE PLAN:
Pull API from YouTube and other community-based
websites. To dream from a “collective mind”.