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3D Walkthrough ,[object Object],[object Object],[object Object],An interactive  installation
Content Project Visuals Abstract Introduction Development Poster
Project Visuals
Content Project Visuals Abstract Introduction Development Poster
Abstract | Project Proposal ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Abstract | Project Proposal ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Content Project Visuals Abstract Introduction Development Poster
Introduction Motivation The idea of this project is based on the issue of physical exercise that should be practiced without fail by everybody. There are numerous types of exercise that offers an endless list of benefits to one’s health. Without doubt, one of the most easiest and applicable exercise for all is; none other than walking. Walking regardless of its distance is by nature a part of everyday life’s routine to get to Point B from Point A, and vice versa. Problem Identification Instead of using keyboard to control the interaction, input devices to detect feet motion should be included so that it will not be standstill at one place with only visual aid to give the illusion that the user is so-called walking.
Content Project Visuals Abstract Introduction Development Poster
Development | Gantt Chart
Development | Method ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Development | Floor Plan
Development | Flow Chart
Development | 3D Process 3D object modeling in Autodesk 3ds Max 2009 Import objects to Unity and apply texture
Development | 3D Process Create island environment in Unity using its tools, assets, materials, also imported objects and texture.
Development | 3D Process Create main menu, buttons, intro page using multiple scene and scripting. Add background music and sound effects.
Development | Interface
Development | Wii Hacking Sync, pairing, connect Wii Balance Board to laptop via Bluetooth stack (BlueSoleil)
Development | Wii Hacking Emulate keyboard arrow keys and assign it to Wii Balance Board using scripting in GlovePIE
Development | 3D Navigation Feet and body movement for walkthrough Remote mouse for  head rotation
Development | Problems Problems Solutions Unstable Bluetooth connection. Have to sync the Balance Board repeatedly every time it is disconnected.  Install Bluetooth stack for Human Interface Devices (HID)  -BlueSoleil-
Development | Problems Problems Solutions Wii Balance Board battery consuming Prepare a lot of AA batteries in case battery runs out
Development | Problems Problems Solutions Unable to detect Wii Balance Board sometimes though GlovePIE scripts is running after it is connected to BlueSoleil Turn off Bluetooth, close all programs, and restart laptop. Turn on Balance Board, repeat process, and test it again.
Content Project Visuals Abstract Introduction Development Poster
Poster

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Delta 3_ Presentation

  • 1.
  • 2. Content Project Visuals Abstract Introduction Development Poster
  • 4. Content Project Visuals Abstract Introduction Development Poster
  • 5.
  • 6.
  • 7. Content Project Visuals Abstract Introduction Development Poster
  • 8. Introduction Motivation The idea of this project is based on the issue of physical exercise that should be practiced without fail by everybody. There are numerous types of exercise that offers an endless list of benefits to one’s health. Without doubt, one of the most easiest and applicable exercise for all is; none other than walking. Walking regardless of its distance is by nature a part of everyday life’s routine to get to Point B from Point A, and vice versa. Problem Identification Instead of using keyboard to control the interaction, input devices to detect feet motion should be included so that it will not be standstill at one place with only visual aid to give the illusion that the user is so-called walking.
  • 9. Content Project Visuals Abstract Introduction Development Poster
  • 11.
  • 14. Development | 3D Process 3D object modeling in Autodesk 3ds Max 2009 Import objects to Unity and apply texture
  • 15. Development | 3D Process Create island environment in Unity using its tools, assets, materials, also imported objects and texture.
  • 16. Development | 3D Process Create main menu, buttons, intro page using multiple scene and scripting. Add background music and sound effects.
  • 18. Development | Wii Hacking Sync, pairing, connect Wii Balance Board to laptop via Bluetooth stack (BlueSoleil)
  • 19. Development | Wii Hacking Emulate keyboard arrow keys and assign it to Wii Balance Board using scripting in GlovePIE
  • 20. Development | 3D Navigation Feet and body movement for walkthrough Remote mouse for head rotation
  • 21. Development | Problems Problems Solutions Unstable Bluetooth connection. Have to sync the Balance Board repeatedly every time it is disconnected. Install Bluetooth stack for Human Interface Devices (HID) -BlueSoleil-
  • 22. Development | Problems Problems Solutions Wii Balance Board battery consuming Prepare a lot of AA batteries in case battery runs out
  • 23. Development | Problems Problems Solutions Unable to detect Wii Balance Board sometimes though GlovePIE scripts is running after it is connected to BlueSoleil Turn off Bluetooth, close all programs, and restart laptop. Turn on Balance Board, repeat process, and test it again.
  • 24. Content Project Visuals Abstract Introduction Development Poster