According to #TechSci Research Report- Saudi Arabia family entertainment centers market is expected to grow at a significant CAGR during the forecast period. Outdoor environment condition and changing climatic scenarios does not put effect over consumer experience during the tenure of activities in entertainment centers. Rising disposable income among the residents of Saudi Arabia is fueling the demand for family entertainment centers market.
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Related News : https://www.techsciresearch.com/news/5746-preference-for-indoor-gaming-options-is-driving-the-saudi-arabia-family-entertainment-centers-market-till-2026.html
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Saudi arabia family entertainment centers market size, share & market forecast 2026
1. MARKET INTELLIGENCE . CONSULTING
www.techsciresearch.com
SAUDI ARABIA FAMILY ENTERTAINMENT
CENTERS MARKET
FORECAST & OPPORTUNITIES
2016–2026F
2. 2
Scope of Report
Product of Interest (POI): Family Entertainment Centers
Review Period
2016-2019
Base Year
2020
Estimated Year
2021
Forecast Period
2022 – 2026
Year Range
REGION
• Western Region
• Northern & Central Region
• Eastern Region
• Southern Region
REVENUE SOURCE
• Entry Fees & Ticket Sales
• Advertising
• Food & Beverages
• Merchandising
• Others
APPLICATION
• Arcade Games
• VR and AR Gaming Zones
• Physical Play Activities
• Others
VISITOR DEMOGRAPHICS
• Less than 10yrs
• 10-19yrs
• 20-25yrs
• More than 25yrs
Family entertainment center refers to amusement parks or entertainment zones
which offers a set of entertainment activities covering all age groups and are
usually found in local communities around big and small cities. These centers
offer recreational activities for per person usually at a lower cost as compared
to actual amusement parks.
Market Segmentation
3. 3
Table of Contents
S. No. Contents Page No.
1.
Product Overview (A brief description of the category and product inclusions considered under
the scope of the study to give clear picture to the client about the product of interest.)
2.
Research Methodology (A brief description of the category and product inclusions considered
under the scope of the study to give clear picture to the client about the product of interest.)
3. Impact of COVID-19 on Saudi Arabia Family Entertainment Centers Market
4. Executive Summary (This chapter covers summary of the complete study.)
5.
Saudi Arabia Family Entertainment Centers Market Outlook, 2016-2026F (This chapter
includes a brief overview of the product of interest market such as total market’s growth rate,
expected growth rate, key growth levers, leading region, top grossing product types, etc. It
includes more of a qualitative information about the market.)
5.1. Market Size & Forecast
5.1.1. By Value
5.2.
Market Share & Forecast (The overall product of interest bifurcated/split among various
segments.)
5.2.1.
By Application (Arcade Games, VR and AR Gaming Zones, Physical Play
Activities, Others)
5.2.2.
By Visitor Demographics (Less than 10yrs, 10-19yrs, 20-25yrs, More than
25yrs)
5.2.3.
By Revenue Source (Entry Fees & Ticket Sales, Advertising, Food & Beverages,
Merchandising and others)
5.2.4. By Company (2020)
5.2.5. By Region
5.3. Product Market Map
4. 4
S. No. Contents Page No.
6. Western Saudi Arabia Family Entertainment Centers Market Outlook, 2016-2026F
6.1. Market Size & Forecast
6.1.1. By Value
6.2. Market Share & Forecast
6.2.1. By Application
6.2.2. By Visitor Demographics
6.2.3. By Revenue Source
7. Northern & Central Saudi Arabia Family Entertainment Centers Market Outlook, 2016-2026F
7.1. Market Size & Forecast
7.1.1. By Value
7.2. Market Share & Forecast
7.2.1. By Application
7.2.2. By Visitor Demographics
7.2.3. By Revenue Source
8. Eastern Saudi Arabia Family Entertainment Centers Market Outlook, 2016-2026F
8.1. Market Size & Forecast
8.1.1. By Value
8.2. Market Share & Forecast
8.2.1. By Application
8.2.2. By Visitor Demographics
8.2.3. By Revenue Source
Table of Contents
5. 5
S. No. Contents Page No.
9. Southern Saudi Arabia Family Entertainment Centers Market Outlook, 2016-2026F
9.1. Market Size & Forecast
9.1.1. By Value
9.2. Market Share & Forecast
9.2.1. By Application
9.2.2. By Visitor Demographics
9.2.3. By Revenue Source
10. Market Dynamics (This chapter assesses the major demand drivers and restraints.)
10.1. Drivers
10.2. Challenges
11.
