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There are no answers, only stories.
~ Garrison Keillor



  MANAGEMENT:
PRODUCT V. PROJECT
                     by Karen Favazza Spencer
                            for Agile Coaches
                                 May 24, 2011

                           Pecha Kucha (20x20)
THE GENESIS OF AGILE

By Developers & for Developers

Improve communication amongst themselves

Improve communication with the Biz

Eliminate the “noise.”
WHAT THE BIZ HEARD

Do it this way and you’ll get Better Products

Do it this way and you’ll get More Faster

Do it this way and we’ll be responsible for the
product

Do it this way and we don’t need to bother with
requirement elicitation & documentation

Do it this way and you don’t have to do all sorts of
the other Product Management work. It’s MAGIC!
THAT’S NOT WHAT WE SAID




The simplicity of the Agile Development concept
masks the complexity of Product Decision Making
AGILE PLANNING

                   Level           Frequency             Owner
Vision
               1- Vision           6 - 12 mo.                Biz
Roadmap
Release        2- Roadmap          6 - 12 mo.                Biz
 Sprint        3- Release           quarterly          Biz & Team
 Daily Scrum
               4- Sprint            2 - 4 Wks              Team

               5- Scrum                Daily               Team



                           based on Rally Chalktalk by Rachel Weston
THE PRODUCT OWNER

  The Man or Woman with Two Countries

  ... with two jobs

  ... with two constituencies

  ... with two responsibilities



... SME... PRoduct Mgr... Customer Support....
PRODUCT LINE

A different type of “development”

Strategy & Tactics

ROI

Industry Trends
MISUNDERSTANDINGS

                   Life Cycle

Product Management ≠ Project Management

Product Management ≠ Software Management

Product Management should come first!


             Content is King!
STRATEGY & TACTICS

Product Management requires
                                   “...no matter how agile
  Brainstorming                  Development is, you’ll never
                              build a successful product if the
  Financial Analysis                work being done isn’t
                              aligned to the company strategy
                                     and market needs.”
  Focus Groups                     Pragmatic Marketing

  Business Plan

  Market Analysis
KNOW YOUR CUSTOMERS

Personas - If it’s about the customer.

1. Round 1: 24-36 1:1 Interviews based on
   demographics of target, and subsequent analysis

2. Round 2: 5-7 Targeted Interviews per Persona

3. Socialization & Usage: Introduce the Personas

4. Keep in touch and update the Personas.
UNDERSTAND PRODUCT UX

Personas - If it’s about the Product Design.

  Surveys

  Web Analytics

  User Experience

  Contextual Interview

  Pricing & Placement
BOUNDARIES V. SILOS

Developers need to understand Biz Case, Personas,
etc.

Product Management needs to actively participate in
Development/Testing.

  Collaboration

  Communication

  Boundaries
THE AGILE BA

Communication in a Collaborative Environment

Not Part of the Agile Team

Part of the Customer Team

Collaborates, as necessary,
assisting the PO, when PO
does not have the skills

Acceptance Test Driven Design
Cartoon used with expressed permission of
ModernAnalyst.com, the premier online community
for business analysts.
THE BUSINESS ANALYST

Communication in a Collaborative Environment

Modeling: Capturing the complex conversations
around Acceptance Criteria.

Simulations: User Experience analysis using
prototypes prior to full development to determine if
the vision is the right thing.

              Identifying the Right Thing
    Before bringing it to the Technical Agile Team!!
TWO TEAMS
         - DEFINITION OF TERMS

                                                Scrum Master
                 Agile BA




                       Product Owner




Customer Team                          Agile Team (technical)
       aka                              3 Roles
    Stakeholders                        Cross Functional
Steering Committee
   The Business
Product Management
STAKEHOLDERS

                                 Characteristics
           Agile BA               Cross Functional
                                  Big View
                                  SME detail
                                  Collaborative
                                  LEAN approach

                 Product Owner




Customer Team             The What & The Why
STAKEHOLDERS

           Agile BA                 Responsibilities
                                 ROI
                                 Market Research
                                 Industry Changes
                                 Project Charter
                                 Persona Development
                 Product Owner   Collaborating with the PO
                                 Authoring User Stories
                                 Providing Feedback to Tech Team
                                 Backlog Grooming
                                 UAT


Customer Team                The What & The Why
PARADIGMS

Some of this is just textbook Agile

  Deciding the right thing to build and the RTM
  strategy doesn't belong on the Agile Team's plate.

  All the Agile Team should do is build what they're
  told to build, how they
   decide is best.
PARADIGMS & ECOSYSTEMS

Agile is more than a bag of tips & tricks

  Systemic approaches fail if parts of the system are
  ignored.




  Child’s Song        Fishbone Problem Analysis
SYSTEMS DIAGRAM

Systems Thinking: Senege, Peter. Fifth Discipline. 1990.

Every group has its own story & its own ecosystem.