Market Trends & Developments (This section captures recent trends pertaining to manufacturing
or consumption, market movements in terms of points of production and consumption,
advancements and development)
12. Policy & Regulatory Landscape
13. Saudi Arabia Economic Profile
14. Competitive Landscape
14.1. Competition Outlook
14.2. Company Profiles (Top 10 Leading Companies)
14.2.1. Company Details
14.2.2. Products & Services
14.2.3. Financials (As Reported)
Table of Contents
6. 6
S. No. Contents Page No.
14.2.4. Key Market Focus & Geographical Presence
14.2.5. Recent Developments
14.2.6. Key Management Personnel
15. Strategic Recommendations
16. About Us & Disclaimer
Table of Contents
8. 8
Research Methodology
Identifying Key Opinion
Leaders
Questionnaire Design
In-depth Interviews
Data
Collection
Developing List
of Respondents
Formulating
Questionnaire
Market
Profiling
Data
Validation
Data
Analysis
In-depth secondary
research was conducted to
determine top players in
the Saudi Arabia family
entertainment centers
market, overall market size
and segmental market size.
In order to conduct
industry experts’
interviews, TechSci
formulated a detailed
discussion guide.
List of industry
players and industry
specialists was
developed.
TechSci conducted
interviews with
industry experts and
industry players for
data collection and
verification.
Data obtained as a
result of primary
and secondary
research was
validated through
rigorous
triangulation.
The data was scrutinized
using MS-Excel, statistical
tools and internal
proprietary database to
obtain qualitative and
quantitative insights about
the Saudi Arabia family
entertainment centers
market.
Data
Collection
Data Filter
& Analysis
Research &
Intelligence
Actionable
Insights
Business
Solution
Primary Research Desk Research Company Analysis
Recent Developments
Market Changing
Aspects/Dynamics
Government Policies
Final Conclusion
Market Participants
Key Strengths
LinkedIn
TechSci Internal
Database
Factiva
Hoovers
Paid Sources
Company Websites
Company Annual
Reports
White Paper Study
Financial Reports
Investor
Presentations
Regulatory Body
Associations, etc.
Secondary
Research
Primary Research
9. 9
Research Methodology
Baseline Methodology
Our dedicated team of industry experts has monitored and analyzed various aspects of Saudi Arabia family entertainment centers
segments of this market, while considering the major influencing factors such as family entertainment centers. The study includes
take better decisions while planning their strategy to achieve sustainability in Saudi Arabia family entertainment centers market.
Methodology Followed for Calculation of Market Size:
• Market Size By Value: Market size, in terms of value, for the year 2020 was calculated based on information collected through
exhaustive secondary research and primary surveys, with various key opinion leaders/stakeholders, such as family entertainment
channel partners, market influencers & end users, industry experts, and other industry participants.
• The team interviewed more than 15 – 20 family entertainment centers manufacturer & supplier companies, 45 – 50 channel partners,
experts and other value chain stakeholders in Saudi Arabia family entertainment centers market to obtain the overall market size for
technique. Taking standard deviation into consideration, the market size was averaged out, to arrive at the market size data during
10. 10
Research Methodology
• Respondents were asked about the current and future market growth rates, market shares by application, by visitor demographics, by revenue source, by each region and by
company. Removing the outlier responses, the geometric mean of growth estimates and supplier wise revenue shares generated across various segments were considered, to arrive
at the final revenue shares. Revenue shares generated across various segments were further triangulated from other stakeholders.
Methodology Followed for Calculation of Market Shares:
Market shares shares by application, by visitor demographics, by revenue source, by each region and by company were calculated based on the responses received through primary
surveys with industry experts, in which the respondents were asked about the market shares or revenue generated from various segments of family entertainment centers market. The
final shares were calculated by taking the geometric mean of the responses gathered from key opinion leaders after eliminating the outliers.