                                                           Execs
                      Marketing

                     Product                Agile Team
            Rivals                Backlog                Envir
                      Mgmt                   Process
                      Industry
NAMES ARE POWERFUL WORDS


         Conclusion:
          Agile Technical Team
         + Agile Product Team
           Agile Project Team


 Scale agility within the organization by calling out the
Product Team by name and by articulating their unique
              role & multiple responsibilities.

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Stories and strategies

  • 1. There are no answers, only stories. ~ Garrison Keillor MANAGEMENT: PRODUCT V. PROJECT by Karen Favazza Spencer for Agile Coaches May 24, 2011 Pecha Kucha (20x20)
  • 2. THE GENESIS OF AGILE By Developers & for Developers Improve communication amongst themselves Improve communication with the Biz Eliminate the “noise.”
  • 3. WHAT THE BIZ HEARD Do it this way and you’ll get Better Products Do it this way and you’ll get More Faster Do it this way and we’ll be responsible for the product Do it this way and we don’t need to bother with requirement elicitation & documentation Do it this way and you don’t have to do all sorts of the other Product Management work. It’s MAGIC!
  • 4. THAT’S NOT WHAT WE SAID The simplicity of the Agile Development concept masks the complexity of Product Decision Making
  • 5. AGILE PLANNING Level Frequency Owner Vision 1- Vision 6 - 12 mo. Biz Roadmap Release 2- Roadmap 6 - 12 mo. Biz Sprint 3- Release quarterly Biz & Team Daily Scrum 4- Sprint 2 - 4 Wks Team 5- Scrum Daily Team based on Rally Chalktalk by Rachel Weston
  • 6. THE PRODUCT OWNER The Man or Woman with Two Countries ... with two jobs ... with two constituencies ... with two responsibilities ... SME... PRoduct Mgr... Customer Support....
  • 7. PRODUCT LINE A different type of “development” Strategy & Tactics ROI Industry Trends
  • 8. MISUNDERSTANDINGS Life Cycle Product Management ≠ Project Management Product Management ≠ Software Management Product Management should come first! Content is King!
  • 9. STRATEGY & TACTICS Product Management requires “...no matter how agile Brainstorming Development is, you’ll never build a successful product if the Financial Analysis work being done isn’t aligned to the company strategy and market needs.” Focus Groups Pragmatic Marketing Business Plan Market Analysis
  • 10. KNOW YOUR CUSTOMERS Personas - If it’s about the customer. 1. Round 1: 24-36 1:1 Interviews based on demographics of target, and subsequent analysis 2. Round 2: 5-7 Targeted Interviews per Persona 3. Socialization & Usage: Introduce the Personas 4. Keep in touch and update the Personas.
  • 11. UNDERSTAND PRODUCT UX Personas - If it’s about the Product Design. Surveys Web Analytics User Experience Contextual Interview Pricing & Placement
  • 12. BOUNDARIES V. SILOS Developers need to understand Biz Case, Personas, etc. Product Management needs to actively participate in Development/Testing. Collaboration Communication Boundaries
  • 13. THE AGILE BA Communication in a Collaborative Environment Not Part of the Agile Team Part of the Customer Team Collaborates, as necessary, assisting the PO, when PO does not have the skills Acceptance Test Driven Design Cartoon used with expressed permission of ModernAnalyst.com, the premier online community for business analysts.
  • 14. THE BUSINESS ANALYST Communication in a Collaborative Environment Modeling: Capturing the complex conversations around Acceptance Criteria. Simulations: User Experience analysis using prototypes prior to full development to determine if the vision is the right thing. Identifying the Right Thing Before bringing it to the Technical Agile Team!!
  • 15. TWO TEAMS - DEFINITION OF TERMS Scrum Master Agile BA Product Owner Customer Team Agile Team (technical) aka 3 Roles Stakeholders Cross Functional Steering Committee The Business Product Management
  • 16. STAKEHOLDERS Characteristics Agile BA Cross Functional Big View SME detail Collaborative LEAN approach Product Owner Customer Team The What & The Why
  • 17. STAKEHOLDERS Agile BA Responsibilities ROI Market Research Industry Changes Project Charter Persona Development Product Owner Collaborating with the PO Authoring User Stories Providing Feedback to Tech Team Backlog Grooming UAT Customer Team The What & The Why
  • 18. PARADIGMS Some of this is just textbook Agile Deciding the right thing to build and the RTM strategy doesn't belong on the Agile Team's plate. All the Agile Team should do is build what they're told to build, how they decide is best.
  • 19. PARADIGMS & ECOSYSTEMS Agile is more than a bag of tips & tricks Systemic approaches fail if parts of the system are ignored. Child’s Song Fishbone Problem Analysis
  • 20. SYSTEMS DIAGRAM Systems Thinking: Senege, Peter. Fifth Discipline. 1990. Every group has its own story & its own ecosystem. Execs Marketing Product Agile Team Rivals Backlog Envir Mgmt Process Industry
  • 21. NAMES ARE POWERFUL WORDS Conclusion: Agile Technical Team + Agile Product Team Agile Project Team Scale agility within the organization by calling out the Product Team by name and by articulating their unique role & multiple responsibilities.