Methodology Followed for Forecasting:
• TechSci Research performed periodical checks on data collected through the surveys with logic checks and analyzed the survey results in SPSS/Tableau Software.
• Data triangulation techniques were applied to fill the gaps and to present a more meaningful picture of the market. To forecast Saudi Arabia family entertainment centers market,
TechSci Research used various forecast techniques such as:
Moving Average
Time Series Analysis
Regression Analysis
Econometric and Judgmental Analysis
11. 11
Research Methodology
TechSci Research used its own forecast tool, which is based on the growth of various allied industries in respective regions. TechSci Research also used the impact analysis during short,
medium and long term period to estimate the demand and to reach accurate market numbers. It should be noted that the figures compiled are only for the organized market including market
share data.
Partial List of Companies Interviewed Key Secondary Sources
Dave & Buster's Entertainment, Inc.
CEC Entertainment, Inc.
Smaaash Entertainment Private Limited
CAVU Designwerks Inc.
KidZania Jeddah
Mantech Company Ltd. (Toy Town)
Al Hokair Group
Abdullah Al Othaim Leisure Co.
Landmark Group
Merlin Entertainments (Legolands)
World Bank
TechSci Research Proprietary Database & Knowledge Repository
Company Annual Reports
Industry Magazines
Industry Reports
News Dailies
Credible Paid Databases
12. 12
Industry Brief
Broad range of gaming options and large consumer base is expected to drive the demand for Saudi Arabia family entertainment centers market in forecast period.
According to TechSci Research report, “Saudi Arabia Family Entertainment Centers Market By Application (Arcade Studios, VR Gaming Zones, Sports Arcades and Others) By
Visitor Demographics (Young adults 19-25, Adults >25, Families with Children 0-9, Families with Children 9-12, and Teenagers) By Facility Size (10,000-20,000, >40,000 Sq
Feet, <5000 Sq Feet, 5,000-10,000 Sq Feet, and 20,001-40,000 Sq Feet) By Revenue Source (Entry Fees & Ticket Sales, Advertising, Food & Beverages, and Merchandising)
By Type (Children’s Entertainment Centers (CECs), Children’s Edutainment Centers (CEDCs), Adult Entertainment Centers (AECs), and Location-based VR Entertainment
Centers (LBECs)), By Company, By Region, Forecast & Opportunities, 2026”, Saudi Arabia family entertainment centers market is expected to witness steady growth in the next
five years owing to upcoming infrastructure development plans in Saudi Arabia such as Vision 2030 and NEOM in which smart cities will be constructed is creating lucrative
opportunities for the market growth for the Saudi Arabia family entertainment centers. Continuous upgradation in gaming technology is aiding the demand for family
entertainment centers in Saudi Arabia. Family entertainment center refers to amusement parks or entertainment zones which offers a set of entertainment activities covering all
age groups and are usually found in local communities around big and small cities in Saudi Arabia. These centers offer recreational activities for per person usually at a lower
cost as compared to actual amusement parks. Gaming manufactures are mixing gaming technologies to create unique gaming experience such as AR & VR technology, 3-D
modelling, among others. Family entertainment centers also holds corporate events and on-demand birthday parties to attract customers to avail their services. Demand of family
entertainment centers is on rise due to the additional services it provides comprising of food & beverages, edutainment games, among others. To attract customers on a large
scale these entertainment units engage in providing additional benefits gift cards, occasion discounts and vouchers.
However, initial high capital investment for establishing family entertainment centers may hamper the market growth for the forecast period.
Saudi Arabia family entertainment centers market is segmented into application, visitor demographics, facility size, revenue source, type, region, and company. Based on
application, market is further divided into arcade studios, VR gaming zones, sports arcades, and others. Arcade studios is expected to hold major market share in the forecast
period due to huge demand for the games available in arcade studios which are majorly video games and are mostly known for challenging and addictive playing experience.
Advents in technology of augmented reality and virtual reality is further aiding to increase the demand for the family entertainment centers in Saudi Arabia. Major players are
coming up with new ways to attract more players and develop more exciting consumer experience by investing heavily in technologies to enhance gaming experience. Based on
revenue source, market is categorised into entry fees & ticket sales, advertising, food & beverages, and merchandising. Food & beverages segment is expected to dominate the
market in terms of revenue. Several choices available inside the malls and entertainment zones is influencing the market demand. Popular brands are also showing interest in
opening their stores to increase the customer footfall inside the mall. Based on facility size, market is fragmented into 10,000-20,000, >40,000 sq feet, <5000 sq feet, 5,000-
10,000 sq feet, and 20,001-40,000 sq feet. The 20,001-40,000 sq feet facility size entertainment zones dominated the market in historical years and is expected to hold its
dominance for the forecast period, 2022-2026. This area is preferred over others as it can accommodate many customers at a time in the mall or entertainment zones and a wide
number of zones can be established inside the mall.
Dave & Buster's Entertainment, Inc., CEC Entertainment, Inc., Smaaash Entertainment Private Limited, CAVU Designwerks Inc., KidZania Jeddah, Mantech Company Ltd. (Toy
Town), Al Hokair Group, Abdullah Al Othaim Leisure Co., Landmark Group, Merlin Entertainments (Legolands) are the leading players operating in Saudi Arabia family
entertainment centers market. Manufacturers are increasingly focusing on research and development process to fuel higher growth in the market. To meet evolving customer
demand with respect to better efficiency and durability, several family entertainment centers manufacturers are coming up with their technologically advanced offerings.
“Increasing demand for paint-balls, miniature golf and other adventurous activities to spend their leisure time in good ambience with family members is driving the demand for
entertainment centers in Saudi Arabia. Adverse weather conditions direct customers to shop and experience entertainment at a single place. Due to rise in expenditure capacity,
many residents in Saudi Arabia are preferring to spend time in malls and entertainment centers which is fueling the construction of more malls and thereby fostering to demand
for family entertainment centers in Saudi Arabia till 2026” said Mr. Karan Chechi, Research Director with TechSci Research, a research-based Saudi Arabia management
consulting firm.
13. 13
Sample Data - Snapshot
Saudi Arabia Family Entertainment Centers Market Size, By Value (USD Million), 2016–2026F
5.00 6.00 7.00 8.00 9.00 10.00 11.00 12.00 13.00 14.00 15.00
2016 2020 2021E 2026F
CAGR By Value
XX%
CAGR By Value
YY%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
25%
2016
2017
2018
2019
2020
2021E
2022F
2023F
2024F
2025F
2026F
Arcade Games VR and AR Gaming Zones Physical Play Activities Others
Saudi Arabia Family Entertainment Centers Market Share, By Application, By Value, 2016–2026F
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
2016
2017
2018
2019
2020
2021E
2022F
2023F
2024F
2025F
2026F
Entry Fees & Ticket Sales Advertising Food & Beverages Merchandising Others
Saudi Arabia Family Entertainment Centers Market Share, By Revenue Source, By Value, 2016–2026F
14. 14
Report Ordering
Report Name: SAUDI ARABIA FAMILY ENTERTAINMENT CENTERS MARKET
FORECAST & OPPORTUNITIES
2016–2026F
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15. About Us & Disclaimer
TechSci Research is a global market research and consulting company with offices in the US, UK and India. TechSci Research provides market research reports in
number of areas to organizations. The company uses innovative business models that focus on improving productivity, while ensuring creation of high-quality
analyses of both industry-specific and macroeconomic variables on a state-by-state basis to produce a unique ‘bottom-up’ model of a country, regional and global
company activity and industry trends, the result is a uniquely rich evaluation of the opportunities available in the market.
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The contents of this report are based on information generally available to the public from sources believed to be reliable. No representation is made that it is timely,
accurate or complete. TechSci Research has taken due care and caution in compilation of data as this has been obtained from various sources including which it
considers reliable and firsthand. However, TechSci Research does not guarantee the accuracy, adequacy or completeness of any information and it is not responsible
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